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/*
* Copyright 2000-2013 JetBrains s.r.o.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.intellij.ide.ui.laf.darcula;
import com.intellij.ui.ColorUtil;
import com.intellij.ui.JBColor;
import com.intellij.util.ui.MacUIUtil;
import com.intellij.util.ui.UIUtil;
import java.awt.*;
/**
* @author Konstantin Bulenkov
*/
public class DarculaUIUtil {
public static final Color GLOW_COLOR = new JBColor(new Color(96, 132, 212), new Color(96, 175, 255));
public static void paintFocusRing(Graphics g, int x, int y, int width, int height) {
MacUIUtil.paintFocusRing((Graphics2D)g, getGlow(), new Rectangle(x, y, width, height));
}
public static void paintFocusOval(Graphics g, int x, int y, int width, int height) {
MacUIUtil.paintFocusRing((Graphics2D)g, getGlow(), new Rectangle(x, y, width, height), true);
}
private static Color getGlow() {
return new JBColor(new Color(35, 121, 212), new Color(96, 175, 255));
}
public static void paintSearchFocusRing(Graphics2D g, Rectangle bounds) {
int correction = UIUtil.isUnderAquaLookAndFeel() ? 30 : UIUtil.isUnderDarcula() ? 50 : 0;
final Color[] colors = new Color[]{
ColorUtil.toAlpha(getGlow(), 180 - correction),
ColorUtil.toAlpha(getGlow(), 120 - correction),
ColorUtil.toAlpha(getGlow(), 70 - correction),
ColorUtil.toAlpha(getGlow(), 100 - correction),
ColorUtil.toAlpha(getGlow(), 50 - correction)
};
final Object oldAntialiasingValue = g.getRenderingHint(RenderingHints.KEY_ANTIALIASING);
final Object oldStrokeControlValue = g.getRenderingHint(RenderingHints.KEY_STROKE_CONTROL);
g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, MacUIUtil.USE_QUARTZ ? RenderingHints.VALUE_STROKE_PURE : RenderingHints.VALUE_STROKE_NORMALIZE);
final Rectangle r = new Rectangle(bounds.x - 3, bounds.y - 3, bounds.width + 6, bounds.height + 6);
g.setColor(colors[0]);
g.drawRoundRect(r.x + 2, r.y + 2, r.width - 5, r.height - 5, r.height - 5, r.height - 5);
g.setColor(colors[1]);
g.drawRoundRect(r.x + 1, r.y + 1, r.width - 3, r.height - 3, r.height - 3, r.height - 3);
g.setColor(colors[2]);
g.drawRoundRect(r.x, r.y, r.width - 1, r.height - 1, r.height - 1, r.height - 1);
g.setColor(colors[3]);
g.drawRoundRect(r.x+3, r.y+3, r.width - 7, r.height - 7, r.height - 7, r.height - 7);
g.setColor(colors[4]);
g.drawRoundRect(r.x+4, r.y+4, r.width - 9, r.height - 9, r.height - 9, r.height - 9);
// restore rendering hints
g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, oldAntialiasingValue);
g.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, oldStrokeControlValue);
}
}