commit | 404275ed0d53d4a6187c1d493270d77341516791 | [log] [tgz] |
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author | Artyom Palvelev <artyompp@google.com> | Tue Apr 02 14:47:16 2024 +0100 |
committer | mdb:android-git <superproject-auto-update@invalid> | Tue Apr 02 14:36:41 2024 +0000 |
tree | 87f98f30ce5fbcecce58fe8911658e54d249455c | |
parent | e10f3d67417765a988a2738a57733673c417b534 [diff] |
add error handling in GameTextInput With some IMEs window insets might be null sometimes, so we have to take this into account. Fix: 314924320 Test: build and run AGDKTunnel Change-Id: I3f8edb39f1c4cb4a0a5cc61a8dfc4e4fb52015a8