blob: 48aa35f4ac5f4daf182dfc458e92181bd5cc4680 [file] [log] [blame]
// Copyright 2016 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Main loop of the brillo audio service.
#ifndef BRILLO_AUDIO_AUDIOSERVICE_AUDIO_DAEMON_H_
#define BRILLO_AUDIO_AUDIOSERVICE_AUDIO_DAEMON_H_
#include <memory>
#include <stack>
#include <base/files/file.h>
#include <base/memory/weak_ptr.h>
#include <brillo/binder_watcher.h>
#include <brillo/daemons/daemon.h>
#include <media/IAudioPolicyService.h>
#include "audio_device_handler.h"
namespace brillo {
class AudioDaemon : public Daemon {
public:
AudioDaemon() {}
protected:
// Initialize the audio device handler and start pollig the files in
// /dev/input.
int OnInit() override;
private:
// Callback function for input events. Events are handled by the audio device
// handler.
void Callback(base::File* file);
// Callback function for audio policy service death notification.
void OnAPSDisconnected();
// Connect to the audio policy service and register a callback to be invoked
// if the audio policy service dies.
void ConnectToAPS();
// Initialize the audio_device_handler_.
//
// Note: This can only occur after we have connected to the audio policy
// service.
void InitializeHandler();
// Store the file objects that are created during initialization for the files
// being polled. This is done so these objects can be freed when the
// AudioDaemon object is destroyed.
std::stack<base::File> files_;
// Handler for audio device input events.
std::unique_ptr<AudioDeviceHandler> audio_device_handler_;
// Used to generate weak_ptr to AudioDaemon for use in base::Bind.
base::WeakPtrFactory<AudioDaemon> weak_ptr_factory_{this};
// Pointer to the audio policy service.
android::sp<android::IAudioPolicyService> aps_;
// Flag to indicate whether the handler has been initialized.
bool handler_initialized_ = false;
// Binder watcher to watch for binder messages.
brillo::BinderWatcher binder_watcher_;
};
} // namespace brillo
#endif // BRILLO_AUDIO_AUDIOSERVICE_AUDIO_DAEMON_H_