blob: 1a0674a63e164db819de3bbeebf4447074bc855c [file] [log] [blame]
/******************************************************************************
*
* Copyright (C) 2014 Google, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
******************************************************************************/
#define LOG_TAG "bt_core_module"
#include <base/logging.h>
#include <dlfcn.h>
#include <string.h>
#include <mutex>
#include <unordered_map>
#include "btcore/include/module.h"
#include "osi/include/allocator.h"
#include "osi/include/log.h"
#include "osi/include/osi.h"
typedef enum {
MODULE_STATE_NONE = 0,
MODULE_STATE_INITIALIZED = 1,
MODULE_STATE_STARTED = 2
} module_state_t;
static std::unordered_map<const module_t*, module_state_t> metadata;
// TODO(jamuraa): remove this lock after the startup sequence is clean
static std::mutex metadata_mutex;
static bool call_lifecycle_function(module_lifecycle_fn function);
static module_state_t get_module_state(const module_t* module);
static void set_module_state(const module_t* module, module_state_t state);
void module_management_start(void) {}
void module_management_stop(void) {
metadata.clear();
}
const module_t* get_module(const char* name) {
module_t* module = (module_t*)dlsym(RTLD_DEFAULT, name);
CHECK(module);
return module;
}
bool module_init(const module_t* module) {
CHECK(module != NULL);
CHECK(get_module_state(module) == MODULE_STATE_NONE);
if (!call_lifecycle_function(module->init)) {
LOG_ERROR(LOG_TAG, "%s Failed to initialize module \"%s\"", __func__,
module->name);
return false;
}
set_module_state(module, MODULE_STATE_INITIALIZED);
return true;
}
bool module_start_up(const module_t* module) {
CHECK(module != NULL);
// TODO(zachoverflow): remove module->init check once automagic order/call is
// in place.
// This hack is here so modules which don't require init don't have to have
// useless calls
// as we're converting the startup sequence.
CHECK(get_module_state(module) == MODULE_STATE_INITIALIZED ||
module->init == NULL);
LOG_INFO(LOG_TAG, "%s Starting module \"%s\"", __func__, module->name);
if (!call_lifecycle_function(module->start_up)) {
LOG_ERROR(LOG_TAG, "%s Failed to start up module \"%s\"", __func__,
module->name);
return false;
}
LOG_INFO(LOG_TAG, "%s Started module \"%s\"", __func__, module->name);
set_module_state(module, MODULE_STATE_STARTED);
return true;
}
void module_shut_down(const module_t* module) {
CHECK(module != NULL);
module_state_t state = get_module_state(module);
CHECK(state <= MODULE_STATE_STARTED);
// Only something to do if the module was actually started
if (state < MODULE_STATE_STARTED) return;
LOG_INFO(LOG_TAG, "%s Shutting down module \"%s\"", __func__, module->name);
if (!call_lifecycle_function(module->shut_down)) {
LOG_ERROR(LOG_TAG,
"%s Failed to shutdown module \"%s\". Continuing anyway.",
__func__, module->name);
}
LOG_INFO(LOG_TAG, "%s Shutdown of module \"%s\" completed", __func__,
module->name);
set_module_state(module, MODULE_STATE_INITIALIZED);
}
void module_clean_up(const module_t* module) {
CHECK(module != NULL);
module_state_t state = get_module_state(module);
CHECK(state <= MODULE_STATE_INITIALIZED);
// Only something to do if the module was actually initialized
if (state < MODULE_STATE_INITIALIZED) return;
LOG_INFO(LOG_TAG, "%s Cleaning up module \"%s\"", __func__, module->name);
if (!call_lifecycle_function(module->clean_up)) {
LOG_ERROR(LOG_TAG, "%s Failed to cleanup module \"%s\". Continuing anyway.",
__func__, module->name);
}
LOG_INFO(LOG_TAG, "%s Cleanup of module \"%s\" completed", __func__,
module->name);
set_module_state(module, MODULE_STATE_NONE);
}
static bool call_lifecycle_function(module_lifecycle_fn function) {
// A NULL lifecycle function means it isn't needed, so assume success
if (!function) return true;
future_t* future = function();
// A NULL future means synchronous success
if (!future) return true;
// Otherwise fall back to the future
return future_await(future);
}
static module_state_t get_module_state(const module_t* module) {
std::lock_guard<std::mutex> lock(metadata_mutex);
auto map_ptr = metadata.find(module);
return (map_ptr != metadata.end()) ? map_ptr->second : MODULE_STATE_NONE;
}
static void set_module_state(const module_t* module, module_state_t state) {
std::lock_guard<std::mutex> lock(metadata_mutex);
metadata[module] = state;
}
// TODO(zachoverflow): remove when everything modulized
// Temporary callback-wrapper-related code
typedef struct {
const module_t* module;
thread_t* lifecycle_thread;
thread_t* callback_thread; // we don't own this thread
thread_fn callback;
bool success;
} callbacked_wrapper_t;
static void run_wrapped_start_up(void* context);
static void post_result_to_callback(void* context);
void module_start_up_callbacked_wrapper(const module_t* module,
thread_t* callback_thread,
thread_fn callback) {
callbacked_wrapper_t* wrapper =
(callbacked_wrapper_t*)osi_calloc(sizeof(callbacked_wrapper_t));
wrapper->module = module;
wrapper->lifecycle_thread = thread_new("module_wrapper");
wrapper->callback_thread = callback_thread;
wrapper->callback = callback;
// Run the actual module start up
thread_post(wrapper->lifecycle_thread, run_wrapped_start_up, wrapper);
}
static void run_wrapped_start_up(void* context) {
CHECK(context);
callbacked_wrapper_t* wrapper = (callbacked_wrapper_t*)context;
wrapper->success = module_start_up(wrapper->module);
// Post the result back to the callback
thread_post(wrapper->callback_thread, post_result_to_callback, wrapper);
}
static void post_result_to_callback(void* context) {
CHECK(context);
callbacked_wrapper_t* wrapper = (callbacked_wrapper_t*)context;
// Save the values we need for callback
void* result = wrapper->success ? FUTURE_SUCCESS : FUTURE_FAIL;
thread_fn callback = wrapper->callback;
// Clean up the resources we used
thread_free(wrapper->lifecycle_thread);
osi_free(wrapper);
callback(result);
}