blob: ecf9b4c2f1fc02a995c421bb275217825e0a3c95 [file] [log] [blame]
###############################################################################
# Copyright (c) 2003, 2009 IBM Corporation and others.
# All rights reserved. This program and the accompanying materials
# are made available under the terms of the Eclipse Public License v1.0
# which accompanies this distribution, and is available at
# http://www.eclipse.org/legal/epl-v10.html
#
# Contributors:
# IBM Corporation - initial API and implementation
###############################################################################
p2.gathering = true
p2.build.repo = file:${buildDirectory}/buildRepo
p2.metadata.repo.name = MOTODEV Studio Application Validator
p2.artifact.repo.name = MOTODEV Studio Application Validator
p2.category.site = file:${buildDirectory}/site.xml
skipDirector=true
skipMirroring=true
#generatedBuildProperties = ${buildDirectory}/root.properties
#####################
# App Validator Javadoc properties
appValidatorSourceCodeDirectories = ${buildDirectory}/plugins/preflighting.core/src;${buildDirectory}/plugins/preflighting/src
javadocOutputDirectory=${buildDirectory}/plugins/preflighting.sdk/doc
appValidatorJavaAPIURLDirectory = http://download.oracle.com/javase/1.5.0/docs/api/
appValidatorExcludedPackages = **.internal.*, **.i18n**
#####################
# Parameters describing how and where to execute the build.
# Typical users need only update the following properties:
# baseLocation - where things you are building against are installed
# bootclasspath - The base jars to compile against (typicaly rt.jar)
# configs - the list of {os, ws, arch} configurations to build.
#
# Of course any of the settings here can be overridden by spec'ing
# them on the command line (e.g., -DbaseLocation=d:/eclipse
#The type of the top level element we are building, generally "feature"
topLevelElementType = feature
#The id of the top level element we are building
topLevelElementId = com.motorolamobility.preflighting.ui.feature
featureList = com.motorolamobility.preflighting.feature
############# PRODUCT/PACKAGING CONTROL #############
product = ${GIT_REPOSITORY_PATH}/android/makefile/preflighting/preflighting.product
runPackager=true
#Set the name of the archive that will result from the product build.
#archiveNamePrefix=
# The prefix that will be used in the generated archive.
archivePrefix=preflighting
# The location underwhich all of the build output will be collected.
collectingFolder=${archivePrefix}
# The list of {os, ws, arch} configurations to build. This
# value is a '&' separated list of ',' separate triples. For example,
# configs=win32,win32,x86 & linux,motif,x86
# By default the value is *,*,*
configs = *, *, *
#configs=win32, win32, x86 & \
# win32,win32,x86_64 & \
# win32,win32,wpf & \
# linux, gtk, ppc & \
# linux, gtk, x86 & \
# linux, gtk, x86_64 & \
# linux, motif, x86 & \
# solaris, motif, sparc & \
# solaris, gtk, sparc & \
# aix, motif, ppc & \
# hpux, motif, ia64_32 & \
# macosx, carbon, ppc & \
# macosx, carbon, x86 & \
# macosx, cocoa, ppc & \
# macosx, cocoa, x86 & \
# macosx, cocoa, x86_64
# By default PDE creates one archive (result) per entry listed in the configs property.
# Setting this value to true will cause PDE to only create one output containing all
# artifacts for all the platforms listed in the configs property.
# To control the output format for the group, add a "group, group, group - <format>" entry to the
# archivesFormat.
#groupConfigurations=true
#The format of the archive. By default a zip is created using antZip.
#The list can only contain the configuration for which the desired format is different than zip.
#archivesFormat=win32, win32, x86 - antZip& \
# linux, gtk, ppc - antZip &\
# linux, gtk, x86 - antZip& \
# linux, gtk, x86_64 - antZip& \
# linux, motif, x86 - antZip& \
# solaris, motif, sparc - antZip& \
# solaris, gtk, sparc - antZip& \
# aix, motif, ppc - antZip& \
# hpux, motif, PA_RISC - antZip& \
# macosx, carbon, ppc - antZip
#Allow cycles involving at most one bundle that needs to be compiled with the rest being binary bundles.
allowBinaryCycles = true
#Sort bundles depenedencies across all features instead of just within a given feature.
#flattenDependencies = true
#Parallel compilation, requires flattenedDependencies=true
#parallelCompilation=true
#parallelThreadCount=
#parallelThreadsPerProcessor=
#Set to true if you want the output to be ready for an update jar (no site.xml generated)
#outputUpdateJars = false
#Set to true for Jnlp generation
#codebase should be a URL that will be used as the root of all relative URLs in the output.
#generateJnlp=false
#jnlp.codebase=<codebase url>
#jnlp.j2se=<j2se version>
#jnlp.locale=<a locale>
#jnlp.generateOfflineAllowed=true or false generate <offlineAllowed/> attribute in the generated features
#jnlp.configs=${configs} #uncomment to filter the content of the generated jnlp files based on the configuration being built
#Set to true if you want to sign jars
#signJars=false
#sign.alias=<alias>
#sign.keystore=<keystore location>
#sign.storepass=<keystore password>
#sign.keypass=<key password>
#Arguments to send to the zip executable
zipargs=
#Arguments to send to the tar executable
tarargs=
#Control the creation of a file containing the version included in each configuration - on by default
#generateVersionsLists=false
############## BUILD NAMING CONTROL ################
# The directory into which the build elements are fetched and where
# the build takes place.
#buildDirectory=/tmp/appvalidatorbuild071
# Type of build. Used in naming the build output. Typically this value is
# one of I, N, M, S, ...
buildType=I
# ID of the build. Used in naming the build output.
buildId=TestBuild
# Label for the build. Used in naming the build output
buildLabel=${buildType}.${buildId}
# Timestamp for the build. Used in naming the build output
#timestamp=007
#The value to be used for the qualifier of a plugin or feature when you want to override the value computed by pde.
#The value will only be applied to plugin or features indicating build.properties, qualifier = context
#forceContextQualifier=<the value for the qualifier>
#Enable / disable the generation of a suffix for the features that use .qualifier.
#The generated suffix is computed according to the content of the feature
#generateFeatureVersionSuffix=true
############# BASE CONTROL #############
# Settings for the base Eclipse components and Java class libraries
# against which you are building.
# Base location for anything the build needs to compile against. For example,
# in most RCP app or a plug-in, the baseLocation should be the location of a previously
# installed Eclipse against which the application or plug-in code will be compiled and the RCP delta pack.
base=${BASE_DIR}
#baseLocation=${base}/env/eclipse
#Folder containing repositories whose content is needed to compile against
#repoBaseLocation=${INPUT_DIR}/repository
#Folder where the content of the repositories from ${repoBaseLocation} will be made available as a form suitable to be compiled against
#transformedRepoLocation=${INPUT_DIR}/transformedRepos
#Os/Ws/Arch/nl of the eclipse specified by baseLocation
baseos=linux
basews=gtk
basearch=x86_64
#this property indicates whether you want the set of plug-ins and features to be considered during the build to be limited to the ones reachable from the features / plugins being built
filteredDependencyCheck=false
#this property indicates whether the resolution should be done in development mode (i.e. ignore multiple bundles with singletons)
resolution.devMode=false
#pluginPath is a list of locations in which to find plugins and features. This list is separated by the platform file separator (; or :)
#a location is one of:
#- the location of the jar or folder that is the plugin or feature : /path/to/foo.jar or /path/to/foo
#- a directory that contains a /plugins or /features subdirectory
#- the location of a feature.xml, or for 2.1 style plugins, the plugin.xml or fragment.xml
#pluginPath=
skipBase=true
eclipseURL=<url for eclipse download site>
eclipseBuildId=<Id of Eclipse build to get>
eclipseBaseURL=${eclipseURL}/eclipse-platform-${eclipseBuildId}-win32.zip
############# MAP FILE CONTROL ################
# This section defines CVS tags to use when fetching the map files from the repository.
# If you want to fetch the map file from repository / location, change the getMapFiles target in the customTargets.xml
skipMaps=true
mapsRepo=:pserver:anonymous@example.com/path/to/repo
mapsRoot=path/to/maps
mapsCheckoutTag=HEAD
#tagMaps=true
mapsTagTag=v${buildId}
############ REPOSITORY CONTROL ###############
# This section defines properties parameterizing the repositories where plugins, fragments
# bundles and features are being obtained from.
# The tags to use when fetching elements to build.
# By default thebuilder will use whatever is in the maps.
# This value takes the form of a comma separated list of repository identifier (like used in the map files) and the
# overriding value
# For example fetchTag=CVS=HEAD, SVN=v20050101
# fetchTag=HEAD
skipFetch=true
############# JAVA COMPILER OPTIONS ##############
# The location of the Java jars to compile against. Typically the rt.jar for your JDK/JRE
#bootclasspath=${java.home}/lib/rt.jar
# specific JRE locations to compile against. These values are used to compile bundles specifying a
# Bundle-RequiredExecutionEnvironment. Uncomment and set values for environments that you support
#CDC-1.0/Foundation-1.0= /path/to/rt.jar
#CDC-1.1/Foundation-1.1=
#OSGi/Minimum-1.0=
#OSGi/Minimum-1.1=
#JRE-1.1=
#J2SE-1.2=
#J2SE-1.3=
#J2SE-1.4=
#J2SE-1.5=
#JavaSE-1.6=
#PersonalJava-1.1=
#PersonalJava-1.2=
#CDC-1.0/PersonalBasis-1.0=
#CDC-1.0/PersonalJava-1.0=
#CDC-1.1/PersonalBasis-1.1=
#CDC-1.1/PersonalJava-1.1=
# Specify the output format of the compiler log when eclipse jdt is used
logExtension=.log
# Whether or not to include debug info in the output jars
javacDebugInfo=true
# Whether or not to fail the build if there are compiler errors
javacFailOnError=true
# Enable or disable verbose mode of the compiler
javacVerbose=true
# Extra arguments for the compiler. These are specific to the java compiler being used.
#compilerArg=
# Default value for the version of the source code. This value is used when compiling plug-ins that do not set the Bundle-RequiredExecutionEnvironment or set javacSource in build.properties
javacSource=1.5
# Default value for the version of the byte code targeted. This value is used when compiling plug-ins that do not set the Bundle-RequiredExecutionEnvironment or set javacTarget in build.properties.
javacTarget=1.5