| use float::add::__adddf3; |
| use float::add::__addsf3; |
| use float::Float; |
| |
| intrinsics! { |
| #[arm_aeabi_alias = __aeabi_fsub] |
| pub extern "C" fn __subsf3(a: f32, b: f32) -> f32 { |
| __addsf3(a, f32::from_repr(b.repr() ^ f32::SIGN_MASK)) |
| } |
| |
| #[arm_aeabi_alias = __aeabi_dsub] |
| pub extern "C" fn __subdf3(a: f64, b: f64) -> f64 { |
| __adddf3(a, f64::from_repr(b.repr() ^ f64::SIGN_MASK)) |
| } |
| |
| #[cfg(target_arch = "arm")] |
| pub extern "C" fn __subsf3vfp(a: f32, b: f32) -> f32 { |
| a - b |
| } |
| |
| #[cfg(target_arch = "arm")] |
| pub extern "C" fn __subdf3vfp(a: f64, b: f64) -> f64 { |
| a - b |
| } |
| } |