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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.graphics.animation;
import android.animation.Animator;
import android.animation.TimeInterpolator;
import android.animation.ValueAnimator;
import android.graphics.CanvasProperty;
import android.graphics.Paint;
import android.graphics.RecordingCanvas;
import android.graphics.RenderNode;
import android.os.Handler;
import android.os.Looper;
import android.view.Choreographer;
import com.android.internal.util.VirtualRefBasePtr;
import java.util.ArrayList;
/**
* @hide
*/
public class RenderNodeAnimator extends Animator {
// Keep in sync with enum RenderProperty in Animator.h
public static final int TRANSLATION_X = 0;
public static final int TRANSLATION_Y = 1;
public static final int TRANSLATION_Z = 2;
public static final int SCALE_X = 3;
public static final int SCALE_Y = 4;
public static final int ROTATION = 5;
public static final int ROTATION_X = 6;
public static final int ROTATION_Y = 7;
public static final int X = 8;
public static final int Y = 9;
public static final int Z = 10;
public static final int ALPHA = 11;
// The last value in the enum, used for array size initialization
public static final int LAST_VALUE = ALPHA;
// Keep in sync with enum PaintFields in Animator.h
public static final int PAINT_STROKE_WIDTH = 0;
/**
* Field for the Paint alpha channel, which should be specified as a value
* between 0 and 255.
*/
public static final int PAINT_ALPHA = 1;
private VirtualRefBasePtr mNativePtr;
private Handler mHandler;
private RenderNode mTarget;
private ViewListener mViewListener;
private int mRenderProperty = -1;
private float mFinalValue;
private TimeInterpolator mInterpolator;
private static final int STATE_PREPARE = 0;
private static final int STATE_DELAYED = 1;
private static final int STATE_RUNNING = 2;
private static final int STATE_FINISHED = 3;
private int mState = STATE_PREPARE;
private long mUnscaledDuration = 300;
private long mUnscaledStartDelay = 0;
// If this is true, we will run any start delays on the UI thread. This is
// the safe default, and is necessary to ensure start listeners fire at
// the correct time. Animators created by RippleDrawable (the
// CanvasProperty<> ones) do not have this expectation, and as such will
// set this to false so that the renderthread handles the startdelay instead
private final boolean mUiThreadHandlesDelay;
private long mStartDelay = 0;
private long mStartTime;
/**
* Interface used by the view system to update the view hierarchy in conjunction
* with this animator.
*/
public interface ViewListener {
/** notify the listener that an alpha animation has begun. */
void onAlphaAnimationStart(float finalAlpha);
/** notify the listener that the animator has mutated a value that requires invalidation */
void invalidateParent(boolean forceRedraw);
}
public RenderNodeAnimator(int property, float finalValue) {
mRenderProperty = property;
mFinalValue = finalValue;
mUiThreadHandlesDelay = true;
init(nCreateAnimator(property, finalValue));
}
public RenderNodeAnimator(CanvasProperty<Float> property, float finalValue) {
init(nCreateCanvasPropertyFloatAnimator(
property.getNativeContainer(), finalValue));
mUiThreadHandlesDelay = false;
}
/**
* Creates a new render node animator for a field on a Paint property.
*
* @param property The paint property to target
* @param paintField Paint field to animate, one of {@link #PAINT_ALPHA} or
* {@link #PAINT_STROKE_WIDTH}
* @param finalValue The target value for the property
*/
public RenderNodeAnimator(CanvasProperty<Paint> property, int paintField, float finalValue) {
init(nCreateCanvasPropertyPaintAnimator(
property.getNativeContainer(), paintField, finalValue));
mUiThreadHandlesDelay = false;
}
public RenderNodeAnimator(int x, int y, float startRadius, float endRadius) {
init(nCreateRevealAnimator(x, y, startRadius, endRadius));
mUiThreadHandlesDelay = true;
}
private void init(long ptr) {
mNativePtr = new VirtualRefBasePtr(ptr);
}
private void checkMutable() {
if (mState != STATE_PREPARE) {
throw new IllegalStateException("Animator has already started, cannot change it now!");
}
if (mNativePtr == null) {
throw new IllegalStateException("Animator's target has been destroyed "
+ "(trying to modify an animation after activity destroy?)");
}
}
static boolean isNativeInterpolator(TimeInterpolator interpolator) {
return interpolator.getClass().isAnnotationPresent(HasNativeInterpolator.class);
}
private void applyInterpolator() {
if (mInterpolator == null || mNativePtr == null) return;
long ni;
if (isNativeInterpolator(mInterpolator)) {
ni = ((NativeInterpolator) mInterpolator).createNativeInterpolator();
} else {
long duration = nGetDuration(mNativePtr.get());
ni = FallbackLUTInterpolator.createNativeInterpolator(mInterpolator, duration);
}
nSetInterpolator(mNativePtr.get(), ni);
}
@Override
public void start() {
if (mTarget == null) {
throw new IllegalStateException("Missing target!");
}
if (mState != STATE_PREPARE) {
throw new IllegalStateException("Already started!");
}
mState = STATE_DELAYED;
if (mHandler == null) {
mHandler = new Handler(true);
}
applyInterpolator();
if (mNativePtr == null) {
// It's dead, immediately cancel
cancel();
} else if (mStartDelay <= 0 || !mUiThreadHandlesDelay) {
nSetStartDelay(mNativePtr.get(), mStartDelay);
doStart();
} else {
getHelper().addDelayedAnimation(this);
}
}
private void doStart() {
// Alpha is a special snowflake that has the canonical value stored
// in mTransformationInfo instead of in RenderNode, so we need to update
// it with the final value here.
if (mRenderProperty == RenderNodeAnimator.ALPHA && mViewListener != null) {
mViewListener.onAlphaAnimationStart(mFinalValue);
}
moveToRunningState();
if (mViewListener != null) {
// Kick off a frame to start the process
mViewListener.invalidateParent(false);
}
}
private void moveToRunningState() {
mState = STATE_RUNNING;
if (mNativePtr != null) {
nStart(mNativePtr.get());
}
notifyStartListeners();
}
private void notifyStartListeners() {
final ArrayList<AnimatorListener> listeners = cloneListeners();
final int numListeners = listeners == null ? 0 : listeners.size();
for (int i = 0; i < numListeners; i++) {
listeners.get(i).onAnimationStart(this);
}
}
@Override
public void cancel() {
if (mState != STATE_PREPARE && mState != STATE_FINISHED) {
if (mState == STATE_DELAYED) {
getHelper().removeDelayedAnimation(this);
moveToRunningState();
}
final ArrayList<AnimatorListener> listeners = cloneListeners();
final int numListeners = listeners == null ? 0 : listeners.size();
for (int i = 0; i < numListeners; i++) {
listeners.get(i).onAnimationCancel(this);
}
end();
}
}
@Override
public void end() {
if (mState != STATE_FINISHED) {
if (mState < STATE_RUNNING) {
getHelper().removeDelayedAnimation(this);
doStart();
}
if (mNativePtr != null) {
nEnd(mNativePtr.get());
if (mViewListener != null) {
// Kick off a frame to flush the state change
mViewListener.invalidateParent(false);
}
} else {
// It's already dead, jump to onFinish
onFinished();
}
}
}
@Override
public void pause() {
throw new UnsupportedOperationException();
}
@Override
public void resume() {
throw new UnsupportedOperationException();
}
/** @hide */
public void setViewListener(ViewListener listener) {
mViewListener = listener;
}
/** Sets the animation target to the owning view of the RecordingCanvas */
public final void setTarget(RecordingCanvas canvas) {
setTarget(canvas.mNode);
}
/** Sets the node that is to be the target of this animation */
protected void setTarget(RenderNode node) {
checkMutable();
if (mTarget != null) {
throw new IllegalStateException("Target already set!");
}
nSetListener(mNativePtr.get(), this);
mTarget = node;
mTarget.addAnimator(this);
}
/** Set the start value for the animation */
public void setStartValue(float startValue) {
checkMutable();
nSetStartValue(mNativePtr.get(), startValue);
}
@Override
public void setStartDelay(long startDelay) {
checkMutable();
if (startDelay < 0) {
throw new IllegalArgumentException("startDelay must be positive; " + startDelay);
}
mUnscaledStartDelay = startDelay;
mStartDelay = (long) (ValueAnimator.getDurationScale() * startDelay);
}
@Override
public long getStartDelay() {
return mUnscaledStartDelay;
}
@Override
public RenderNodeAnimator setDuration(long duration) {
checkMutable();
if (duration < 0) {
throw new IllegalArgumentException("duration must be positive; " + duration);
}
mUnscaledDuration = duration;
nSetDuration(mNativePtr.get(), (long) (duration * ValueAnimator.getDurationScale()));
return this;
}
@Override
public long getDuration() {
return mUnscaledDuration;
}
@Override
public long getTotalDuration() {
return mUnscaledDuration + mUnscaledStartDelay;
}
@Override
public boolean isRunning() {
return mState == STATE_DELAYED || mState == STATE_RUNNING;
}
@Override
public boolean isStarted() {
return mState != STATE_PREPARE;
}
@Override
public void setInterpolator(TimeInterpolator interpolator) {
checkMutable();
mInterpolator = interpolator;
}
@Override
public TimeInterpolator getInterpolator() {
return mInterpolator;
}
protected void onFinished() {
if (mState == STATE_PREPARE) {
// Unlikely but possible, the native side has been destroyed
// before we have started.
releaseNativePtr();
return;
}
if (mState == STATE_DELAYED) {
getHelper().removeDelayedAnimation(this);
notifyStartListeners();
}
mState = STATE_FINISHED;
final ArrayList<AnimatorListener> listeners = cloneListeners();
final int numListeners = listeners == null ? 0 : listeners.size();
for (int i = 0; i < numListeners; i++) {
listeners.get(i).onAnimationEnd(this);
}
// Release the native object, as it has a global reference to us. This
// breaks the cyclic reference chain, and allows this object to be
// GC'd
releaseNativePtr();
}
private void releaseNativePtr() {
if (mNativePtr != null) {
mNativePtr.release();
mNativePtr = null;
}
}
@SuppressWarnings("unchecked")
private ArrayList<AnimatorListener> cloneListeners() {
ArrayList<AnimatorListener> listeners = getListeners();
if (listeners != null) {
listeners = (ArrayList<AnimatorListener>) listeners.clone();
}
return listeners;
}
public long getNativeAnimator() {
return mNativePtr.get();
}
/**
* @return true if the animator was started, false if still delayed
*/
private boolean processDelayed(long frameTimeMs) {
if (mStartTime == 0) {
mStartTime = frameTimeMs;
} else if ((frameTimeMs - mStartTime) >= mStartDelay) {
doStart();
return true;
}
return false;
}
private static DelayedAnimationHelper getHelper() {
DelayedAnimationHelper helper = sAnimationHelper.get();
if (helper == null) {
helper = new DelayedAnimationHelper();
sAnimationHelper.set(helper);
}
return helper;
}
private static ThreadLocal<DelayedAnimationHelper> sAnimationHelper =
new ThreadLocal<DelayedAnimationHelper>();
private static class DelayedAnimationHelper implements Runnable {
private ArrayList<RenderNodeAnimator> mDelayedAnims = new ArrayList<RenderNodeAnimator>();
private final Choreographer mChoreographer;
private boolean mCallbackScheduled;
DelayedAnimationHelper() {
mChoreographer = Choreographer.getInstance();
}
public void addDelayedAnimation(RenderNodeAnimator animator) {
mDelayedAnims.add(animator);
scheduleCallback();
}
public void removeDelayedAnimation(RenderNodeAnimator animator) {
mDelayedAnims.remove(animator);
}
private void scheduleCallback() {
if (!mCallbackScheduled) {
mCallbackScheduled = true;
mChoreographer.postCallback(Choreographer.CALLBACK_ANIMATION, this, null);
}
}
@Override
public void run() {
long frameTimeMs = mChoreographer.getFrameTime();
mCallbackScheduled = false;
int end = 0;
for (int i = 0; i < mDelayedAnims.size(); i++) {
RenderNodeAnimator animator = mDelayedAnims.get(i);
if (!animator.processDelayed(frameTimeMs)) {
if (end != i) {
mDelayedAnims.set(end, animator);
}
end++;
}
}
while (mDelayedAnims.size() > end) {
mDelayedAnims.remove(mDelayedAnims.size() - 1);
}
if (mDelayedAnims.size() > 0) {
scheduleCallback();
}
}
}
// Called by native
private static void callOnFinished(RenderNodeAnimator animator) {
if (animator.mHandler != null) {
animator.mHandler.post(animator::onFinished);
} else {
new Handler(Looper.getMainLooper(), null, true).post(animator::onFinished);
}
}
@Override
public Animator clone() {
throw new IllegalStateException("Cannot clone this animator");
}
@Override
public void setAllowRunningAsynchronously(boolean mayRunAsync) {
checkMutable();
nSetAllowRunningAsync(mNativePtr.get(), mayRunAsync);
}
private static native long nCreateAnimator(int property, float finalValue);
private static native long nCreateCanvasPropertyFloatAnimator(
long canvasProperty, float finalValue);
private static native long nCreateCanvasPropertyPaintAnimator(
long canvasProperty, int paintField, float finalValue);
private static native long nCreateRevealAnimator(
int x, int y, float startRadius, float endRadius);
private static native void nSetStartValue(long nativePtr, float startValue);
private static native void nSetDuration(long nativePtr, long duration);
private static native long nGetDuration(long nativePtr);
private static native void nSetStartDelay(long nativePtr, long startDelay);
private static native void nSetInterpolator(long animPtr, long interpolatorPtr);
private static native void nSetAllowRunningAsync(long animPtr, boolean mayRunAsync);
private static native void nSetListener(long animPtr, RenderNodeAnimator listener);
private static native void nStart(long animPtr);
private static native void nEnd(long animPtr);
}