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/*
* Copyright 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "ProtoFuzzerMutator.h"
#include <iostream>
using std::endl;
using std::cerr;
using std::cout;
using std::make_unique;
using std::unordered_map;
using namespace std::placeholders;
namespace android {
namespace vts {
namespace fuzzer {
ProtoFuzzerMutator::ProtoFuzzerMutator(
Random &rand, unordered_map<string, TypeSpec> predefined_types,
ProtoFuzzerMutatorConfig mutator_config)
: rand_(rand),
predefined_types_(predefined_types),
mutator_config_(mutator_config) {
// Default function used for mutation/random generation. Used for types for
// which the notion of mutation/random generation is not defined, e.g.
// TYPE_HANDLE, TYPE_HIDL_CALLBACK.
VarTransformFn default_transform =
[](const VariableSpecificationMessage &var_spec) {
return VariableSpecificationMessage{var_spec};
};
// Initialize random_gen_fns_ and mutate_fns_ tables.
random_gen_fns_[TYPE_ARRAY] =
std::bind(&ProtoFuzzerMutator::ArrayRandomGen, this, _1);
mutate_fns_[TYPE_ARRAY] =
std::bind(&ProtoFuzzerMutator::ArrayMutate, this, _1);
random_gen_fns_[TYPE_ENUM] =
std::bind(&ProtoFuzzerMutator::EnumRandomGen, this, _1);
mutate_fns_[TYPE_ENUM] = std::bind(&ProtoFuzzerMutator::EnumMutate, this, _1);
random_gen_fns_[TYPE_HANDLE] = default_transform;
mutate_fns_[TYPE_HANDLE] = default_transform;
random_gen_fns_[TYPE_HIDL_CALLBACK] = default_transform;
mutate_fns_[TYPE_HIDL_CALLBACK] = default_transform;
random_gen_fns_[TYPE_HIDL_INTERFACE] = default_transform;
mutate_fns_[TYPE_HIDL_INTERFACE] = default_transform;
// Interpret masks as enums.
random_gen_fns_[TYPE_MASK] =
std::bind(&ProtoFuzzerMutator::EnumRandomGen, this, _1);
mutate_fns_[TYPE_MASK] = std::bind(&ProtoFuzzerMutator::EnumMutate, this, _1);
random_gen_fns_[TYPE_POINTER] = default_transform;
mutate_fns_[TYPE_POINTER] = default_transform;
random_gen_fns_[TYPE_SCALAR] =
std::bind(&ProtoFuzzerMutator::ScalarRandomGen, this, _1);
mutate_fns_[TYPE_SCALAR] =
std::bind(&ProtoFuzzerMutator::ScalarMutate, this, _1);
random_gen_fns_[TYPE_STRING] =
std::bind(&ProtoFuzzerMutator::StringRandomGen, this, _1);
mutate_fns_[TYPE_STRING] =
std::bind(&ProtoFuzzerMutator::StringMutate, this, _1);
random_gen_fns_[TYPE_STRUCT] =
std::bind(&ProtoFuzzerMutator::StructRandomGen, this, _1);
mutate_fns_[TYPE_STRUCT] =
std::bind(&ProtoFuzzerMutator::StructMutate, this, _1);
random_gen_fns_[TYPE_UNION] =
std::bind(&ProtoFuzzerMutator::UnionRandomGen, this, _1);
mutate_fns_[TYPE_UNION] =
std::bind(&ProtoFuzzerMutator::UnionMutate, this, _1);
random_gen_fns_[TYPE_VECTOR] =
std::bind(&ProtoFuzzerMutator::VectorRandomGen, this, _1);
mutate_fns_[TYPE_VECTOR] =
std::bind(&ProtoFuzzerMutator::VectorMutate, this, _1);
}
// TODO(trong): add a mutator config option which controls how an interface is
// selected.
const CompSpec *ProtoFuzzerMutator::RandomSelectIface(const IfaceDescTbl &tbl) {
size_t rand_idx = rand_(tbl.size());
auto it = tbl.begin();
std::advance(it, rand_idx);
return it->second.comp_spec_;
}
ExecSpec ProtoFuzzerMutator::RandomGen(const IfaceDescTbl &tbl,
size_t num_calls) {
ExecSpec result{};
for (size_t i = 0; i < num_calls; ++i) {
const CompSpec *comp_spec = RandomSelectIface(tbl);
string iface_name = comp_spec->component_name();
const IfaceSpec &iface_spec = comp_spec->interface();
// Generate a random interface function call.
FuncCall rand_call{};
rand_call.set_hidl_interface_name(iface_name);
size_t num_apis = iface_spec.api_size();
size_t rand_api_idx = rand_(num_apis);
FuncSpec rand_api = RandomGen(iface_spec.api(rand_api_idx));
*rand_call.mutable_api() = rand_api;
*result.add_function_call() = rand_call;
}
return result;
}
void ProtoFuzzerMutator::Mutate(const IfaceDescTbl &tbl, ExecSpec *exec_spec) {
// Mutate a randomly chosen function call with probability
// odds_for/(odds_for + odds_against).
uint64_t odds_for = mutator_config_.func_mutated_.first;
uint64_t odds_against = mutator_config_.func_mutated_.second;
uint64_t rand_num = rand_(odds_for + odds_against);
if (rand_num < odds_for) {
// Mutate a random function in execution.
size_t idx = rand_(exec_spec->function_call_size());
const FuncSpec &rand_api = exec_spec->function_call(idx).api();
*exec_spec->mutable_function_call(idx)->mutable_api() = Mutate(rand_api);
} else {
// Generate a random function call in place of randomly chosen function in
// execution.
const CompSpec *comp_spec = RandomSelectIface(tbl);
string iface_name = comp_spec->component_name();
const IfaceSpec &iface_spec = comp_spec->interface();
size_t func_idx = rand_(exec_spec->function_call_size());
size_t blueprint_idx = rand_(iface_spec.api_size());
FuncCall *func_call = exec_spec->mutable_function_call(func_idx);
func_call->set_hidl_interface_name(iface_name);
*func_call->mutable_api() = RandomGen(iface_spec.api(blueprint_idx));
}
}
FuncSpec ProtoFuzzerMutator::RandomGen(const FuncSpec &func_spec) {
FuncSpec result{func_spec};
// We'll repopulate arg field.
result.clear_arg();
result.clear_return_type_hidl();
for (const auto &var_spec : func_spec.arg()) {
VarInstance rand_var_spec = RandomGen(var_spec);
auto *new_var = result.add_arg();
new_var->Swap(&rand_var_spec);
}
return result;
}
FuncSpec ProtoFuzzerMutator::Mutate(const FuncSpec &func_spec) {
FuncSpec result{func_spec};
size_t num_args = result.arg_size();
if (num_args > 0) {
size_t rand_arg_idx = rand_(num_args);
VarInstance rand_arg = Mutate(result.arg(rand_arg_idx));
result.mutable_arg(rand_arg_idx)->Swap(&rand_arg);
}
return result;
}
static VariableSpecificationMessage Transform(
const VariableSpecificationMessage &var_spec,
unordered_map<VariableType, VarTransformFn> &transform_fns) {
auto type = var_spec.type();
auto transform_fn = transform_fns.find(type);
if (transform_fn == transform_fns.end()) {
cerr << "Transformation function not found for type: " << type << endl;
exit(1);
}
return transform_fn->second(var_spec);
}
VarInstance ProtoFuzzerMutator::RandomGen(const VarSpec &var_spec) {
return Transform(var_spec, random_gen_fns_);
}
VarInstance ProtoFuzzerMutator::Mutate(const VarInstance &var_instance) {
return Transform(var_instance, mutate_fns_);
}
const TypeSpec &ProtoFuzzerMutator::FindPredefinedType(string name) {
auto type_spec = predefined_types_.find(name);
if (type_spec == predefined_types_.end()) {
cerr << "Predefined type not found: " << name << endl;
exit(1);
}
return type_spec->second;
}
} // namespace fuzzer
} // namespace vts
} // namespace android