blob: ef8aa95a351aa3c938bc258dc78d2140a97d6f94 [file] [log] [blame]
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"fmt"
"os"
"os/exec"
"runtime"
"strings"
)
var execCmd []string // -exec flag, for run and test
func findExecCmd() []string {
if execCmd != nil {
return execCmd
}
execCmd = []string{} // avoid work the second time
if goos == runtime.GOOS && goarch == runtime.GOARCH {
return execCmd
}
path, err := exec.LookPath(fmt.Sprintf("go_%s_%s_exec", goos, goarch))
if err == nil {
execCmd = []string{path}
}
return execCmd
}
var cmdRun = &Command{
UsageLine: "run [build flags] [-exec xprog] gofiles... [arguments...]",
Short: "compile and run Go program",
Long: `
Run compiles and runs the main package comprising the named Go source files.
A Go source file is defined to be a file ending in a literal ".go" suffix.
By default, 'go run' runs the compiled binary directly: 'a.out arguments...'.
If the -exec flag is given, 'go run' invokes the binary using xprog: 'xprog a.out arguments...'.
If the -exec flag is not given, GOOS or GOARCH is different from the system
default, and a program named go_$GOOS_$GOARCH_exec can be found
on the current search path, 'go run' invokes the binary using that program,
for example 'go_nacl_386_exec a.out arguments...'. This allows execution of
cross-compiled programs when a simulator or other execution method is
available.
For more about build flags, see 'go help build'.
See also: go build.
`,
}
func init() {
cmdRun.Run = runRun // break init loop
addBuildFlags(cmdRun)
cmdRun.Flag.Var((*stringsFlag)(&execCmd), "exec", "")
}
func printStderr(args ...interface{}) (int, error) {
return fmt.Fprint(os.Stderr, args...)
}
func runRun(cmd *Command, args []string) {
raceInit()
var b builder
b.init()
b.print = printStderr
i := 0
for i < len(args) && strings.HasSuffix(args[i], ".go") {
i++
}
files, cmdArgs := args[:i], args[i:]
if len(files) == 0 {
fatalf("go run: no go files listed")
}
for _, file := range files {
if strings.HasSuffix(file, "_test.go") {
// goFilesPackage is going to assign this to TestGoFiles.
// Reject since it won't be part of the build.
fatalf("go run: cannot run *_test.go files (%s)", file)
}
}
p := goFilesPackage(files)
if p.Error != nil {
fatalf("%s", p.Error)
}
p.omitDWARF = true
for _, err := range p.DepsErrors {
errorf("%s", err)
}
exitIfErrors()
if p.Name != "main" {
fatalf("go run: cannot run non-main package")
}
p.target = "" // must build - not up to date
var src string
if len(p.GoFiles) > 0 {
src = p.GoFiles[0]
} else if len(p.CgoFiles) > 0 {
src = p.CgoFiles[0]
} else {
// this case could only happen if the provided source uses cgo
// while cgo is disabled.
hint := ""
if !buildContext.CgoEnabled {
hint = " (cgo is disabled)"
}
fatalf("go run: no suitable source files%s", hint)
}
p.exeName = src[:len(src)-len(".go")] // name temporary executable for first go file
a1 := b.action(modeBuild, modeBuild, p)
a := &action{f: (*builder).runProgram, args: cmdArgs, deps: []*action{a1}}
b.do(a)
}
// runProgram is the action for running a binary that has already
// been compiled. We ignore exit status.
func (b *builder) runProgram(a *action) error {
cmdline := stringList(findExecCmd(), a.deps[0].target, a.args)
if buildN || buildX {
b.showcmd("", "%s", strings.Join(cmdline, " "))
if buildN {
return nil
}
}
runStdin(cmdline)
return nil
}
// runStdin is like run, but connects Stdin.
func runStdin(cmdline []string) {
cmd := exec.Command(cmdline[0], cmdline[1:]...)
cmd.Stdin = os.Stdin
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
startSigHandlers()
if err := cmd.Run(); err != nil {
errorf("%v", err)
}
}