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// Copyright 2016 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Mock of AudioDeviceHandler.
#ifndef BRILLO_AUDIO_AUDIOSERVICE_TEST_AUDIO_DEVICE_HANDLER_MOCK_H_
#define BRILLO_AUDIO_AUDIOSERVICE_TEST_AUDIO_DEVICE_HANDLER_MOCK_H_
#include <base/files/file_path.h>
#include <gmock/gmock.h>
#include <gtest/gtest_prod.h>
#include <system/audio.h>
#include <system/audio_policy.h>
#include "audio_device_handler.h"
namespace brillo {
class AudioDeviceHandlerMock : public AudioDeviceHandler {
public:
AudioDeviceHandlerMock() = default;
~AudioDeviceHandlerMock() {}
// Reset all local data.
void Reset() {
connected_input_devices_.clear();
connected_output_devices_.clear();
headphone_ = false;
microphone_ = false;
}
private:
friend class AudioDeviceHandlerTest;
FRIEND_TEST(AudioDeviceHandlerTest,
DisconnectAllSupportedDevicesCallsDisconnect);
FRIEND_TEST(AudioDeviceHandlerTest, InitCallsDisconnectAllSupportedDevices);
FRIEND_TEST(AudioDeviceHandlerTest, InitialAudioStateMic);
FRIEND_TEST(AudioDeviceHandlerTest, InitialAudioStateHeadphone);
FRIEND_TEST(AudioDeviceHandlerTest, InitialAudioStateHeadset);
FRIEND_TEST(AudioDeviceHandlerTest, InitialAudioStateNone);
FRIEND_TEST(AudioDeviceHandlerTest, InitialAudioStateInvalid);
FRIEND_TEST(AudioDeviceHandlerTest, InitCallsDisconnect);
FRIEND_TEST(AudioDeviceHandlerTest, ProcessEventEmpty);
FRIEND_TEST(AudioDeviceHandlerTest, ProcessEventMicrophonePresent);
FRIEND_TEST(AudioDeviceHandlerTest, ProcessEventHeadphonePresent);
FRIEND_TEST(AudioDeviceHandlerTest, ProcessEventMicrophoneNotPresent);
FRIEND_TEST(AudioDeviceHandlerTest, ProcessEventHeadphoneNotPresent);
FRIEND_TEST(AudioDeviceHandlerTest, ProcessEventInvalid);
FRIEND_TEST(AudioDeviceHandlerTest, UpdateAudioSystemNone);
FRIEND_TEST(AudioDeviceHandlerTest, UpdateAudioSystemConnectMic);
FRIEND_TEST(AudioDeviceHandlerTest, UpdateAudioSystemConnectHeadphone);
FRIEND_TEST(AudioDeviceHandlerTest, UpdateAudioSystemConnectHeadset);
FRIEND_TEST(AudioDeviceHandlerTest, UpdateAudioSystemDisconnectMic);
FRIEND_TEST(AudioDeviceHandlerTest, UpdateAudioSystemDisconnectHeadphone);
FRIEND_TEST(AudioDeviceHandlerTest, UpdateAudioSystemDisconnectHeadset);
FRIEND_TEST(AudioDeviceHandlerTest, ConnectAudioDeviceInput);
FRIEND_TEST(AudioDeviceHandlerTest, ConnectAudioDeviceOutput);
FRIEND_TEST(AudioDeviceHandlerTest, DisconnectAudioDeviceInput);
FRIEND_TEST(AudioDeviceHandlerTest, DisconnectAudioDeviceOutput);
MOCK_METHOD2(NotifyAudioPolicyService,
void(audio_devices_t device, audio_policy_dev_state_t state));
};
} // namespace brillo
#endif // BRILLO_AUDIO_AUDIOSERVICE_TEST_AUDIO_DEVICE_HANDLER_MOCK_H_