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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.media.audiofx;
import android.annotation.RequiresPermission;
import android.app.ActivityThread;
import android.util.Log;
import java.util.UUID;
/**
* StreamDefaultEffect is a default effect that attaches automatically to all AudioTracks and
* MediaPlayer instances of a given stream type.
* <p>see {@link android.media.audiofx.DefaultEffect} class for more details on default effects.
* @hide
*/
public class StreamDefaultEffect extends DefaultEffect {
static {
System.loadLibrary("audioeffect_jni");
}
private final static String TAG = "StreamDefaultEffect-JAVA";
/**
* Class constructor.
*
* @param type type of effect engine to be default. This parameter is ignored if uuid is set,
* and can be set to {@link android.media.audiofx.AudioEffect#EFFECT_TYPE_NULL}
* in that case.
* @param uuid unique identifier of a particular effect implementation to be default. This
* parameter can be set to
* {@link android.media.audiofx.AudioEffect#EFFECT_TYPE_NULL}, in which case only
* the type will be used to select the effect.
* @param priority the priority level requested by the application for controlling the effect
* engine. As the same engine can be shared by several applications, this parameter
* indicates how much the requesting application needs control of effect parameters.
* The normal priority is 0, above normal is a positive number, below normal a
* negative number.
* @param streamUsage a USAGE_* constant from {@link android.media.AudioAttributes} indicating
* what streams the given effect should attach to by default. Note that similar
* usages may share defaults.
*
* @throws java.lang.IllegalArgumentException
* @throws java.lang.UnsupportedOperationException
* @throws java.lang.RuntimeException
*/
@RequiresPermission(value = android.Manifest.permission.MODIFY_DEFAULT_AUDIO_EFFECTS,
conditional = true) // Android Things uses an alternate permission.
public StreamDefaultEffect(UUID type, UUID uuid, int priority, int streamUsage) {
int[] id = new int[1];
int initResult = native_setup(type.toString(),
uuid.toString(),
priority,
streamUsage,
ActivityThread.currentOpPackageName(),
id);
if (initResult != AudioEffect.SUCCESS) {
Log.e(TAG, "Error code " + initResult + " when initializing StreamDefaultEffect");
switch (initResult) {
case AudioEffect.ERROR_BAD_VALUE:
throw (new IllegalArgumentException(
"Stream usage, type uuid, or implementation uuid not supported."));
case AudioEffect.ERROR_INVALID_OPERATION:
throw (new UnsupportedOperationException(
"Effect library not loaded"));
default:
throw (new RuntimeException(
"Cannot initialize effect engine for type: " + type
+ " Error: " + initResult));
}
}
mId = id[0];
}
/**
* Releases the native StreamDefaultEffect resources. It is a good practice to
* release the default effect when done with use as control can be returned to
* other applications or the native resources released.
*/
public void release() {
native_release(mId);
}
@Override
protected void finalize() {
release();
}
// ---------------------------------------------------------
// Native methods called from the Java side
// --------------------
private native final int native_setup(String type,
String uuid,
int priority,
int streamUsage,
String opPackageName,
int[] id);
private native final void native_release(int id);
}