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/******************************************************************************
*
* Copyright (C) 2014 The Android Open Source Project
* Copyright 2002 - 2004 Open Interface North America, Inc. All rights
* reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
******************************************************************************/
#ifndef _OI_OSINTERFACE_H
#define _OI_OSINTERFACE_H
/**
@file
* This file provides the platform-independent interface for functions for which
* implementation is platform-specific.
*
* The functions in this header file define the operating system or hardware
* services needed by the BLUEmagic 3.0 protocol stack. The
* actual implementation of these services is platform-dependent.
*
*/
/*******************************************************************************
$Revision: #1 $
******************************************************************************/
#include "oi_modules.h"
#include "oi_status.h"
#include "oi_stddefs.h"
#include "oi_time.h"
/** \addtogroup Misc Miscellaneous APIs */
/**@{*/
#ifdef __cplusplus
extern "C" {
#endif
/**
* Terminates execution.
*
* @param reason Reason for termination
*/
void OI_FatalError(OI_STATUS reason);
/**
* This function logs an error.
*
* When built for release mode, BLUEmagic 3 errors are logged to
* this function. (in debug mode, errors are logged via
* OI_Print()).
*
* @param module Module in which the error was detected (see
* oi_modules.h)
* @param lineno Line number of the C file OI_SLOG_ERROR called
* @param status Status code associated with the error event
*/
void OI_LogError(OI_MODULE module, OI_INT lineno, OI_STATUS status);
/**
* This function initializes the debug code handling.
*
* When built for debug mode, this function performs platform
* dependent initialization to handle message codes passed in
* via OI_SetMsgCode().
*/
void OI_InitDebugCodeHandler(void);
/**
* This function reads the time from the real time clock.
*
* All timing in BM3 is relative, typically a granularity
* of 5 or 10 msecs is adequate.
*
* @param[out] now Pointer to the buffer to which the current
* time will be returned
*/
void OI_Time_Now(OI_TIME* now);
/**
* This function causes the current thread to sleep for the
* specified amount of time. This function must be called
* without the stack access token.
*
* @note BM3 corestack and profiles never suspend and never call
* OI_Sleep. The use of OI_Sleep is limited to applications and
* platform-specific code.
*
* If your port and applications never use OI_Sleep, this function can be left
* unimplemented.
*
* @param milliseconds Number of milliseconds to sleep
*/
void OI_Sleep(uint32_t milliseconds);
/**
* Defines for message type codes.
*/
#define OI_MSG_CODE_APPLICATION 0 /**< Application output */
#define OI_MSG_CODE_ERROR 1 /**< Error message output */
#define OI_MSG_CODE_WARNING 2 /**< Warning message output */
#define OI_MSG_CODE_TRACE 3 /**< User API function trace output */
#define OI_MSG_CODE_PRINT1 4 /**< Catagory 1 debug print output */
#define OI_MSG_CODE_PRINT2 5 /**< Catagory 2 debug print output */
#define OI_MSG_CODE_HEADER 6 /**< Error/Debug output header */
/**
* This function is used to indicate the type of text being output with
* OI_Print(). For the Linux and Win32 platforms, it will set
* the color of the text. Other possible uses could be to insert
* HTML style tags, add some other message type indication, or
* be completely ignored altogether.
*
* @param code OI_MSG_CODE_* indicating setting the message type.
*/
void OI_SetMsgCode(uint8_t code);
/**
* All output from OI_Printf() and all debug output is sent to OI_Print.
* Typically, if the platform has a console, OI_Print() is sent to stdout.
* Embedded platforms typically send OI_Print() output to a serial port.
*
* @param str String to print
*/
void OI_Print(OI_CHAR const* str);
/**
* In cases where OI_Print() is sending output to a logfile in addition to
* console, it is desirable to also put console input into the logfile.
* This function can be called by the console input process.
*
* @note This is an optional API which is strictly
* between the platform-specific stack_console and osinterface
* modules. This API need only be implemented on those
* platforms where is serves a useful purpose, e.g., win32.
*
* @param str Console input string
*/
void OI_Print_ConsoleInput(OI_CHAR const* str);
/**
* This function computes the CRC16 of the program image.
*/
uint16_t OI_ProgramImageCRC16(void);
/**
* Writes an integer to stdout in hex. This macro is intended
* for selective use when debugging in small memory
* configurations or other times when it is not possible to use
* OI_DBGPRINT.
*
* @param n the integer to print
*/
#define OI_Print_Int(n) \
{ \
static const OI_CHAR _digits[] = "0123456789ABCDEF"; \
OI_CHAR _buf[9]; \
OI_CHAR* _str = &_buf[8]; \
uint32_t _i = n; \
*_str = 0; \
do { \
*(--_str) = _digits[(_i & 0xF)]; \
_i >>= 4; \
} while (_i); \
OI_Print(_str); \
}
/**
* Application Dynamic Memory allocation.
*
* These APIs are provided for application use on those
* platforms which have no dynamic memory support. Memory is
* allocated from the pool-based heap managed by the stack's
* internal memory manager.
*/
void* OI_APP_Malloc(int32_t size);
void OI_APP_Free(void* ptr);
/*****************************************************************************/
#ifdef __cplusplus
}
#endif
/**@}*/
#endif /* _OI_OSINTERFACE_H */