tag | 303851ae3c5f4ee2b959387c4b7e9af18e4de832 | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Tue Oct 22 11:42:20 2019 -0700 |
object | 12bcfa5e9b104e2fceaf6a5207af0f718b01d96a |
Android 10.0.0 Release 8 (QD1A.190821.011)
commit | 12bcfa5e9b104e2fceaf6a5207af0f718b01d96a | [log] [tgz] |
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author | Jaewoong Jung <jungjw@google.com> | Mon Mar 11 19:27:37 2019 -0700 |
committer | android-build-merger <android-build-merger@google.com> | Mon Mar 11 19:27:37 2019 -0700 |
tree | b95e3ce4ddcfbfca070b4b78acceafd1e52e3fe5 | |
parent | 9d82dc12b99acd112bc7cf93afc429663a9a1195 [diff] | |
parent | d251e80778395ab781049063d66583520811e197 [diff] |
Merge remote-tracking branch 'aosp/upstream' into merge am: 40d8c975c7 am: 4cc6c5f58c am: d251e80778 Change-Id: I8fc4efb7571b3aa03b241ae98355dbd4f3dfd2b3
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.