| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // THREAD-SAFETY |
| // ------------- |
| // The methods in this file are called from multiple threads (from CommandListener, FwmarkServer |
| // and DnsProxyListener). So, all accesses to shared state are guarded by a lock. |
| // |
| // Public functions accessible by external callers should be thread-safe and are responsible for |
| // acquiring the lock. Private functions in this file should call xxxLocked() methods and access |
| // internal state directly. |
| |
| #define LOG_TAG "Netd" |
| |
| #include "NetworkController.h" |
| |
| #include <android-base/strings.h> |
| #include <cutils/misc.h> // FIRST_APPLICATION_UID |
| #include <netd_resolv/resolv.h> |
| #include "log/log.h" |
| |
| #include "Controllers.h" |
| #include "DummyNetwork.h" |
| #include "Fwmark.h" |
| #include "LocalNetwork.h" |
| #include "PhysicalNetwork.h" |
| #include "RouteController.h" |
| #include "TcUtils.h" |
| #include "UnreachableNetwork.h" |
| #include "VirtualNetwork.h" |
| #include "netdutils/DumpWriter.h" |
| #include "netdutils/Utils.h" |
| #include "netid_client.h" |
| |
| #define DBG 0 |
| |
| using android::netdutils::DumpWriter; |
| using android::netdutils::getIfaceNames; |
| |
| namespace android::net { |
| |
| namespace { |
| |
| // Keep these in sync with ConnectivityService.java. |
| const unsigned MIN_NET_ID = 100; |
| const unsigned MAX_NET_ID = 65535; |
| |
| } // namespace |
| |
| // All calls to methods here are made while holding a write lock on mRWLock. |
| // They are mostly not called directly from this class, but from methods in PhysicalNetwork.cpp. |
| // However, we're the only user of that class, so all calls to those methods come from here and are |
| // made under lock. |
| // For example, PhysicalNetwork::setPermission ends up calling addFallthrough and removeFallthrough, |
| // but it's only called from here under lock (specifically, from createPhysicalNetworkLocked and |
| // setPermissionForNetworks). |
| // TODO: use std::mutex and GUARDED_BY instead of manual inspection. |
| class NetworkController::DelegateImpl : public PhysicalNetwork::Delegate { |
| public: |
| explicit DelegateImpl(NetworkController* networkController); |
| virtual ~DelegateImpl(); |
| |
| [[nodiscard]] int modifyFallthrough(unsigned vpnNetId, const std::string& physicalInterface, |
| Permission permission, bool add); |
| |
| private: |
| [[nodiscard]] int addFallthrough(const std::string& physicalInterface, |
| Permission permission) override; |
| [[nodiscard]] int removeFallthrough(const std::string& physicalInterface, |
| Permission permission) override; |
| |
| [[nodiscard]] int modifyFallthrough(const std::string& physicalInterface, Permission permission, |
| bool add); |
| |
| NetworkController* const mNetworkController; |
| }; |
| |
| NetworkController::DelegateImpl::DelegateImpl(NetworkController* networkController) : |
| mNetworkController(networkController) { |
| } |
| |
| NetworkController::DelegateImpl::~DelegateImpl() { |
| } |
| |
| int NetworkController::DelegateImpl::modifyFallthrough(unsigned vpnNetId, |
| const std::string& physicalInterface, |
| Permission permission, bool add) { |
| if (add) { |
| if (int ret = RouteController::addVirtualNetworkFallthrough(vpnNetId, |
| physicalInterface.c_str(), |
| permission)) { |
| ALOGE("failed to add fallthrough to %s for VPN netId %u", physicalInterface.c_str(), |
| vpnNetId); |
| return ret; |
| } |
| } else { |
| if (int ret = RouteController::removeVirtualNetworkFallthrough(vpnNetId, |
| physicalInterface.c_str(), |
| permission)) { |
| ALOGE("failed to remove fallthrough to %s for VPN netId %u", physicalInterface.c_str(), |
| vpnNetId); |
| return ret; |
| } |
| } |
| return 0; |
| } |
| |
| int NetworkController::DelegateImpl::addFallthrough(const std::string& physicalInterface, |
| Permission permission) { |
| return modifyFallthrough(physicalInterface, permission, true); |
| } |
| |
| int NetworkController::DelegateImpl::removeFallthrough(const std::string& physicalInterface, |
| Permission permission) { |
| return modifyFallthrough(physicalInterface, permission, false); |
| } |
| |
| int NetworkController::DelegateImpl::modifyFallthrough(const std::string& physicalInterface, |
| Permission permission, bool add) { |
| for (const auto& entry : mNetworkController->mNetworks) { |
| if (entry.second->isVirtual()) { |
| if (int ret = modifyFallthrough(entry.first, physicalInterface, permission, add)) { |
| return ret; |
| } |
| } |
| } |
| return 0; |
| } |
| |
| NetworkController::NetworkController() : |
| mDelegateImpl(new NetworkController::DelegateImpl(this)), mDefaultNetId(NETID_UNSET), |
| mProtectableUsers({AID_VPN}) { |
| gLog.info("enter NetworkController ctor"); |
| mNetworks[LOCAL_NET_ID] = new LocalNetwork(LOCAL_NET_ID); |
| mNetworks[DUMMY_NET_ID] = new DummyNetwork(DUMMY_NET_ID); |
| mNetworks[UNREACHABLE_NET_ID] = new UnreachableNetwork(UNREACHABLE_NET_ID); |
| |
| // Clear all clsact stubs on all interfaces. |
| // TODO: perhaps only remove the clsact on the interface which is added by |
| // RouteController::addInterfaceToPhysicalNetwork. Currently, the netd only |
| // attach the clsact to the interface for the physical network. |
| const auto& ifaces = getIfaceNames(); |
| if (isOk(ifaces)) { |
| for (const std::string& iface : ifaces.value()) { |
| if (int ifIndex = if_nametoindex(iface.c_str())) { |
| // Ignore the error because the interface might not have a clsact. |
| tcQdiscDelDevClsact(ifIndex); |
| } |
| } |
| } |
| gLog.info("leave NetworkController ctor"); |
| } |
| |
| unsigned NetworkController::getDefaultNetwork() const { |
| ScopedRLock lock(mRWLock); |
| return mDefaultNetId; |
| } |
| |
| int NetworkController::setDefaultNetwork(unsigned netId) { |
| ScopedWLock lock(mRWLock); |
| |
| if (netId == mDefaultNetId) { |
| return 0; |
| } |
| |
| if (netId != NETID_UNSET) { |
| Network* network = getNetworkLocked(netId); |
| if (!network) { |
| ALOGE("no such netId %u", netId); |
| return -ENONET; |
| } |
| if (!network->isPhysical()) { |
| ALOGE("cannot set default to non-physical network with netId %u", netId); |
| return -EINVAL; |
| } |
| if (int ret = static_cast<PhysicalNetwork*>(network)->addAsDefault()) { |
| return ret; |
| } |
| } |
| |
| if (mDefaultNetId != NETID_UNSET) { |
| Network* network = getNetworkLocked(mDefaultNetId); |
| if (!network || !network->isPhysical()) { |
| ALOGE("cannot find previously set default network with netId %u", mDefaultNetId); |
| return -ESRCH; |
| } |
| if (int ret = static_cast<PhysicalNetwork*>(network)->removeAsDefault()) { |
| return ret; |
| } |
| } |
| |
| mDefaultNetId = netId; |
| return 0; |
| } |
| |
| uint32_t NetworkController::getNetworkForDnsLocked(unsigned* netId, uid_t uid) const { |
| Fwmark fwmark; |
| fwmark.protectedFromVpn = true; |
| fwmark.permission = PERMISSION_SYSTEM; |
| |
| Network* appDefaultNetwork = getPhysicalOrUnreachableNetworkForUserLocked(uid); |
| unsigned defaultNetId = appDefaultNetwork ? appDefaultNetwork->getNetId() : mDefaultNetId; |
| |
| // Common case: there is no VPN that applies to the user, and the query did not specify a netId. |
| // Therefore, it is safe to set the explicit bit on this query and skip all the complex logic |
| // below. While this looks like a special case, it is actually the one that handles the vast |
| // majority of DNS queries. |
| // TODO: untangle this code. |
| if (*netId == NETID_UNSET && getVirtualNetworkForUserLocked(uid) == nullptr) { |
| *netId = defaultNetId; |
| fwmark.netId = *netId; |
| fwmark.explicitlySelected = true; |
| return fwmark.intValue; |
| } |
| |
| if (checkUserNetworkAccessLocked(uid, *netId) == 0) { |
| // If a non-zero NetId was explicitly specified, and the user has permission for that |
| // network, use that network's DNS servers. (possibly falling through the to the default |
| // network if the VPN doesn't provide a route to them). |
| fwmark.explicitlySelected = true; |
| |
| // If the network is a VPN and it doesn't have DNS servers, use the default network's DNS |
| // servers (through the default network). Otherwise, the query is guaranteed to fail. |
| // http://b/29498052 |
| Network *network = getNetworkLocked(*netId); |
| if (network && network->isVirtual() && !resolv_has_nameservers(*netId)) { |
| *netId = defaultNetId; |
| } |
| } else { |
| // If the user is subject to a VPN and the VPN provides DNS servers, use those servers |
| // (possibly falling through to the default network if the VPN doesn't provide a route to |
| // them). Otherwise, use the default network's DNS servers. |
| // TODO: Consider if we should set the explicit bit here. |
| VirtualNetwork* virtualNetwork = getVirtualNetworkForUserLocked(uid); |
| if (virtualNetwork && resolv_has_nameservers(virtualNetwork->getNetId())) { |
| *netId = virtualNetwork->getNetId(); |
| } else { |
| // TODO: return an error instead of silently doing the DNS lookup on the wrong network. |
| // http://b/27560555 |
| *netId = defaultNetId; |
| } |
| } |
| fwmark.netId = *netId; |
| return fwmark.intValue; |
| } |
| |
| // Returns the NetId that a given UID would use if no network is explicitly selected. Specifically, |
| // the VPN that applies to the UID if any; Otherwise, the default network for UID; Otherwise the |
| // unreachable network that applies to the UID; lastly, the default network. |
| unsigned NetworkController::getNetworkForUser(uid_t uid) const { |
| ScopedRLock lock(mRWLock); |
| if (VirtualNetwork* virtualNetwork = getVirtualNetworkForUserLocked(uid)) { |
| return virtualNetwork->getNetId(); |
| } |
| if (Network* network = getPhysicalOrUnreachableNetworkForUserLocked(uid)) { |
| return network->getNetId(); |
| } |
| return mDefaultNetId; |
| } |
| |
| // Returns the NetId that will be set when a socket connect()s. This is the bypassable VPN that |
| // applies to the user if any; otherwise, the default network that applies to user if any; lastly, |
| // the default network. |
| // |
| // In general, we prefer to always set the default network's NetId in connect(), so that if the VPN |
| // is a split-tunnel and disappears later, the socket continues working (since the default network's |
| // NetId is still valid). Secure VPNs will correctly grab the socket's traffic since they have a |
| // high-priority routing rule that doesn't care what NetId the socket has. |
| // |
| // But bypassable VPNs have a very low priority rule, so we need to mark the socket with the |
| // bypassable VPN's NetId if we expect it to get any traffic at all. If the bypassable VPN is a |
| // split-tunnel, that's okay, because we have fallthrough rules that will direct the fallthrough |
| // traffic to the default network. But it does mean that if the bypassable VPN goes away (and thus |
| // the fallthrough rules also go away), the socket that used to fallthrough to the default network |
| // will stop working. |
| // |
| // Per-app physical default networks behave the same as bypassable VPNs: when a socket is connected |
| // on one of these networks, we mark the socket with the netId of the network. This ensures that if |
| // the per-app default network changes, sockets established on the previous network are still |
| // routed to that network, assuming the network's UID ranges still apply to the UID. While this |
| // means that fallthrough to the default network does not work, physical networks not expected |
| // ever to be split tunnels. |
| unsigned NetworkController::getNetworkForConnectLocked(uid_t uid) const { |
| VirtualNetwork* virtualNetwork = getVirtualNetworkForUserLocked(uid); |
| if (virtualNetwork && !virtualNetwork->isSecure()) { |
| return virtualNetwork->getNetId(); |
| } |
| if (Network* network = getPhysicalOrUnreachableNetworkForUserLocked(uid)) { |
| return network->getNetId(); |
| } |
| return mDefaultNetId; |
| } |
| |
| unsigned NetworkController::getNetworkForConnect(uid_t uid) const { |
| ScopedRLock lock(mRWLock); |
| return getNetworkForConnectLocked(uid); |
| } |
| |
| void NetworkController::getNetworkContext( |
| unsigned netId, uid_t uid, struct android_net_context* netcontext) const { |
| ScopedRLock lock(mRWLock); |
| |
| struct android_net_context nc = { |
| .app_netid = netId, |
| .app_mark = MARK_UNSET, |
| .dns_netid = netId, |
| .dns_mark = MARK_UNSET, |
| .uid = uid, |
| }; |
| |
| // |netId| comes directly (via dnsproxyd) from the value returned by netIdForResolv() in the |
| // client process. This value is nonzero iff.: |
| // |
| // 1. The app specified a netid/nethandle to a DNS resolution method such as: |
| // - [Java] android.net.Network#getAllByName() |
| // - [C/++] android_getaddrinfofornetwork() |
| // 2. The app specified a netid/nethandle to be used as a process default via: |
| // - [Java] android.net.ConnectivityManager#bindProcessToNetwork() |
| // - [C/++] android_setprocnetwork() |
| // 3. The app called android.net.ConnectivityManager#startUsingNetworkFeature(). |
| // |
| // In all these cases (with the possible exception of #3), the right thing to do is to treat |
| // such cases as explicitlySelected. |
| const bool explicitlySelected = (nc.app_netid != NETID_UNSET); |
| if (!explicitlySelected) { |
| nc.app_netid = getNetworkForConnectLocked(uid); |
| } |
| |
| Fwmark fwmark; |
| fwmark.netId = nc.app_netid; |
| fwmark.explicitlySelected = explicitlySelected; |
| fwmark.protectedFromVpn = explicitlySelected && canProtectLocked(uid); |
| fwmark.permission = getPermissionForUserLocked(uid); |
| nc.app_mark = fwmark.intValue; |
| |
| nc.dns_mark = getNetworkForDnsLocked(&(nc.dns_netid), uid); |
| |
| if (DBG) { |
| ALOGD("app_netid:0x%x app_mark:0x%x dns_netid:0x%x dns_mark:0x%x uid:%d", |
| nc.app_netid, nc.app_mark, nc.dns_netid, nc.dns_mark, uid); |
| } |
| |
| if (netcontext) { |
| *netcontext = nc; |
| } |
| } |
| |
| unsigned NetworkController::getNetworkForInterfaceLocked(const char* interface) const { |
| for (const auto& entry : mNetworks) { |
| if (entry.second->hasInterface(interface)) { |
| return entry.first; |
| } |
| } |
| return NETID_UNSET; |
| } |
| |
| unsigned NetworkController::getNetworkForInterface(const char* interface) const { |
| ScopedRLock lock(mRWLock); |
| return getNetworkForInterfaceLocked(interface); |
| } |
| |
| bool NetworkController::isVirtualNetwork(unsigned netId) const { |
| ScopedRLock lock(mRWLock); |
| return isVirtualNetworkLocked(netId); |
| } |
| |
| bool NetworkController::isVirtualNetworkLocked(unsigned netId) const { |
| Network* network = getNetworkLocked(netId); |
| return network && network->isVirtual(); |
| } |
| |
| int NetworkController::createPhysicalNetworkLocked(unsigned netId, Permission permission) { |
| if (!((MIN_NET_ID <= netId && netId <= MAX_NET_ID) || |
| (MIN_OEM_ID <= netId && netId <= MAX_OEM_ID))) { |
| ALOGE("invalid netId %u", netId); |
| return -EINVAL; |
| } |
| |
| if (isValidNetworkLocked(netId)) { |
| ALOGE("duplicate netId %u", netId); |
| return -EEXIST; |
| } |
| |
| PhysicalNetwork* physicalNetwork = new PhysicalNetwork(netId, mDelegateImpl); |
| if (int ret = physicalNetwork->setPermission(permission)) { |
| ALOGE("inconceivable! setPermission cannot fail on an empty network"); |
| delete physicalNetwork; |
| return ret; |
| } |
| |
| mNetworks[netId] = physicalNetwork; |
| |
| updateTcpSocketMonitorPolling(); |
| |
| return 0; |
| } |
| |
| int NetworkController::createPhysicalNetwork(unsigned netId, Permission permission) { |
| ScopedWLock lock(mRWLock); |
| return createPhysicalNetworkLocked(netId, permission); |
| } |
| |
| int NetworkController::createPhysicalOemNetwork(Permission permission, unsigned *pNetId) { |
| if (pNetId == nullptr) { |
| return -EINVAL; |
| } |
| |
| ScopedWLock lock(mRWLock); |
| for (*pNetId = MIN_OEM_ID; *pNetId <= MAX_OEM_ID; (*pNetId)++) { |
| if (!isValidNetworkLocked(*pNetId)) { |
| break; |
| } |
| } |
| |
| if (*pNetId > MAX_OEM_ID) { |
| ALOGE("No free network ID"); |
| *pNetId = 0; |
| return -ENONET; |
| } |
| |
| int ret = createPhysicalNetworkLocked(*pNetId, permission); |
| if (ret) { |
| *pNetId = 0; |
| } |
| |
| return ret; |
| } |
| |
| int NetworkController::createVirtualNetwork(unsigned netId, bool secure, NativeVpnType vpnType, |
| bool excludeLocalRoutes) { |
| ScopedWLock lock(mRWLock); |
| |
| if (!(MIN_NET_ID <= netId && netId <= MAX_NET_ID)) { |
| ALOGE("invalid netId %u", netId); |
| return -EINVAL; |
| } |
| |
| if (isValidNetworkLocked(netId)) { |
| ALOGE("duplicate netId %u", netId); |
| return -EEXIST; |
| } |
| |
| if (vpnType < NativeVpnType::SERVICE || NativeVpnType::OEM < vpnType) { |
| ALOGE("invalid vpnType %d", static_cast<int>(vpnType)); |
| return -EINVAL; |
| } |
| |
| if (int ret = modifyFallthroughLocked(netId, true)) { |
| return ret; |
| } |
| mNetworks[netId] = new VirtualNetwork(netId, secure, excludeLocalRoutes); |
| return 0; |
| } |
| |
| int NetworkController::destroyNetwork(unsigned netId) { |
| ScopedWLock lock(mRWLock); |
| |
| if (netId == LOCAL_NET_ID || netId == UNREACHABLE_NET_ID) { |
| ALOGE("cannot destroy local or unreachable network"); |
| return -EINVAL; |
| } |
| if (!isValidNetworkLocked(netId)) { |
| ALOGE("no such netId %u", netId); |
| return -ENONET; |
| } |
| |
| // TODO: ioctl(SIOCKILLADDR, ...) to kill all sockets on the old network. |
| |
| Network* network = getNetworkLocked(netId); |
| |
| // If we fail to destroy a network, things will get stuck badly. Therefore, unlike most of the |
| // other network code, ignore failures and attempt to clear out as much state as possible, even |
| // if we hit an error on the way. Return the first error that we see. |
| int ret = network->clearInterfaces(); |
| |
| if (mDefaultNetId == netId) { |
| if (int err = static_cast<PhysicalNetwork*>(network)->removeAsDefault()) { |
| ALOGE("inconceivable! removeAsDefault cannot fail on an empty network"); |
| if (!ret) { |
| ret = err; |
| } |
| } |
| mDefaultNetId = NETID_UNSET; |
| } else if (network->isVirtual()) { |
| if (int err = modifyFallthroughLocked(netId, false)) { |
| if (!ret) { |
| ret = err; |
| } |
| } |
| } |
| mNetworks.erase(netId); |
| delete network; |
| |
| for (auto iter = mIfindexToLastNetId.begin(); iter != mIfindexToLastNetId.end();) { |
| if (iter->second == netId) { |
| iter = mIfindexToLastNetId.erase(iter); |
| } else { |
| ++iter; |
| } |
| } |
| |
| updateTcpSocketMonitorPolling(); |
| |
| return ret; |
| } |
| |
| int NetworkController::addInterfaceToNetwork(unsigned netId, const char* interface) { |
| ScopedWLock lock(mRWLock); |
| |
| if (!isValidNetworkLocked(netId)) { |
| ALOGE("no such netId %u", netId); |
| return -ENONET; |
| } |
| |
| unsigned existingNetId = getNetworkForInterfaceLocked(interface); |
| if (existingNetId != NETID_UNSET && existingNetId != netId) { |
| ALOGE("interface %s already assigned to netId %u", interface, existingNetId); |
| return -EBUSY; |
| } |
| if (int ret = getNetworkLocked(netId)->addInterface(interface)) { |
| return ret; |
| } |
| |
| // Only populate mIfindexToLastNetId for non-local networks, because for these getIfIndex will |
| // return 0. That's fine though, because that map is only used to prevent force-closing sockets |
| // when the same IP address is handed over from one interface to another interface that is in |
| // the same network but not in the same netId (for now this is done only on VPNs). That is not |
| // useful for the local network because IP addresses in the local network are always assigned by |
| // the device itself and never meaningful on any other network. |
| if (netId != LOCAL_NET_ID) { |
| int ifIndex = RouteController::getIfIndex(interface); |
| if (ifIndex) { |
| mIfindexToLastNetId[ifIndex] = netId; |
| } else { |
| // Cannot happen, since addInterface() above will have failed. |
| ALOGE("inconceivable! added interface %s with no index", interface); |
| } |
| } |
| return 0; |
| } |
| |
| int NetworkController::removeInterfaceFromNetwork(unsigned netId, const char* interface) { |
| ScopedWLock lock(mRWLock); |
| |
| if (!isValidNetworkLocked(netId)) { |
| ALOGE("no such netId %u", netId); |
| return -ENONET; |
| } |
| |
| return getNetworkLocked(netId)->removeInterface(interface); |
| } |
| |
| Permission NetworkController::getPermissionForUser(uid_t uid) const { |
| ScopedRLock lock(mRWLock); |
| return getPermissionForUserLocked(uid); |
| } |
| |
| void NetworkController::setPermissionForUsers(Permission permission, |
| const std::vector<uid_t>& uids) { |
| ScopedWLock lock(mRWLock); |
| for (uid_t uid : uids) { |
| mUsers[uid] = permission; |
| } |
| } |
| |
| int NetworkController::checkUserNetworkAccess(uid_t uid, unsigned netId) const { |
| ScopedRLock lock(mRWLock); |
| return checkUserNetworkAccessLocked(uid, netId); |
| } |
| |
| int NetworkController::setPermissionForNetworks(Permission permission, |
| const std::vector<unsigned>& netIds) { |
| ScopedWLock lock(mRWLock); |
| for (unsigned netId : netIds) { |
| Network* network = getNetworkLocked(netId); |
| if (!network) { |
| ALOGE("no such netId %u", netId); |
| return -ENONET; |
| } |
| if (!network->isPhysical()) { |
| ALOGE("cannot set permissions on non-physical network with netId %u", netId); |
| return -EINVAL; |
| } |
| |
| if (int ret = static_cast<PhysicalNetwork*>(network)->setPermission(permission)) { |
| return ret; |
| } |
| } |
| return 0; |
| } |
| |
| namespace { |
| |
| int isWrongNetworkForUidRanges(unsigned netId, Network* network) { |
| if (!network) { |
| ALOGE("no such netId %u", netId); |
| return -ENONET; |
| } |
| if (!network->canAddUsers()) { |
| ALOGE("cannot add/remove users to/from %s network %u", network->getTypeString().c_str(), |
| netId); |
| return -EINVAL; |
| } |
| return 0; |
| } |
| |
| } // namespace |
| |
| int NetworkController::addUsersToNetwork(unsigned netId, const UidRanges& uidRanges, |
| int32_t subPriority) { |
| ScopedWLock lock(mRWLock); |
| Network* network = getNetworkLocked(netId); |
| if (int ret = isWrongNetworkForUidRanges(netId, network)) { |
| return ret; |
| } |
| return network->addUsers(uidRanges, subPriority); |
| } |
| |
| int NetworkController::removeUsersFromNetwork(unsigned netId, const UidRanges& uidRanges, |
| int32_t subPriority) { |
| ScopedWLock lock(mRWLock); |
| Network* network = getNetworkLocked(netId); |
| if (int ret = isWrongNetworkForUidRanges(netId, network)) { |
| return ret; |
| } |
| return network->removeUsers(uidRanges, subPriority); |
| } |
| |
| int NetworkController::addRoute(unsigned netId, const char* interface, const char* destination, |
| const char* nexthop, bool legacy, uid_t uid, int mtu) { |
| return modifyRoute(netId, interface, destination, nexthop, ROUTE_ADD, legacy, uid, mtu); |
| } |
| |
| int NetworkController::updateRoute(unsigned netId, const char* interface, const char* destination, |
| const char* nexthop, bool legacy, uid_t uid, int mtu) { |
| return modifyRoute(netId, interface, destination, nexthop, ROUTE_UPDATE, legacy, uid, mtu); |
| } |
| |
| int NetworkController::removeRoute(unsigned netId, const char* interface, const char* destination, |
| const char* nexthop, bool legacy, uid_t uid) { |
| return modifyRoute(netId, interface, destination, nexthop, ROUTE_REMOVE, legacy, uid, 0); |
| } |
| |
| void NetworkController::addInterfaceAddress(unsigned ifIndex, const char* address) { |
| ScopedWLock lock(mRWLock); |
| if (ifIndex == 0) { |
| ALOGE("Attempting to add address %s without ifindex", address); |
| return; |
| } |
| mAddressToIfindices[address].insert(ifIndex); |
| } |
| |
| // Returns whether we should call SOCK_DESTROY on the removed address. |
| bool NetworkController::removeInterfaceAddress(unsigned ifindex, const char* address) { |
| ScopedWLock lock(mRWLock); |
| // First, update mAddressToIfindices map |
| auto ifindicesIter = mAddressToIfindices.find(address); |
| if (ifindicesIter == mAddressToIfindices.end()) { |
| ALOGE("Removing unknown address %s from ifindex %u", address, ifindex); |
| return true; |
| } |
| std::unordered_set<unsigned>& ifindices = ifindicesIter->second; |
| if (ifindices.erase(ifindex) > 0) { |
| if (ifindices.size() == 0) { |
| mAddressToIfindices.erase(ifindicesIter); // Invalidates ifindices |
| // The address is no longer configured on any interface. |
| return true; |
| } |
| } else { |
| ALOGE("No record of address %s on interface %u", address, ifindex); |
| return true; |
| } |
| // Then, check for VPN handover condition |
| if (mIfindexToLastNetId.find(ifindex) == mIfindexToLastNetId.end()) { |
| ALOGW("Interface index %u was never in a currently-connected non-local netId", ifindex); |
| return true; |
| } |
| unsigned lastNetId = mIfindexToLastNetId[ifindex]; |
| for (unsigned idx : ifindices) { |
| unsigned activeNetId = mIfindexToLastNetId[idx]; |
| // If this IP address is still assigned to another interface in the same network, |
| // then we don't need to destroy sockets on it because they are likely still valid. |
| // For now we do this only on VPNs. |
| // TODO: evaluate extending this to all network types. |
| if (lastNetId == activeNetId && isVirtualNetworkLocked(activeNetId)) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| bool NetworkController::canProtectLocked(uid_t uid) const { |
| return ((getPermissionForUserLocked(uid) & PERMISSION_SYSTEM) == PERMISSION_SYSTEM) || |
| mProtectableUsers.find(uid) != mProtectableUsers.end(); |
| } |
| |
| bool NetworkController::canProtect(uid_t uid) const { |
| ScopedRLock lock(mRWLock); |
| return canProtectLocked(uid); |
| } |
| |
| void NetworkController::allowProtect(const std::vector<uid_t>& uids) { |
| ScopedWLock lock(mRWLock); |
| mProtectableUsers.insert(uids.begin(), uids.end()); |
| } |
| |
| void NetworkController::denyProtect(const std::vector<uid_t>& uids) { |
| ScopedWLock lock(mRWLock); |
| for (uid_t uid : uids) { |
| mProtectableUsers.erase(uid); |
| } |
| } |
| |
| void NetworkController::dump(DumpWriter& dw) { |
| ScopedRLock lock(mRWLock); |
| |
| dw.incIndent(); |
| dw.println("NetworkController"); |
| |
| dw.incIndent(); |
| dw.println("Default network: %u", mDefaultNetId); |
| |
| dw.blankline(); |
| dw.println("Networks:"); |
| dw.incIndent(); |
| for (const auto& i : mNetworks) { |
| Network* network = i.second; |
| dw.println(network->toString()); |
| if (network->isPhysical()) { |
| dw.incIndent(); |
| Permission permission = reinterpret_cast<PhysicalNetwork*>(network)->getPermission(); |
| dw.println("Required permission: %s", permissionToName(permission)); |
| dw.decIndent(); |
| } |
| if (const auto& str = network->uidRangesToString(); !str.empty()) { |
| dw.incIndent(); |
| dw.println(str); |
| dw.decIndent(); |
| } |
| dw.blankline(); |
| } |
| dw.decIndent(); |
| |
| dw.blankline(); |
| dw.println("Interface <-> last network map:"); |
| dw.incIndent(); |
| for (const auto& i : mIfindexToLastNetId) { |
| dw.println("Ifindex: %u NetId: %u", i.first, i.second); |
| } |
| dw.decIndent(); |
| |
| dw.blankline(); |
| dw.println("Interface addresses:"); |
| dw.incIndent(); |
| for (const auto& i : mAddressToIfindices) { |
| dw.println("address: %s ifindices: [%s]", i.first.c_str(), |
| android::base::Join(i.second, ", ").c_str()); |
| } |
| dw.decIndent(); |
| |
| dw.blankline(); |
| dw.println("Permission of users:"); |
| dw.incIndent(); |
| std::vector<uid_t> systemUids; |
| std::vector<uid_t> networkUids; |
| for (const auto& [uid, permission] : mUsers) { |
| if ((permission & PERMISSION_SYSTEM) == PERMISSION_SYSTEM) { |
| systemUids.push_back(uid); |
| } else if ((permission & PERMISSION_NETWORK) == PERMISSION_NETWORK) { |
| networkUids.push_back(uid); |
| } |
| } |
| dw.println("NETWORK: %s", android::base::Join(networkUids, ", ").c_str()); |
| dw.println("SYSTEM: %s", android::base::Join(systemUids, ", ").c_str()); |
| dw.decIndent(); |
| |
| dw.decIndent(); |
| |
| dw.decIndent(); |
| } |
| |
| bool NetworkController::isValidNetworkLocked(unsigned netId) const { |
| return getNetworkLocked(netId); |
| } |
| |
| Network* NetworkController::getNetworkLocked(unsigned netId) const { |
| auto iter = mNetworks.find(netId); |
| return iter == mNetworks.end() ? nullptr : iter->second; |
| } |
| |
| VirtualNetwork* NetworkController::getVirtualNetworkForUserLocked(uid_t uid) const { |
| int32_t subPriority; |
| for (const auto& [_, network] : mNetworks) { |
| if (network->isVirtual() && network->appliesToUser(uid, &subPriority)) { |
| return static_cast<VirtualNetwork*>(network); |
| } |
| } |
| return nullptr; |
| } |
| |
| // Returns the default network with the highest subsidiary priority among physical and unreachable |
| // networks that applies to uid. For a single subsidiary priority, an uid should belong to only one |
| // network. If the uid apply to different network with the same priority at the same time, the |
| // behavior is undefined. That is a configuration error. |
| Network* NetworkController::getPhysicalOrUnreachableNetworkForUserLocked(uid_t uid) const { |
| Network* bestNetwork = nullptr; |
| |
| // In this function, appliesToUser() is used to figure out if this network is the user's default |
| // network (not just if the user has access to this network). Rules at SUB_PRIORITY_NO_DEFAULT |
| // "apply to the user" but do not include a default network rule. Since their subpriority (999) |
| // is greater than SUB_PRIORITY_LOWEST (998), these rules never trump any subpriority that |
| // includes a default network rule (appliesToUser returns the "highest" (=lowest value) |
| // subPriority that includes the uid), and they get filtered out in the if-statement below. |
| int32_t bestSubPriority = UidRanges::SUB_PRIORITY_NO_DEFAULT; |
| for (const auto& [netId, network] : mNetworks) { |
| int32_t subPriority; |
| if (!network->isPhysical() && !network->isUnreachable()) continue; |
| if (!network->appliesToUser(uid, &subPriority)) continue; |
| if (subPriority == UidRanges::SUB_PRIORITY_NO_DEFAULT) continue; |
| |
| if (subPriority < bestSubPriority) { |
| bestNetwork = network; |
| bestSubPriority = subPriority; |
| } |
| } |
| return bestNetwork; |
| } |
| |
| Permission NetworkController::getPermissionForUserLocked(uid_t uid) const { |
| auto iter = mUsers.find(uid); |
| if (iter != mUsers.end()) { |
| return iter->second; |
| } |
| return uid < FIRST_APPLICATION_UID ? PERMISSION_SYSTEM : PERMISSION_NONE; |
| } |
| |
| int NetworkController::checkUserNetworkAccessLocked(uid_t uid, unsigned netId) const { |
| Network* network = getNetworkLocked(netId); |
| if (!network) { |
| return -ENONET; |
| } |
| |
| // If uid is INVALID_UID, this likely means that we were unable to retrieve the UID of the peer |
| // (using SO_PEERCRED). Be safe and deny access to the network, even if it's valid. |
| if (uid == INVALID_UID) { |
| return -EREMOTEIO; |
| } |
| // If the UID has PERMISSION_SYSTEM, it can use whatever network it wants. |
| Permission userPermission = getPermissionForUserLocked(uid); |
| if ((userPermission & PERMISSION_SYSTEM) == PERMISSION_SYSTEM) { |
| return 0; |
| } |
| // If the UID wants to use a VPN, it can do so if and only if the VPN applies to the UID. |
| int32_t subPriority; |
| if (network->isVirtual()) { |
| return network->appliesToUser(uid, &subPriority) ? 0 : -EPERM; |
| } |
| // If a VPN applies to the UID, and the VPN is secure (i.e., not bypassable), then the UID can |
| // only select a different network if it has the ability to protect its sockets. |
| VirtualNetwork* virtualNetwork = getVirtualNetworkForUserLocked(uid); |
| if (virtualNetwork && virtualNetwork->isSecure() && |
| mProtectableUsers.find(uid) == mProtectableUsers.end()) { |
| return -EPERM; |
| } |
| // If the UID wants to use a physical network and it has a UID range that includes the UID, the |
| // UID has permission to use it regardless of whether the permission bits match. |
| if (network->isPhysical() && network->appliesToUser(uid, &subPriority)) { |
| return 0; |
| } |
| // Only apps that are configured as "no default network" can use the unreachable network. |
| if (network->isUnreachable()) { |
| return network->appliesToUser(uid, &subPriority) ? 0 : -EPERM; |
| } |
| // Check whether the UID's permission bits are sufficient to use the network. |
| // Because the permission of the system default network is PERMISSION_NONE(0x0), apps can always |
| // pass the check here when using the system default network. |
| const Permission networkPermission = network->getPermission(); |
| return ((userPermission & networkPermission) == networkPermission) ? 0 : -EACCES; |
| } |
| |
| int NetworkController::modifyRoute(unsigned netId, const char* interface, const char* destination, |
| const char* nexthop, enum RouteOperation op, bool legacy, |
| uid_t uid, int mtu) { |
| ScopedRLock lock(mRWLock); |
| |
| if (!isValidNetworkLocked(netId)) { |
| ALOGE("no such netId %u", netId); |
| return -ENONET; |
| } |
| unsigned existingNetId = getNetworkForInterfaceLocked(interface); |
| if (existingNetId == NETID_UNSET) { |
| ALOGE("interface %s not assigned to any netId", interface); |
| return -ENODEV; |
| } |
| if (existingNetId != netId) { |
| ALOGE("interface %s assigned to netId %u, not %u", interface, existingNetId, netId); |
| return -ENOENT; |
| } |
| |
| RouteController::TableType tableType; |
| if (netId == LOCAL_NET_ID) { |
| tableType = RouteController::LOCAL_NETWORK; |
| } else if (legacy) { |
| if ((getPermissionForUserLocked(uid) & PERMISSION_SYSTEM) == PERMISSION_SYSTEM) { |
| tableType = RouteController::LEGACY_SYSTEM; |
| } else { |
| tableType = RouteController::LEGACY_NETWORK; |
| } |
| } else { |
| tableType = RouteController::INTERFACE; |
| } |
| |
| switch (op) { |
| case ROUTE_ADD: |
| return RouteController::addRoute(interface, destination, nexthop, tableType, mtu, |
| 0 /* priority */); |
| case ROUTE_UPDATE: |
| return RouteController::updateRoute(interface, destination, nexthop, tableType, mtu); |
| case ROUTE_REMOVE: |
| return RouteController::removeRoute(interface, destination, nexthop, tableType, |
| 0 /* priority */); |
| } |
| return -EINVAL; |
| } |
| |
| int NetworkController::modifyFallthroughLocked(unsigned vpnNetId, bool add) { |
| if (mDefaultNetId == NETID_UNSET) { |
| return 0; |
| } |
| Network* network = getNetworkLocked(mDefaultNetId); |
| if (!network) { |
| ALOGE("cannot find previously set default network with netId %u", mDefaultNetId); |
| return -ESRCH; |
| } |
| if (!network->isPhysical()) { |
| ALOGE("inconceivable! default network must be a physical network"); |
| return -EINVAL; |
| } |
| Permission permission = static_cast<PhysicalNetwork*>(network)->getPermission(); |
| for (const auto& physicalInterface : network->getInterfaces()) { |
| if (int ret = mDelegateImpl->modifyFallthrough(vpnNetId, physicalInterface, permission, |
| add)) { |
| return ret; |
| } |
| } |
| return 0; |
| } |
| |
| void NetworkController::updateTcpSocketMonitorPolling() { |
| bool physicalNetworkExists = false; |
| for (const auto& entry : mNetworks) { |
| const auto& network = entry.second; |
| if (network->isPhysical() && network->getNetId() >= MIN_NET_ID) { |
| physicalNetworkExists = true; |
| break; |
| } |
| } |
| |
| if (physicalNetworkExists) { |
| android::net::gCtls->tcpSocketMonitor.resumePolling(); |
| } else { |
| android::net::gCtls->tcpSocketMonitor.suspendPolling(); |
| } |
| } |
| |
| } // namespace android::net |