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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.service.resolver;
import android.annotation.SystemApi;
import android.os.Bundle;
import android.os.Parcel;
import android.os.Parcelable;
import android.util.ArrayMap;
import java.util.Map;
/**
* A ResolverTarget contains features by which an app or option will be ranked, in
* {@link ResolverRankerService}.
* @hide
*/
@SystemApi
public final class ResolverTarget implements Parcelable {
private static final String TAG = "ResolverTarget";
/**
* a float score for recency of last use.
*/
private float mRecencyScore;
/**
* a float score for total time spent.
*/
private float mTimeSpentScore;
/**
* a float score for number of launches.
*/
private float mLaunchScore;
/**
* a float score for number of selected.
*/
private float mChooserScore;
/**
* a float score for the probability to be selected.
*/
private float mSelectProbability;
// constructor for the class.
public ResolverTarget() {}
ResolverTarget(Parcel in) {
mRecencyScore = in.readFloat();
mTimeSpentScore = in.readFloat();
mLaunchScore = in.readFloat();
mChooserScore = in.readFloat();
mSelectProbability = in.readFloat();
}
/**
* Gets the score for how recently the target was used in the foreground.
*
* @return a float score whose range is [0, 1]. The higher the score is, the more recently the
* target was used.
*/
public float getRecencyScore() {
return mRecencyScore;
}
/**
* Sets the score for how recently the target was used in the foreground.
*
* @param recencyScore a float score whose range is [0, 1]. The higher the score is, the more
* recently the target was used.
*/
public void setRecencyScore(float recencyScore) {
this.mRecencyScore = recencyScore;
}
/**
* Gets the score for how long the target has been used in the foreground.
*
* @return a float score whose range is [0, 1]. The higher the score is, the longer the target
* has been used for.
*/
public float getTimeSpentScore() {
return mTimeSpentScore;
}
/**
* Sets the score for how long the target has been used in the foreground.
*
* @param timeSpentScore a float score whose range is [0, 1]. The higher the score is, the
* longer the target has been used for.
*/
public void setTimeSpentScore(float timeSpentScore) {
this.mTimeSpentScore = timeSpentScore;
}
/**
* Gets the score for how many times the target has been launched to the foreground.
*
* @return a float score whose range is [0, 1]. The higher the score is, the more times the
* target has been launched.
*/
public float getLaunchScore() {
return mLaunchScore;
}
/**
* Sets the score for how many times the target has been launched to the foreground.
*
* @param launchScore a float score whose range is [0, 1]. The higher the score is, the more
* times the target has been launched.
*/
public void setLaunchScore(float launchScore) {
this.mLaunchScore = launchScore;
}
/**
* Gets the score for how many times the target has been selected by the user to share the same
* types of content.
*
* @return a float score whose range is [0, 1]. The higher the score is, the
* more times the target has been selected by the user to share the same types of content for.
*/
public float getChooserScore() {
return mChooserScore;
}
/**
* Sets the score for how many times the target has been selected by the user to share the same
* types of content.
*
* @param chooserScore a float score whose range is [0, 1]. The higher the score is, the more
* times the target has been selected by the user to share the same types
* of content for.
*/
public void setChooserScore(float chooserScore) {
this.mChooserScore = chooserScore;
}
/**
* Gets the probability of how likely this target will be selected by the user.
*
* @return a float score whose range is [0, 1]. The higher the score is, the more likely the
* user is going to select this target.
*/
public float getSelectProbability() {
return mSelectProbability;
}
/**
* Sets the probability for how like this target will be selected by the user.
*
* @param selectProbability a float score whose range is [0, 1]. The higher the score is, the
* more likely tht user is going to select this target.
*/
public void setSelectProbability(float selectProbability) {
this.mSelectProbability = selectProbability;
}
// serialize the class to a string.
@Override
public String toString() {
return "ResolverTarget{"
+ mRecencyScore + ", "
+ mTimeSpentScore + ", "
+ mLaunchScore + ", "
+ mChooserScore + ", "
+ mSelectProbability + "}";
}
// describes the kinds of special objects contained in this Parcelable instance's marshaled
// representation.
@Override
public int describeContents() {
return 0;
}
// flattens this object in to a Parcel.
@Override
public void writeToParcel(Parcel dest, int flags) {
dest.writeFloat(mRecencyScore);
dest.writeFloat(mTimeSpentScore);
dest.writeFloat(mLaunchScore);
dest.writeFloat(mChooserScore);
dest.writeFloat(mSelectProbability);
}
// creator definition for the class.
public static final @android.annotation.NonNull Creator<ResolverTarget> CREATOR
= new Creator<ResolverTarget>() {
@Override
public ResolverTarget createFromParcel(Parcel source) {
return new ResolverTarget(source);
}
@Override
public ResolverTarget[] newArray(int size) {
return new ResolverTarget[size];
}
};
}