blob: 9db296b4bd29737b73faaceef6180002588be76c [file] [log] [blame]
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.filterpacks.imageproc;
import android.filterfw.core.Filter;
import android.filterfw.core.FilterContext;
import android.filterfw.core.Frame;
import android.filterfw.core.FrameFormat;
import android.filterfw.core.GenerateFieldPort;
import android.filterfw.core.Program;
import android.filterfw.core.ShaderProgram;
import android.filterfw.format.ImageFormat;
import android.filterfw.geometry.Quad;
import android.filterfw.geometry.Point;
/**
* @hide
*/
public class StraightenFilter extends Filter {
@GenerateFieldPort(name = "angle", hasDefault = true)
private float mAngle = 0f;
@GenerateFieldPort(name = "maxAngle", hasDefault = true)
private float mMaxAngle = 45f;
@GenerateFieldPort(name = "tile_size", hasDefault = true)
private int mTileSize = 640;
private Program mProgram;
private int mWidth = 0;
private int mHeight = 0;
private int mTarget = FrameFormat.TARGET_UNSPECIFIED;
private static final float DEGREE_TO_RADIAN = (float) Math.PI / 180.0f;
public StraightenFilter(String name) {
super(name);
}
@Override
public void setupPorts() {
addMaskedInputPort("image", ImageFormat.create(ImageFormat.COLORSPACE_RGBA));
addOutputBasedOnInput("image", "image");
}
public void initProgram(FilterContext context, int target) {
switch (target) {
case FrameFormat.TARGET_GPU:
ShaderProgram shaderProgram = ShaderProgram.createIdentity(context);
shaderProgram.setMaximumTileSize(mTileSize);
mProgram = shaderProgram;
break;
default:
throw new RuntimeException("Filter Sharpen does not support frames of " +
"target " + target + "!");
}
mTarget = target;
}
@Override
public void fieldPortValueUpdated(String name, FilterContext context) {
if (mProgram != null) {
updateParameters();
}
}
@Override
public void process(FilterContext context) {
// Get input frame
Frame input = pullInput("image");
FrameFormat inputFormat = input.getFormat();
// Create program if not created already
if (mProgram == null || inputFormat.getTarget() != mTarget) {
initProgram(context, inputFormat.getTarget());
}
// Create output frame
if (inputFormat.getWidth() != mWidth || inputFormat.getHeight() != mHeight) {
mWidth = inputFormat.getWidth();
mHeight = inputFormat.getHeight();
updateParameters();
}
Frame output = context.getFrameManager().newFrame(inputFormat);
// Process
mProgram.process(input, output);
// Push output
pushOutput("image", output);
// Release pushed frame
output.release();
}
private void updateParameters() {
float cosTheta = (float) Math.cos(mAngle * DEGREE_TO_RADIAN);
float sinTheta = (float) Math.sin(mAngle * DEGREE_TO_RADIAN);
if (mMaxAngle <= 0)
throw new RuntimeException("Max angle is out of range (0-180).");
mMaxAngle = (mMaxAngle > 90) ? 90 : mMaxAngle;
Point p0 = new Point(-cosTheta * mWidth + sinTheta * mHeight,
-sinTheta * mWidth - cosTheta * mHeight);
Point p1 = new Point(cosTheta * mWidth + sinTheta * mHeight,
sinTheta * mWidth - cosTheta * mHeight);
Point p2 = new Point(-cosTheta * mWidth - sinTheta * mHeight,
-sinTheta * mWidth + cosTheta * mHeight);
Point p3 = new Point(cosTheta * mWidth - sinTheta * mHeight,
sinTheta * mWidth + cosTheta * mHeight);
float maxWidth = (float) Math.max(Math.abs(p0.x), Math.abs(p1.x));
float maxHeight = (float) Math.max(Math.abs(p0.y), Math.abs(p1.y));
float scale = 0.5f * Math.min( mWidth / maxWidth,
mHeight / maxHeight);
p0.set(scale * p0.x / mWidth + 0.5f, scale * p0.y / mHeight + 0.5f);
p1.set(scale * p1.x / mWidth + 0.5f, scale * p1.y / mHeight + 0.5f);
p2.set(scale * p2.x / mWidth + 0.5f, scale * p2.y / mHeight + 0.5f);
p3.set(scale * p3.x / mWidth + 0.5f, scale * p3.y / mHeight + 0.5f);
Quad quad = new Quad(p0, p1, p2, p3);
((ShaderProgram) mProgram).setSourceRegion(quad);
}
}