blob: 4924b079eae464e9d8a9c89209f96ee2536a6961 [file] [log] [blame]
/*
* Copyright 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* Generated mock file from original source file
* Functions generated:24
*
* mockcify.pl ver 0.3.0
*/
#include <cstdint>
#include <functional>
#include <map>
#include <string>
extern std::map<std::string, int> mock_function_count_map;
// Original included files, if any
// NOTE: Since this is a mock file with mock definitions some number of
// include files may not be required. The include-what-you-use
// still applies, but crafting proper inclusion is out of scope
// for this effort. This compilation unit may compile as-is, or
// may need attention to prune from (or add to ) the inclusion set.
#include <base/files/file_util.h>
#include <base/logging.h>
#include <ctype.h>
#include <errno.h>
#include <fcntl.h>
#include <libgen.h>
#include <log/log.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <unistd.h>
#include <sstream>
#include <type_traits>
#include "check.h"
#include "osi/include/config.h"
// Mocked compile conditionals, if any
namespace test {
namespace mock {
namespace osi_config {
// Shared state between mocked functions and tests
// Name: checksum_read
// Params: const char* filename
// Return: std::string
struct checksum_read {
std::string return_value{std::string()};
std::function<std::string(const char* filename)> body{
[this](const char* filename) { return return_value; }};
std::string operator()(const char* filename) { return body(filename); };
};
extern struct checksum_read checksum_read;
// Name: checksum_save
// Params: const std::string& checksum, const std::string& filename
// Return: bool
struct checksum_save {
bool return_value{false};
std::function<bool(const std::string& checksum, const std::string& filename)>
body{[this](const std::string& checksum, const std::string& filename) {
return return_value;
}};
bool operator()(const std::string& checksum, const std::string& filename) {
return body(checksum, filename);
};
};
extern struct checksum_save checksum_save;
// Name: config_get_bool
// Params: const config_t& config, const std::string& section, const
// std::string& key, bool def_value Return: bool
struct config_get_bool {
bool return_value{false};
std::function<bool(const config_t& config, const std::string& section,
const std::string& key, bool def_value)>
body{[this](const config_t& config, const std::string& section,
const std::string& key,
bool def_value) { return return_value; }};
bool operator()(const config_t& config, const std::string& section,
const std::string& key, bool def_value) {
return body(config, section, key, def_value);
};
};
extern struct config_get_bool config_get_bool;
// Name: config_get_int
// Params: const config_t& config, const std::string& section, const
// std::string& key, int def_value Return: int
struct config_get_int {
int return_value{0};
std::function<int(const config_t& config, const std::string& section,
const std::string& key, int def_value)>
body{[this](const config_t& config, const std::string& section,
const std::string& key,
int def_value) { return return_value; }};
int operator()(const config_t& config, const std::string& section,
const std::string& key, int def_value) {
return body(config, section, key, def_value);
};
};
extern struct config_get_int config_get_int;
// Name: config_get_string
// Params: const config_t& config, const std::string& section, const
// std::string& key, const std::string* def_value Return: const std::string*
struct config_get_string {
const std::string* return_value{0};
std::function<const std::string*(
const config_t& config, const std::string& section,
const std::string& key, const std::string* def_value)>
body{[this](const config_t& config, const std::string& section,
const std::string& key,
const std::string* def_value) { return return_value; }};
const std::string* operator()(const config_t& config,
const std::string& section,
const std::string& key,
const std::string* def_value) {
return body(config, section, key, def_value);
};
};
extern struct config_get_string config_get_string;
// Name: config_get_uint64
// Params: const config_t& config, const std::string& section, const
// std::string& key, uint64_t def_value Return: uint64_t
struct config_get_uint64 {
uint64_t return_value{0};
std::function<uint64_t(const config_t& config, const std::string& section,
const std::string& key, uint64_t def_value)>
body{[this](const config_t& config, const std::string& section,
const std::string& key,
uint64_t def_value) { return return_value; }};
uint64_t operator()(const config_t& config, const std::string& section,
const std::string& key, uint64_t def_value) {
return body(config, section, key, def_value);
};
};
extern struct config_get_uint64 config_get_uint64;
// Name: config_has_key
// Params: const config_t& config, const std::string& section, const
// std::string& key Return: bool
struct config_has_key {
bool return_value{false};
std::function<bool(const config_t& config, const std::string& section,
const std::string& key)>
body{[this](const config_t& config, const std::string& section,
const std::string& key) { return return_value; }};
bool operator()(const config_t& config, const std::string& section,
const std::string& key) {
return body(config, section, key);
};
};
extern struct config_has_key config_has_key;
// Name: config_has_section
// Params: const config_t& config, const std::string& section
// Return: bool
struct config_has_section {
bool return_value{false};
std::function<bool(const config_t& config, const std::string& section)> body{
[this](const config_t& config, const std::string& section) {
return return_value;
}};
bool operator()(const config_t& config, const std::string& section) {
return body(config, section);
};
};
extern struct config_has_section config_has_section;
// Name: config_new
// Params: const char* filename
// Return: std::unique_ptr<config_t>
struct config_new {
std::function<std::unique_ptr<config_t>(const char* filename)> body{
[](const char* filename) { return std::make_unique<config_t>(); }};
std::unique_ptr<config_t> operator()(const char* filename) {
return body(filename);
};
};
extern struct config_new config_new;
// Name: config_new_clone
// Params: const config_t& src
// Return: std::unique_ptr<config_t>
struct config_new_clone {
std::function<std::unique_ptr<config_t>(const config_t& src)> body{
[](const config_t& src) { return std::make_unique<config_t>(); }};
std::unique_ptr<config_t> operator()(const config_t& src) {
return body(src);
};
};
extern struct config_new_clone config_new_clone;
// Name: config_new_empty
// Params: void
// Return: std::unique_ptr<config_t>
struct config_new_empty {
std::function<std::unique_ptr<config_t>(void)> body{
[](void) { return std::make_unique<config_t>(); }};
std::unique_ptr<config_t> operator()(void) { return body(); };
};
extern struct config_new_empty config_new_empty;
// Name: config_remove_key
// Params: config_t* config, const std::string& section, const std::string& key
// Return: bool
struct config_remove_key {
bool return_value{false};
std::function<bool(config_t* config, const std::string& section,
const std::string& key)>
body{[this](config_t* config, const std::string& section,
const std::string& key) { return return_value; }};
bool operator()(config_t* config, const std::string& section,
const std::string& key) {
return body(config, section, key);
};
};
extern struct config_remove_key config_remove_key;
// Name: config_remove_section
// Params: config_t* config, const std::string& section
// Return: bool
struct config_remove_section {
bool return_value{false};
std::function<bool(config_t* config, const std::string& section)> body{
[this](config_t* config, const std::string& section) {
return return_value;
}};
bool operator()(config_t* config, const std::string& section) {
return body(config, section);
};
};
extern struct config_remove_section config_remove_section;
// Name: config_save
// Params: const config_t& config, const std::string& filename
// Return: bool
struct config_save {
bool return_value{false};
std::function<bool(const config_t& config, const std::string& filename)> body{
[this](const config_t& config, const std::string& filename) {
return return_value;
}};
bool operator()(const config_t& config, const std::string& filename) {
return body(config, filename);
};
};
extern struct config_save config_save;
// Name: config_set_bool
// Params: config_t* config, const std::string& section, const std::string& key,
// bool value Return: void
struct config_set_bool {
std::function<void(config_t* config, const std::string& section,
const std::string& key, bool value)>
body{[](config_t* config, const std::string& section,
const std::string& key, bool value) {}};
void operator()(config_t* config, const std::string& section,
const std::string& key, bool value) {
body(config, section, key, value);
};
};
extern struct config_set_bool config_set_bool;
// Name: config_set_int
// Params: config_t* config, const std::string& section, const std::string& key,
// int value Return: void
struct config_set_int {
std::function<void(config_t* config, const std::string& section,
const std::string& key, int value)>
body{[](config_t* config, const std::string& section,
const std::string& key, int value) {}};
void operator()(config_t* config, const std::string& section,
const std::string& key, int value) {
body(config, section, key, value);
};
};
extern struct config_set_int config_set_int;
// Name: config_set_string
// Params: config_t* config, const std::string& section, const std::string& key,
// const std::string& value Return: void
struct config_set_string {
std::function<void(config_t* config, const std::string& section,
const std::string& key, const std::string& value)>
body{[](config_t* config, const std::string& section,
const std::string& key, const std::string& value) {}};
void operator()(config_t* config, const std::string& section,
const std::string& key, const std::string& value) {
body(config, section, key, value);
};
};
extern struct config_set_string config_set_string;
// Name: config_set_uint64
// Params: config_t* config, const std::string& section, const std::string& key,
// uint64_t value Return: void
struct config_set_uint64 {
std::function<void(config_t* config, const std::string& section,
const std::string& key, uint64_t value)>
body{[](config_t* config, const std::string& section,
const std::string& key, uint64_t value) {}};
void operator()(config_t* config, const std::string& section,
const std::string& key, uint64_t value) {
body(config, section, key, value);
};
};
extern struct config_set_uint64 config_set_uint64;
// Name: config_t::Find
// Params: const std::string& section
// Return: std::list<section_t>::iterator
struct config_t_Find {
std::list<section_t> section_;
std::function<std::list<section_t>::iterator(const std::string& section)>
body{[this](const std::string& section) { return section_.begin(); }};
std::list<section_t>::iterator operator()(const std::string& section) {
return body(section);
};
};
extern struct config_t_Find config_t_Find;
// Name: config_t_Has
// Params: const std::string& key
// Return: bool
struct config_t_Has {
bool return_value{false};
std::function<bool(const std::string& key)> body{
[this](const std::string& key) { return return_value; }};
bool operator()(const std::string& key) { return body(key); };
};
extern struct config_t_Has config_t_Has;
// Name: section_t_Find
// Params: const std::string& key
// Return: std::list<entry_t>::iterator
struct section_t_Find {
std::list<entry_t> list_;
std::function<std::list<entry_t>::iterator(const std::string& key)> body{
[this](const std::string& key) { return list_.begin(); }};
std::list<entry_t>::iterator operator()(const std::string& key) {
return body(key);
};
};
extern struct section_t_Find section_t_Find;
// Name: section_t_Has
// Params: const std::string& key
// Return: bool
struct section_t_Has {
bool return_value{false};
std::function<bool(const std::string& key)> body{
[this](const std::string& key) { return return_value; }};
bool operator()(const std::string& key) { return body(key); };
};
extern struct section_t_Has section_t_Has;
// Name: section_t_Set
// Params: std::string key, std::string value
// Return: void
struct section_t_Set {
std::function<void(std::string key, std::string value)> body{
[](std::string key, std::string value) {}};
void operator()(std::string key, std::string value) { body(key, value); };
};
extern struct section_t_Set section_t_Set;
} // namespace osi_config
} // namespace mock
} // namespace test
// END mockcify generation