| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.view; |
| |
| import android.compat.annotation.UnsupportedAppUsage; |
| import android.os.Build; |
| import android.os.Handler; |
| import android.os.Looper; |
| import android.os.MessageQueue; |
| import android.util.Log; |
| |
| import dalvik.system.CloseGuard; |
| |
| import java.lang.ref.WeakReference; |
| import java.util.concurrent.Callable; |
| import java.util.concurrent.ExecutionException; |
| import java.util.concurrent.FutureTask; |
| import java.util.concurrent.RunnableFuture; |
| |
| /** |
| * Provides a low-level mechanism for an application to send input events. |
| * @hide |
| */ |
| public abstract class InputEventSender { |
| private static final String TAG = "InputEventSender"; |
| |
| private final CloseGuard mCloseGuard = CloseGuard.get(); |
| |
| private long mSenderPtr; |
| |
| // We keep references to the input channel and message queue objects (indirectly through |
| // Handler) here so that they are not GC'd while the native peer of the receiver is using them. |
| private InputChannel mInputChannel; |
| private Handler mHandler; |
| |
| private static native long nativeInit(WeakReference<InputEventSender> sender, |
| InputChannel inputChannel, MessageQueue messageQueue); |
| private static native void nativeDispose(long senderPtr); |
| private static native boolean nativeSendKeyEvent(long senderPtr, int seq, KeyEvent event); |
| private static native boolean nativeSendMotionEvent(long senderPtr, int seq, MotionEvent event); |
| |
| /** |
| * Creates an input event sender bound to the specified input channel. |
| * |
| * @param inputChannel The input channel. |
| * @param looper The looper to use when invoking callbacks. |
| */ |
| public InputEventSender(InputChannel inputChannel, Looper looper) { |
| if (inputChannel == null) { |
| throw new IllegalArgumentException("inputChannel must not be null"); |
| } |
| if (looper == null) { |
| throw new IllegalArgumentException("looper must not be null"); |
| } |
| |
| mInputChannel = inputChannel; |
| mHandler = new Handler(looper); |
| mSenderPtr = nativeInit(new WeakReference<InputEventSender>(this), |
| mInputChannel, looper.getQueue()); |
| |
| mCloseGuard.open("InputEventSender.dispose"); |
| } |
| |
| @Override |
| protected void finalize() throws Throwable { |
| try { |
| dispose(true); |
| } finally { |
| super.finalize(); |
| } |
| } |
| |
| /** |
| * Disposes the receiver. |
| */ |
| public void dispose() { |
| dispose(false); |
| } |
| |
| private void dispose(boolean finalized) { |
| if (mCloseGuard != null) { |
| if (finalized) { |
| mCloseGuard.warnIfOpen(); |
| } |
| mCloseGuard.close(); |
| } |
| |
| if (mSenderPtr != 0) { |
| nativeDispose(mSenderPtr); |
| mSenderPtr = 0; |
| } |
| mHandler = null; |
| mInputChannel = null; |
| } |
| |
| /** |
| * Called when an input event is finished. |
| * |
| * @param seq The input event sequence number. |
| * @param handled True if the input event was handled. |
| */ |
| public void onInputEventFinished(int seq, boolean handled) { |
| } |
| |
| /** |
| * Called when timeline is sent to the publisher. |
| * |
| * @param inputEventId The id of the input event that caused the frame being reported |
| * @param gpuCompletedTime The time when the frame left the app process |
| * @param presentTime The time when the frame was presented on screen |
| */ |
| public void onTimelineReported(int inputEventId, long gpuCompletedTime, long presentTime) { |
| } |
| |
| /** |
| * Sends an input event. Can be called from any thread. Do not call this if the looper thread |
| * is blocked! It would cause a deadlock. |
| * |
| * @param seq The input event sequence number. |
| * @param event The input event to send. |
| * @return True if the entire event was sent successfully. May return false |
| * if the input channel buffer filled before all samples were dispatched. |
| */ |
| public final boolean sendInputEvent(int seq, InputEvent event) { |
| if (event == null) { |
| throw new IllegalArgumentException("event must not be null"); |
| } |
| if (mSenderPtr == 0) { |
| Log.w(TAG, "Attempted to send an input event but the input event " |
| + "sender has already been disposed."); |
| return false; |
| } |
| |
| if (mHandler.getLooper().isCurrentThread()) { |
| return sendInputEventInternal(seq, event); |
| } |
| // This is being called on another thread. Post a runnable to the looper thread |
| // with the event injection, and wait until it's processed. |
| final RunnableFuture<Boolean> task = new FutureTask<>(new Callable<Boolean>() { |
| @Override |
| public Boolean call() throws Exception { |
| return sendInputEventInternal(seq, event); |
| } |
| }); |
| mHandler.post(task); |
| try { |
| return task.get(); |
| } catch (InterruptedException exc) { |
| throw new IllegalStateException("Interrupted while sending " + event + ": " + exc); |
| } catch (ExecutionException exc) { |
| throw new IllegalStateException("Couldn't send " + event + ": " + exc); |
| } |
| } |
| |
| private boolean sendInputEventInternal(int seq, InputEvent event) { |
| if (event instanceof KeyEvent) { |
| return nativeSendKeyEvent(mSenderPtr, seq, (KeyEvent)event); |
| } else { |
| return nativeSendMotionEvent(mSenderPtr, seq, (MotionEvent)event); |
| } |
| } |
| |
| // Called from native code. |
| @SuppressWarnings("unused") |
| @UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553) |
| private void dispatchInputEventFinished(int seq, boolean handled) { |
| onInputEventFinished(seq, handled); |
| } |
| |
| // Called from native code. |
| @SuppressWarnings("unused") |
| private void dispatchTimelineReported( |
| int inputEventId, long gpuCompletedTime, long presentTime) { |
| onTimelineReported(inputEventId, gpuCompletedTime, presentTime); |
| } |
| } |