commit | f5a87821723bc82b3c9975ed18850cae526e09b6 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Aug 03 14:53:02 2015 +0000 |
committer | android-build-merger <android-build-merger@google.com> | Mon Aug 03 14:53:02 2015 +0000 |
tree | 1ba38b0165a0bac6a7ea762197380c403eb7c66f | |
parent | ef1ef171df93218297c469096f62da2b8923a9f2 [diff] | |
parent | 7353d30e0d0d1b357d0e59c07189046fe683c7c1 [diff] |
Merge "Fix windows build." into studio-1.4-dev automerge: 659b4b5 automerge: 7353d30 * commit '7353d30e0d0d1b357d0e59c07189046fe683c7c1': Fix windows build.
The android.googlesource.com/platform/tools/gpu project holds the code for the android gpu inspection, debugging and profiling tools.
You can view the full documentation on godoc.org here.
Interesting points to start from are: