tree: a63fab7845ef81e46f6319205696a14b16d4349c [path history] [tgz]
  1. doc.go
  2. nil.go
  3. README.md
  4. terminator.go
binary/objects/README.md

objects


import "android.googlesource.com/platform/tools/gpu/binary/objects"

Package objects holds standard common binary object implementations.

Usage

var (
	NilClass = &binaryClassNil{}
)
var (
	TerminatorID = binary.ID{0x67, 0x56, 0x42, 0x64, 0x1b, 0xc7, 0xa0, 0xf4, 0x8d, 0xe1, 0x64, 0xc0, 0x4d, 0x22, 0x9b, 0xa8, 0x13, 0xb2, 0x70, 0xea}
)

type Terminator

type Terminator struct {
	binary.Generate `id:"TerminatorID"`
}

Terminator is an object with no payload who's purpose is to mark the end of a an object stream.

func (*Terminator) Class

func (*Terminator) Class() binary.Class