| // Copyright 2022 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #pragma once |
| |
| #include <chrono> |
| #include <optional> |
| #include <string> |
| |
| #include "common.pb.h" |
| #include "rust/cxx.h" |
| |
| namespace netsim::scene_controller { |
| |
| const unsigned int HTTP_STATUS_OK = 200; |
| const unsigned int HTTP_STATUS_BAD_REQUEST = 400; |
| |
| unsigned int PatchDevice(const std::string &request, std::string &response, |
| std::string &error_message); |
| |
| unsigned int GetDevices(const std::string &request, std::string &response, |
| std::string &error_message); |
| |
| bool GetDevicesBytes(rust::Vec<::rust::u8> &vec); |
| |
| int GetFacadeId(int chip_id); |
| |
| void RemoveChip(uint32_t device_id, uint32_t chip_id); |
| |
| /// The C++ definition of AddChip response interface for CXX. |
| class AddChipResult { |
| public: |
| uint32_t device_id; |
| uint32_t chip_id; |
| uint32_t facade_id; |
| |
| uint32_t get_device_id() const { return device_id; } |
| uint32_t get_chip_id() const { return chip_id; } |
| uint32_t get_facade_id() const { return facade_id; } |
| |
| AddChipResult(uint32_t device_id, uint32_t chip_id, uint32_t facade_id) |
| : device_id(device_id), chip_id(chip_id), facade_id(facade_id){}; |
| }; |
| |
| std::unique_ptr<AddChipResult> AddChipCxx(const std::string &guid, |
| const std::string &device_name, |
| uint32_t chip_kind, |
| const std::string &chip_name, |
| const std::string &manufacturer, |
| const std::string &product_name); |
| |
| std::tuple<uint32_t, uint32_t, uint32_t> AddChip( |
| const std::string &guid, const std::string &device_name, |
| common::ChipKind chip_kind, const std::string &chip_name = "", |
| const std::string &manufacturer = "", const std::string &product_name = ""); |
| |
| float GetDistance(uint32_t, uint32_t); |
| |
| std::optional<std::chrono::seconds> GetShutdownTime(); |
| |
| } // namespace netsim::scene_controller |