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// Copyright (C) 2015 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package utils
import (
"testing"
"time"
"android.googlesource.com/platform/tools/gpu/replay"
)
const findLocalDeviceAttempts = 5
const msBetweenFindLocalDeviceAttempts = 500
const localDeviceName = "Local machine" // TODO: Remove hard-coded string.
// FindLocalDevice returns the replay Device for the local host. If the local
// host cannot be found then the test fails and nil is returned.
func FindLocalDevice(t *testing.T, mgr *replay.Manager) replay.Device {
replay.DisableLocalDeviceCache = true // disable disk-cache
for i := 0; i < findLocalDeviceAttempts; i++ {
for _, d := range mgr.Devices() {
info := d.Info()
t.Logf("Found device: '%s'", info.Name)
if info.Name == localDeviceName {
return d
}
}
time.Sleep(time.Millisecond * msBetweenFindLocalDeviceAttempts)
}
t.Fatalf("Local replay device not found")
return nil
}