blob: 340f3087ca3cab501c1dc0ecd45fe6e61fcd09c2 [file] [log] [blame]
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.filterpacks.imageproc;
import android.filterfw.core.Filter;
import android.filterfw.core.FilterContext;
import android.filterfw.core.Frame;
import android.filterfw.core.FrameFormat;
import android.filterfw.core.GenerateFieldPort;
import android.filterfw.core.MutableFrameFormat;
import android.filterfw.core.ShaderProgram;
import android.filterfw.format.ImageFormat;
import android.filterfw.geometry.Point;
import android.filterfw.geometry.Quad;
/**
* The FixedRotationFilter rotates the input image clockwise, it only accepts
* 4 rotation angles: 0, 90, 180, 270
* @hide
*/
public class FixedRotationFilter extends Filter {
@GenerateFieldPort(name = "rotation", hasDefault = true)
private int mRotation = 0;
private ShaderProgram mProgram = null;
public FixedRotationFilter(String name) {
super(name);
}
@Override
public void setupPorts() {
addMaskedInputPort("image", ImageFormat.create(ImageFormat.COLORSPACE_RGBA,
FrameFormat.TARGET_GPU));
addOutputBasedOnInput("image", "image");
}
@Override
public FrameFormat getOutputFormat(String portName, FrameFormat inputFormat) {
return inputFormat;
}
@Override
public void process(FilterContext context) {
Frame input = pullInput("image");
if (mRotation == 0) {
pushOutput("image", input);
return;
}
FrameFormat inputFormat = input.getFormat();
// Create program if not created already
if (mProgram == null) {
mProgram = ShaderProgram.createIdentity(context);
}
MutableFrameFormat outputFormat = inputFormat.mutableCopy();
int width = inputFormat.getWidth();
int height = inputFormat.getHeight();
Point p1 = new Point(0.0f, 0.0f);
Point p2 = new Point(1.0f, 0.0f);
Point p3 = new Point(0.0f, 1.0f);
Point p4 = new Point(1.0f, 1.0f);
Quad sourceRegion;
switch (((int)Math.round(mRotation / 90f)) % 4) {
case 1:
sourceRegion = new Quad(p3,p1,p4,p2);
outputFormat.setDimensions(height, width);
break;
case 2:
sourceRegion = new Quad(p4,p3,p2,p1);
break;
case 3:
sourceRegion = new Quad(p2,p4,p1,p3);
outputFormat.setDimensions(height, width);
break;
case 0:
default:
sourceRegion = new Quad(p1,p2,p3,p4);
break;
}
// Create output frame
Frame output = context.getFrameManager().newFrame(outputFormat);
// Set the source region
mProgram.setSourceRegion(sourceRegion);
// Process
mProgram.process(input, output);
// Push output
pushOutput("image", output);
// Release pushed frame
output.release();
}
}