blob: e0dbd571d560462d403aceb05001692645d514de [file] [log] [blame]
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.filterpacks.imageproc;
import android.filterfw.core.Filter;
import android.filterfw.core.FilterContext;
import android.filterfw.core.Frame;
import android.filterfw.core.FrameFormat;
import android.filterfw.core.GenerateFieldPort;
import android.filterfw.core.Program;
import android.filterfw.core.ShaderProgram;
import android.filterfw.format.ImageFormat;
import java.lang.Math;
/**
* @hide
*/
public class FisheyeFilter extends Filter {
private static final String TAG = "FisheyeFilter";
// This parameter has range between 0 and 1. It controls the effect of radial distortion.
// The larger the value, the more prominent the distortion effect becomes (a straight line
// becomes a curve).
@GenerateFieldPort(name = "scale", hasDefault = true)
private float mScale = 0f;
@GenerateFieldPort(name = "tile_size", hasDefault = true)
private int mTileSize = 640;
private Program mProgram;
private int mWidth = 0;
private int mHeight = 0;
private int mTarget = FrameFormat.TARGET_UNSPECIFIED;
// The constant min_dist, below, is an arbitrary number that gives good enough precision in
// the center of the picture without affecting the fisheye effect noticeably.
private static final String mFisheyeShader =
"precision mediump float;\n" +
"uniform sampler2D tex_sampler_0;\n" +
"uniform vec2 scale;\n" +
"uniform float alpha;\n" +
"uniform float radius2;\n" +
"uniform float factor;\n" +
"varying vec2 v_texcoord;\n" +
"void main() {\n" +
" const float m_pi_2 = 1.570963;\n" +
" const float min_dist = 0.01;\n" +
" vec2 coord = v_texcoord - vec2(0.5, 0.5);\n" +
" float dist = length(coord * scale);\n" +
" dist = max(dist, min_dist);\n" +
" float radian = m_pi_2 - atan(alpha * sqrt(radius2 - dist * dist), dist);\n" +
" float scalar = radian * factor / dist;\n" +
" vec2 new_coord = coord * scalar + vec2(0.5, 0.5);\n" +
" gl_FragColor = texture2D(tex_sampler_0, new_coord);\n" +
"}\n";
public FisheyeFilter(String name) {
super(name);
}
@Override
public void setupPorts() {
addMaskedInputPort("image", ImageFormat.create(ImageFormat.COLORSPACE_RGBA));
addOutputBasedOnInput("image", "image");
}
@Override
public FrameFormat getOutputFormat(String portName, FrameFormat inputFormat) {
return inputFormat;
}
public void initProgram(FilterContext context, int target) {
switch (target) {
case FrameFormat.TARGET_GPU:
ShaderProgram shaderProgram = new ShaderProgram(context, mFisheyeShader);
shaderProgram.setMaximumTileSize(mTileSize);
mProgram = shaderProgram;
break;
default:
throw new RuntimeException("Filter FisheyeFilter does not support frames of " +
"target " + target + "!");
}
mTarget = target;
}
@Override
public void process(FilterContext context) {
// Get input frame
Frame input = pullInput("image");
FrameFormat inputFormat = input.getFormat();
// Create output frame
Frame output = context.getFrameManager().newFrame(inputFormat);
// Create program if not created already
if (mProgram == null || inputFormat.getTarget() != mTarget) {
initProgram(context, inputFormat.getTarget());
}
// Check if the frame size has changed
if (inputFormat.getWidth() != mWidth || inputFormat.getHeight() != mHeight) {
updateFrameSize(inputFormat.getWidth(), inputFormat.getHeight());
}
// Process
mProgram.process(input, output);
// Push output
pushOutput("image", output);
// Release pushed frame
output.release();
}
@Override
public void fieldPortValueUpdated(String name, FilterContext context) {
if (mProgram != null) {
updateProgramParams();
}
}
private void updateFrameSize(int width, int height) {
mWidth = width;
mHeight = height;
updateProgramParams();
}
private void updateProgramParams() {
final float pi = 3.14159265f;
float scale[] = new float[2];
if (mWidth > mHeight) {
scale[0] = 1f;
scale[1] = ((float) mHeight) / mWidth;
} else {
scale[0] = ((float) mWidth) / mHeight;
scale[1] = 1f;
}
float alpha = mScale * 2.0f + 0.75f;
float bound2 = 0.25f * (scale[0] * scale[0] + scale[1] * scale[1]);
float bound = (float) Math.sqrt(bound2);
float radius = 1.15f * bound;
float radius2 = radius * radius;
float max_radian = 0.5f * pi -
(float) Math.atan(alpha / bound * (float) Math.sqrt(radius2 - bound2));
float factor = bound / max_radian;
mProgram.setHostValue("scale", scale);
mProgram.setHostValue("radius2",radius2);
mProgram.setHostValue("factor", factor);
mProgram.setHostValue("alpha", alpha);
}
}