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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.net;
import android.annotation.IntDef;
import android.annotation.IntRange;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.annotation.SystemApi;
import android.compat.annotation.UnsupportedAppUsage;
import android.content.Context;
import android.os.Build;
import android.os.Bundle;
import android.os.ConditionVariable;
import android.os.Handler;
import android.os.Looper;
import android.os.Message;
import android.os.Messenger;
import android.util.Log;
import com.android.internal.annotations.VisibleForTesting;
import com.android.internal.util.AsyncChannel;
import com.android.internal.util.Protocol;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.time.Duration;
import java.util.ArrayList;
import java.util.Objects;
import java.util.concurrent.atomic.AtomicBoolean;
/**
* A utility class for handling for communicating between bearer-specific
* code and ConnectivityService.
*
* An agent manages the life cycle of a network. A network starts its
* life cycle when {@link register} is called on NetworkAgent. The network
* is then connecting. When full L3 connectivity has been established,
* the agent shoud call {@link markConnected} to inform the system that
* this network is ready to use. When the network disconnects its life
* ends and the agent should call {@link unregister}, at which point the
* system will clean up and free resources.
* Any reconnection becomes a new logical network, so after a network
* is disconnected the agent cannot be used any more. Network providers
* should create a new NetworkAgent instance to handle new connections.
*
* A bearer may have more than one NetworkAgent if it can simultaneously
* support separate networks (IMS / Internet / MMS Apns on cellular, or
* perhaps connections with different SSID or P2P for Wi-Fi).
*
* This class supports methods to start and stop sending keepalive packets.
* Keepalive packets are typically sent at periodic intervals over a network
* with NAT when there is no other traffic to avoid the network forcefully
* closing the connection. NetworkAgents that manage technologies that
* have hardware support for keepalive should implement the related
* methods to save battery life. NetworkAgent that cannot get support
* without waking up the CPU should not, as this would be prohibitive in
* terms of battery - these agents should simply not override the related
* methods, which results in the implementation returning
* {@link SocketKeepalive.ERROR_UNSUPPORTED} as appropriate.
*
* Keepalive packets need to be sent at relatively frequent intervals
* (a few seconds to a few minutes). As the contents of keepalive packets
* depend on the current network status, hardware needs to be configured
* to send them and has a limited amount of memory to do so. The HAL
* formalizes this as slots that an implementation can configure to send
* the correct packets. Devices typically have a small number of slots
* per radio technology, and the specific number of slots for each
* technology is specified in configuration files.
* {@see SocketKeepalive} for details.
*
* @hide
*/
@SystemApi
public abstract class NetworkAgent {
/**
* The {@link Network} corresponding to this object.
*/
@Nullable
private volatile Network mNetwork;
// Whether this NetworkAgent is using the legacy (never unhidden) API. The difference is
// that the legacy API uses NetworkInfo to convey the state, while the current API is
// exposing methods to manage it and generate it internally instead.
// TODO : remove this as soon as all agents have been converted.
private final boolean mIsLegacy;
private final Handler mHandler;
private volatile AsyncChannel mAsyncChannel;
private final String LOG_TAG;
private static final boolean DBG = true;
private static final boolean VDBG = false;
private final ArrayList<Message> mPreConnectedQueue = new ArrayList<Message>();
private volatile long mLastBwRefreshTime = 0;
private static final long BW_REFRESH_MIN_WIN_MS = 500;
private boolean mBandwidthUpdateScheduled = false;
private AtomicBoolean mBandwidthUpdatePending = new AtomicBoolean(false);
// Not used by legacy agents. Non-legacy agents use this to convert the NetworkAgent system API
// into the internal API of ConnectivityService.
@NonNull
private NetworkInfo mNetworkInfo;
@NonNull
private final Object mRegisterLock = new Object();
/**
* The ID of the {@link NetworkProvider} that created this object, or
* {@link NetworkProvider#ID_NONE} if unknown.
* @hide
*/
public final int providerId;
private static final int BASE = Protocol.BASE_NETWORK_AGENT;
/**
* Sent by ConnectivityService to the NetworkAgent to inform it of
* suspected connectivity problems on its network. The NetworkAgent
* should take steps to verify and correct connectivity.
* @hide
*/
public static final int CMD_SUSPECT_BAD = BASE;
/**
* Sent by the NetworkAgent (note the EVENT vs CMD prefix) to
* ConnectivityService to pass the current NetworkInfo (connection state).
* Sent when the NetworkInfo changes, mainly due to change of state.
* obj = NetworkInfo
* @hide
*/
public static final int EVENT_NETWORK_INFO_CHANGED = BASE + 1;
/**
* Sent by the NetworkAgent to ConnectivityService to pass the current
* NetworkCapabilties.
* obj = NetworkCapabilities
* @hide
*/
public static final int EVENT_NETWORK_CAPABILITIES_CHANGED = BASE + 2;
/**
* Sent by the NetworkAgent to ConnectivityService to pass the current
* NetworkProperties.
* obj = NetworkProperties
* @hide
*/
public static final int EVENT_NETWORK_PROPERTIES_CHANGED = BASE + 3;
/**
* Centralize the place where base network score, and network score scaling, will be
* stored, so as we can consistently compare apple and oranges, or wifi, ethernet and LTE
* @hide
*/
public static final int WIFI_BASE_SCORE = 60;
/**
* Sent by the NetworkAgent to ConnectivityService to pass the current
* network score.
* arg1 = network score int
* @hide
*/
public static final int EVENT_NETWORK_SCORE_CHANGED = BASE + 4;
/**
* Sent by ConnectivityService to the NetworkAgent to inform the agent of the
* networks status - whether we could use the network or could not, due to
* either a bad network configuration (no internet link) or captive portal.
*
* arg1 = either {@code VALID_NETWORK} or {@code INVALID_NETWORK}
* obj = Bundle containing map from {@code REDIRECT_URL_KEY} to {@code String}
* representing URL that Internet probe was redirect to, if it was redirected,
* or mapping to {@code null} otherwise.
* @hide
*/
public static final int CMD_REPORT_NETWORK_STATUS = BASE + 7;
/**
* Network validation suceeded.
* Corresponds to {@link NetworkCapabilities.NET_CAPABILITY_VALIDATED}.
*/
public static final int VALIDATION_STATUS_VALID = 1;
/**
* Network validation was attempted and failed. This may be received more than once as
* subsequent validation attempts are made.
*/
public static final int VALIDATION_STATUS_NOT_VALID = 2;
/** @hide */
@Retention(RetentionPolicy.SOURCE)
@IntDef(prefix = { "VALIDATION_STATUS_" }, value = {
VALIDATION_STATUS_VALID,
VALIDATION_STATUS_NOT_VALID
})
public @interface ValidationStatus {}
// TODO: remove.
/** @hide */
public static final int VALID_NETWORK = 1;
/** @hide */
public static final int INVALID_NETWORK = 2;
/**
* The key for the redirect URL in the Bundle argument of {@code CMD_REPORT_NETWORK_STATUS}.
* @hide
*/
public static String REDIRECT_URL_KEY = "redirect URL";
/**
* Sent by the NetworkAgent to ConnectivityService to indicate this network was
* explicitly selected. This should be sent before the NetworkInfo is marked
* CONNECTED so it can be given special treatment at that time.
*
* obj = boolean indicating whether to use this network even if unvalidated
* @hide
*/
public static final int EVENT_SET_EXPLICITLY_SELECTED = BASE + 8;
/**
* Sent by ConnectivityService to the NetworkAgent to inform the agent of
* whether the network should in the future be used even if not validated.
* This decision is made by the user, but it is the network transport's
* responsibility to remember it.
*
* arg1 = 1 if true, 0 if false
* @hide
*/
public static final int CMD_SAVE_ACCEPT_UNVALIDATED = BASE + 9;
/**
* Sent by ConnectivityService to the NetworkAgent to inform the agent to pull
* the underlying network connection for updated bandwidth information.
* @hide
*/
public static final int CMD_REQUEST_BANDWIDTH_UPDATE = BASE + 10;
/**
* Sent by ConnectivityService to the NetworkAgent to request that the specified packet be sent
* periodically on the given interval.
*
* arg1 = the hardware slot number of the keepalive to start
* arg2 = interval in seconds
* obj = KeepalivePacketData object describing the data to be sent
*
* Also used internally by ConnectivityService / KeepaliveTracker, with different semantics.
* @hide
*/
public static final int CMD_START_SOCKET_KEEPALIVE = BASE + 11;
/**
* Requests that the specified keepalive packet be stopped.
*
* arg1 = hardware slot number of the keepalive to stop.
*
* Also used internally by ConnectivityService / KeepaliveTracker, with different semantics.
* @hide
*/
public static final int CMD_STOP_SOCKET_KEEPALIVE = BASE + 12;
/**
* Sent by the NetworkAgent to ConnectivityService to provide status on a socket keepalive
* request. This may either be the reply to a CMD_START_SOCKET_KEEPALIVE, or an asynchronous
* error notification.
*
* This is also sent by KeepaliveTracker to the app's {@link SocketKeepalive},
* so that the app's {@link SocketKeepalive.Callback} methods can be called.
*
* arg1 = hardware slot number of the keepalive
* arg2 = error code
* @hide
*/
public static final int EVENT_SOCKET_KEEPALIVE = BASE + 13;
/**
* Sent by ConnectivityService to inform this network transport of signal strength thresholds
* that when crossed should trigger a system wakeup and a NetworkCapabilities update.
*
* obj = int[] describing signal strength thresholds.
* @hide
*/
public static final int CMD_SET_SIGNAL_STRENGTH_THRESHOLDS = BASE + 14;
/**
* Sent by ConnectivityService to the NeworkAgent to inform the agent to avoid
* automatically reconnecting to this network (e.g. via autojoin). Happens
* when user selects "No" option on the "Stay connected?" dialog box.
* @hide
*/
public static final int CMD_PREVENT_AUTOMATIC_RECONNECT = BASE + 15;
/**
* Sent by the KeepaliveTracker to NetworkAgent to add a packet filter.
*
* For TCP keepalive offloads, keepalive packets are sent by the firmware. However, because the
* remote site will send ACK packets in response to the keepalive packets, the firmware also
* needs to be configured to properly filter the ACKs to prevent the system from waking up.
* This does not happen with UDP, so this message is TCP-specific.
* arg1 = hardware slot number of the keepalive to filter for.
* obj = the keepalive packet to send repeatedly.
* @hide
*/
public static final int CMD_ADD_KEEPALIVE_PACKET_FILTER = BASE + 16;
/**
* Sent by the KeepaliveTracker to NetworkAgent to remove a packet filter. See
* {@link #CMD_ADD_KEEPALIVE_PACKET_FILTER}.
* arg1 = hardware slot number of the keepalive packet filter to remove.
* @hide
*/
public static final int CMD_REMOVE_KEEPALIVE_PACKET_FILTER = BASE + 17;
/** @hide TODO: remove and replace usage with the public constructor. */
public NetworkAgent(Looper looper, Context context, String logTag, NetworkInfo ni,
NetworkCapabilities nc, LinkProperties lp, int score) {
this(looper, context, logTag, ni, nc, lp, score, null, NetworkProvider.ID_NONE);
// Register done by the constructor called in the previous line
}
/** @hide TODO: remove and replace usage with the public constructor. */
public NetworkAgent(Looper looper, Context context, String logTag, NetworkInfo ni,
NetworkCapabilities nc, LinkProperties lp, int score, NetworkAgentConfig config) {
this(looper, context, logTag, ni, nc, lp, score, config, NetworkProvider.ID_NONE);
// Register done by the constructor called in the previous line
}
/** @hide TODO: remove and replace usage with the public constructor. */
public NetworkAgent(Looper looper, Context context, String logTag, NetworkInfo ni,
NetworkCapabilities nc, LinkProperties lp, int score, int providerId) {
this(looper, context, logTag, ni, nc, lp, score, null, providerId);
// Register done by the constructor called in the previous line
}
/** @hide TODO: remove and replace usage with the public constructor. */
public NetworkAgent(Looper looper, Context context, String logTag, NetworkInfo ni,
NetworkCapabilities nc, LinkProperties lp, int score, NetworkAgentConfig config,
int providerId) {
this(looper, context, logTag, nc, lp, score, config, providerId, ni, true /* legacy */);
register();
}
private static NetworkInfo getLegacyNetworkInfo(final NetworkAgentConfig config) {
// The subtype can be changed with (TODO) setLegacySubtype, but it starts
// with the type and an empty description.
final NetworkInfo ni = new NetworkInfo(config.legacyType, config.legacyType,
config.legacyTypeName, "");
ni.setIsAvailable(true);
return ni;
}
/**
* Create a new network agent.
* @param context a {@link Context} to get system services from.
* @param looper the {@link Looper} on which to invoke the callbacks.
* @param logTag the tag for logs
* @param nc the initial {@link NetworkCapabilities} of this network. Update with
* sendNetworkCapabilities.
* @param lp the initial {@link LinkProperties} of this network. Update with sendLinkProperties.
* @param score the initial score of this network. Update with sendNetworkScore.
* @param config an immutable {@link NetworkAgentConfig} for this agent.
* @param provider the {@link NetworkProvider} managing this agent.
*/
public NetworkAgent(@NonNull Context context, @NonNull Looper looper, @NonNull String logTag,
@NonNull NetworkCapabilities nc, @NonNull LinkProperties lp, int score,
@NonNull NetworkAgentConfig config, @Nullable NetworkProvider provider) {
this(looper, context, logTag, nc, lp, score, config,
provider == null ? NetworkProvider.ID_NONE : provider.getProviderId(),
getLegacyNetworkInfo(config), false /* legacy */);
}
private static class InitialConfiguration {
public final Context context;
public final NetworkCapabilities capabilities;
public final LinkProperties properties;
public final int score;
public final NetworkAgentConfig config;
public final NetworkInfo info;
InitialConfiguration(@NonNull Context context, @NonNull NetworkCapabilities capabilities,
@NonNull LinkProperties properties, int score, @NonNull NetworkAgentConfig config,
@NonNull NetworkInfo info) {
this.context = context;
this.capabilities = capabilities;
this.properties = properties;
this.score = score;
this.config = config;
this.info = info;
}
}
private volatile InitialConfiguration mInitialConfiguration;
private NetworkAgent(@NonNull Looper looper, @NonNull Context context, @NonNull String logTag,
@NonNull NetworkCapabilities nc, @NonNull LinkProperties lp, int score,
@NonNull NetworkAgentConfig config, int providerId, @NonNull NetworkInfo ni,
boolean legacy) {
mHandler = new NetworkAgentHandler(looper);
LOG_TAG = logTag;
mIsLegacy = legacy;
mNetworkInfo = new NetworkInfo(ni);
this.providerId = providerId;
if (ni == null || nc == null || lp == null) {
throw new IllegalArgumentException();
}
mInitialConfiguration = new InitialConfiguration(context, new NetworkCapabilities(nc),
new LinkProperties(lp), score, config, ni);
}
private class NetworkAgentHandler extends Handler {
NetworkAgentHandler(Looper looper) {
super(looper);
}
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case AsyncChannel.CMD_CHANNEL_FULL_CONNECTION: {
if (mAsyncChannel != null) {
log("Received new connection while already connected!");
} else {
if (VDBG) log("NetworkAgent fully connected");
AsyncChannel ac = new AsyncChannel();
ac.connected(null, this, msg.replyTo);
ac.replyToMessage(msg, AsyncChannel.CMD_CHANNEL_FULLY_CONNECTED,
AsyncChannel.STATUS_SUCCESSFUL);
synchronized (mPreConnectedQueue) {
mAsyncChannel = ac;
for (Message m : mPreConnectedQueue) {
ac.sendMessage(m);
}
mPreConnectedQueue.clear();
}
}
break;
}
case AsyncChannel.CMD_CHANNEL_DISCONNECT: {
if (VDBG) log("CMD_CHANNEL_DISCONNECT");
if (mAsyncChannel != null) mAsyncChannel.disconnect();
break;
}
case AsyncChannel.CMD_CHANNEL_DISCONNECTED: {
if (DBG) log("NetworkAgent channel lost");
// let the client know CS is done with us.
onNetworkUnwanted();
synchronized (mPreConnectedQueue) {
mAsyncChannel = null;
}
break;
}
case CMD_SUSPECT_BAD: {
log("Unhandled Message " + msg);
break;
}
case CMD_REQUEST_BANDWIDTH_UPDATE: {
long currentTimeMs = System.currentTimeMillis();
if (VDBG) {
log("CMD_REQUEST_BANDWIDTH_UPDATE request received.");
}
if (currentTimeMs >= (mLastBwRefreshTime + BW_REFRESH_MIN_WIN_MS)) {
mBandwidthUpdateScheduled = false;
if (!mBandwidthUpdatePending.getAndSet(true)) {
onBandwidthUpdateRequested();
}
} else {
// deliver the request at a later time rather than discard it completely.
if (!mBandwidthUpdateScheduled) {
long waitTime = mLastBwRefreshTime + BW_REFRESH_MIN_WIN_MS
- currentTimeMs + 1;
mBandwidthUpdateScheduled = sendEmptyMessageDelayed(
CMD_REQUEST_BANDWIDTH_UPDATE, waitTime);
}
}
break;
}
case CMD_REPORT_NETWORK_STATUS: {
String redirectUrl = ((Bundle) msg.obj).getString(REDIRECT_URL_KEY);
if (VDBG) {
log("CMD_REPORT_NETWORK_STATUS("
+ (msg.arg1 == VALID_NETWORK ? "VALID, " : "INVALID, ")
+ redirectUrl);
}
Uri uri = null;
try {
if (null != redirectUrl) {
uri = Uri.parse(redirectUrl);
}
} catch (Exception e) {
Log.wtf(LOG_TAG, "Surprising URI : " + redirectUrl, e);
}
onValidationStatus(msg.arg1 /* status */, uri);
break;
}
case CMD_SAVE_ACCEPT_UNVALIDATED: {
onSaveAcceptUnvalidated(msg.arg1 != 0);
break;
}
case CMD_START_SOCKET_KEEPALIVE: {
onStartSocketKeepalive(msg.arg1 /* slot */,
Duration.ofSeconds(msg.arg2) /* interval */,
(KeepalivePacketData) msg.obj /* packet */);
break;
}
case CMD_STOP_SOCKET_KEEPALIVE: {
onStopSocketKeepalive(msg.arg1 /* slot */);
break;
}
case CMD_SET_SIGNAL_STRENGTH_THRESHOLDS: {
ArrayList<Integer> thresholds =
((Bundle) msg.obj).getIntegerArrayList("thresholds");
// TODO: Change signal strength thresholds API to use an ArrayList<Integer>
// rather than convert to int[].
int[] intThresholds = new int[(thresholds != null) ? thresholds.size() : 0];
for (int i = 0; i < intThresholds.length; i++) {
intThresholds[i] = thresholds.get(i);
}
onSignalStrengthThresholdsUpdated(intThresholds);
break;
}
case CMD_PREVENT_AUTOMATIC_RECONNECT: {
onAutomaticReconnectDisabled();
break;
}
case CMD_ADD_KEEPALIVE_PACKET_FILTER: {
onAddKeepalivePacketFilter(msg.arg1 /* slot */,
(KeepalivePacketData) msg.obj /* packet */);
break;
}
case CMD_REMOVE_KEEPALIVE_PACKET_FILTER: {
onRemoveKeepalivePacketFilter(msg.arg1 /* slot */);
break;
}
}
}
}
/**
* Register this network agent with ConnectivityService.
*
* This method can only be called once per network agent.
*
* @return the Network associated with this network agent (which can also be obtained later
* by calling getNetwork() on this agent).
* @throws IllegalStateException thrown by the system server if this network agent is
* already registered.
*/
@NonNull
public Network register() {
if (VDBG) log("Registering NetworkAgent");
synchronized (mRegisterLock) {
if (mNetwork != null) {
throw new IllegalStateException("Agent already registered");
}
final ConnectivityManager cm = (ConnectivityManager) mInitialConfiguration.context
.getSystemService(Context.CONNECTIVITY_SERVICE);
mNetwork = cm.registerNetworkAgent(new Messenger(mHandler),
new NetworkInfo(mInitialConfiguration.info),
mInitialConfiguration.properties, mInitialConfiguration.capabilities,
mInitialConfiguration.score, mInitialConfiguration.config, providerId);
mInitialConfiguration = null; // All this memory can now be GC'd
}
return mNetwork;
}
/**
* Register this network agent with a testing harness.
*
* The returned Messenger sends messages to the Handler. This allows a test to send
* this object {@code CMD_*} messages as if they came from ConnectivityService, which
* is useful for testing the behavior.
*
* @hide
*/
public Messenger registerForTest(final Network network) {
log("Registering NetworkAgent for test");
synchronized (mRegisterLock) {
mNetwork = network;
mInitialConfiguration = null;
}
return new Messenger(mHandler);
}
/**
* Waits for the handler to be idle.
* This is useful for testing, and has smaller scope than an accessor to mHandler.
* TODO : move the implementation in common library with the tests
* @hide
*/
@VisibleForTesting
public boolean waitForIdle(final long timeoutMs) {
final ConditionVariable cv = new ConditionVariable(false);
mHandler.post(cv::open);
return cv.block(timeoutMs);
}
/**
* @return The Network associated with this agent, or null if it's not registered yet.
*/
@Nullable
public Network getNetwork() {
return mNetwork;
}
private void queueOrSendMessage(int what, Object obj) {
queueOrSendMessage(what, 0, 0, obj);
}
private void queueOrSendMessage(int what, int arg1, int arg2) {
queueOrSendMessage(what, arg1, arg2, null);
}
private void queueOrSendMessage(int what, int arg1, int arg2, Object obj) {
Message msg = Message.obtain();
msg.what = what;
msg.arg1 = arg1;
msg.arg2 = arg2;
msg.obj = obj;
queueOrSendMessage(msg);
}
private void queueOrSendMessage(Message msg) {
synchronized (mPreConnectedQueue) {
if (mAsyncChannel != null) {
mAsyncChannel.sendMessage(msg);
} else {
mPreConnectedQueue.add(msg);
}
}
}
/**
* Must be called by the agent when the network's {@link LinkProperties} change.
* @param linkProperties the new LinkProperties.
*/
public final void sendLinkProperties(@NonNull LinkProperties linkProperties) {
Objects.requireNonNull(linkProperties);
queueOrSendMessage(EVENT_NETWORK_PROPERTIES_CHANGED, new LinkProperties(linkProperties));
}
/**
* Inform ConnectivityService that this agent has now connected.
* Call {@link #unregister} to disconnect.
*/
public void markConnected() {
if (mIsLegacy) {
throw new UnsupportedOperationException(
"Legacy agents can't call markConnected.");
}
// |reason| cannot be used by the non-legacy agents
mNetworkInfo.setDetailedState(NetworkInfo.DetailedState.CONNECTED, null /* reason */,
mNetworkInfo.getExtraInfo());
queueOrSendMessage(EVENT_NETWORK_INFO_CHANGED, mNetworkInfo);
}
/**
* Unregister this network agent.
*
* This signals the network has disconnected and ends its lifecycle. After this is called,
* the network is torn down and this agent can no longer be used.
*/
public void unregister() {
if (mIsLegacy) {
throw new UnsupportedOperationException("Legacy agents can't call unregister.");
}
// When unregistering an agent nobody should use the extrainfo (or reason) any more.
mNetworkInfo.setDetailedState(NetworkInfo.DetailedState.DISCONNECTED, null /* reason */,
null /* extraInfo */);
queueOrSendMessage(EVENT_NETWORK_INFO_CHANGED, mNetworkInfo);
}
/**
* Change the legacy subtype of this network agent.
*
* This is only for backward compatibility and should not be used by non-legacy network agents,
* or agents that did not use to set a subtype. As such, only TYPE_MOBILE type agents can use
* this and others will be thrown an exception if they try.
*
* @deprecated this is for backward compatibility only.
* @param legacySubtype the legacy subtype.
* @hide
*/
@Deprecated
public void setLegacySubtype(final int legacySubtype, @NonNull final String legacySubtypeName) {
if (mIsLegacy) {
throw new UnsupportedOperationException("Legacy agents can't call setLegacySubtype.");
}
mNetworkInfo.setSubtype(legacySubtype, legacySubtypeName);
queueOrSendMessage(EVENT_NETWORK_INFO_CHANGED, mNetworkInfo);
}
/**
* Set the ExtraInfo of this network agent.
*
* This sets the ExtraInfo field inside the NetworkInfo returned by legacy public API and the
* broadcasts about the corresponding Network.
* This is only for backward compatibility and should not be used by non-legacy network agents,
* who will be thrown an exception if they try. The extra info should only be :
* <ul>
* <li>For cellular agents, the APN name.</li>
* <li>For ethernet agents, the interface name.</li>
* </ul>
*
* @deprecated this is for backward compatibility only.
* @param extraInfo the ExtraInfo.
* @hide
*/
@Deprecated
public void setLegacyExtraInfo(@Nullable final String extraInfo) {
if (mIsLegacy) {
throw new UnsupportedOperationException("Legacy agents can't call setLegacyExtraInfo.");
}
mNetworkInfo.setExtraInfo(extraInfo);
queueOrSendMessage(EVENT_NETWORK_INFO_CHANGED, mNetworkInfo);
}
/**
* Must be called by the agent when it has a new NetworkInfo object.
* @hide TODO: expose something better.
*/
@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.P, trackingBug = 115609023)
public final void sendNetworkInfo(NetworkInfo networkInfo) {
if (!mIsLegacy) {
throw new UnsupportedOperationException("Only legacy agents can call sendNetworkInfo.");
}
queueOrSendMessage(EVENT_NETWORK_INFO_CHANGED, new NetworkInfo(networkInfo));
}
/**
* Must be called by the agent when the network's {@link NetworkCapabilities} change.
* @param networkCapabilities the new NetworkCapabilities.
*/
public final void sendNetworkCapabilities(@NonNull NetworkCapabilities networkCapabilities) {
Objects.requireNonNull(networkCapabilities);
mBandwidthUpdatePending.set(false);
mLastBwRefreshTime = System.currentTimeMillis();
queueOrSendMessage(EVENT_NETWORK_CAPABILITIES_CHANGED,
new NetworkCapabilities(networkCapabilities));
}
/**
* Must be called by the agent to update the score of this network.
*
* @param score the new score, between 0 and 99.
*/
public final void sendNetworkScore(@IntRange(from = 0, to = 99) int score) {
if (score < 0) {
throw new IllegalArgumentException("Score must be >= 0");
}
queueOrSendMessage(EVENT_NETWORK_SCORE_CHANGED, score, 0);
}
/**
* Must be called by the agent to indicate this network was manually selected by the user.
* This should be called before the NetworkInfo is marked CONNECTED so that this
* Network can be given special treatment at that time. If {@code acceptUnvalidated} is
* {@code true}, then the system will switch to this network. If it is {@code false} and the
* network cannot be validated, the system will ask the user whether to switch to this network.
* If the user confirms and selects "don't ask again", then the system will call
* {@link #saveAcceptUnvalidated} to persist the user's choice. Thus, if the transport ever
* calls this method with {@code acceptUnvalidated} set to {@code false}, it must also implement
* {@link #saveAcceptUnvalidated} to respect the user's choice.
* @hide should move to NetworkAgentConfig.
*/
public void explicitlySelected(boolean acceptUnvalidated) {
explicitlySelected(true /* explicitlySelected */, acceptUnvalidated);
}
/**
* Must be called by the agent to indicate whether the network was manually selected by the
* user. This should be called before the network becomes connected, so it can be given
* special treatment when it does.
*
* If {@code explicitlySelected} is {@code true}, and {@code acceptUnvalidated} is {@code true},
* then the system will switch to this network. If {@code explicitlySelected} is {@code true}
* and {@code acceptUnvalidated} is {@code false}, and the network cannot be validated, the
* system will ask the user whether to switch to this network. If the user confirms and selects
* "don't ask again", then the system will call {@link #saveAcceptUnvalidated} to persist the
* user's choice. Thus, if the transport ever calls this method with {@code explicitlySelected}
* set to {@code true} and {@code acceptUnvalidated} set to {@code false}, it must also
* implement {@link #saveAcceptUnvalidated} to respect the user's choice.
*
* If {@code explicitlySelected} is {@code false} and {@code acceptUnvalidated} is
* {@code true}, the system will interpret this as the user having accepted partial connectivity
* on this network. Thus, the system will switch to the network and consider it validated even
* if it only provides partial connectivity, but the network is not otherwise treated specially.
* @hide should move to NetworkAgentConfig.
*/
public void explicitlySelected(boolean explicitlySelected, boolean acceptUnvalidated) {
queueOrSendMessage(EVENT_SET_EXPLICITLY_SELECTED,
explicitlySelected ? 1 : 0,
acceptUnvalidated ? 1 : 0);
}
/**
* Called when ConnectivityService has indicated they no longer want this network.
* The parent factory should (previously) have received indication of the change
* as well, either canceling NetworkRequests or altering their score such that this
* network won't be immediately requested again.
*/
public void onNetworkUnwanted() {
unwanted();
}
/** @hide TODO delete once subclasses have moved to onNetworkUnwanted. */
protected void unwanted() {
}
/**
* Called when ConnectivityService request a bandwidth update. The parent factory
* shall try to overwrite this method and produce a bandwidth update if capable.
* @hide
*/
public void onBandwidthUpdateRequested() {
pollLceData();
}
/** @hide TODO delete once subclasses have moved to onBandwidthUpdateRequested. */
protected void pollLceData() {
}
/**
* Called when the system determines the usefulness of this network.
*
* The system attempts to validate Internet connectivity on networks that provide the
* {@link NetworkCapabilities#NET_CAPABILITY_INTERNET} capability.
*
* Currently there are two possible values:
* {@code VALIDATION_STATUS_VALID} if Internet connectivity was validated,
* {@code VALIDATION_STATUS_NOT_VALID} if Internet connectivity was not validated.
*
* This is guaranteed to be called again when the network status changes, but the system
* may also call this multiple times even if the status does not change.
*
* @param status one of {@code VALIDATION_STATUS_VALID} or {@code VALIDATION_STATUS_NOT_VALID}.
* @param redirectUri If Internet connectivity is being redirected (e.g., on a captive portal),
* this is the destination the probes are being redirected to, otherwise {@code null}.
*/
public void onValidationStatus(@ValidationStatus int status, @Nullable Uri redirectUri) {
networkStatus(status, null == redirectUri ? "" : redirectUri.toString());
}
/** @hide TODO delete once subclasses have moved to onValidationStatus */
protected void networkStatus(int status, String redirectUrl) {
}
/**
* Called when the user asks to remember the choice to use this network even if unvalidated.
* The transport is responsible for remembering the choice, and the next time the user connects
* to the network, should explicitlySelected with {@code acceptUnvalidated} set to {@code true}.
* This method will only be called if {@link #explicitlySelected} was called with
* {@code acceptUnvalidated} set to {@code false}.
* @param accept whether the user wants to use the network even if unvalidated.
*/
public void onSaveAcceptUnvalidated(boolean accept) {
saveAcceptUnvalidated(accept);
}
/** @hide TODO delete once subclasses have moved to onSaveAcceptUnvalidated */
protected void saveAcceptUnvalidated(boolean accept) {
}
/**
* Requests that the network hardware send the specified packet at the specified interval.
*
* @param slot the hardware slot on which to start the keepalive.
* @param interval the interval between packets, between 10 and 3600. Note that this API
* does not support sub-second precision and will round off the request.
* @param packet the packet to send.
*/
// seconds is from SocketKeepalive.MIN_INTERVAL_SEC to MAX_INTERVAL_SEC, but these should
// not be exposed as constants because they may change in the future (API guideline 4.8)
// and should have getters if exposed at all. Getters can't be used in the annotation,
// so the values unfortunately need to be copied.
public void onStartSocketKeepalive(int slot, @NonNull Duration interval,
@NonNull KeepalivePacketData packet) {
final long intervalSeconds = interval.getSeconds();
if (intervalSeconds < SocketKeepalive.MIN_INTERVAL_SEC
|| intervalSeconds > SocketKeepalive.MAX_INTERVAL_SEC) {
throw new IllegalArgumentException("Interval needs to be comprised between "
+ SocketKeepalive.MIN_INTERVAL_SEC + " and " + SocketKeepalive.MAX_INTERVAL_SEC
+ " but was " + intervalSeconds);
}
final Message msg = mHandler.obtainMessage(CMD_START_SOCKET_KEEPALIVE, slot,
(int) intervalSeconds, packet);
startSocketKeepalive(msg);
msg.recycle();
}
/** @hide TODO delete once subclasses have moved to onStartSocketKeepalive */
protected void startSocketKeepalive(Message msg) {
onSocketKeepaliveEvent(msg.arg1, SocketKeepalive.ERROR_UNSUPPORTED);
}
/**
* Requests that the network hardware stop a previously-started keepalive.
*
* @param slot the hardware slot on which to stop the keepalive.
*/
public void onStopSocketKeepalive(int slot) {
Message msg = mHandler.obtainMessage(CMD_STOP_SOCKET_KEEPALIVE, slot, 0, null);
stopSocketKeepalive(msg);
msg.recycle();
}
/** @hide TODO delete once subclasses have moved to onStopSocketKeepalive */
protected void stopSocketKeepalive(Message msg) {
onSocketKeepaliveEvent(msg.arg1, SocketKeepalive.ERROR_UNSUPPORTED);
}
/**
* Must be called by the agent when a socket keepalive event occurs.
*
* @param slot the hardware slot on which the event occurred.
* @param event the event that occurred, as one of the SocketKeepalive.ERROR_*
* or SocketKeepalive.SUCCESS constants.
*/
public final void sendSocketKeepaliveEvent(int slot,
@SocketKeepalive.KeepaliveEvent int event) {
queueOrSendMessage(EVENT_SOCKET_KEEPALIVE, slot, event);
}
/** @hide TODO delete once callers have moved to sendSocketKeepaliveEvent */
public void onSocketKeepaliveEvent(int slot, int reason) {
sendSocketKeepaliveEvent(slot, reason);
}
/**
* Called by ConnectivityService to add specific packet filter to network hardware to block
* replies (e.g., TCP ACKs) matching the sent keepalive packets. Implementations that support
* this feature must override this method.
*
* @param slot the hardware slot on which the keepalive should be sent.
* @param packet the packet that is being sent.
*/
public void onAddKeepalivePacketFilter(int slot, @NonNull KeepalivePacketData packet) {
Message msg = mHandler.obtainMessage(CMD_ADD_KEEPALIVE_PACKET_FILTER, slot, 0, packet);
addKeepalivePacketFilter(msg);
msg.recycle();
}
/** @hide TODO delete once subclasses have moved to onAddKeepalivePacketFilter */
protected void addKeepalivePacketFilter(Message msg) {
}
/**
* Called by ConnectivityService to remove a packet filter installed with
* {@link #addKeepalivePacketFilter(Message)}. Implementations that support this feature
* must override this method.
*
* @param slot the hardware slot on which the keepalive is being sent.
*/
public void onRemoveKeepalivePacketFilter(int slot) {
Message msg = mHandler.obtainMessage(CMD_REMOVE_KEEPALIVE_PACKET_FILTER, slot, 0, null);
removeKeepalivePacketFilter(msg);
msg.recycle();
}
/** @hide TODO delete once subclasses have moved to onRemoveKeepalivePacketFilter */
protected void removeKeepalivePacketFilter(Message msg) {
}
/**
* Called by ConnectivityService to inform this network agent of signal strength thresholds
* that when crossed should trigger a system wakeup and a NetworkCapabilities update.
*
* When the system updates the list of thresholds that should wake up the CPU for a
* given agent it will call this method on the agent. The agent that implement this
* should implement it in hardware so as to ensure the CPU will be woken up on breach.
* Agents are expected to react to a breach by sending an updated NetworkCapabilities
* object with the appropriate signal strength to sendNetworkCapabilities.
*
* The specific units are bearer-dependent. See details on the units and requests in
* {@link NetworkCapabilities.Builder#setSignalStrength}.
*
* @param thresholds the array of thresholds that should trigger wakeups.
*/
public void onSignalStrengthThresholdsUpdated(@NonNull int[] thresholds) {
setSignalStrengthThresholds(thresholds);
}
/** @hide TODO delete once subclasses have moved to onSetSignalStrengthThresholds */
protected void setSignalStrengthThresholds(int[] thresholds) {
}
/**
* Called when the user asks to not stay connected to this network because it was found to not
* provide Internet access. Usually followed by call to {@code unwanted}. The transport is
* responsible for making sure the device does not automatically reconnect to the same network
* after the {@code unwanted} call.
*/
public void onAutomaticReconnectDisabled() {
preventAutomaticReconnect();
}
/** @hide TODO delete once subclasses have moved to onAutomaticReconnectDisabled */
protected void preventAutomaticReconnect() {
}
/** @hide */
protected void log(String s) {
Log.d(LOG_TAG, "NetworkAgent: " + s);
}
}