commit | 2900925f95bf3970fdef12371600a6b65481e30c | [log] [tgz] |
---|---|---|
author | Dan Albert <danalbert@google.com> | Tue Feb 16 16:22:19 2016 -0800 |
committer | Dan Albert <danalbert@google.com> | Tue Feb 16 16:44:52 2016 -0800 |
tree | 9ffc7241c072333b194c7580c6203a00b539f357 | |
parent | edbbe53c4ffa154a5f9ae3f89ba8105993d8800e [diff] |
Extend the lib copying workaround for lib64. The Windows (and probably Darwin) builds were missing the lib64 variants of libgomp.a and friends. This will still miss the libx32 libs, but we don't support that anyway. Bug: http://b/27208805 Change-Id: I19a8eb10cbedf03cba27ab5f8dc38c13c8538f25
The following process is used to build the GCC that is used by both the Android platfrom and the NDK.
Both Linux and Windows toolchains are built on Linux machines. Windows host binaries are built with mingw. Building binaries for Mac OS X should be built using 10.8 to ensure compatibility with Android's minimum supported hosts.
Check out the branch gcc
repo init -u https://android.googlesource.com/platform/manifest -b gcc # Googlers, use repo init -u \ persistent-https://android.git.corp.google.com/platform/manifest \ -b gcc
Additional Linux Dependencies (available from apt):
Mac OS X also requires Xcode.
# Additional options and toolchain names will be show with --help. $ python build.py --toolchain TOOLCHAIN_NAME
$ python build.py --system windows TOOLCHAIN_NAME