| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationInterpolator(::windows::core::IUnknown); |
| impl IUIAnimationInterpolator { |
| pub unsafe fn SetInitialValueAndVelocity(&self, initialvalue: f64, initialvelocity: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetInitialValueAndVelocity)(::windows::core::Interface::as_raw(self), initialvalue, initialvelocity).ok() |
| } |
| pub unsafe fn SetDuration(&self, duration: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetDuration)(::windows::core::Interface::as_raw(self), duration).ok() |
| } |
| pub unsafe fn GetDuration(&self) -> ::windows::core::Result<f64> { |
| let mut result__ = ::windows::core::zeroed::<f64>(); |
| (::windows::core::Interface::vtable(self).GetDuration)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetFinalValue(&self) -> ::windows::core::Result<f64> { |
| let mut result__ = ::windows::core::zeroed::<f64>(); |
| (::windows::core::Interface::vtable(self).GetFinalValue)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn InterpolateValue(&self, offset: f64) -> ::windows::core::Result<f64> { |
| let mut result__ = ::windows::core::zeroed::<f64>(); |
| (::windows::core::Interface::vtable(self).InterpolateValue)(::windows::core::Interface::as_raw(self), offset, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn InterpolateVelocity(&self, offset: f64) -> ::windows::core::Result<f64> { |
| let mut result__ = ::windows::core::zeroed::<f64>(); |
| (::windows::core::Interface::vtable(self).InterpolateVelocity)(::windows::core::Interface::as_raw(self), offset, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetDependencies(&self, initialvaluedependencies: *mut UI_ANIMATION_DEPENDENCIES, initialvelocitydependencies: *mut UI_ANIMATION_DEPENDENCIES, durationdependencies: *mut UI_ANIMATION_DEPENDENCIES) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).GetDependencies)(::windows::core::Interface::as_raw(self), initialvaluedependencies, initialvelocitydependencies, durationdependencies).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationInterpolator, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationInterpolator { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationInterpolator {} |
| impl ::core::fmt::Debug for IUIAnimationInterpolator { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationInterpolator").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationInterpolator { |
| type Vtable = IUIAnimationInterpolator_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationInterpolator { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationInterpolator { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x7815cbba_ddf7_478c_a46c_7b6c738b7978); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationInterpolator_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub SetInitialValueAndVelocity: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, initialvalue: f64, initialvelocity: f64) -> ::windows::core::HRESULT, |
| pub SetDuration: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64) -> ::windows::core::HRESULT, |
| pub GetDuration: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: *mut f64) -> ::windows::core::HRESULT, |
| pub GetFinalValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, value: *mut f64) -> ::windows::core::HRESULT, |
| pub InterpolateValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, offset: f64, value: *mut f64) -> ::windows::core::HRESULT, |
| pub InterpolateVelocity: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, offset: f64, velocity: *mut f64) -> ::windows::core::HRESULT, |
| pub GetDependencies: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, initialvaluedependencies: *mut UI_ANIMATION_DEPENDENCIES, initialvelocitydependencies: *mut UI_ANIMATION_DEPENDENCIES, durationdependencies: *mut UI_ANIMATION_DEPENDENCIES) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationInterpolator2(::windows::core::IUnknown); |
| impl IUIAnimationInterpolator2 { |
| pub unsafe fn GetDimension(&self) -> ::windows::core::Result<u32> { |
| let mut result__ = ::windows::core::zeroed::<u32>(); |
| (::windows::core::Interface::vtable(self).GetDimension)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetInitialValueAndVelocity(&self, initialvalue: *const f64, initialvelocity: *const f64, cdimension: u32) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetInitialValueAndVelocity)(::windows::core::Interface::as_raw(self), initialvalue, initialvelocity, cdimension).ok() |
| } |
| pub unsafe fn SetDuration(&self, duration: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetDuration)(::windows::core::Interface::as_raw(self), duration).ok() |
| } |
| pub unsafe fn GetDuration(&self) -> ::windows::core::Result<f64> { |
| let mut result__ = ::windows::core::zeroed::<f64>(); |
| (::windows::core::Interface::vtable(self).GetDuration)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetFinalValue(&self, value: &mut [f64]) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).GetFinalValue)(::windows::core::Interface::as_raw(self), ::core::mem::transmute(value.as_ptr()), value.len() as _).ok() |
| } |
| pub unsafe fn InterpolateValue(&self, offset: f64, value: &mut [f64]) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).InterpolateValue)(::windows::core::Interface::as_raw(self), offset, ::core::mem::transmute(value.as_ptr()), value.len() as _).ok() |
| } |
| pub unsafe fn InterpolateVelocity(&self, offset: f64, velocity: &mut [f64]) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).InterpolateVelocity)(::windows::core::Interface::as_raw(self), offset, ::core::mem::transmute(velocity.as_ptr()), velocity.len() as _).ok() |
| } |
| pub unsafe fn GetPrimitiveInterpolation<P0>(&self, interpolation: P0, cdimension: u32) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationPrimitiveInterpolation>, |
| { |
| (::windows::core::Interface::vtable(self).GetPrimitiveInterpolation)(::windows::core::Interface::as_raw(self), interpolation.into_param().abi(), cdimension).ok() |
| } |
| pub unsafe fn GetDependencies(&self, initialvaluedependencies: *mut UI_ANIMATION_DEPENDENCIES, initialvelocitydependencies: *mut UI_ANIMATION_DEPENDENCIES, durationdependencies: *mut UI_ANIMATION_DEPENDENCIES) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).GetDependencies)(::windows::core::Interface::as_raw(self), initialvaluedependencies, initialvelocitydependencies, durationdependencies).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationInterpolator2, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationInterpolator2 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationInterpolator2 {} |
| impl ::core::fmt::Debug for IUIAnimationInterpolator2 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationInterpolator2").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationInterpolator2 { |
| type Vtable = IUIAnimationInterpolator2_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationInterpolator2 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationInterpolator2 { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xea76aff8_ea22_4a23_a0ef_a6a966703518); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationInterpolator2_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub GetDimension: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, dimension: *mut u32) -> ::windows::core::HRESULT, |
| pub SetInitialValueAndVelocity: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, initialvalue: *const f64, initialvelocity: *const f64, cdimension: u32) -> ::windows::core::HRESULT, |
| pub SetDuration: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64) -> ::windows::core::HRESULT, |
| pub GetDuration: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: *mut f64) -> ::windows::core::HRESULT, |
| pub GetFinalValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, value: *mut f64, cdimension: u32) -> ::windows::core::HRESULT, |
| pub InterpolateValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, offset: f64, value: *mut f64, cdimension: u32) -> ::windows::core::HRESULT, |
| pub InterpolateVelocity: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, offset: f64, velocity: *mut f64, cdimension: u32) -> ::windows::core::HRESULT, |
| pub GetPrimitiveInterpolation: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, interpolation: *mut ::core::ffi::c_void, cdimension: u32) -> ::windows::core::HRESULT, |
| pub GetDependencies: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, initialvaluedependencies: *mut UI_ANIMATION_DEPENDENCIES, initialvelocitydependencies: *mut UI_ANIMATION_DEPENDENCIES, durationdependencies: *mut UI_ANIMATION_DEPENDENCIES) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationLoopIterationChangeHandler2(::windows::core::IUnknown); |
| impl IUIAnimationLoopIterationChangeHandler2 { |
| pub unsafe fn OnLoopIterationChanged<P0>(&self, storyboard: P0, id: usize, newiterationcount: u32, olditerationcount: u32) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationStoryboard2>, |
| { |
| (::windows::core::Interface::vtable(self).OnLoopIterationChanged)(::windows::core::Interface::as_raw(self), storyboard.into_param().abi(), id, newiterationcount, olditerationcount).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationLoopIterationChangeHandler2, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationLoopIterationChangeHandler2 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationLoopIterationChangeHandler2 {} |
| impl ::core::fmt::Debug for IUIAnimationLoopIterationChangeHandler2 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationLoopIterationChangeHandler2").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationLoopIterationChangeHandler2 { |
| type Vtable = IUIAnimationLoopIterationChangeHandler2_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationLoopIterationChangeHandler2 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationLoopIterationChangeHandler2 { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x2d3b15a4_4762_47ab_a030_b23221df3ae0); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationLoopIterationChangeHandler2_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub OnLoopIterationChanged: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, storyboard: *mut ::core::ffi::c_void, id: usize, newiterationcount: u32, olditerationcount: u32) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationManager(::windows::core::IUnknown); |
| impl IUIAnimationManager { |
| pub unsafe fn CreateAnimationVariable(&self, initialvalue: f64) -> ::windows::core::Result<IUIAnimationVariable> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationVariable>(); |
| (::windows::core::Interface::vtable(self).CreateAnimationVariable)(::windows::core::Interface::as_raw(self), initialvalue, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn ScheduleTransition<P0, P1>(&self, variable: P0, transition: P1, timenow: f64) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationVariable>, |
| P1: ::windows::core::IntoParam<IUIAnimationTransition>, |
| { |
| (::windows::core::Interface::vtable(self).ScheduleTransition)(::windows::core::Interface::as_raw(self), variable.into_param().abi(), transition.into_param().abi(), timenow).ok() |
| } |
| pub unsafe fn CreateStoryboard(&self) -> ::windows::core::Result<IUIAnimationStoryboard> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationStoryboard>(); |
| (::windows::core::Interface::vtable(self).CreateStoryboard)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn FinishAllStoryboards(&self, completiondeadline: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).FinishAllStoryboards)(::windows::core::Interface::as_raw(self), completiondeadline).ok() |
| } |
| pub unsafe fn AbandonAllStoryboards(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).AbandonAllStoryboards)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn Update(&self, timenow: f64, updateresult: ::core::option::Option<*mut UI_ANIMATION_UPDATE_RESULT>) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).Update)(::windows::core::Interface::as_raw(self), timenow, ::core::mem::transmute(updateresult.unwrap_or(::std::ptr::null_mut()))).ok() |
| } |
| pub unsafe fn GetVariableFromTag<P0>(&self, object: P0, id: u32) -> ::windows::core::Result<IUIAnimationVariable> |
| where |
| P0: ::windows::core::IntoParam<::windows::core::IUnknown>, |
| { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationVariable>(); |
| (::windows::core::Interface::vtable(self).GetVariableFromTag)(::windows::core::Interface::as_raw(self), object.into_param().abi(), id, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetStoryboardFromTag<P0>(&self, object: P0, id: u32) -> ::windows::core::Result<IUIAnimationStoryboard> |
| where |
| P0: ::windows::core::IntoParam<::windows::core::IUnknown>, |
| { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationStoryboard>(); |
| (::windows::core::Interface::vtable(self).GetStoryboardFromTag)(::windows::core::Interface::as_raw(self), object.into_param().abi(), id, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetStatus(&self) -> ::windows::core::Result<UI_ANIMATION_MANAGER_STATUS> { |
| let mut result__ = ::windows::core::zeroed::<UI_ANIMATION_MANAGER_STATUS>(); |
| (::windows::core::Interface::vtable(self).GetStatus)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetAnimationMode(&self, mode: UI_ANIMATION_MODE) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetAnimationMode)(::windows::core::Interface::as_raw(self), mode).ok() |
| } |
| pub unsafe fn Pause(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).Pause)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn Resume(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).Resume)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn SetManagerEventHandler<P0>(&self, handler: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationManagerEventHandler>, |
| { |
| (::windows::core::Interface::vtable(self).SetManagerEventHandler)(::windows::core::Interface::as_raw(self), handler.into_param().abi()).ok() |
| } |
| pub unsafe fn SetCancelPriorityComparison<P0>(&self, comparison: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationPriorityComparison>, |
| { |
| (::windows::core::Interface::vtable(self).SetCancelPriorityComparison)(::windows::core::Interface::as_raw(self), comparison.into_param().abi()).ok() |
| } |
| pub unsafe fn SetTrimPriorityComparison<P0>(&self, comparison: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationPriorityComparison>, |
| { |
| (::windows::core::Interface::vtable(self).SetTrimPriorityComparison)(::windows::core::Interface::as_raw(self), comparison.into_param().abi()).ok() |
| } |
| pub unsafe fn SetCompressPriorityComparison<P0>(&self, comparison: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationPriorityComparison>, |
| { |
| (::windows::core::Interface::vtable(self).SetCompressPriorityComparison)(::windows::core::Interface::as_raw(self), comparison.into_param().abi()).ok() |
| } |
| pub unsafe fn SetConcludePriorityComparison<P0>(&self, comparison: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationPriorityComparison>, |
| { |
| (::windows::core::Interface::vtable(self).SetConcludePriorityComparison)(::windows::core::Interface::as_raw(self), comparison.into_param().abi()).ok() |
| } |
| pub unsafe fn SetDefaultLongestAcceptableDelay(&self, delay: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetDefaultLongestAcceptableDelay)(::windows::core::Interface::as_raw(self), delay).ok() |
| } |
| pub unsafe fn Shutdown(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).Shutdown)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationManager, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationManager { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationManager {} |
| impl ::core::fmt::Debug for IUIAnimationManager { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationManager").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationManager { |
| type Vtable = IUIAnimationManager_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationManager { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationManager { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x9169896c_ac8d_4e7d_94e5_67fa4dc2f2e8); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationManager_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub CreateAnimationVariable: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, initialvalue: f64, variable: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub ScheduleTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, variable: *mut ::core::ffi::c_void, transition: *mut ::core::ffi::c_void, timenow: f64) -> ::windows::core::HRESULT, |
| pub CreateStoryboard: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, storyboard: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub FinishAllStoryboards: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, completiondeadline: f64) -> ::windows::core::HRESULT, |
| pub AbandonAllStoryboards: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub Update: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, timenow: f64, updateresult: *mut UI_ANIMATION_UPDATE_RESULT) -> ::windows::core::HRESULT, |
| pub GetVariableFromTag: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, object: *mut ::core::ffi::c_void, id: u32, variable: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub GetStoryboardFromTag: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, object: *mut ::core::ffi::c_void, id: u32, storyboard: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub GetStatus: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, status: *mut UI_ANIMATION_MANAGER_STATUS) -> ::windows::core::HRESULT, |
| pub SetAnimationMode: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, mode: UI_ANIMATION_MODE) -> ::windows::core::HRESULT, |
| pub Pause: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub Resume: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub SetManagerEventHandler: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, handler: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub SetCancelPriorityComparison: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, comparison: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub SetTrimPriorityComparison: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, comparison: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub SetCompressPriorityComparison: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, comparison: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub SetConcludePriorityComparison: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, comparison: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub SetDefaultLongestAcceptableDelay: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, delay: f64) -> ::windows::core::HRESULT, |
| pub Shutdown: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationManager2(::windows::core::IUnknown); |
| impl IUIAnimationManager2 { |
| pub unsafe fn CreateAnimationVectorVariable(&self, initialvalue: &[f64]) -> ::windows::core::Result<IUIAnimationVariable2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationVariable2>(); |
| (::windows::core::Interface::vtable(self).CreateAnimationVectorVariable)(::windows::core::Interface::as_raw(self), ::core::mem::transmute(initialvalue.as_ptr()), initialvalue.len() as _, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateAnimationVariable(&self, initialvalue: f64) -> ::windows::core::Result<IUIAnimationVariable2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationVariable2>(); |
| (::windows::core::Interface::vtable(self).CreateAnimationVariable)(::windows::core::Interface::as_raw(self), initialvalue, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn ScheduleTransition<P0, P1>(&self, variable: P0, transition: P1, timenow: f64) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationVariable2>, |
| P1: ::windows::core::IntoParam<IUIAnimationTransition2>, |
| { |
| (::windows::core::Interface::vtable(self).ScheduleTransition)(::windows::core::Interface::as_raw(self), variable.into_param().abi(), transition.into_param().abi(), timenow).ok() |
| } |
| pub unsafe fn CreateStoryboard(&self) -> ::windows::core::Result<IUIAnimationStoryboard2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationStoryboard2>(); |
| (::windows::core::Interface::vtable(self).CreateStoryboard)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn FinishAllStoryboards(&self, completiondeadline: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).FinishAllStoryboards)(::windows::core::Interface::as_raw(self), completiondeadline).ok() |
| } |
| pub unsafe fn AbandonAllStoryboards(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).AbandonAllStoryboards)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn Update(&self, timenow: f64, updateresult: ::core::option::Option<*mut UI_ANIMATION_UPDATE_RESULT>) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).Update)(::windows::core::Interface::as_raw(self), timenow, ::core::mem::transmute(updateresult.unwrap_or(::std::ptr::null_mut()))).ok() |
| } |
| pub unsafe fn GetVariableFromTag<P0>(&self, object: P0, id: u32) -> ::windows::core::Result<IUIAnimationVariable2> |
| where |
| P0: ::windows::core::IntoParam<::windows::core::IUnknown>, |
| { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationVariable2>(); |
| (::windows::core::Interface::vtable(self).GetVariableFromTag)(::windows::core::Interface::as_raw(self), object.into_param().abi(), id, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetStoryboardFromTag<P0>(&self, object: P0, id: u32) -> ::windows::core::Result<IUIAnimationStoryboard2> |
| where |
| P0: ::windows::core::IntoParam<::windows::core::IUnknown>, |
| { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationStoryboard2>(); |
| (::windows::core::Interface::vtable(self).GetStoryboardFromTag)(::windows::core::Interface::as_raw(self), object.into_param().abi(), id, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn EstimateNextEventTime(&self) -> ::windows::core::Result<f64> { |
| let mut result__ = ::windows::core::zeroed::<f64>(); |
| (::windows::core::Interface::vtable(self).EstimateNextEventTime)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetStatus(&self) -> ::windows::core::Result<UI_ANIMATION_MANAGER_STATUS> { |
| let mut result__ = ::windows::core::zeroed::<UI_ANIMATION_MANAGER_STATUS>(); |
| (::windows::core::Interface::vtable(self).GetStatus)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetAnimationMode(&self, mode: UI_ANIMATION_MODE) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetAnimationMode)(::windows::core::Interface::as_raw(self), mode).ok() |
| } |
| pub unsafe fn Pause(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).Pause)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn Resume(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).Resume)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn SetManagerEventHandler<P0, P1>(&self, handler: P0, fregisterfornextanimationevent: P1) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationManagerEventHandler2>, |
| P1: ::windows::core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows::core::Interface::vtable(self).SetManagerEventHandler)(::windows::core::Interface::as_raw(self), handler.into_param().abi(), fregisterfornextanimationevent.into_param().abi()).ok() |
| } |
| pub unsafe fn SetCancelPriorityComparison<P0>(&self, comparison: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationPriorityComparison2>, |
| { |
| (::windows::core::Interface::vtable(self).SetCancelPriorityComparison)(::windows::core::Interface::as_raw(self), comparison.into_param().abi()).ok() |
| } |
| pub unsafe fn SetTrimPriorityComparison<P0>(&self, comparison: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationPriorityComparison2>, |
| { |
| (::windows::core::Interface::vtable(self).SetTrimPriorityComparison)(::windows::core::Interface::as_raw(self), comparison.into_param().abi()).ok() |
| } |
| pub unsafe fn SetCompressPriorityComparison<P0>(&self, comparison: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationPriorityComparison2>, |
| { |
| (::windows::core::Interface::vtable(self).SetCompressPriorityComparison)(::windows::core::Interface::as_raw(self), comparison.into_param().abi()).ok() |
| } |
| pub unsafe fn SetConcludePriorityComparison<P0>(&self, comparison: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationPriorityComparison2>, |
| { |
| (::windows::core::Interface::vtable(self).SetConcludePriorityComparison)(::windows::core::Interface::as_raw(self), comparison.into_param().abi()).ok() |
| } |
| pub unsafe fn SetDefaultLongestAcceptableDelay(&self, delay: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetDefaultLongestAcceptableDelay)(::windows::core::Interface::as_raw(self), delay).ok() |
| } |
| pub unsafe fn Shutdown(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).Shutdown)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationManager2, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationManager2 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationManager2 {} |
| impl ::core::fmt::Debug for IUIAnimationManager2 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationManager2").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationManager2 { |
| type Vtable = IUIAnimationManager2_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationManager2 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationManager2 { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xd8b6f7d4_4109_4d3f_acee_879926968cb1); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationManager2_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub CreateAnimationVectorVariable: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, initialvalue: *const f64, cdimension: u32, variable: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateAnimationVariable: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, initialvalue: f64, variable: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub ScheduleTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, variable: *mut ::core::ffi::c_void, transition: *mut ::core::ffi::c_void, timenow: f64) -> ::windows::core::HRESULT, |
| pub CreateStoryboard: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, storyboard: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub FinishAllStoryboards: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, completiondeadline: f64) -> ::windows::core::HRESULT, |
| pub AbandonAllStoryboards: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub Update: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, timenow: f64, updateresult: *mut UI_ANIMATION_UPDATE_RESULT) -> ::windows::core::HRESULT, |
| pub GetVariableFromTag: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, object: *mut ::core::ffi::c_void, id: u32, variable: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub GetStoryboardFromTag: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, object: *mut ::core::ffi::c_void, id: u32, storyboard: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub EstimateNextEventTime: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, seconds: *mut f64) -> ::windows::core::HRESULT, |
| pub GetStatus: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, status: *mut UI_ANIMATION_MANAGER_STATUS) -> ::windows::core::HRESULT, |
| pub SetAnimationMode: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, mode: UI_ANIMATION_MODE) -> ::windows::core::HRESULT, |
| pub Pause: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub Resume: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub SetManagerEventHandler: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, handler: *mut ::core::ffi::c_void, fregisterfornextanimationevent: super::super::Foundation::BOOL) -> ::windows::core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| SetManagerEventHandler: usize, |
| pub SetCancelPriorityComparison: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, comparison: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub SetTrimPriorityComparison: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, comparison: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub SetCompressPriorityComparison: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, comparison: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub SetConcludePriorityComparison: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, comparison: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub SetDefaultLongestAcceptableDelay: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, delay: f64) -> ::windows::core::HRESULT, |
| pub Shutdown: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationManagerEventHandler(::windows::core::IUnknown); |
| impl IUIAnimationManagerEventHandler { |
| pub unsafe fn OnManagerStatusChanged(&self, newstatus: UI_ANIMATION_MANAGER_STATUS, previousstatus: UI_ANIMATION_MANAGER_STATUS) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).OnManagerStatusChanged)(::windows::core::Interface::as_raw(self), newstatus, previousstatus).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationManagerEventHandler, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationManagerEventHandler { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationManagerEventHandler {} |
| impl ::core::fmt::Debug for IUIAnimationManagerEventHandler { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationManagerEventHandler").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationManagerEventHandler { |
| type Vtable = IUIAnimationManagerEventHandler_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationManagerEventHandler { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationManagerEventHandler { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x783321ed_78a3_4366_b574_6af607a64788); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationManagerEventHandler_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub OnManagerStatusChanged: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, newstatus: UI_ANIMATION_MANAGER_STATUS, previousstatus: UI_ANIMATION_MANAGER_STATUS) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationManagerEventHandler2(::windows::core::IUnknown); |
| impl IUIAnimationManagerEventHandler2 { |
| pub unsafe fn OnManagerStatusChanged(&self, newstatus: UI_ANIMATION_MANAGER_STATUS, previousstatus: UI_ANIMATION_MANAGER_STATUS) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).OnManagerStatusChanged)(::windows::core::Interface::as_raw(self), newstatus, previousstatus).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationManagerEventHandler2, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationManagerEventHandler2 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationManagerEventHandler2 {} |
| impl ::core::fmt::Debug for IUIAnimationManagerEventHandler2 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationManagerEventHandler2").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationManagerEventHandler2 { |
| type Vtable = IUIAnimationManagerEventHandler2_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationManagerEventHandler2 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationManagerEventHandler2 { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xf6e022ba_bff3_42ec_9033_e073f33e83c3); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationManagerEventHandler2_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub OnManagerStatusChanged: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, newstatus: UI_ANIMATION_MANAGER_STATUS, previousstatus: UI_ANIMATION_MANAGER_STATUS) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationPrimitiveInterpolation(::windows::core::IUnknown); |
| impl IUIAnimationPrimitiveInterpolation { |
| pub unsafe fn AddCubic(&self, dimension: u32, beginoffset: f64, constantcoefficient: f32, linearcoefficient: f32, quadraticcoefficient: f32, cubiccoefficient: f32) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).AddCubic)(::windows::core::Interface::as_raw(self), dimension, beginoffset, constantcoefficient, linearcoefficient, quadraticcoefficient, cubiccoefficient).ok() |
| } |
| pub unsafe fn AddSinusoidal(&self, dimension: u32, beginoffset: f64, bias: f32, amplitude: f32, frequency: f32, phase: f32) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).AddSinusoidal)(::windows::core::Interface::as_raw(self), dimension, beginoffset, bias, amplitude, frequency, phase).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationPrimitiveInterpolation, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationPrimitiveInterpolation { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationPrimitiveInterpolation {} |
| impl ::core::fmt::Debug for IUIAnimationPrimitiveInterpolation { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationPrimitiveInterpolation").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationPrimitiveInterpolation { |
| type Vtable = IUIAnimationPrimitiveInterpolation_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationPrimitiveInterpolation { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationPrimitiveInterpolation { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xbab20d63_4361_45da_a24f_ab8508846b5b); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationPrimitiveInterpolation_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub AddCubic: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, dimension: u32, beginoffset: f64, constantcoefficient: f32, linearcoefficient: f32, quadraticcoefficient: f32, cubiccoefficient: f32) -> ::windows::core::HRESULT, |
| pub AddSinusoidal: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, dimension: u32, beginoffset: f64, bias: f32, amplitude: f32, frequency: f32, phase: f32) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationPriorityComparison(::windows::core::IUnknown); |
| impl IUIAnimationPriorityComparison { |
| pub unsafe fn HasPriority<P0, P1>(&self, scheduledstoryboard: P0, newstoryboard: P1, priorityeffect: UI_ANIMATION_PRIORITY_EFFECT) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationStoryboard>, |
| P1: ::windows::core::IntoParam<IUIAnimationStoryboard>, |
| { |
| (::windows::core::Interface::vtable(self).HasPriority)(::windows::core::Interface::as_raw(self), scheduledstoryboard.into_param().abi(), newstoryboard.into_param().abi(), priorityeffect).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationPriorityComparison, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationPriorityComparison { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationPriorityComparison {} |
| impl ::core::fmt::Debug for IUIAnimationPriorityComparison { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationPriorityComparison").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationPriorityComparison { |
| type Vtable = IUIAnimationPriorityComparison_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationPriorityComparison { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationPriorityComparison { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x83fa9b74_5f86_4618_bc6a_a2fac19b3f44); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationPriorityComparison_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub HasPriority: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, scheduledstoryboard: *mut ::core::ffi::c_void, newstoryboard: *mut ::core::ffi::c_void, priorityeffect: UI_ANIMATION_PRIORITY_EFFECT) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationPriorityComparison2(::windows::core::IUnknown); |
| impl IUIAnimationPriorityComparison2 { |
| pub unsafe fn HasPriority<P0, P1>(&self, scheduledstoryboard: P0, newstoryboard: P1, priorityeffect: UI_ANIMATION_PRIORITY_EFFECT) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationStoryboard2>, |
| P1: ::windows::core::IntoParam<IUIAnimationStoryboard2>, |
| { |
| (::windows::core::Interface::vtable(self).HasPriority)(::windows::core::Interface::as_raw(self), scheduledstoryboard.into_param().abi(), newstoryboard.into_param().abi(), priorityeffect).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationPriorityComparison2, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationPriorityComparison2 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationPriorityComparison2 {} |
| impl ::core::fmt::Debug for IUIAnimationPriorityComparison2 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationPriorityComparison2").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationPriorityComparison2 { |
| type Vtable = IUIAnimationPriorityComparison2_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationPriorityComparison2 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationPriorityComparison2 { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x5b6d7a37_4621_467c_8b05_70131de62ddb); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationPriorityComparison2_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub HasPriority: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, scheduledstoryboard: *mut ::core::ffi::c_void, newstoryboard: *mut ::core::ffi::c_void, priorityeffect: UI_ANIMATION_PRIORITY_EFFECT) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationStoryboard(::windows::core::IUnknown); |
| impl IUIAnimationStoryboard { |
| pub unsafe fn AddTransition<P0, P1>(&self, variable: P0, transition: P1) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationVariable>, |
| P1: ::windows::core::IntoParam<IUIAnimationTransition>, |
| { |
| (::windows::core::Interface::vtable(self).AddTransition)(::windows::core::Interface::as_raw(self), variable.into_param().abi(), transition.into_param().abi()).ok() |
| } |
| pub unsafe fn AddKeyframeAtOffset<P0>(&self, existingkeyframe: P0, offset: f64) -> ::windows::core::Result<UI_ANIMATION_KEYFRAME> |
| where |
| P0: ::windows::core::IntoParam<UI_ANIMATION_KEYFRAME>, |
| { |
| let mut result__ = ::windows::core::zeroed::<UI_ANIMATION_KEYFRAME>(); |
| (::windows::core::Interface::vtable(self).AddKeyframeAtOffset)(::windows::core::Interface::as_raw(self), existingkeyframe.into_param().abi(), offset, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn AddKeyframeAfterTransition<P0>(&self, transition: P0) -> ::windows::core::Result<UI_ANIMATION_KEYFRAME> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationTransition>, |
| { |
| let mut result__ = ::windows::core::zeroed::<UI_ANIMATION_KEYFRAME>(); |
| (::windows::core::Interface::vtable(self).AddKeyframeAfterTransition)(::windows::core::Interface::as_raw(self), transition.into_param().abi(), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn AddTransitionAtKeyframe<P0, P1, P2>(&self, variable: P0, transition: P1, startkeyframe: P2) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationVariable>, |
| P1: ::windows::core::IntoParam<IUIAnimationTransition>, |
| P2: ::windows::core::IntoParam<UI_ANIMATION_KEYFRAME>, |
| { |
| (::windows::core::Interface::vtable(self).AddTransitionAtKeyframe)(::windows::core::Interface::as_raw(self), variable.into_param().abi(), transition.into_param().abi(), startkeyframe.into_param().abi()).ok() |
| } |
| pub unsafe fn AddTransitionBetweenKeyframes<P0, P1, P2, P3>(&self, variable: P0, transition: P1, startkeyframe: P2, endkeyframe: P3) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationVariable>, |
| P1: ::windows::core::IntoParam<IUIAnimationTransition>, |
| P2: ::windows::core::IntoParam<UI_ANIMATION_KEYFRAME>, |
| P3: ::windows::core::IntoParam<UI_ANIMATION_KEYFRAME>, |
| { |
| (::windows::core::Interface::vtable(self).AddTransitionBetweenKeyframes)(::windows::core::Interface::as_raw(self), variable.into_param().abi(), transition.into_param().abi(), startkeyframe.into_param().abi(), endkeyframe.into_param().abi()).ok() |
| } |
| pub unsafe fn RepeatBetweenKeyframes<P0, P1>(&self, startkeyframe: P0, endkeyframe: P1, repetitioncount: i32) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<UI_ANIMATION_KEYFRAME>, |
| P1: ::windows::core::IntoParam<UI_ANIMATION_KEYFRAME>, |
| { |
| (::windows::core::Interface::vtable(self).RepeatBetweenKeyframes)(::windows::core::Interface::as_raw(self), startkeyframe.into_param().abi(), endkeyframe.into_param().abi(), repetitioncount).ok() |
| } |
| pub unsafe fn HoldVariable<P0>(&self, variable: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationVariable>, |
| { |
| (::windows::core::Interface::vtable(self).HoldVariable)(::windows::core::Interface::as_raw(self), variable.into_param().abi()).ok() |
| } |
| pub unsafe fn SetLongestAcceptableDelay(&self, delay: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetLongestAcceptableDelay)(::windows::core::Interface::as_raw(self), delay).ok() |
| } |
| pub unsafe fn Schedule(&self, timenow: f64, schedulingresult: ::core::option::Option<*mut UI_ANIMATION_SCHEDULING_RESULT>) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).Schedule)(::windows::core::Interface::as_raw(self), timenow, ::core::mem::transmute(schedulingresult.unwrap_or(::std::ptr::null_mut()))).ok() |
| } |
| pub unsafe fn Conclude(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).Conclude)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn Finish(&self, completiondeadline: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).Finish)(::windows::core::Interface::as_raw(self), completiondeadline).ok() |
| } |
| pub unsafe fn Abandon(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).Abandon)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn SetTag<P0>(&self, object: P0, id: u32) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<::windows::core::IUnknown>, |
| { |
| (::windows::core::Interface::vtable(self).SetTag)(::windows::core::Interface::as_raw(self), object.into_param().abi(), id).ok() |
| } |
| pub unsafe fn GetTag(&self, object: ::core::option::Option<*mut ::core::option::Option<::windows::core::IUnknown>>, id: ::core::option::Option<*mut u32>) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).GetTag)(::windows::core::Interface::as_raw(self), ::core::mem::transmute(object.unwrap_or(::std::ptr::null_mut())), ::core::mem::transmute(id.unwrap_or(::std::ptr::null_mut()))).ok() |
| } |
| pub unsafe fn GetStatus(&self) -> ::windows::core::Result<UI_ANIMATION_STORYBOARD_STATUS> { |
| let mut result__ = ::windows::core::zeroed::<UI_ANIMATION_STORYBOARD_STATUS>(); |
| (::windows::core::Interface::vtable(self).GetStatus)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetElapsedTime(&self) -> ::windows::core::Result<f64> { |
| let mut result__ = ::windows::core::zeroed::<f64>(); |
| (::windows::core::Interface::vtable(self).GetElapsedTime)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetStoryboardEventHandler<P0>(&self, handler: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationStoryboardEventHandler>, |
| { |
| (::windows::core::Interface::vtable(self).SetStoryboardEventHandler)(::windows::core::Interface::as_raw(self), handler.into_param().abi()).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationStoryboard, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationStoryboard { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationStoryboard {} |
| impl ::core::fmt::Debug for IUIAnimationStoryboard { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationStoryboard").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationStoryboard { |
| type Vtable = IUIAnimationStoryboard_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationStoryboard { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationStoryboard { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xa8ff128f_9bf9_4af1_9e67_e5e410defb84); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationStoryboard_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub AddTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, variable: *mut ::core::ffi::c_void, transition: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub AddKeyframeAtOffset: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, existingkeyframe: UI_ANIMATION_KEYFRAME, offset: f64, keyframe: *mut UI_ANIMATION_KEYFRAME) -> ::windows::core::HRESULT, |
| pub AddKeyframeAfterTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, transition: *mut ::core::ffi::c_void, keyframe: *mut UI_ANIMATION_KEYFRAME) -> ::windows::core::HRESULT, |
| pub AddTransitionAtKeyframe: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, variable: *mut ::core::ffi::c_void, transition: *mut ::core::ffi::c_void, startkeyframe: UI_ANIMATION_KEYFRAME) -> ::windows::core::HRESULT, |
| pub AddTransitionBetweenKeyframes: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, variable: *mut ::core::ffi::c_void, transition: *mut ::core::ffi::c_void, startkeyframe: UI_ANIMATION_KEYFRAME, endkeyframe: UI_ANIMATION_KEYFRAME) -> ::windows::core::HRESULT, |
| pub RepeatBetweenKeyframes: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, startkeyframe: UI_ANIMATION_KEYFRAME, endkeyframe: UI_ANIMATION_KEYFRAME, repetitioncount: i32) -> ::windows::core::HRESULT, |
| pub HoldVariable: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, variable: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub SetLongestAcceptableDelay: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, delay: f64) -> ::windows::core::HRESULT, |
| pub Schedule: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, timenow: f64, schedulingresult: *mut UI_ANIMATION_SCHEDULING_RESULT) -> ::windows::core::HRESULT, |
| pub Conclude: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub Finish: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, completiondeadline: f64) -> ::windows::core::HRESULT, |
| pub Abandon: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub SetTag: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, object: *mut ::core::ffi::c_void, id: u32) -> ::windows::core::HRESULT, |
| pub GetTag: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, object: *mut *mut ::core::ffi::c_void, id: *mut u32) -> ::windows::core::HRESULT, |
| pub GetStatus: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, status: *mut UI_ANIMATION_STORYBOARD_STATUS) -> ::windows::core::HRESULT, |
| pub GetElapsedTime: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, elapsedtime: *mut f64) -> ::windows::core::HRESULT, |
| pub SetStoryboardEventHandler: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, handler: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationStoryboard2(::windows::core::IUnknown); |
| impl IUIAnimationStoryboard2 { |
| pub unsafe fn AddTransition<P0, P1>(&self, variable: P0, transition: P1) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationVariable2>, |
| P1: ::windows::core::IntoParam<IUIAnimationTransition2>, |
| { |
| (::windows::core::Interface::vtable(self).AddTransition)(::windows::core::Interface::as_raw(self), variable.into_param().abi(), transition.into_param().abi()).ok() |
| } |
| pub unsafe fn AddKeyframeAtOffset<P0>(&self, existingkeyframe: P0, offset: f64) -> ::windows::core::Result<UI_ANIMATION_KEYFRAME> |
| where |
| P0: ::windows::core::IntoParam<UI_ANIMATION_KEYFRAME>, |
| { |
| let mut result__ = ::windows::core::zeroed::<UI_ANIMATION_KEYFRAME>(); |
| (::windows::core::Interface::vtable(self).AddKeyframeAtOffset)(::windows::core::Interface::as_raw(self), existingkeyframe.into_param().abi(), offset, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn AddKeyframeAfterTransition<P0>(&self, transition: P0) -> ::windows::core::Result<UI_ANIMATION_KEYFRAME> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationTransition2>, |
| { |
| let mut result__ = ::windows::core::zeroed::<UI_ANIMATION_KEYFRAME>(); |
| (::windows::core::Interface::vtable(self).AddKeyframeAfterTransition)(::windows::core::Interface::as_raw(self), transition.into_param().abi(), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn AddTransitionAtKeyframe<P0, P1, P2>(&self, variable: P0, transition: P1, startkeyframe: P2) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationVariable2>, |
| P1: ::windows::core::IntoParam<IUIAnimationTransition2>, |
| P2: ::windows::core::IntoParam<UI_ANIMATION_KEYFRAME>, |
| { |
| (::windows::core::Interface::vtable(self).AddTransitionAtKeyframe)(::windows::core::Interface::as_raw(self), variable.into_param().abi(), transition.into_param().abi(), startkeyframe.into_param().abi()).ok() |
| } |
| pub unsafe fn AddTransitionBetweenKeyframes<P0, P1, P2, P3>(&self, variable: P0, transition: P1, startkeyframe: P2, endkeyframe: P3) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationVariable2>, |
| P1: ::windows::core::IntoParam<IUIAnimationTransition2>, |
| P2: ::windows::core::IntoParam<UI_ANIMATION_KEYFRAME>, |
| P3: ::windows::core::IntoParam<UI_ANIMATION_KEYFRAME>, |
| { |
| (::windows::core::Interface::vtable(self).AddTransitionBetweenKeyframes)(::windows::core::Interface::as_raw(self), variable.into_param().abi(), transition.into_param().abi(), startkeyframe.into_param().abi(), endkeyframe.into_param().abi()).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn RepeatBetweenKeyframes<P0, P1, P2, P3>(&self, startkeyframe: P0, endkeyframe: P1, crepetition: f64, repeatmode: UI_ANIMATION_REPEAT_MODE, piterationchangehandler: P2, id: usize, fregisterfornextanimationevent: P3) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<UI_ANIMATION_KEYFRAME>, |
| P1: ::windows::core::IntoParam<UI_ANIMATION_KEYFRAME>, |
| P2: ::windows::core::IntoParam<IUIAnimationLoopIterationChangeHandler2>, |
| P3: ::windows::core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows::core::Interface::vtable(self).RepeatBetweenKeyframes)(::windows::core::Interface::as_raw(self), startkeyframe.into_param().abi(), endkeyframe.into_param().abi(), crepetition, repeatmode, piterationchangehandler.into_param().abi(), id, fregisterfornextanimationevent.into_param().abi()).ok() |
| } |
| pub unsafe fn HoldVariable<P0>(&self, variable: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationVariable2>, |
| { |
| (::windows::core::Interface::vtable(self).HoldVariable)(::windows::core::Interface::as_raw(self), variable.into_param().abi()).ok() |
| } |
| pub unsafe fn SetLongestAcceptableDelay(&self, delay: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetLongestAcceptableDelay)(::windows::core::Interface::as_raw(self), delay).ok() |
| } |
| pub unsafe fn SetSkipDuration(&self, secondsduration: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetSkipDuration)(::windows::core::Interface::as_raw(self), secondsduration).ok() |
| } |
| pub unsafe fn Schedule(&self, timenow: f64, schedulingresult: ::core::option::Option<*mut UI_ANIMATION_SCHEDULING_RESULT>) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).Schedule)(::windows::core::Interface::as_raw(self), timenow, ::core::mem::transmute(schedulingresult.unwrap_or(::std::ptr::null_mut()))).ok() |
| } |
| pub unsafe fn Conclude(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).Conclude)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn Finish(&self, completiondeadline: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).Finish)(::windows::core::Interface::as_raw(self), completiondeadline).ok() |
| } |
| pub unsafe fn Abandon(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).Abandon)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn SetTag<P0>(&self, object: P0, id: u32) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<::windows::core::IUnknown>, |
| { |
| (::windows::core::Interface::vtable(self).SetTag)(::windows::core::Interface::as_raw(self), object.into_param().abi(), id).ok() |
| } |
| pub unsafe fn GetTag(&self, object: ::core::option::Option<*mut ::core::option::Option<::windows::core::IUnknown>>, id: ::core::option::Option<*mut u32>) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).GetTag)(::windows::core::Interface::as_raw(self), ::core::mem::transmute(object.unwrap_or(::std::ptr::null_mut())), ::core::mem::transmute(id.unwrap_or(::std::ptr::null_mut()))).ok() |
| } |
| pub unsafe fn GetStatus(&self) -> ::windows::core::Result<UI_ANIMATION_STORYBOARD_STATUS> { |
| let mut result__ = ::windows::core::zeroed::<UI_ANIMATION_STORYBOARD_STATUS>(); |
| (::windows::core::Interface::vtable(self).GetStatus)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetElapsedTime(&self) -> ::windows::core::Result<f64> { |
| let mut result__ = ::windows::core::zeroed::<f64>(); |
| (::windows::core::Interface::vtable(self).GetElapsedTime)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn SetStoryboardEventHandler<P0, P1, P2>(&self, handler: P0, fregisterstatuschangefornextanimationevent: P1, fregisterupdatefornextanimationevent: P2) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationStoryboardEventHandler2>, |
| P1: ::windows::core::IntoParam<super::super::Foundation::BOOL>, |
| P2: ::windows::core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows::core::Interface::vtable(self).SetStoryboardEventHandler)(::windows::core::Interface::as_raw(self), handler.into_param().abi(), fregisterstatuschangefornextanimationevent.into_param().abi(), fregisterupdatefornextanimationevent.into_param().abi()).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationStoryboard2, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationStoryboard2 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationStoryboard2 {} |
| impl ::core::fmt::Debug for IUIAnimationStoryboard2 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationStoryboard2").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationStoryboard2 { |
| type Vtable = IUIAnimationStoryboard2_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationStoryboard2 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationStoryboard2 { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xae289cd2_12d4_4945_9419_9e41be034df2); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationStoryboard2_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub AddTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, variable: *mut ::core::ffi::c_void, transition: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub AddKeyframeAtOffset: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, existingkeyframe: UI_ANIMATION_KEYFRAME, offset: f64, keyframe: *mut UI_ANIMATION_KEYFRAME) -> ::windows::core::HRESULT, |
| pub AddKeyframeAfterTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, transition: *mut ::core::ffi::c_void, keyframe: *mut UI_ANIMATION_KEYFRAME) -> ::windows::core::HRESULT, |
| pub AddTransitionAtKeyframe: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, variable: *mut ::core::ffi::c_void, transition: *mut ::core::ffi::c_void, startkeyframe: UI_ANIMATION_KEYFRAME) -> ::windows::core::HRESULT, |
| pub AddTransitionBetweenKeyframes: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, variable: *mut ::core::ffi::c_void, transition: *mut ::core::ffi::c_void, startkeyframe: UI_ANIMATION_KEYFRAME, endkeyframe: UI_ANIMATION_KEYFRAME) -> ::windows::core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub RepeatBetweenKeyframes: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, startkeyframe: UI_ANIMATION_KEYFRAME, endkeyframe: UI_ANIMATION_KEYFRAME, crepetition: f64, repeatmode: UI_ANIMATION_REPEAT_MODE, piterationchangehandler: *mut ::core::ffi::c_void, id: usize, fregisterfornextanimationevent: super::super::Foundation::BOOL) -> ::windows::core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| RepeatBetweenKeyframes: usize, |
| pub HoldVariable: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, variable: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub SetLongestAcceptableDelay: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, delay: f64) -> ::windows::core::HRESULT, |
| pub SetSkipDuration: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, secondsduration: f64) -> ::windows::core::HRESULT, |
| pub Schedule: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, timenow: f64, schedulingresult: *mut UI_ANIMATION_SCHEDULING_RESULT) -> ::windows::core::HRESULT, |
| pub Conclude: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub Finish: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, completiondeadline: f64) -> ::windows::core::HRESULT, |
| pub Abandon: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub SetTag: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, object: *mut ::core::ffi::c_void, id: u32) -> ::windows::core::HRESULT, |
| pub GetTag: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, object: *mut *mut ::core::ffi::c_void, id: *mut u32) -> ::windows::core::HRESULT, |
| pub GetStatus: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, status: *mut UI_ANIMATION_STORYBOARD_STATUS) -> ::windows::core::HRESULT, |
| pub GetElapsedTime: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, elapsedtime: *mut f64) -> ::windows::core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub SetStoryboardEventHandler: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, handler: *mut ::core::ffi::c_void, fregisterstatuschangefornextanimationevent: super::super::Foundation::BOOL, fregisterupdatefornextanimationevent: super::super::Foundation::BOOL) -> ::windows::core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| SetStoryboardEventHandler: usize, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationStoryboardEventHandler(::windows::core::IUnknown); |
| impl IUIAnimationStoryboardEventHandler { |
| pub unsafe fn OnStoryboardStatusChanged<P0>(&self, storyboard: P0, newstatus: UI_ANIMATION_STORYBOARD_STATUS, previousstatus: UI_ANIMATION_STORYBOARD_STATUS) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationStoryboard>, |
| { |
| (::windows::core::Interface::vtable(self).OnStoryboardStatusChanged)(::windows::core::Interface::as_raw(self), storyboard.into_param().abi(), newstatus, previousstatus).ok() |
| } |
| pub unsafe fn OnStoryboardUpdated<P0>(&self, storyboard: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationStoryboard>, |
| { |
| (::windows::core::Interface::vtable(self).OnStoryboardUpdated)(::windows::core::Interface::as_raw(self), storyboard.into_param().abi()).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationStoryboardEventHandler, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationStoryboardEventHandler { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationStoryboardEventHandler {} |
| impl ::core::fmt::Debug for IUIAnimationStoryboardEventHandler { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationStoryboardEventHandler").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationStoryboardEventHandler { |
| type Vtable = IUIAnimationStoryboardEventHandler_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationStoryboardEventHandler { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationStoryboardEventHandler { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x3d5c9008_ec7c_4364_9f8a_9af3c58cbae6); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationStoryboardEventHandler_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub OnStoryboardStatusChanged: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, storyboard: *mut ::core::ffi::c_void, newstatus: UI_ANIMATION_STORYBOARD_STATUS, previousstatus: UI_ANIMATION_STORYBOARD_STATUS) -> ::windows::core::HRESULT, |
| pub OnStoryboardUpdated: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, storyboard: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationStoryboardEventHandler2(::windows::core::IUnknown); |
| impl IUIAnimationStoryboardEventHandler2 { |
| pub unsafe fn OnStoryboardStatusChanged<P0>(&self, storyboard: P0, newstatus: UI_ANIMATION_STORYBOARD_STATUS, previousstatus: UI_ANIMATION_STORYBOARD_STATUS) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationStoryboard2>, |
| { |
| (::windows::core::Interface::vtable(self).OnStoryboardStatusChanged)(::windows::core::Interface::as_raw(self), storyboard.into_param().abi(), newstatus, previousstatus).ok() |
| } |
| pub unsafe fn OnStoryboardUpdated<P0>(&self, storyboard: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationStoryboard2>, |
| { |
| (::windows::core::Interface::vtable(self).OnStoryboardUpdated)(::windows::core::Interface::as_raw(self), storyboard.into_param().abi()).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationStoryboardEventHandler2, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationStoryboardEventHandler2 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationStoryboardEventHandler2 {} |
| impl ::core::fmt::Debug for IUIAnimationStoryboardEventHandler2 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationStoryboardEventHandler2").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationStoryboardEventHandler2 { |
| type Vtable = IUIAnimationStoryboardEventHandler2_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationStoryboardEventHandler2 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationStoryboardEventHandler2 { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xbac5f55a_ba7c_414c_b599_fbf850f553c6); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationStoryboardEventHandler2_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub OnStoryboardStatusChanged: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, storyboard: *mut ::core::ffi::c_void, newstatus: UI_ANIMATION_STORYBOARD_STATUS, previousstatus: UI_ANIMATION_STORYBOARD_STATUS) -> ::windows::core::HRESULT, |
| pub OnStoryboardUpdated: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, storyboard: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationTimer(::windows::core::IUnknown); |
| impl IUIAnimationTimer { |
| pub unsafe fn SetTimerUpdateHandler<P0>(&self, updatehandler: P0, idlebehavior: UI_ANIMATION_IDLE_BEHAVIOR) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationTimerUpdateHandler>, |
| { |
| (::windows::core::Interface::vtable(self).SetTimerUpdateHandler)(::windows::core::Interface::as_raw(self), updatehandler.into_param().abi(), idlebehavior).ok() |
| } |
| pub unsafe fn SetTimerEventHandler<P0>(&self, handler: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationTimerEventHandler>, |
| { |
| (::windows::core::Interface::vtable(self).SetTimerEventHandler)(::windows::core::Interface::as_raw(self), handler.into_param().abi()).ok() |
| } |
| pub unsafe fn Enable(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).Enable)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn Disable(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).Disable)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn IsEnabled(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).IsEnabled)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn GetTime(&self) -> ::windows::core::Result<f64> { |
| let mut result__ = ::windows::core::zeroed::<f64>(); |
| (::windows::core::Interface::vtable(self).GetTime)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetFrameRateThreshold(&self, framespersecond: u32) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetFrameRateThreshold)(::windows::core::Interface::as_raw(self), framespersecond).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationTimer, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationTimer { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationTimer {} |
| impl ::core::fmt::Debug for IUIAnimationTimer { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationTimer").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationTimer { |
| type Vtable = IUIAnimationTimer_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationTimer { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationTimer { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x6b0efad1_a053_41d6_9085_33a689144665); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationTimer_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub SetTimerUpdateHandler: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, updatehandler: *mut ::core::ffi::c_void, idlebehavior: UI_ANIMATION_IDLE_BEHAVIOR) -> ::windows::core::HRESULT, |
| pub SetTimerEventHandler: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, handler: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub Enable: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub Disable: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub IsEnabled: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub GetTime: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, seconds: *mut f64) -> ::windows::core::HRESULT, |
| pub SetFrameRateThreshold: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, framespersecond: u32) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationTimerClientEventHandler(::windows::core::IUnknown); |
| impl IUIAnimationTimerClientEventHandler { |
| pub unsafe fn OnTimerClientStatusChanged(&self, newstatus: UI_ANIMATION_TIMER_CLIENT_STATUS, previousstatus: UI_ANIMATION_TIMER_CLIENT_STATUS) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).OnTimerClientStatusChanged)(::windows::core::Interface::as_raw(self), newstatus, previousstatus).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationTimerClientEventHandler, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationTimerClientEventHandler { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationTimerClientEventHandler {} |
| impl ::core::fmt::Debug for IUIAnimationTimerClientEventHandler { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationTimerClientEventHandler").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationTimerClientEventHandler { |
| type Vtable = IUIAnimationTimerClientEventHandler_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationTimerClientEventHandler { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationTimerClientEventHandler { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xbedb4db6_94fa_4bfb_a47f_ef2d9e408c25); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationTimerClientEventHandler_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub OnTimerClientStatusChanged: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, newstatus: UI_ANIMATION_TIMER_CLIENT_STATUS, previousstatus: UI_ANIMATION_TIMER_CLIENT_STATUS) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationTimerEventHandler(::windows::core::IUnknown); |
| impl IUIAnimationTimerEventHandler { |
| pub unsafe fn OnPreUpdate(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).OnPreUpdate)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn OnPostUpdate(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).OnPostUpdate)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn OnRenderingTooSlow(&self, framespersecond: u32) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).OnRenderingTooSlow)(::windows::core::Interface::as_raw(self), framespersecond).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationTimerEventHandler, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationTimerEventHandler { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationTimerEventHandler {} |
| impl ::core::fmt::Debug for IUIAnimationTimerEventHandler { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationTimerEventHandler").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationTimerEventHandler { |
| type Vtable = IUIAnimationTimerEventHandler_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationTimerEventHandler { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationTimerEventHandler { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x274a7dea_d771_4095_abbd_8df7abd23ce3); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationTimerEventHandler_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub OnPreUpdate: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub OnPostUpdate: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub OnRenderingTooSlow: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, framespersecond: u32) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationTimerUpdateHandler(::windows::core::IUnknown); |
| impl IUIAnimationTimerUpdateHandler { |
| pub unsafe fn OnUpdate(&self, timenow: f64) -> ::windows::core::Result<UI_ANIMATION_UPDATE_RESULT> { |
| let mut result__ = ::windows::core::zeroed::<UI_ANIMATION_UPDATE_RESULT>(); |
| (::windows::core::Interface::vtable(self).OnUpdate)(::windows::core::Interface::as_raw(self), timenow, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetTimerClientEventHandler<P0>(&self, handler: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationTimerClientEventHandler>, |
| { |
| (::windows::core::Interface::vtable(self).SetTimerClientEventHandler)(::windows::core::Interface::as_raw(self), handler.into_param().abi()).ok() |
| } |
| pub unsafe fn ClearTimerClientEventHandler(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).ClearTimerClientEventHandler)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationTimerUpdateHandler, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationTimerUpdateHandler { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationTimerUpdateHandler {} |
| impl ::core::fmt::Debug for IUIAnimationTimerUpdateHandler { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationTimerUpdateHandler").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationTimerUpdateHandler { |
| type Vtable = IUIAnimationTimerUpdateHandler_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationTimerUpdateHandler { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationTimerUpdateHandler { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x195509b7_5d5e_4e3e_b278_ee3759b367ad); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationTimerUpdateHandler_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub OnUpdate: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, timenow: f64, result: *mut UI_ANIMATION_UPDATE_RESULT) -> ::windows::core::HRESULT, |
| pub SetTimerClientEventHandler: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, handler: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub ClearTimerClientEventHandler: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationTransition(::windows::core::IUnknown); |
| impl IUIAnimationTransition { |
| pub unsafe fn SetInitialValue(&self, value: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetInitialValue)(::windows::core::Interface::as_raw(self), value).ok() |
| } |
| pub unsafe fn SetInitialVelocity(&self, velocity: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetInitialVelocity)(::windows::core::Interface::as_raw(self), velocity).ok() |
| } |
| pub unsafe fn IsDurationKnown(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).IsDurationKnown)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn GetDuration(&self) -> ::windows::core::Result<f64> { |
| let mut result__ = ::windows::core::zeroed::<f64>(); |
| (::windows::core::Interface::vtable(self).GetDuration)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationTransition, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationTransition { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationTransition {} |
| impl ::core::fmt::Debug for IUIAnimationTransition { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationTransition").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationTransition { |
| type Vtable = IUIAnimationTransition_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationTransition { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationTransition { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xdc6ce252_f731_41cf_b610_614b6ca049ad); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationTransition_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub SetInitialValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, value: f64) -> ::windows::core::HRESULT, |
| pub SetInitialVelocity: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, velocity: f64) -> ::windows::core::HRESULT, |
| pub IsDurationKnown: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub GetDuration: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: *mut f64) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationTransition2(::windows::core::IUnknown); |
| impl IUIAnimationTransition2 { |
| pub unsafe fn GetDimension(&self) -> ::windows::core::Result<u32> { |
| let mut result__ = ::windows::core::zeroed::<u32>(); |
| (::windows::core::Interface::vtable(self).GetDimension)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetInitialValue(&self, value: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetInitialValue)(::windows::core::Interface::as_raw(self), value).ok() |
| } |
| pub unsafe fn SetInitialVectorValue(&self, value: &[f64]) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetInitialVectorValue)(::windows::core::Interface::as_raw(self), ::core::mem::transmute(value.as_ptr()), value.len() as _).ok() |
| } |
| pub unsafe fn SetInitialVelocity(&self, velocity: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetInitialVelocity)(::windows::core::Interface::as_raw(self), velocity).ok() |
| } |
| pub unsafe fn SetInitialVectorVelocity(&self, velocity: &[f64]) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetInitialVectorVelocity)(::windows::core::Interface::as_raw(self), ::core::mem::transmute(velocity.as_ptr()), velocity.len() as _).ok() |
| } |
| pub unsafe fn IsDurationKnown(&self) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).IsDurationKnown)(::windows::core::Interface::as_raw(self)).ok() |
| } |
| pub unsafe fn GetDuration(&self) -> ::windows::core::Result<f64> { |
| let mut result__ = ::windows::core::zeroed::<f64>(); |
| (::windows::core::Interface::vtable(self).GetDuration)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationTransition2, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationTransition2 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationTransition2 {} |
| impl ::core::fmt::Debug for IUIAnimationTransition2 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationTransition2").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationTransition2 { |
| type Vtable = IUIAnimationTransition2_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationTransition2 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationTransition2 { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x62ff9123_a85a_4e9b_a218_435a93e268fd); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationTransition2_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub GetDimension: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, dimension: *mut u32) -> ::windows::core::HRESULT, |
| pub SetInitialValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, value: f64) -> ::windows::core::HRESULT, |
| pub SetInitialVectorValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, value: *const f64, cdimension: u32) -> ::windows::core::HRESULT, |
| pub SetInitialVelocity: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, velocity: f64) -> ::windows::core::HRESULT, |
| pub SetInitialVectorVelocity: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, velocity: *const f64, cdimension: u32) -> ::windows::core::HRESULT, |
| pub IsDurationKnown: unsafe extern "system" fn(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub GetDuration: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: *mut f64) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationTransitionFactory(::windows::core::IUnknown); |
| impl IUIAnimationTransitionFactory { |
| pub unsafe fn CreateTransition<P0>(&self, interpolator: P0) -> ::windows::core::Result<IUIAnimationTransition> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationInterpolator>, |
| { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition>(); |
| (::windows::core::Interface::vtable(self).CreateTransition)(::windows::core::Interface::as_raw(self), interpolator.into_param().abi(), &mut result__).from_abi(result__) |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationTransitionFactory, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationTransitionFactory { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationTransitionFactory {} |
| impl ::core::fmt::Debug for IUIAnimationTransitionFactory { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationTransitionFactory").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationTransitionFactory { |
| type Vtable = IUIAnimationTransitionFactory_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationTransitionFactory { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationTransitionFactory { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xfcd91e03_3e3b_45ad_bbb1_6dfc8153743d); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationTransitionFactory_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub CreateTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, interpolator: *mut ::core::ffi::c_void, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationTransitionFactory2(::windows::core::IUnknown); |
| impl IUIAnimationTransitionFactory2 { |
| pub unsafe fn CreateTransition<P0>(&self, interpolator: P0) -> ::windows::core::Result<IUIAnimationTransition2> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationInterpolator2>, |
| { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateTransition)(::windows::core::Interface::as_raw(self), interpolator.into_param().abi(), &mut result__).from_abi(result__) |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationTransitionFactory2, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationTransitionFactory2 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationTransitionFactory2 {} |
| impl ::core::fmt::Debug for IUIAnimationTransitionFactory2 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationTransitionFactory2").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationTransitionFactory2 { |
| type Vtable = IUIAnimationTransitionFactory2_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationTransitionFactory2 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationTransitionFactory2 { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x937d4916_c1a6_42d5_88d8_30344d6efe31); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationTransitionFactory2_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub CreateTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, interpolator: *mut ::core::ffi::c_void, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationTransitionLibrary(::windows::core::IUnknown); |
| impl IUIAnimationTransitionLibrary { |
| pub unsafe fn CreateInstantaneousTransition(&self, finalvalue: f64) -> ::windows::core::Result<IUIAnimationTransition> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition>(); |
| (::windows::core::Interface::vtable(self).CreateInstantaneousTransition)(::windows::core::Interface::as_raw(self), finalvalue, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateConstantTransition(&self, duration: f64) -> ::windows::core::Result<IUIAnimationTransition> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition>(); |
| (::windows::core::Interface::vtable(self).CreateConstantTransition)(::windows::core::Interface::as_raw(self), duration, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateDiscreteTransition(&self, delay: f64, finalvalue: f64, hold: f64) -> ::windows::core::Result<IUIAnimationTransition> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition>(); |
| (::windows::core::Interface::vtable(self).CreateDiscreteTransition)(::windows::core::Interface::as_raw(self), delay, finalvalue, hold, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateLinearTransition(&self, duration: f64, finalvalue: f64) -> ::windows::core::Result<IUIAnimationTransition> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition>(); |
| (::windows::core::Interface::vtable(self).CreateLinearTransition)(::windows::core::Interface::as_raw(self), duration, finalvalue, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateLinearTransitionFromSpeed(&self, speed: f64, finalvalue: f64) -> ::windows::core::Result<IUIAnimationTransition> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition>(); |
| (::windows::core::Interface::vtable(self).CreateLinearTransitionFromSpeed)(::windows::core::Interface::as_raw(self), speed, finalvalue, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateSinusoidalTransitionFromVelocity(&self, duration: f64, period: f64) -> ::windows::core::Result<IUIAnimationTransition> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition>(); |
| (::windows::core::Interface::vtable(self).CreateSinusoidalTransitionFromVelocity)(::windows::core::Interface::as_raw(self), duration, period, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateSinusoidalTransitionFromRange(&self, duration: f64, minimumvalue: f64, maximumvalue: f64, period: f64, slope: UI_ANIMATION_SLOPE) -> ::windows::core::Result<IUIAnimationTransition> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition>(); |
| (::windows::core::Interface::vtable(self).CreateSinusoidalTransitionFromRange)(::windows::core::Interface::as_raw(self), duration, minimumvalue, maximumvalue, period, slope, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateAccelerateDecelerateTransition(&self, duration: f64, finalvalue: f64, accelerationratio: f64, decelerationratio: f64) -> ::windows::core::Result<IUIAnimationTransition> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition>(); |
| (::windows::core::Interface::vtable(self).CreateAccelerateDecelerateTransition)(::windows::core::Interface::as_raw(self), duration, finalvalue, accelerationratio, decelerationratio, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateReversalTransition(&self, duration: f64) -> ::windows::core::Result<IUIAnimationTransition> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition>(); |
| (::windows::core::Interface::vtable(self).CreateReversalTransition)(::windows::core::Interface::as_raw(self), duration, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateCubicTransition(&self, duration: f64, finalvalue: f64, finalvelocity: f64) -> ::windows::core::Result<IUIAnimationTransition> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition>(); |
| (::windows::core::Interface::vtable(self).CreateCubicTransition)(::windows::core::Interface::as_raw(self), duration, finalvalue, finalvelocity, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateSmoothStopTransition(&self, maximumduration: f64, finalvalue: f64) -> ::windows::core::Result<IUIAnimationTransition> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition>(); |
| (::windows::core::Interface::vtable(self).CreateSmoothStopTransition)(::windows::core::Interface::as_raw(self), maximumduration, finalvalue, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateParabolicTransitionFromAcceleration(&self, finalvalue: f64, finalvelocity: f64, acceleration: f64) -> ::windows::core::Result<IUIAnimationTransition> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition>(); |
| (::windows::core::Interface::vtable(self).CreateParabolicTransitionFromAcceleration)(::windows::core::Interface::as_raw(self), finalvalue, finalvelocity, acceleration, &mut result__).from_abi(result__) |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationTransitionLibrary, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationTransitionLibrary { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationTransitionLibrary {} |
| impl ::core::fmt::Debug for IUIAnimationTransitionLibrary { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationTransitionLibrary").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationTransitionLibrary { |
| type Vtable = IUIAnimationTransitionLibrary_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationTransitionLibrary { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationTransitionLibrary { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xca5a14b1_d24f_48b8_8fe4_c78169ba954e); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationTransitionLibrary_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub CreateInstantaneousTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, finalvalue: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateConstantTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateDiscreteTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, delay: f64, finalvalue: f64, hold: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateLinearTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64, finalvalue: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateLinearTransitionFromSpeed: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, speed: f64, finalvalue: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateSinusoidalTransitionFromVelocity: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64, period: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateSinusoidalTransitionFromRange: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64, minimumvalue: f64, maximumvalue: f64, period: f64, slope: UI_ANIMATION_SLOPE, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateAccelerateDecelerateTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64, finalvalue: f64, accelerationratio: f64, decelerationratio: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateReversalTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateCubicTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64, finalvalue: f64, finalvelocity: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateSmoothStopTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, maximumduration: f64, finalvalue: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateParabolicTransitionFromAcceleration: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, finalvalue: f64, finalvelocity: f64, acceleration: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationTransitionLibrary2(::windows::core::IUnknown); |
| impl IUIAnimationTransitionLibrary2 { |
| pub unsafe fn CreateInstantaneousTransition(&self, finalvalue: f64) -> ::windows::core::Result<IUIAnimationTransition2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateInstantaneousTransition)(::windows::core::Interface::as_raw(self), finalvalue, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateInstantaneousVectorTransition(&self, finalvalue: &[f64]) -> ::windows::core::Result<IUIAnimationTransition2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateInstantaneousVectorTransition)(::windows::core::Interface::as_raw(self), ::core::mem::transmute(finalvalue.as_ptr()), finalvalue.len() as _, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateConstantTransition(&self, duration: f64) -> ::windows::core::Result<IUIAnimationTransition2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateConstantTransition)(::windows::core::Interface::as_raw(self), duration, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateDiscreteTransition(&self, delay: f64, finalvalue: f64, hold: f64) -> ::windows::core::Result<IUIAnimationTransition2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateDiscreteTransition)(::windows::core::Interface::as_raw(self), delay, finalvalue, hold, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateDiscreteVectorTransition(&self, delay: f64, finalvalue: &[f64], hold: f64) -> ::windows::core::Result<IUIAnimationTransition2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateDiscreteVectorTransition)(::windows::core::Interface::as_raw(self), delay, ::core::mem::transmute(finalvalue.as_ptr()), finalvalue.len() as _, hold, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateLinearTransition(&self, duration: f64, finalvalue: f64) -> ::windows::core::Result<IUIAnimationTransition2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateLinearTransition)(::windows::core::Interface::as_raw(self), duration, finalvalue, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateLinearVectorTransition(&self, duration: f64, finalvalue: &[f64]) -> ::windows::core::Result<IUIAnimationTransition2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateLinearVectorTransition)(::windows::core::Interface::as_raw(self), duration, ::core::mem::transmute(finalvalue.as_ptr()), finalvalue.len() as _, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateLinearTransitionFromSpeed(&self, speed: f64, finalvalue: f64) -> ::windows::core::Result<IUIAnimationTransition2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateLinearTransitionFromSpeed)(::windows::core::Interface::as_raw(self), speed, finalvalue, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateLinearVectorTransitionFromSpeed(&self, speed: f64, finalvalue: &[f64]) -> ::windows::core::Result<IUIAnimationTransition2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateLinearVectorTransitionFromSpeed)(::windows::core::Interface::as_raw(self), speed, ::core::mem::transmute(finalvalue.as_ptr()), finalvalue.len() as _, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateSinusoidalTransitionFromVelocity(&self, duration: f64, period: f64) -> ::windows::core::Result<IUIAnimationTransition2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateSinusoidalTransitionFromVelocity)(::windows::core::Interface::as_raw(self), duration, period, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateSinusoidalTransitionFromRange(&self, duration: f64, minimumvalue: f64, maximumvalue: f64, period: f64, slope: UI_ANIMATION_SLOPE) -> ::windows::core::Result<IUIAnimationTransition2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateSinusoidalTransitionFromRange)(::windows::core::Interface::as_raw(self), duration, minimumvalue, maximumvalue, period, slope, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateAccelerateDecelerateTransition(&self, duration: f64, finalvalue: f64, accelerationratio: f64, decelerationratio: f64) -> ::windows::core::Result<IUIAnimationTransition2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateAccelerateDecelerateTransition)(::windows::core::Interface::as_raw(self), duration, finalvalue, accelerationratio, decelerationratio, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateReversalTransition(&self, duration: f64) -> ::windows::core::Result<IUIAnimationTransition2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateReversalTransition)(::windows::core::Interface::as_raw(self), duration, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateCubicTransition(&self, duration: f64, finalvalue: f64, finalvelocity: f64) -> ::windows::core::Result<IUIAnimationTransition2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateCubicTransition)(::windows::core::Interface::as_raw(self), duration, finalvalue, finalvelocity, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateCubicVectorTransition(&self, duration: f64, finalvalue: *const f64, finalvelocity: *const f64, cdimension: u32) -> ::windows::core::Result<IUIAnimationTransition2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateCubicVectorTransition)(::windows::core::Interface::as_raw(self), duration, finalvalue, finalvelocity, cdimension, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateSmoothStopTransition(&self, maximumduration: f64, finalvalue: f64) -> ::windows::core::Result<IUIAnimationTransition2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateSmoothStopTransition)(::windows::core::Interface::as_raw(self), maximumduration, finalvalue, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateParabolicTransitionFromAcceleration(&self, finalvalue: f64, finalvelocity: f64, acceleration: f64) -> ::windows::core::Result<IUIAnimationTransition2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateParabolicTransitionFromAcceleration)(::windows::core::Interface::as_raw(self), finalvalue, finalvelocity, acceleration, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateCubicBezierLinearTransition(&self, duration: f64, finalvalue: f64, x1: f64, y1: f64, x2: f64, y2: f64) -> ::windows::core::Result<IUIAnimationTransition2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateCubicBezierLinearTransition)(::windows::core::Interface::as_raw(self), duration, finalvalue, x1, y1, x2, y2, &mut result__).from_abi(result__) |
| } |
| pub unsafe fn CreateCubicBezierLinearVectorTransition(&self, duration: f64, finalvalue: &[f64], x1: f64, y1: f64, x2: f64, y2: f64) -> ::windows::core::Result<IUIAnimationTransition2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationTransition2>(); |
| (::windows::core::Interface::vtable(self).CreateCubicBezierLinearVectorTransition)(::windows::core::Interface::as_raw(self), duration, ::core::mem::transmute(finalvalue.as_ptr()), finalvalue.len() as _, x1, y1, x2, y2, &mut result__).from_abi(result__) |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationTransitionLibrary2, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationTransitionLibrary2 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationTransitionLibrary2 {} |
| impl ::core::fmt::Debug for IUIAnimationTransitionLibrary2 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationTransitionLibrary2").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationTransitionLibrary2 { |
| type Vtable = IUIAnimationTransitionLibrary2_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationTransitionLibrary2 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationTransitionLibrary2 { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x03cfae53_9580_4ee3_b363_2ece51b4af6a); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationTransitionLibrary2_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub CreateInstantaneousTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, finalvalue: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateInstantaneousVectorTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, finalvalue: *const f64, cdimension: u32, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateConstantTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateDiscreteTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, delay: f64, finalvalue: f64, hold: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateDiscreteVectorTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, delay: f64, finalvalue: *const f64, cdimension: u32, hold: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateLinearTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64, finalvalue: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateLinearVectorTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64, finalvalue: *const f64, cdimension: u32, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateLinearTransitionFromSpeed: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, speed: f64, finalvalue: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateLinearVectorTransitionFromSpeed: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, speed: f64, finalvalue: *const f64, cdimension: u32, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateSinusoidalTransitionFromVelocity: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64, period: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateSinusoidalTransitionFromRange: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64, minimumvalue: f64, maximumvalue: f64, period: f64, slope: UI_ANIMATION_SLOPE, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateAccelerateDecelerateTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64, finalvalue: f64, accelerationratio: f64, decelerationratio: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateReversalTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateCubicTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64, finalvalue: f64, finalvelocity: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateCubicVectorTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64, finalvalue: *const f64, finalvelocity: *const f64, cdimension: u32, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateSmoothStopTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, maximumduration: f64, finalvalue: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateParabolicTransitionFromAcceleration: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, finalvalue: f64, finalvelocity: f64, acceleration: f64, transition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateCubicBezierLinearTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64, finalvalue: f64, x1: f64, y1: f64, x2: f64, y2: f64, pptransition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub CreateCubicBezierLinearVectorTransition: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, duration: f64, finalvalue: *const f64, cdimension: u32, x1: f64, y1: f64, x2: f64, y2: f64, pptransition: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationVariable(::windows::core::IUnknown); |
| impl IUIAnimationVariable { |
| pub unsafe fn GetValue(&self) -> ::windows::core::Result<f64> { |
| let mut result__ = ::windows::core::zeroed::<f64>(); |
| (::windows::core::Interface::vtable(self).GetValue)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetFinalValue(&self) -> ::windows::core::Result<f64> { |
| let mut result__ = ::windows::core::zeroed::<f64>(); |
| (::windows::core::Interface::vtable(self).GetFinalValue)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetPreviousValue(&self) -> ::windows::core::Result<f64> { |
| let mut result__ = ::windows::core::zeroed::<f64>(); |
| (::windows::core::Interface::vtable(self).GetPreviousValue)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetIntegerValue(&self) -> ::windows::core::Result<i32> { |
| let mut result__ = ::windows::core::zeroed::<i32>(); |
| (::windows::core::Interface::vtable(self).GetIntegerValue)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetFinalIntegerValue(&self) -> ::windows::core::Result<i32> { |
| let mut result__ = ::windows::core::zeroed::<i32>(); |
| (::windows::core::Interface::vtable(self).GetFinalIntegerValue)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetPreviousIntegerValue(&self) -> ::windows::core::Result<i32> { |
| let mut result__ = ::windows::core::zeroed::<i32>(); |
| (::windows::core::Interface::vtable(self).GetPreviousIntegerValue)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetCurrentStoryboard(&self) -> ::windows::core::Result<IUIAnimationStoryboard> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationStoryboard>(); |
| (::windows::core::Interface::vtable(self).GetCurrentStoryboard)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetLowerBound(&self, bound: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetLowerBound)(::windows::core::Interface::as_raw(self), bound).ok() |
| } |
| pub unsafe fn SetUpperBound(&self, bound: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetUpperBound)(::windows::core::Interface::as_raw(self), bound).ok() |
| } |
| pub unsafe fn SetRoundingMode(&self, mode: UI_ANIMATION_ROUNDING_MODE) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetRoundingMode)(::windows::core::Interface::as_raw(self), mode).ok() |
| } |
| pub unsafe fn SetTag<P0>(&self, object: P0, id: u32) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<::windows::core::IUnknown>, |
| { |
| (::windows::core::Interface::vtable(self).SetTag)(::windows::core::Interface::as_raw(self), object.into_param().abi(), id).ok() |
| } |
| pub unsafe fn GetTag(&self, object: ::core::option::Option<*mut ::core::option::Option<::windows::core::IUnknown>>, id: ::core::option::Option<*mut u32>) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).GetTag)(::windows::core::Interface::as_raw(self), ::core::mem::transmute(object.unwrap_or(::std::ptr::null_mut())), ::core::mem::transmute(id.unwrap_or(::std::ptr::null_mut()))).ok() |
| } |
| pub unsafe fn SetVariableChangeHandler<P0>(&self, handler: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationVariableChangeHandler>, |
| { |
| (::windows::core::Interface::vtable(self).SetVariableChangeHandler)(::windows::core::Interface::as_raw(self), handler.into_param().abi()).ok() |
| } |
| pub unsafe fn SetVariableIntegerChangeHandler<P0>(&self, handler: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationVariableIntegerChangeHandler>, |
| { |
| (::windows::core::Interface::vtable(self).SetVariableIntegerChangeHandler)(::windows::core::Interface::as_raw(self), handler.into_param().abi()).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationVariable, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationVariable { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationVariable {} |
| impl ::core::fmt::Debug for IUIAnimationVariable { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationVariable").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationVariable { |
| type Vtable = IUIAnimationVariable_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationVariable { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationVariable { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x8ceeb155_2849_4ce5_9448_91ff70e1e4d9); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationVariable_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub GetValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, value: *mut f64) -> ::windows::core::HRESULT, |
| pub GetFinalValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, finalvalue: *mut f64) -> ::windows::core::HRESULT, |
| pub GetPreviousValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, previousvalue: *mut f64) -> ::windows::core::HRESULT, |
| pub GetIntegerValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, value: *mut i32) -> ::windows::core::HRESULT, |
| pub GetFinalIntegerValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, finalvalue: *mut i32) -> ::windows::core::HRESULT, |
| pub GetPreviousIntegerValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, previousvalue: *mut i32) -> ::windows::core::HRESULT, |
| pub GetCurrentStoryboard: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, storyboard: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub SetLowerBound: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, bound: f64) -> ::windows::core::HRESULT, |
| pub SetUpperBound: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, bound: f64) -> ::windows::core::HRESULT, |
| pub SetRoundingMode: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, mode: UI_ANIMATION_ROUNDING_MODE) -> ::windows::core::HRESULT, |
| pub SetTag: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, object: *mut ::core::ffi::c_void, id: u32) -> ::windows::core::HRESULT, |
| pub GetTag: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, object: *mut *mut ::core::ffi::c_void, id: *mut u32) -> ::windows::core::HRESULT, |
| pub SetVariableChangeHandler: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, handler: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub SetVariableIntegerChangeHandler: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, handler: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationVariable2(::windows::core::IUnknown); |
| impl IUIAnimationVariable2 { |
| pub unsafe fn GetDimension(&self) -> ::windows::core::Result<u32> { |
| let mut result__ = ::windows::core::zeroed::<u32>(); |
| (::windows::core::Interface::vtable(self).GetDimension)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetValue(&self) -> ::windows::core::Result<f64> { |
| let mut result__ = ::windows::core::zeroed::<f64>(); |
| (::windows::core::Interface::vtable(self).GetValue)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetVectorValue(&self, value: &mut [f64]) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).GetVectorValue)(::windows::core::Interface::as_raw(self), ::core::mem::transmute(value.as_ptr()), value.len() as _).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_DirectComposition\"`*"] |
| #[cfg(feature = "Win32_Graphics_DirectComposition")] |
| pub unsafe fn GetCurve<P0>(&self, animation: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<super::super::Graphics::DirectComposition::IDCompositionAnimation>, |
| { |
| (::windows::core::Interface::vtable(self).GetCurve)(::windows::core::Interface::as_raw(self), animation.into_param().abi()).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Graphics_DirectComposition\"`*"] |
| #[cfg(feature = "Win32_Graphics_DirectComposition")] |
| pub unsafe fn GetVectorCurve(&self, animation: &[::core::option::Option<super::super::Graphics::DirectComposition::IDCompositionAnimation>]) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).GetVectorCurve)(::windows::core::Interface::as_raw(self), ::core::mem::transmute(animation.as_ptr()), animation.len() as _).ok() |
| } |
| pub unsafe fn GetFinalValue(&self) -> ::windows::core::Result<f64> { |
| let mut result__ = ::windows::core::zeroed::<f64>(); |
| (::windows::core::Interface::vtable(self).GetFinalValue)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetFinalVectorValue(&self, finalvalue: &mut [f64]) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).GetFinalVectorValue)(::windows::core::Interface::as_raw(self), ::core::mem::transmute(finalvalue.as_ptr()), finalvalue.len() as _).ok() |
| } |
| pub unsafe fn GetPreviousValue(&self) -> ::windows::core::Result<f64> { |
| let mut result__ = ::windows::core::zeroed::<f64>(); |
| (::windows::core::Interface::vtable(self).GetPreviousValue)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetPreviousVectorValue(&self, previousvalue: &mut [f64]) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).GetPreviousVectorValue)(::windows::core::Interface::as_raw(self), ::core::mem::transmute(previousvalue.as_ptr()), previousvalue.len() as _).ok() |
| } |
| pub unsafe fn GetIntegerValue(&self) -> ::windows::core::Result<i32> { |
| let mut result__ = ::windows::core::zeroed::<i32>(); |
| (::windows::core::Interface::vtable(self).GetIntegerValue)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetIntegerVectorValue(&self, value: &mut [i32]) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).GetIntegerVectorValue)(::windows::core::Interface::as_raw(self), ::core::mem::transmute(value.as_ptr()), value.len() as _).ok() |
| } |
| pub unsafe fn GetFinalIntegerValue(&self) -> ::windows::core::Result<i32> { |
| let mut result__ = ::windows::core::zeroed::<i32>(); |
| (::windows::core::Interface::vtable(self).GetFinalIntegerValue)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetFinalIntegerVectorValue(&self, finalvalue: &mut [i32]) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).GetFinalIntegerVectorValue)(::windows::core::Interface::as_raw(self), ::core::mem::transmute(finalvalue.as_ptr()), finalvalue.len() as _).ok() |
| } |
| pub unsafe fn GetPreviousIntegerValue(&self) -> ::windows::core::Result<i32> { |
| let mut result__ = ::windows::core::zeroed::<i32>(); |
| (::windows::core::Interface::vtable(self).GetPreviousIntegerValue)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn GetPreviousIntegerVectorValue(&self, previousvalue: &mut [i32]) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).GetPreviousIntegerVectorValue)(::windows::core::Interface::as_raw(self), ::core::mem::transmute(previousvalue.as_ptr()), previousvalue.len() as _).ok() |
| } |
| pub unsafe fn GetCurrentStoryboard(&self) -> ::windows::core::Result<IUIAnimationStoryboard2> { |
| let mut result__ = ::windows::core::zeroed::<IUIAnimationStoryboard2>(); |
| (::windows::core::Interface::vtable(self).GetCurrentStoryboard)(::windows::core::Interface::as_raw(self), &mut result__).from_abi(result__) |
| } |
| pub unsafe fn SetLowerBound(&self, bound: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetLowerBound)(::windows::core::Interface::as_raw(self), bound).ok() |
| } |
| pub unsafe fn SetLowerBoundVector(&self, bound: &[f64]) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetLowerBoundVector)(::windows::core::Interface::as_raw(self), ::core::mem::transmute(bound.as_ptr()), bound.len() as _).ok() |
| } |
| pub unsafe fn SetUpperBound(&self, bound: f64) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetUpperBound)(::windows::core::Interface::as_raw(self), bound).ok() |
| } |
| pub unsafe fn SetUpperBoundVector(&self, bound: &[f64]) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetUpperBoundVector)(::windows::core::Interface::as_raw(self), ::core::mem::transmute(bound.as_ptr()), bound.len() as _).ok() |
| } |
| pub unsafe fn SetRoundingMode(&self, mode: UI_ANIMATION_ROUNDING_MODE) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).SetRoundingMode)(::windows::core::Interface::as_raw(self), mode).ok() |
| } |
| pub unsafe fn SetTag<P0>(&self, object: P0, id: u32) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<::windows::core::IUnknown>, |
| { |
| (::windows::core::Interface::vtable(self).SetTag)(::windows::core::Interface::as_raw(self), object.into_param().abi(), id).ok() |
| } |
| pub unsafe fn GetTag(&self, object: ::core::option::Option<*mut ::core::option::Option<::windows::core::IUnknown>>, id: ::core::option::Option<*mut u32>) -> ::windows::core::Result<()> { |
| (::windows::core::Interface::vtable(self).GetTag)(::windows::core::Interface::as_raw(self), ::core::mem::transmute(object.unwrap_or(::std::ptr::null_mut())), ::core::mem::transmute(id.unwrap_or(::std::ptr::null_mut()))).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn SetVariableChangeHandler<P0, P1>(&self, handler: P0, fregisterfornextanimationevent: P1) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationVariableChangeHandler2>, |
| P1: ::windows::core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows::core::Interface::vtable(self).SetVariableChangeHandler)(::windows::core::Interface::as_raw(self), handler.into_param().abi(), fregisterfornextanimationevent.into_param().abi()).ok() |
| } |
| #[doc = "*Required features: `\"Win32_Foundation\"`*"] |
| #[cfg(feature = "Win32_Foundation")] |
| pub unsafe fn SetVariableIntegerChangeHandler<P0, P1>(&self, handler: P0, fregisterfornextanimationevent: P1) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationVariableIntegerChangeHandler2>, |
| P1: ::windows::core::IntoParam<super::super::Foundation::BOOL>, |
| { |
| (::windows::core::Interface::vtable(self).SetVariableIntegerChangeHandler)(::windows::core::Interface::as_raw(self), handler.into_param().abi(), fregisterfornextanimationevent.into_param().abi()).ok() |
| } |
| pub unsafe fn SetVariableCurveChangeHandler<P0>(&self, handler: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationVariableCurveChangeHandler2>, |
| { |
| (::windows::core::Interface::vtable(self).SetVariableCurveChangeHandler)(::windows::core::Interface::as_raw(self), handler.into_param().abi()).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationVariable2, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationVariable2 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationVariable2 {} |
| impl ::core::fmt::Debug for IUIAnimationVariable2 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationVariable2").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationVariable2 { |
| type Vtable = IUIAnimationVariable2_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationVariable2 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationVariable2 { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x4914b304_96ab_44d9_9e77_d5109b7e7466); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationVariable2_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub GetDimension: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, dimension: *mut u32) -> ::windows::core::HRESULT, |
| pub GetValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, value: *mut f64) -> ::windows::core::HRESULT, |
| pub GetVectorValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, value: *mut f64, cdimension: u32) -> ::windows::core::HRESULT, |
| #[cfg(feature = "Win32_Graphics_DirectComposition")] |
| pub GetCurve: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, animation: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| #[cfg(not(feature = "Win32_Graphics_DirectComposition"))] |
| GetCurve: usize, |
| #[cfg(feature = "Win32_Graphics_DirectComposition")] |
| pub GetVectorCurve: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, animation: *const *mut ::core::ffi::c_void, cdimension: u32) -> ::windows::core::HRESULT, |
| #[cfg(not(feature = "Win32_Graphics_DirectComposition"))] |
| GetVectorCurve: usize, |
| pub GetFinalValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, finalvalue: *mut f64) -> ::windows::core::HRESULT, |
| pub GetFinalVectorValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, finalvalue: *mut f64, cdimension: u32) -> ::windows::core::HRESULT, |
| pub GetPreviousValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, previousvalue: *mut f64) -> ::windows::core::HRESULT, |
| pub GetPreviousVectorValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, previousvalue: *mut f64, cdimension: u32) -> ::windows::core::HRESULT, |
| pub GetIntegerValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, value: *mut i32) -> ::windows::core::HRESULT, |
| pub GetIntegerVectorValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, value: *mut i32, cdimension: u32) -> ::windows::core::HRESULT, |
| pub GetFinalIntegerValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, finalvalue: *mut i32) -> ::windows::core::HRESULT, |
| pub GetFinalIntegerVectorValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, finalvalue: *mut i32, cdimension: u32) -> ::windows::core::HRESULT, |
| pub GetPreviousIntegerValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, previousvalue: *mut i32) -> ::windows::core::HRESULT, |
| pub GetPreviousIntegerVectorValue: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, previousvalue: *mut i32, cdimension: u32) -> ::windows::core::HRESULT, |
| pub GetCurrentStoryboard: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, storyboard: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| pub SetLowerBound: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, bound: f64) -> ::windows::core::HRESULT, |
| pub SetLowerBoundVector: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, bound: *const f64, cdimension: u32) -> ::windows::core::HRESULT, |
| pub SetUpperBound: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, bound: f64) -> ::windows::core::HRESULT, |
| pub SetUpperBoundVector: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, bound: *const f64, cdimension: u32) -> ::windows::core::HRESULT, |
| pub SetRoundingMode: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, mode: UI_ANIMATION_ROUNDING_MODE) -> ::windows::core::HRESULT, |
| pub SetTag: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, object: *mut ::core::ffi::c_void, id: u32) -> ::windows::core::HRESULT, |
| pub GetTag: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, object: *mut *mut ::core::ffi::c_void, id: *mut u32) -> ::windows::core::HRESULT, |
| #[cfg(feature = "Win32_Foundation")] |
| pub SetVariableChangeHandler: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, handler: *mut ::core::ffi::c_void, fregisterfornextanimationevent: super::super::Foundation::BOOL) -> ::windows::core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| SetVariableChangeHandler: usize, |
| #[cfg(feature = "Win32_Foundation")] |
| pub SetVariableIntegerChangeHandler: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, handler: *mut ::core::ffi::c_void, fregisterfornextanimationevent: super::super::Foundation::BOOL) -> ::windows::core::HRESULT, |
| #[cfg(not(feature = "Win32_Foundation"))] |
| SetVariableIntegerChangeHandler: usize, |
| pub SetVariableCurveChangeHandler: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, handler: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationVariableChangeHandler(::windows::core::IUnknown); |
| impl IUIAnimationVariableChangeHandler { |
| pub unsafe fn OnValueChanged<P0, P1>(&self, storyboard: P0, variable: P1, newvalue: f64, previousvalue: f64) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationStoryboard>, |
| P1: ::windows::core::IntoParam<IUIAnimationVariable>, |
| { |
| (::windows::core::Interface::vtable(self).OnValueChanged)(::windows::core::Interface::as_raw(self), storyboard.into_param().abi(), variable.into_param().abi(), newvalue, previousvalue).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationVariableChangeHandler, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationVariableChangeHandler { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationVariableChangeHandler {} |
| impl ::core::fmt::Debug for IUIAnimationVariableChangeHandler { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationVariableChangeHandler").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationVariableChangeHandler { |
| type Vtable = IUIAnimationVariableChangeHandler_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationVariableChangeHandler { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationVariableChangeHandler { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x6358b7ba_87d2_42d5_bf71_82e919dd5862); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationVariableChangeHandler_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub OnValueChanged: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, storyboard: *mut ::core::ffi::c_void, variable: *mut ::core::ffi::c_void, newvalue: f64, previousvalue: f64) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationVariableChangeHandler2(::windows::core::IUnknown); |
| impl IUIAnimationVariableChangeHandler2 { |
| pub unsafe fn OnValueChanged<P0, P1>(&self, storyboard: P0, variable: P1, newvalue: *const f64, previousvalue: *const f64, cdimension: u32) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationStoryboard2>, |
| P1: ::windows::core::IntoParam<IUIAnimationVariable2>, |
| { |
| (::windows::core::Interface::vtable(self).OnValueChanged)(::windows::core::Interface::as_raw(self), storyboard.into_param().abi(), variable.into_param().abi(), newvalue, previousvalue, cdimension).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationVariableChangeHandler2, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationVariableChangeHandler2 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationVariableChangeHandler2 {} |
| impl ::core::fmt::Debug for IUIAnimationVariableChangeHandler2 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationVariableChangeHandler2").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationVariableChangeHandler2 { |
| type Vtable = IUIAnimationVariableChangeHandler2_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationVariableChangeHandler2 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationVariableChangeHandler2 { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x63acc8d2_6eae_4bb0_b879_586dd8cfbe42); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationVariableChangeHandler2_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub OnValueChanged: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, storyboard: *mut ::core::ffi::c_void, variable: *mut ::core::ffi::c_void, newvalue: *const f64, previousvalue: *const f64, cdimension: u32) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationVariableCurveChangeHandler2(::windows::core::IUnknown); |
| impl IUIAnimationVariableCurveChangeHandler2 { |
| pub unsafe fn OnCurveChanged<P0>(&self, variable: P0) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationVariable2>, |
| { |
| (::windows::core::Interface::vtable(self).OnCurveChanged)(::windows::core::Interface::as_raw(self), variable.into_param().abi()).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationVariableCurveChangeHandler2, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationVariableCurveChangeHandler2 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationVariableCurveChangeHandler2 {} |
| impl ::core::fmt::Debug for IUIAnimationVariableCurveChangeHandler2 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationVariableCurveChangeHandler2").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationVariableCurveChangeHandler2 { |
| type Vtable = IUIAnimationVariableCurveChangeHandler2_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationVariableCurveChangeHandler2 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationVariableCurveChangeHandler2 { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x72895e91_0145_4c21_9192_5aab40eddf80); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationVariableCurveChangeHandler2_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub OnCurveChanged: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, variable: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationVariableIntegerChangeHandler(::windows::core::IUnknown); |
| impl IUIAnimationVariableIntegerChangeHandler { |
| pub unsafe fn OnIntegerValueChanged<P0, P1>(&self, storyboard: P0, variable: P1, newvalue: i32, previousvalue: i32) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationStoryboard>, |
| P1: ::windows::core::IntoParam<IUIAnimationVariable>, |
| { |
| (::windows::core::Interface::vtable(self).OnIntegerValueChanged)(::windows::core::Interface::as_raw(self), storyboard.into_param().abi(), variable.into_param().abi(), newvalue, previousvalue).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationVariableIntegerChangeHandler, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationVariableIntegerChangeHandler { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationVariableIntegerChangeHandler {} |
| impl ::core::fmt::Debug for IUIAnimationVariableIntegerChangeHandler { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationVariableIntegerChangeHandler").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationVariableIntegerChangeHandler { |
| type Vtable = IUIAnimationVariableIntegerChangeHandler_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationVariableIntegerChangeHandler { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationVariableIntegerChangeHandler { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xbb3e1550_356e_44b0_99da_85ac6017865e); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationVariableIntegerChangeHandler_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub OnIntegerValueChanged: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, storyboard: *mut ::core::ffi::c_void, variable: *mut ::core::ffi::c_void, newvalue: i32, previousvalue: i32) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| pub struct IUIAnimationVariableIntegerChangeHandler2(::windows::core::IUnknown); |
| impl IUIAnimationVariableIntegerChangeHandler2 { |
| pub unsafe fn OnIntegerValueChanged<P0, P1>(&self, storyboard: P0, variable: P1, newvalue: *const i32, previousvalue: *const i32, cdimension: u32) -> ::windows::core::Result<()> |
| where |
| P0: ::windows::core::IntoParam<IUIAnimationStoryboard2>, |
| P1: ::windows::core::IntoParam<IUIAnimationVariable2>, |
| { |
| (::windows::core::Interface::vtable(self).OnIntegerValueChanged)(::windows::core::Interface::as_raw(self), storyboard.into_param().abi(), variable.into_param().abi(), newvalue, previousvalue, cdimension).ok() |
| } |
| } |
| ::windows::imp::interface_hierarchy!(IUIAnimationVariableIntegerChangeHandler2, ::windows::core::IUnknown); |
| impl ::core::cmp::PartialEq for IUIAnimationVariableIntegerChangeHandler2 { |
| fn eq(&self, other: &Self) -> bool { |
| self.0 == other.0 |
| } |
| } |
| impl ::core::cmp::Eq for IUIAnimationVariableIntegerChangeHandler2 {} |
| impl ::core::fmt::Debug for IUIAnimationVariableIntegerChangeHandler2 { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("IUIAnimationVariableIntegerChangeHandler2").field(&self.0).finish() |
| } |
| } |
| unsafe impl ::windows::core::Interface for IUIAnimationVariableIntegerChangeHandler2 { |
| type Vtable = IUIAnimationVariableIntegerChangeHandler2_Vtbl; |
| } |
| impl ::core::clone::Clone for IUIAnimationVariableIntegerChangeHandler2 { |
| fn clone(&self) -> Self { |
| Self(self.0.clone()) |
| } |
| } |
| unsafe impl ::windows::core::ComInterface for IUIAnimationVariableIntegerChangeHandler2 { |
| const IID: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x829b6cf1_4f3a_4412_ae09_b243eb4c6b58); |
| } |
| #[repr(C)] |
| #[doc(hidden)] |
| pub struct IUIAnimationVariableIntegerChangeHandler2_Vtbl { |
| pub base__: ::windows::core::IUnknown_Vtbl, |
| pub OnIntegerValueChanged: unsafe extern "system" fn(this: *mut ::core::ffi::c_void, storyboard: *mut ::core::ffi::c_void, variable: *mut ::core::ffi::c_void, newvalue: *const i32, previousvalue: *const i32, cdimension: u32) -> ::windows::core::HRESULT, |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UIAnimationManager: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x4c1fc63a_695c_47e8_a339_1a194be3d0b8); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UIAnimationManager2: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xd25d8842_8884_4a4a_b321_091314379bdd); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UIAnimationTimer: ::windows::core::GUID = ::windows::core::GUID::from_u128(0xbfcd4a0c_06b6_4384_b768_0daa792c380e); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UIAnimationTransitionFactory: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x8a9b1cdd_fcd7_419c_8b44_42fd17db1887); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UIAnimationTransitionFactory2: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x84302f97_7f7b_4040_b190_72ac9d18e420); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UIAnimationTransitionLibrary: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x1d6322ad_aa85_4ef5_a828_86d71067d145); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UIAnimationTransitionLibrary2: ::windows::core::GUID = ::windows::core::GUID::from_u128(0x812f944a_c5c8_4cd9_b0a6_b3da802f228d); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_REPEAT_INDEFINITELY: i32 = -1i32; |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_END: i32 = -1i32; |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_START: i32 = -2i32; |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_SECONDS_EVENTUALLY: i32 = -1i32; |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_SECONDS_INFINITE: i32 = -1i32; |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct UI_ANIMATION_DEPENDENCIES(pub i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_DEPENDENCY_NONE: UI_ANIMATION_DEPENDENCIES = UI_ANIMATION_DEPENDENCIES(0i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_DEPENDENCY_INTERMEDIATE_VALUES: UI_ANIMATION_DEPENDENCIES = UI_ANIMATION_DEPENDENCIES(1i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_DEPENDENCY_FINAL_VALUE: UI_ANIMATION_DEPENDENCIES = UI_ANIMATION_DEPENDENCIES(2i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_DEPENDENCY_FINAL_VELOCITY: UI_ANIMATION_DEPENDENCIES = UI_ANIMATION_DEPENDENCIES(4i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_DEPENDENCY_DURATION: UI_ANIMATION_DEPENDENCIES = UI_ANIMATION_DEPENDENCIES(8i32); |
| impl ::core::marker::Copy for UI_ANIMATION_DEPENDENCIES {} |
| impl ::core::clone::Clone for UI_ANIMATION_DEPENDENCIES { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for UI_ANIMATION_DEPENDENCIES { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows::core::TypeKind for UI_ANIMATION_DEPENDENCIES { |
| type TypeKind = ::windows::core::CopyType; |
| } |
| impl ::core::fmt::Debug for UI_ANIMATION_DEPENDENCIES { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("UI_ANIMATION_DEPENDENCIES").field(&self.0).finish() |
| } |
| } |
| impl UI_ANIMATION_DEPENDENCIES { |
| pub const fn contains(&self, other: Self) -> bool { |
| self.0 & other.0 == other.0 |
| } |
| } |
| impl ::core::ops::BitOr for UI_ANIMATION_DEPENDENCIES { |
| type Output = Self; |
| fn bitor(self, other: Self) -> Self { |
| Self(self.0 | other.0) |
| } |
| } |
| impl ::core::ops::BitAnd for UI_ANIMATION_DEPENDENCIES { |
| type Output = Self; |
| fn bitand(self, other: Self) -> Self { |
| Self(self.0 & other.0) |
| } |
| } |
| impl ::core::ops::BitOrAssign for UI_ANIMATION_DEPENDENCIES { |
| fn bitor_assign(&mut self, other: Self) { |
| self.0.bitor_assign(other.0) |
| } |
| } |
| impl ::core::ops::BitAndAssign for UI_ANIMATION_DEPENDENCIES { |
| fn bitand_assign(&mut self, other: Self) { |
| self.0.bitand_assign(other.0) |
| } |
| } |
| impl ::core::ops::Not for UI_ANIMATION_DEPENDENCIES { |
| type Output = Self; |
| fn not(self) -> Self { |
| Self(self.0.not()) |
| } |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct UI_ANIMATION_IDLE_BEHAVIOR(pub i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE: UI_ANIMATION_IDLE_BEHAVIOR = UI_ANIMATION_IDLE_BEHAVIOR(0i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_IDLE_BEHAVIOR_DISABLE: UI_ANIMATION_IDLE_BEHAVIOR = UI_ANIMATION_IDLE_BEHAVIOR(1i32); |
| impl ::core::marker::Copy for UI_ANIMATION_IDLE_BEHAVIOR {} |
| impl ::core::clone::Clone for UI_ANIMATION_IDLE_BEHAVIOR { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for UI_ANIMATION_IDLE_BEHAVIOR { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows::core::TypeKind for UI_ANIMATION_IDLE_BEHAVIOR { |
| type TypeKind = ::windows::core::CopyType; |
| } |
| impl ::core::fmt::Debug for UI_ANIMATION_IDLE_BEHAVIOR { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("UI_ANIMATION_IDLE_BEHAVIOR").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct UI_ANIMATION_MANAGER_STATUS(pub i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_MANAGER_IDLE: UI_ANIMATION_MANAGER_STATUS = UI_ANIMATION_MANAGER_STATUS(0i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_MANAGER_BUSY: UI_ANIMATION_MANAGER_STATUS = UI_ANIMATION_MANAGER_STATUS(1i32); |
| impl ::core::marker::Copy for UI_ANIMATION_MANAGER_STATUS {} |
| impl ::core::clone::Clone for UI_ANIMATION_MANAGER_STATUS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for UI_ANIMATION_MANAGER_STATUS { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows::core::TypeKind for UI_ANIMATION_MANAGER_STATUS { |
| type TypeKind = ::windows::core::CopyType; |
| } |
| impl ::core::fmt::Debug for UI_ANIMATION_MANAGER_STATUS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("UI_ANIMATION_MANAGER_STATUS").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct UI_ANIMATION_MODE(pub i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_MODE_DISABLED: UI_ANIMATION_MODE = UI_ANIMATION_MODE(0i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_MODE_SYSTEM_DEFAULT: UI_ANIMATION_MODE = UI_ANIMATION_MODE(1i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_MODE_ENABLED: UI_ANIMATION_MODE = UI_ANIMATION_MODE(2i32); |
| impl ::core::marker::Copy for UI_ANIMATION_MODE {} |
| impl ::core::clone::Clone for UI_ANIMATION_MODE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for UI_ANIMATION_MODE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows::core::TypeKind for UI_ANIMATION_MODE { |
| type TypeKind = ::windows::core::CopyType; |
| } |
| impl ::core::fmt::Debug for UI_ANIMATION_MODE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("UI_ANIMATION_MODE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct UI_ANIMATION_PRIORITY_EFFECT(pub i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_PRIORITY_EFFECT_FAILURE: UI_ANIMATION_PRIORITY_EFFECT = UI_ANIMATION_PRIORITY_EFFECT(0i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_PRIORITY_EFFECT_DELAY: UI_ANIMATION_PRIORITY_EFFECT = UI_ANIMATION_PRIORITY_EFFECT(1i32); |
| impl ::core::marker::Copy for UI_ANIMATION_PRIORITY_EFFECT {} |
| impl ::core::clone::Clone for UI_ANIMATION_PRIORITY_EFFECT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for UI_ANIMATION_PRIORITY_EFFECT { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows::core::TypeKind for UI_ANIMATION_PRIORITY_EFFECT { |
| type TypeKind = ::windows::core::CopyType; |
| } |
| impl ::core::fmt::Debug for UI_ANIMATION_PRIORITY_EFFECT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("UI_ANIMATION_PRIORITY_EFFECT").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct UI_ANIMATION_REPEAT_MODE(pub i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_REPEAT_MODE_NORMAL: UI_ANIMATION_REPEAT_MODE = UI_ANIMATION_REPEAT_MODE(0i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_REPEAT_MODE_ALTERNATE: UI_ANIMATION_REPEAT_MODE = UI_ANIMATION_REPEAT_MODE(1i32); |
| impl ::core::marker::Copy for UI_ANIMATION_REPEAT_MODE {} |
| impl ::core::clone::Clone for UI_ANIMATION_REPEAT_MODE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for UI_ANIMATION_REPEAT_MODE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows::core::TypeKind for UI_ANIMATION_REPEAT_MODE { |
| type TypeKind = ::windows::core::CopyType; |
| } |
| impl ::core::fmt::Debug for UI_ANIMATION_REPEAT_MODE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("UI_ANIMATION_REPEAT_MODE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct UI_ANIMATION_ROUNDING_MODE(pub i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_ROUNDING_NEAREST: UI_ANIMATION_ROUNDING_MODE = UI_ANIMATION_ROUNDING_MODE(0i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_ROUNDING_FLOOR: UI_ANIMATION_ROUNDING_MODE = UI_ANIMATION_ROUNDING_MODE(1i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_ROUNDING_CEILING: UI_ANIMATION_ROUNDING_MODE = UI_ANIMATION_ROUNDING_MODE(2i32); |
| impl ::core::marker::Copy for UI_ANIMATION_ROUNDING_MODE {} |
| impl ::core::clone::Clone for UI_ANIMATION_ROUNDING_MODE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for UI_ANIMATION_ROUNDING_MODE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows::core::TypeKind for UI_ANIMATION_ROUNDING_MODE { |
| type TypeKind = ::windows::core::CopyType; |
| } |
| impl ::core::fmt::Debug for UI_ANIMATION_ROUNDING_MODE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("UI_ANIMATION_ROUNDING_MODE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct UI_ANIMATION_SCHEDULING_RESULT(pub i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_SCHEDULING_UNEXPECTED_FAILURE: UI_ANIMATION_SCHEDULING_RESULT = UI_ANIMATION_SCHEDULING_RESULT(0i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_SCHEDULING_INSUFFICIENT_PRIORITY: UI_ANIMATION_SCHEDULING_RESULT = UI_ANIMATION_SCHEDULING_RESULT(1i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_SCHEDULING_ALREADY_SCHEDULED: UI_ANIMATION_SCHEDULING_RESULT = UI_ANIMATION_SCHEDULING_RESULT(2i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_SCHEDULING_SUCCEEDED: UI_ANIMATION_SCHEDULING_RESULT = UI_ANIMATION_SCHEDULING_RESULT(3i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_SCHEDULING_DEFERRED: UI_ANIMATION_SCHEDULING_RESULT = UI_ANIMATION_SCHEDULING_RESULT(4i32); |
| impl ::core::marker::Copy for UI_ANIMATION_SCHEDULING_RESULT {} |
| impl ::core::clone::Clone for UI_ANIMATION_SCHEDULING_RESULT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for UI_ANIMATION_SCHEDULING_RESULT { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows::core::TypeKind for UI_ANIMATION_SCHEDULING_RESULT { |
| type TypeKind = ::windows::core::CopyType; |
| } |
| impl ::core::fmt::Debug for UI_ANIMATION_SCHEDULING_RESULT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("UI_ANIMATION_SCHEDULING_RESULT").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct UI_ANIMATION_SLOPE(pub i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_SLOPE_INCREASING: UI_ANIMATION_SLOPE = UI_ANIMATION_SLOPE(0i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_SLOPE_DECREASING: UI_ANIMATION_SLOPE = UI_ANIMATION_SLOPE(1i32); |
| impl ::core::marker::Copy for UI_ANIMATION_SLOPE {} |
| impl ::core::clone::Clone for UI_ANIMATION_SLOPE { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for UI_ANIMATION_SLOPE { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows::core::TypeKind for UI_ANIMATION_SLOPE { |
| type TypeKind = ::windows::core::CopyType; |
| } |
| impl ::core::fmt::Debug for UI_ANIMATION_SLOPE { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("UI_ANIMATION_SLOPE").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct UI_ANIMATION_STORYBOARD_STATUS(pub i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_STORYBOARD_BUILDING: UI_ANIMATION_STORYBOARD_STATUS = UI_ANIMATION_STORYBOARD_STATUS(0i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_STORYBOARD_SCHEDULED: UI_ANIMATION_STORYBOARD_STATUS = UI_ANIMATION_STORYBOARD_STATUS(1i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_STORYBOARD_CANCELLED: UI_ANIMATION_STORYBOARD_STATUS = UI_ANIMATION_STORYBOARD_STATUS(2i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_STORYBOARD_PLAYING: UI_ANIMATION_STORYBOARD_STATUS = UI_ANIMATION_STORYBOARD_STATUS(3i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_STORYBOARD_TRUNCATED: UI_ANIMATION_STORYBOARD_STATUS = UI_ANIMATION_STORYBOARD_STATUS(4i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_STORYBOARD_FINISHED: UI_ANIMATION_STORYBOARD_STATUS = UI_ANIMATION_STORYBOARD_STATUS(5i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_STORYBOARD_READY: UI_ANIMATION_STORYBOARD_STATUS = UI_ANIMATION_STORYBOARD_STATUS(6i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_STORYBOARD_INSUFFICIENT_PRIORITY: UI_ANIMATION_STORYBOARD_STATUS = UI_ANIMATION_STORYBOARD_STATUS(7i32); |
| impl ::core::marker::Copy for UI_ANIMATION_STORYBOARD_STATUS {} |
| impl ::core::clone::Clone for UI_ANIMATION_STORYBOARD_STATUS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for UI_ANIMATION_STORYBOARD_STATUS { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows::core::TypeKind for UI_ANIMATION_STORYBOARD_STATUS { |
| type TypeKind = ::windows::core::CopyType; |
| } |
| impl ::core::fmt::Debug for UI_ANIMATION_STORYBOARD_STATUS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("UI_ANIMATION_STORYBOARD_STATUS").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct UI_ANIMATION_TIMER_CLIENT_STATUS(pub i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_TIMER_CLIENT_IDLE: UI_ANIMATION_TIMER_CLIENT_STATUS = UI_ANIMATION_TIMER_CLIENT_STATUS(0i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_TIMER_CLIENT_BUSY: UI_ANIMATION_TIMER_CLIENT_STATUS = UI_ANIMATION_TIMER_CLIENT_STATUS(1i32); |
| impl ::core::marker::Copy for UI_ANIMATION_TIMER_CLIENT_STATUS {} |
| impl ::core::clone::Clone for UI_ANIMATION_TIMER_CLIENT_STATUS { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for UI_ANIMATION_TIMER_CLIENT_STATUS { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows::core::TypeKind for UI_ANIMATION_TIMER_CLIENT_STATUS { |
| type TypeKind = ::windows::core::CopyType; |
| } |
| impl ::core::fmt::Debug for UI_ANIMATION_TIMER_CLIENT_STATUS { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("UI_ANIMATION_TIMER_CLIENT_STATUS").field(&self.0).finish() |
| } |
| } |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct UI_ANIMATION_UPDATE_RESULT(pub i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_UPDATE_NO_CHANGE: UI_ANIMATION_UPDATE_RESULT = UI_ANIMATION_UPDATE_RESULT(0i32); |
| #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] |
| pub const UI_ANIMATION_UPDATE_VARIABLES_CHANGED: UI_ANIMATION_UPDATE_RESULT = UI_ANIMATION_UPDATE_RESULT(1i32); |
| impl ::core::marker::Copy for UI_ANIMATION_UPDATE_RESULT {} |
| impl ::core::clone::Clone for UI_ANIMATION_UPDATE_RESULT { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::default::Default for UI_ANIMATION_UPDATE_RESULT { |
| fn default() -> Self { |
| Self(0) |
| } |
| } |
| impl ::windows::core::TypeKind for UI_ANIMATION_UPDATE_RESULT { |
| type TypeKind = ::windows::core::CopyType; |
| } |
| impl ::core::fmt::Debug for UI_ANIMATION_UPDATE_RESULT { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("UI_ANIMATION_UPDATE_RESULT").field(&self.0).finish() |
| } |
| } |
| #[repr(transparent)] |
| #[derive(::core::cmp::PartialEq, ::core::cmp::Eq)] |
| pub struct UI_ANIMATION_KEYFRAME(pub isize); |
| impl ::core::default::Default for UI_ANIMATION_KEYFRAME { |
| fn default() -> Self { |
| unsafe { ::core::mem::zeroed() } |
| } |
| } |
| impl ::core::clone::Clone for UI_ANIMATION_KEYFRAME { |
| fn clone(&self) -> Self { |
| *self |
| } |
| } |
| impl ::core::marker::Copy for UI_ANIMATION_KEYFRAME {} |
| impl ::core::fmt::Debug for UI_ANIMATION_KEYFRAME { |
| fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result { |
| f.debug_tuple("UI_ANIMATION_KEYFRAME").field(&self.0).finish() |
| } |
| } |
| impl ::windows::core::TypeKind for UI_ANIMATION_KEYFRAME { |
| type TypeKind = ::windows::core::CopyType; |
| } |
| #[cfg(feature = "implement")] |
| ::core::include!("impl.rs"); |