blob: 3af53d97c8e5d22b86395eed707fbb8a99107def [file] [log] [blame]
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef NETD_SERVER_NETWORK_H
#define NETD_SERVER_NETWORK_H
#include "NetdConstants.h"
#include <set>
#include <string>
// A Network represents a collection of interfaces participating as a single administrative unit.
class Network {
public:
enum Type {
DUMMY,
LOCAL,
PHYSICAL,
VIRTUAL,
};
// You MUST ensure that no interfaces are still assigned to this network, say by calling
// clearInterfaces(), before deleting it. This is because interface removal may fail. If we
// automatically removed interfaces in the destructor, you wouldn't know if it failed.
virtual ~Network();
virtual Type getType() const = 0;
unsigned getNetId() const;
bool hasInterface(const std::string& interface) const;
const std::set<std::string>& getInterfaces() const;
// These return 0 on success or negative errno on failure.
virtual int addInterface(const std::string& interface) WARN_UNUSED_RESULT = 0;
virtual int removeInterface(const std::string& interface) WARN_UNUSED_RESULT = 0;
int clearInterfaces() WARN_UNUSED_RESULT;
protected:
explicit Network(unsigned netId);
const unsigned mNetId;
std::set<std::string> mInterfaces;
};
#endif // NETD_SERVER_NETWORK_H