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/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "apexd_session.h"
#include <android-base/errors.h>
#include <android-base/logging.h>
#include <android-base/stringprintf.h>
#include <dirent.h>
#include <sys/stat.h>
#include <filesystem>
#include <fstream>
#include <optional>
#include <utility>
#include "apexd_utils.h"
#include "session_state.pb.h"
#include "string_log.h"
using android::base::Error;
using android::base::Result;
using android::base::StringPrintf;
using apex::proto::SessionState;
namespace android {
namespace apex {
namespace {
static constexpr const char* kStateFileName = "state";
static Result<SessionState> ParseSessionState(const std::string& session_dir) {
auto path = StringPrintf("%s/%s", session_dir.c_str(), kStateFileName);
SessionState state;
std::fstream state_file(path, std::ios::in | std::ios::binary);
if (!state_file) {
return Error() << "Failed to open " << path;
}
if (!state.ParseFromIstream(&state_file)) {
return Error() << "Failed to parse " << path;
}
return std::move(state);
}
} // namespace
std::string GetSessionsDir() {
static std::string result;
static std::once_flag once_flag;
std::call_once(once_flag, [&]() {
auto status =
FindFirstExistingDirectory(kNewApexSessionsDir, kOldApexSessionsDir);
if (!status.ok()) {
LOG(FATAL) << status.error();
}
result = std::move(*status);
});
return result;
}
ApexSession::ApexSession(SessionState state, std::string session_dir)
: state_(std::move(state)), session_dir_(std::move(session_dir)) {}
Result<void> ApexSession::MigrateToMetadataSessionsDir() {
return MoveDir(kOldApexSessionsDir, kNewApexSessionsDir);
}
Result<ApexSession> ApexSession::CreateSession(int session_id) {
SessionState state;
// Create session directory
std::string session_dir = GetSessionsDir() + "/" + std::to_string(session_id);
if (auto status = CreateDirIfNeeded(session_dir, 0700); !status.ok()) {
return status.error();
}
state.set_id(session_id);
return ApexSession(state, std::move(session_dir));
}
Result<ApexSession> ApexSession::GetSessionFromDir(
const std::string& session_dir) {
auto state = ParseSessionState(session_dir);
if (!state.ok()) {
return state.error();
}
return ApexSession(*state, session_dir);
}
Result<ApexSession> ApexSession::GetSession(int session_id) {
auto session_dir =
StringPrintf("%s/%d", GetSessionsDir().c_str(), session_id);
return GetSessionFromDir(session_dir);
}
std::vector<ApexSession> ApexSession::GetSessions() {
std::vector<ApexSession> sessions;
Result<std::vector<std::string>> session_paths = ReadDir(
GetSessionsDir(), [](const std::filesystem::directory_entry& entry) {
std::error_code ec;
return entry.is_directory(ec);
});
if (!session_paths.ok()) {
return sessions;
}
for (const std::string& session_dir_path : *session_paths) {
// Try to read session state
auto session = GetSessionFromDir(session_dir_path);
if (!session.ok()) {
LOG(WARNING) << session.error();
continue;
}
sessions.push_back(std::move(*session));
}
return sessions;
}
std::vector<ApexSession> ApexSession::GetSessionsInState(
SessionState::State state) {
auto sessions = GetSessions();
sessions.erase(
std::remove_if(sessions.begin(), sessions.end(),
[&](const ApexSession &s) { return s.GetState() != state; }),
sessions.end());
return sessions;
}
SessionState::State ApexSession::GetState() const { return state_.state(); }
int ApexSession::GetId() const { return state_.id(); }
const std::string& ApexSession::GetBuildFingerprint() const {
return state_.expected_build_fingerprint();
}
bool ApexSession::IsFinalized() const {
switch (GetState()) {
case SessionState::SUCCESS:
case SessionState::ACTIVATION_FAILED:
case SessionState::REVERTED:
case SessionState::REVERT_FAILED:
return true;
default:
return false;
}
}
bool ApexSession::HasRollbackEnabled() const {
return state_.rollback_enabled();
}
bool ApexSession::IsRollback() const { return state_.is_rollback(); }
int ApexSession::GetRollbackId() const { return state_.rollback_id(); }
const std::string& ApexSession::GetCrashingNativeProcess() const {
return state_.crashing_native_process();
}
const std::string& ApexSession::GetErrorMessage() const {
return state_.error_message();
}
const google::protobuf::RepeatedField<int> ApexSession::GetChildSessionIds()
const {
return state_.child_session_ids();
}
void ApexSession::SetChildSessionIds(
const std::vector<int>& child_session_ids) {
*(state_.mutable_child_session_ids()) = {child_session_ids.begin(),
child_session_ids.end()};
}
const google::protobuf::RepeatedPtrField<std::string>
ApexSession::GetApexNames() const {
return state_.apex_names();
}
const std::string& ApexSession::GetSessionDir() const { return session_dir_; }
void ApexSession::SetBuildFingerprint(const std::string& fingerprint) {
*(state_.mutable_expected_build_fingerprint()) = fingerprint;
}
void ApexSession::SetHasRollbackEnabled(const bool enabled) {
state_.set_rollback_enabled(enabled);
}
void ApexSession::SetIsRollback(const bool is_rollback) {
state_.set_is_rollback(is_rollback);
}
void ApexSession::SetRollbackId(const int rollback_id) {
state_.set_rollback_id(rollback_id);
}
void ApexSession::SetCrashingNativeProcess(
const std::string& crashing_process) {
state_.set_crashing_native_process(crashing_process);
}
void ApexSession::SetErrorMessage(const std::string& error_message) {
state_.set_error_message(error_message);
}
void ApexSession::AddApexName(const std::string& apex_name) {
state_.add_apex_names(apex_name);
}
Result<void> ApexSession::UpdateStateAndCommit(
const SessionState::State& session_state) {
state_.set_state(session_state);
auto state_file_path =
StringPrintf("%s/%s", session_dir_.c_str(), kStateFileName);
std::fstream state_file(state_file_path,
std::ios::out | std::ios::trunc | std::ios::binary);
if (!state_.SerializeToOstream(&state_file)) {
return Error() << "Failed to write state file " << state_file_path;
}
return {};
}
Result<void> ApexSession::DeleteSession() const {
LOG(INFO) << "Deleting " << session_dir_;
auto path = std::filesystem::path(session_dir_);
std::error_code error_code;
std::filesystem::remove_all(path, error_code);
if (error_code) {
return Error() << "Failed to delete " << session_dir_ << " : "
<< error_code.message();
}
return {};
}
std::ostream& operator<<(std::ostream& out, const ApexSession& session) {
return out << "[id = " << session.GetId()
<< "; state = " << SessionState::State_Name(session.GetState())
<< "; session_dir = " << session.GetSessionDir() << "]";
}
void ApexSession::DeleteFinalizedSessions() {
auto sessions = GetSessions();
for (const ApexSession& session : sessions) {
if (!session.IsFinalized()) {
continue;
}
auto result = session.DeleteSession();
if (!result.ok()) {
LOG(WARNING) << "Failed to delete finalized session: " << session.GetId();
}
}
}
std::vector<std::string> ApexSession::GetStagedApexDirs(
const std::string& staged_session_dir) const {
const google::protobuf::RepeatedField<int>& child_session_ids =
state_.child_session_ids();
std::vector<std::string> dirs;
if (child_session_ids.empty()) {
dirs.push_back(staged_session_dir + "/session_" + std::to_string(GetId()));
} else {
for (auto child_session_id : child_session_ids) {
dirs.push_back(staged_session_dir + "/session_" +
std::to_string(child_session_id));
}
}
return dirs;
}
ApexSessionManager::ApexSessionManager(std::string sessions_base_dir)
: sessions_base_dir_(std::move(sessions_base_dir)) {}
ApexSessionManager::ApexSessionManager(ApexSessionManager&& other) noexcept
: sessions_base_dir_(std::move(other.sessions_base_dir_)) {}
ApexSessionManager& ApexSessionManager::operator=(
ApexSessionManager&& other) noexcept {
sessions_base_dir_ = std::move(other.sessions_base_dir_);
return *this;
}
std::unique_ptr<ApexSessionManager> ApexSessionManager::Create(
std::string sessions_base_dir) {
return std::unique_ptr<ApexSessionManager>(
new ApexSessionManager(std::move(sessions_base_dir)));
}
Result<ApexSession> ApexSessionManager::CreateSession(int session_id) {
SessionState state;
// Create session directory
std::string session_dir =
sessions_base_dir_ + "/" + std::to_string(session_id);
OR_RETURN(CreateDirIfNeeded(session_dir, 0700));
state.set_id(session_id);
return ApexSession(std::move(state), std::move(session_dir));
}
Result<ApexSession> ApexSessionManager::GetSession(int session_id) const {
auto session_dir =
StringPrintf("%s/%d", sessions_base_dir_.c_str(), session_id);
auto state = OR_RETURN(ParseSessionState(session_dir));
return ApexSession(std::move(state), std::move(session_dir));
}
std::vector<ApexSession> ApexSessionManager::GetSessions() const {
std::vector<ApexSession> sessions;
auto walk_status = WalkDir(sessions_base_dir_, [&](const auto& entry) {
if (!entry.is_directory()) {
return;
}
std::string session_dir = entry.path();
auto state = ParseSessionState(session_dir);
if (!state.ok()) {
LOG(WARNING) << state.error();
return;
}
ApexSession session(std::move(*state), std::move(session_dir));
sessions.push_back(std::move(session));
});
if (!walk_status.ok()) {
LOG(WARNING) << walk_status.error();
return std::move(sessions);
}
return std::move(sessions);
}
std::vector<ApexSession> ApexSessionManager::GetSessionsInState(
const SessionState::State& state) const {
std::vector<ApexSession> sessions = GetSessions();
sessions.erase(std::remove_if(sessions.begin(), sessions.end(),
[&](const ApexSession& s) {
return s.GetState() != state;
}),
sessions.end());
return sessions;
}
Result<void> ApexSessionManager::MigrateFromOldSessionsDir(
const std::string& old_sessions_base_dir) {
if (old_sessions_base_dir == sessions_base_dir_) {
LOG(INFO)
<< old_sessions_base_dir
<< " is the same as the current session directory. Nothing to migrate";
return {};
}
return MoveDir(old_sessions_base_dir, sessions_base_dir_);
}
} // namespace apex
} // namespace android