commit | 9d82dc12b99acd112bc7cf93afc429663a9a1195 | [log] [tgz] |
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author | Patrice Arruda <patricearruda@google.com> | Fri Mar 08 18:18:15 2019 -0800 |
committer | android-build-merger <android-build-merger@google.com> | Fri Mar 08 18:18:15 2019 -0800 |
tree | d86bacf48300844a69e546c5008d40094b8d4ec4 | |
parent | 17ffc6bb8d46c74847db7eb339f4073cebf2429a [diff] | |
parent | dcf31d03f4e3c2455e2a722fe504c21d33f39a07 [diff] |
Merge remote-tracking branch 'aosp/upstream' into merge_upstream am: 8610dfd441 am: 4fd7ad26c2 am: dcf31d03f4 Change-Id: I00472e469f0213e4db0f52039f682f2a2bb48c5c
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.