blob: b003ca0ccf388c64c99785b5802a62f8c76e23cf [file] [log] [blame]
* Copyright (C) 2015 The Android Open Source Project
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* See the License for the specific language governing permissions and
* limitations under the License.
#include <sys/types.h>
#include <cutils/iosched_policy.h>
#include <memory>
#include <string>
#include <vector>
#include "action.h"
#include "init_parser.h"
#include "keyword_map.h"
#define SVC_DISABLED 0x001 // do not autostart with class
#define SVC_ONESHOT 0x002 // do not restart on exit
#define SVC_RUNNING 0x004 // currently active
#define SVC_RESTARTING 0x008 // waiting to restart
#define SVC_CONSOLE 0x010 // requires console
#define SVC_CRITICAL 0x020 // will reboot into recovery if keeps crashing
#define SVC_RESET 0x040 // Use when stopping a process,
// but not disabling so it can be restarted with its class.
#define SVC_RC_DISABLED 0x080 // Remember if the disabled flag was set in the rc script.
#define SVC_RESTART 0x100 // Use to safely restart (stop, wait, start) a service.
#define SVC_DISABLED_START 0x200 // A start was requested but it was disabled at the time.
#define SVC_EXEC 0x400 // This synthetic service corresponds to an 'exec'.
#define NR_SVC_SUPP_GIDS 12 // twelve supplementary groups
class Action;
class ServiceManager;
struct SocketInfo {
SocketInfo(const std::string& name, const std::string& type, uid_t uid,
gid_t gid, int perm, const std::string& socketcon);
std::string name;
std::string type;
uid_t uid;
gid_t gid;
int perm;
std::string socketcon;
struct ServiceEnvironmentInfo {
ServiceEnvironmentInfo(const std::string& name, const std::string& value);
std::string name;
std::string value;
class Service {
Service(const std::string& name, const std::string& classname,
const std::vector<std::string>& args);
Service(const std::string& name, const std::string& classname,
unsigned flags, uid_t uid, gid_t gid, const std::vector<gid_t>& supp_gids,
const std::string& seclabel, const std::vector<std::string>& args);
bool HandleLine(const std::vector<std::string>& args, std::string* err);
bool Start(const std::vector<std::string>& dynamic_args);
bool Start();
bool StartIfNotDisabled();
bool Enable();
void Reset();
void Stop();
void Terminate();
void Restart();
void RestartIfNeeded(time_t& process_needs_restart);
bool Reap();
void DumpState() const;
const std::string& name() const { return name_; }
const std::string& classname() const { return classname_; }
unsigned flags() const { return flags_; }
pid_t pid() const { return pid_; }
uid_t uid() const { return uid_; }
gid_t gid() const { return gid_; }
const std::vector<gid_t>& supp_gids() const { return supp_gids_; }
const std::string& seclabel() const { return seclabel_; }
const std::vector<int>& keycodes() const { return keycodes_; }
int keychord_id() const { return keychord_id_; }
void set_keychord_id(int keychord_id) { keychord_id_ = keychord_id; }
const std::vector<std::string>& args() const { return args_; }
using OptionHandler = bool (Service::*) (const std::vector<std::string>& args,
std::string* err);
class OptionHandlerMap;
void NotifyStateChange(const std::string& new_state) const;
void StopOrReset(int how);
void ZapStdio() const;
void OpenConsole() const;
void PublishSocket(const std::string& name, int fd) const;
bool HandleClass(const std::vector<std::string>& args, std::string* err);
bool HandleConsole(const std::vector<std::string>& args, std::string* err);
bool HandleCritical(const std::vector<std::string>& args, std::string* err);
bool HandleDisabled(const std::vector<std::string>& args, std::string* err);
bool HandleGroup(const std::vector<std::string>& args, std::string* err);
bool HandleIoprio(const std::vector<std::string>& args, std::string* err);
bool HandleKeycodes(const std::vector<std::string>& args, std::string* err);
bool HandleOneshot(const std::vector<std::string>& args, std::string* err);
bool HandleOnrestart(const std::vector<std::string>& args, std::string* err);
bool HandleSeclabel(const std::vector<std::string>& args, std::string* err);
bool HandleSetenv(const std::vector<std::string>& args, std::string* err);
bool HandleSocket(const std::vector<std::string>& args, std::string* err);
bool HandleUser(const std::vector<std::string>& args, std::string* err);
bool HandleWritepid(const std::vector<std::string>& args, std::string* err);
std::string name_;
std::string classname_;
std::string console_;
unsigned flags_;
pid_t pid_;
time_t time_started_; // time of last start
time_t time_crashed_; // first crash within inspection window
int nr_crashed_; // number of times crashed within window
uid_t uid_;
gid_t gid_;
std::vector<gid_t> supp_gids_;
std::string seclabel_;
std::vector<SocketInfo> sockets_;
std::vector<ServiceEnvironmentInfo> envvars_;
Action onrestart_; // Commands to execute on restart.
std::vector<std::string> writepid_files_;
// keycodes for triggering this service via /dev/keychord
std::vector<int> keycodes_;
int keychord_id_;
IoSchedClass ioprio_class_;
int ioprio_pri_;
std::vector<std::string> args_;
class ServiceManager {
static ServiceManager& GetInstance();
void AddService(std::unique_ptr<Service> service);
Service* MakeExecOneshotService(const std::vector<std::string>& args);
Service* FindServiceByName(const std::string& name) const;
Service* FindServiceByPid(pid_t pid) const;
Service* FindServiceByKeychord(int keychord_id) const;
void ForEachService(std::function<void(Service*)> callback) const;
void ForEachServiceInClass(const std::string& classname,
void (*func)(Service* svc)) const;
void ForEachServiceWithFlags(unsigned matchflags,
void (*func)(Service* svc)) const;
void ReapAnyOutstandingChildren();
void RemoveService(const Service& svc);
void DumpState() const;
// Cleans up a child process that exited.
// Returns true iff a children was cleaned up.
bool ReapOneProcess();
static int exec_count_; // Every service needs a unique name.
std::vector<std::unique_ptr<Service>> services_;
class ServiceParser : public SectionParser {
ServiceParser() : service_(nullptr) {
bool ParseSection(const std::vector<std::string>& args,
std::string* err) override;
bool ParseLineSection(const std::vector<std::string>& args,
const std::string& filename, int line,
std::string* err) const override;
void EndSection() override;
void EndFile(const std::string&) override {
bool IsValidName(const std::string& name) const;
std::unique_ptr<Service> service_;