blob: e55aa702f15c8a3566c79a2024f0ac286c53c9db [file] [log] [blame]
/**
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.hardware.lights;
import android.annotation.ColorInt;
import android.annotation.NonNull;
import android.annotation.SystemApi;
import android.annotation.TestApi;
import android.os.Parcel;
import android.os.Parcelable;
/**
* Represents the state of a device light.
*
* <p>Controlling the color and brightness of a light is done on a best-effort basis. Each of the R,
* G and B channels represent the intensities of the respective part of an RGB LED, if that is
* supported. For devices that only support on or off lights, everything that's not off will turn
* the light on. If the light is monochrome and only the brightness can be controlled, the RGB color
* will be converted to only a brightness value and that will be used for the light's single
* channel.
*
* @hide
*/
@SystemApi
@TestApi
public final class LightState implements Parcelable {
private final int mColor;
/**
* Creates a new LightState with the desired color and intensity.
*
* @param color the desired color and intensity in ARGB format.
*/
public LightState(@ColorInt int color) {
mColor = color;
}
private LightState(@NonNull Parcel in) {
mColor = in.readInt();
}
/**
* Return the color and intensity associated with this LightState.
* @return the color and intensity in ARGB format. The A channel is ignored.
*/
public @ColorInt int getColor() {
return mColor;
}
@Override
public void writeToParcel(@NonNull Parcel dest, int flags) {
dest.writeInt(mColor);
}
@Override
public int describeContents() {
return 0;
}
public static final @NonNull Parcelable.Creator<LightState> CREATOR =
new Parcelable.Creator<LightState>() {
public LightState createFromParcel(Parcel in) {
return new LightState(in);
}
public LightState[] newArray(int size) {
return new LightState[size];
}
};
}