blob: f1fc60b779dd5f7f9777836eb51c32adb87a1f2c [file] [log] [blame]
/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/** @file rs_types.rsh
*
* Define the standard RenderScript types
*
* Integers
* 8 bit: char, int8_t
* 16 bit: short, int16_t
* 32 bit: int, in32_t
* 64 bit: long, long long, int64_t
*
* Unsigned Integers
* 8 bit: uchar, uint8_t
* 16 bit: ushort, uint16_t
* 32 bit: uint, uint32_t
* 64 bit: ulong, uint64_t
*
* Floating point
* 32 bit: float
* 64 bit: double
*
* Vectors of length 2, 3, and 4 are supported for all the types above.
*
*/
#ifndef __RS_TYPES_RSH__
#define __RS_TYPES_RSH__
/* Constants */
#define M_E 2.718281828459045235360287471352662498f /* e */
#define M_LOG2E 1.442695040888963407359924681001892137f /* log_2 e */
#define M_LOG10E 0.434294481903251827651128918916605082f /* log_10 e */
#define M_LN2 0.693147180559945309417232121458176568f /* log_e 2 */
#define M_LN10 2.302585092994045684017991454684364208f /* log_e 10 */
#define M_PI 3.141592653589793238462643383279502884f /* pi */
#define M_PI_2 1.570796326794896619231321691639751442f /* pi/2 */
#define M_PI_4 0.785398163397448309615660845819875721f /* pi/4 */
#define M_1_PI 0.318309886183790671537767526745028724f /* 1/pi */
#define M_2_PIl 0.636619772367581343075535053490057448f /* 2/pi */
#define M_2_SQRTPI 1.128379167095512573896158903121545172f /* 2/sqrt(pi) */
#define M_SQRT2 1.414213562373095048801688724209698079f /* sqrt(2) */
#define M_SQRT1_2 0.707106781186547524400844362104849039f /* 1/sqrt(2) */
#include "stdbool.h"
/**
* 8 bit integer type
*/
typedef char int8_t;
/**
* 16 bit integer type
*/
typedef short int16_t;
/**
* 32 bit integer type
*/
typedef int int32_t;
/**
* 64 bit integer type
*/
#if (defined(RS_VERSION) && (RS_VERSION >= 21))
typedef long int64_t;
#else
typedef long long int64_t;
#endif
/**
* 8 bit unsigned integer type
*/
typedef unsigned char uint8_t;
/**
* 16 bit unsigned integer type
*/
typedef unsigned short uint16_t;
/**
* 32 bit unsigned integer type
*/
typedef unsigned int uint32_t;
/**
* 64 bit unsigned integer type
*/
#if (defined(RS_VERSION) && (RS_VERSION >= 21))
typedef unsigned long uint64_t;
#else
typedef unsigned long long uint64_t;
#endif
/**
* 8 bit unsigned integer type
*/
typedef uint8_t uchar;
/**
* 16 bit unsigned integer type
*/
typedef uint16_t ushort;
/**
* 32 bit unsigned integer type
*/
typedef uint32_t uint;
/**
* Typedef for unsigned long (use for 64-bit unsigned integers)
*/
typedef uint64_t ulong;
/**
* Typedef for size_t
*/
#ifndef __LP64__
typedef uint32_t size_t;
typedef int32_t ssize_t;
#else
typedef uint64_t size_t;
typedef int64_t ssize_t;
#endif
#ifndef __LP64__
#define RS_BASE_OBJ typedef struct { const int* const p; } __attribute__((packed, aligned(4)))
#else
#define RS_BASE_OBJ typedef struct { const long* const p; const long* const r; const long* const v1; const long* const v2; }
#endif
/**
* \brief Opaque handle to a RenderScript element.
*
* See: android.renderscript.Element
*/
RS_BASE_OBJ rs_element;
/**
* \brief Opaque handle to a RenderScript type.
*
* See: android.renderscript.Type
*/
RS_BASE_OBJ rs_type;
/**
* \brief Opaque handle to a RenderScript allocation.
*
* See: android.renderscript.Allocation
*/
RS_BASE_OBJ rs_allocation;
/**
* \brief Opaque handle to a RenderScript sampler object.
*
* See: android.renderscript.Sampler
*/
RS_BASE_OBJ rs_sampler;
/**
* \brief Opaque handle to a RenderScript script object.
*
* See: android.renderscript.ScriptC
*/
RS_BASE_OBJ rs_script;
#ifndef __LP64__
/**
* \brief Opaque handle to a RenderScript mesh object.
*
* See: android.renderscript.Mesh
*/
typedef struct { const int* const p; } __attribute__((packed, aligned(4))) rs_mesh;
/**
* \brief Opaque handle to a RenderScript Path object.
*
* See: android.renderscript.Path
*/
typedef struct { const int* const p; } __attribute__((packed, aligned(4))) rs_path;
/**
* \brief Opaque handle to a RenderScript ProgramFragment object.
*
* See: android.renderscript.ProgramFragment
*/
typedef struct { const int* const p; } __attribute__((packed, aligned(4))) rs_program_fragment;
/**
* \brief Opaque handle to a RenderScript ProgramVertex object.
*
* See: android.renderscript.ProgramVertex
*/
typedef struct { const int* const p; } __attribute__((packed, aligned(4))) rs_program_vertex;
/**
* \brief Opaque handle to a RenderScript ProgramRaster object.
*
* See: android.renderscript.ProgramRaster
*/
typedef struct { const int* const p; } __attribute__((packed, aligned(4))) rs_program_raster;
/**
* \brief Opaque handle to a RenderScript ProgramStore object.
*
* See: android.renderscript.ProgramStore
*/
typedef struct { const int* const p; } __attribute__((packed, aligned(4))) rs_program_store;
/**
* \brief Opaque handle to a RenderScript font object.
*
* See: android.renderscript.Font
*/
typedef struct { const int* const p; } __attribute__((packed, aligned(4))) rs_font;
#endif // __LP64__
/**
* Vector version of the basic float type.
* Provides two float fields packed into a single 64 bit field with 64 bit
* alignment.
*/
typedef float float2 __attribute__((ext_vector_type(2)));
/**
* Vector version of the basic float type. Provides three float fields packed
* into a single 128 bit field with 128 bit alignment.
*/
typedef float float3 __attribute__((ext_vector_type(3)));
/**
* Vector version of the basic float type.
* Provides four float fields packed into a single 128 bit field with 128 bit
* alignment.
*/
typedef float float4 __attribute__((ext_vector_type(4)));
/**
* Vector version of the basic double type. Provides two double fields packed
* into a single 128 bit field with 128 bit alignment.
*/
typedef double double2 __attribute__((ext_vector_type(2)));
/**
* Vector version of the basic double type. Provides three double fields packed
* into a single 256 bit field with 256 bit alignment.
*/
typedef double double3 __attribute__((ext_vector_type(3)));
/**
* Vector version of the basic double type. Provides four double fields packed
* into a single 256 bit field with 256 bit alignment.
*/
typedef double double4 __attribute__((ext_vector_type(4)));
/**
* Vector version of the basic uchar type. Provides two uchar fields packed
* into a single 16 bit field with 16 bit alignment.
*/
typedef uchar uchar2 __attribute__((ext_vector_type(2)));
/**
* Vector version of the basic uchar type. Provides three uchar fields packed
* into a single 32 bit field with 32 bit alignment.
*/
typedef uchar uchar3 __attribute__((ext_vector_type(3)));
/**
* Vector version of the basic uchar type. Provides four uchar fields packed
* into a single 32 bit field with 32 bit alignment.
*/
typedef uchar uchar4 __attribute__((ext_vector_type(4)));
/**
* Vector version of the basic ushort type. Provides two ushort fields packed
* into a single 32 bit field with 32 bit alignment.
*/
typedef ushort ushort2 __attribute__((ext_vector_type(2)));
/**
* Vector version of the basic ushort type. Provides three ushort fields packed
* into a single 64 bit field with 64 bit alignment.
*/
typedef ushort ushort3 __attribute__((ext_vector_type(3)));
/**
* Vector version of the basic ushort type. Provides four ushort fields packed
* into a single 64 bit field with 64 bit alignment.
*/
typedef ushort ushort4 __attribute__((ext_vector_type(4)));
/**
* Vector version of the basic uint type. Provides two uint fields packed into a
* single 64 bit field with 64 bit alignment.
*/
typedef uint uint2 __attribute__((ext_vector_type(2)));
/**
* Vector version of the basic uint type. Provides three uint fields packed into
* a single 128 bit field with 128 bit alignment.
*/
typedef uint uint3 __attribute__((ext_vector_type(3)));
/**
* Vector version of the basic uint type. Provides four uint fields packed into
* a single 128 bit field with 128 bit alignment.
*/
typedef uint uint4 __attribute__((ext_vector_type(4)));
/**
* Vector version of the basic ulong type. Provides two ulong fields packed into
* a single 128 bit field with 128 bit alignment.
*/
typedef ulong ulong2 __attribute__((ext_vector_type(2)));
/**
* Vector version of the basic ulong type. Provides three ulong fields packed
* into a single 256 bit field with 256 bit alignment.
*/
typedef ulong ulong3 __attribute__((ext_vector_type(3)));
/**
* Vector version of the basic ulong type. Provides four ulong fields packed
* into a single 256 bit field with 256 bit alignment.
*/
typedef ulong ulong4 __attribute__((ext_vector_type(4)));
/**
* Vector version of the basic char type. Provides two char fields packed into a
* single 16 bit field with 16 bit alignment.
*/
typedef char char2 __attribute__((ext_vector_type(2)));
/**
* Vector version of the basic char type. Provides three char fields packed into
* a single 32 bit field with 32 bit alignment.
*/
typedef char char3 __attribute__((ext_vector_type(3)));
/**
* Vector version of the basic char type. Provides four char fields packed into
* a single 32 bit field with 32 bit alignment.
*/
typedef char char4 __attribute__((ext_vector_type(4)));
/**
* Vector version of the basic short type. Provides two short fields packed into
* a single 32 bit field with 32 bit alignment.
*/
typedef short short2 __attribute__((ext_vector_type(2)));
/**
* Vector version of the basic short type. Provides three short fields packed
* into a single 64 bit field with 64 bit alignment.
*/
typedef short short3 __attribute__((ext_vector_type(3)));
/**
* Vector version of the basic short type. Provides four short fields packed
* into a single 64 bit field with 64 bit alignment.
*/
typedef short short4 __attribute__((ext_vector_type(4)));
/**
* Vector version of the basic int type. Provides two int fields packed into a
* single 64 bit field with 64 bit alignment.
*/
typedef int int2 __attribute__((ext_vector_type(2)));
/**
* Vector version of the basic int type. Provides three int fields packed into a
* single 128 bit field with 128 bit alignment.
*/
typedef int int3 __attribute__((ext_vector_type(3)));
/**
* Vector version of the basic int type. Provides two four fields packed into a
* single 128 bit field with 128 bit alignment.
*/
typedef int int4 __attribute__((ext_vector_type(4)));
/**
* Vector version of the basic long type. Provides two long fields packed into a
* single 128 bit field with 128 bit alignment.
*/
typedef long long2 __attribute__((ext_vector_type(2)));
/**
* Vector version of the basic long type. Provides three long fields packed into
* a single 256 bit field with 256 bit alignment.
*/
typedef long long3 __attribute__((ext_vector_type(3)));
/**
* Vector version of the basic long type. Provides four long fields packed into
* a single 256 bit field with 256 bit alignment.
*/
typedef long long4 __attribute__((ext_vector_type(4)));
/**
* \brief 4x4 float matrix
*
* Native holder for RS matrix. Elements are stored in the array at the
* location [row*4 + col]
*/
typedef struct {
float m[16];
} rs_matrix4x4;
/**
* \brief 3x3 float matrix
*
* Native holder for RS matrix. Elements are stored in the array at the
* location [row*3 + col]
*/
typedef struct {
float m[9];
} rs_matrix3x3;
/**
* \brief 2x2 float matrix
*
* Native holder for RS matrix. Elements are stored in the array at the
* location [row*2 + col]
*/
typedef struct {
float m[4];
} rs_matrix2x2;
/**
* quaternion type for use with the quaternion functions
*/
typedef float4 rs_quaternion;
#define RS_PACKED __attribute__((packed, aligned(4)))
#define NULL ((void *)0)
#if (defined(RS_VERSION) && (RS_VERSION >= 14))
/**
* \brief Enum for selecting cube map faces
*/
typedef enum {
RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X = 0,
RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_X = 1,
RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Y = 2,
RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Y = 3,
RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Z = 4,
RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Z = 5
} rs_allocation_cubemap_face;
/**
* \brief Bitfield to specify the usage types for an allocation.
*
* These values are ORed together to specify which usages or memory spaces are
* relevant to an allocation or an operation on an allocation.
*/
typedef enum {
RS_ALLOCATION_USAGE_SCRIPT = 0x0001,
RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE = 0x0002,
RS_ALLOCATION_USAGE_GRAPHICS_VERTEX = 0x0004,
RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS = 0x0008,
RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET = 0x0010
} rs_allocation_usage_type;
#endif //defined(RS_VERSION) && (RS_VERSION >= 14)
// New API's
#if (defined(RS_VERSION) && (RS_VERSION >= 16))
#ifndef __LP64__
/**
* Describes the way mesh vertex data is interpreted when rendering
*
**/
typedef enum {
/**
* Vertex data will be rendered as a series of points
*/
RS_PRIMITIVE_POINT = 0,
/**
* Vertex pairs will be rendered as lines
*/
RS_PRIMITIVE_LINE = 1,
/**
* Vertex data will be rendered as a connected line strip
*/
RS_PRIMITIVE_LINE_STRIP = 2,
/**
* Vertices will be rendered as individual triangles
*/
RS_PRIMITIVE_TRIANGLE = 3,
/**
* Vertices will be rendered as a connected triangle strip
* defined by the first three vertices with each additional
* triangle defined by a new vertex
*/
RS_PRIMITIVE_TRIANGLE_STRIP = 4,
/**
* Vertices will be rendered as a sequence of triangles that all
* share first vertex as the origin
*/
RS_PRIMITIVE_TRIANGLE_FAN = 5,
/**
* Invalid primitive
*/
RS_PRIMITIVE_INVALID = 100,
} rs_primitive;
#endif // __LP64__
/**
* \brief Enumeration for possible element data types
*
* DataType represents the basic type information for a basic element. The
* naming convention follows. For numeric types it is FLOAT,
* SIGNED, or UNSIGNED followed by the _BITS where BITS is the
* size of the data. BOOLEAN is a true / false (1,0)
* represented in an 8 bit container. The UNSIGNED variants
* with multiple bit definitions are for packed graphical data
* formats and represent vectors with per vector member sizes
* which are treated as a single unit for packing and alignment
* purposes.
*
* MATRIX the three matrix types contain FLOAT_32 elements and are treated
* as 32 bits for alignment purposes.
*
* RS_* objects. 32 bit opaque handles.
*/
typedef enum {
RS_TYPE_NONE = 0,
RS_TYPE_FLOAT_32 = 2,
RS_TYPE_FLOAT_64 = 3,
RS_TYPE_SIGNED_8 = 4,
RS_TYPE_SIGNED_16 = 5,
RS_TYPE_SIGNED_32 = 6,
RS_TYPE_SIGNED_64 = 7,
RS_TYPE_UNSIGNED_8 = 8,
RS_TYPE_UNSIGNED_16 = 9,
RS_TYPE_UNSIGNED_32 = 10,
RS_TYPE_UNSIGNED_64 = 11,
RS_TYPE_BOOLEAN = 12,
RS_TYPE_UNSIGNED_5_6_5 = 13,
RS_TYPE_UNSIGNED_5_5_5_1 = 14,
RS_TYPE_UNSIGNED_4_4_4_4 = 15,
RS_TYPE_MATRIX_4X4 = 16,
RS_TYPE_MATRIX_3X3 = 17,
RS_TYPE_MATRIX_2X2 = 18,
RS_TYPE_ELEMENT = 1000,
RS_TYPE_TYPE = 1001,
RS_TYPE_ALLOCATION = 1002,
RS_TYPE_SAMPLER = 1003,
RS_TYPE_SCRIPT = 1004,
RS_TYPE_MESH = 1005,
RS_TYPE_PROGRAM_FRAGMENT = 1006,
RS_TYPE_PROGRAM_VERTEX = 1007,
RS_TYPE_PROGRAM_RASTER = 1008,
RS_TYPE_PROGRAM_STORE = 1009,
RS_TYPE_FONT = 1010,
RS_TYPE_INVALID = 10000,
} rs_data_type;
/**
* \brief Enumeration for possible element data kind
*
* The special interpretation of the data if required. This is primarly
* useful for graphical data. USER indicates no special interpretation is
* expected. PIXEL is used in conjunction with the standard data types for
* representing texture formats.
*/
typedef enum {
RS_KIND_USER = 0,
RS_KIND_PIXEL_L = 7,
RS_KIND_PIXEL_A = 8,
RS_KIND_PIXEL_LA = 9,
RS_KIND_PIXEL_RGB = 10,
RS_KIND_PIXEL_RGBA = 11,
RS_KIND_PIXEL_DEPTH = 12,
RS_KIND_PIXEL_YUV = 13,
RS_KIND_INVALID = 100,
} rs_data_kind;
#ifndef __LP64__
typedef enum {
/**
* Always drawn
*/
RS_DEPTH_FUNC_ALWAYS = 0,
/**
* Drawn if the incoming depth value is less than that in the
* depth buffer
*/
RS_DEPTH_FUNC_LESS = 1,
/**
* Drawn if the incoming depth value is less or equal to that in
* the depth buffer
*/
RS_DEPTH_FUNC_LEQUAL = 2,
/**
* Drawn if the incoming depth value is greater than that in the
* depth buffer
*/
RS_DEPTH_FUNC_GREATER = 3,
/**
* Drawn if the incoming depth value is greater or equal to that
* in the depth buffer
*/
RS_DEPTH_FUNC_GEQUAL = 4,
/**
* Drawn if the incoming depth value is equal to that in the
* depth buffer
*/
RS_DEPTH_FUNC_EQUAL = 5,
/**
* Drawn if the incoming depth value is not equal to that in the
* depth buffer
*/
RS_DEPTH_FUNC_NOTEQUAL = 6,
/**
* Invalid depth function
*/
RS_DEPTH_FUNC_INVALID = 100,
} rs_depth_func;
typedef enum {
RS_BLEND_SRC_ZERO = 0,
RS_BLEND_SRC_ONE = 1,
RS_BLEND_SRC_DST_COLOR = 2,
RS_BLEND_SRC_ONE_MINUS_DST_COLOR = 3,
RS_BLEND_SRC_SRC_ALPHA = 4,
RS_BLEND_SRC_ONE_MINUS_SRC_ALPHA = 5,
RS_BLEND_SRC_DST_ALPHA = 6,
RS_BLEND_SRC_ONE_MINUS_DST_ALPHA = 7,
RS_BLEND_SRC_SRC_ALPHA_SATURATE = 8,
RS_BLEND_SRC_INVALID = 100,
} rs_blend_src_func;
typedef enum {
RS_BLEND_DST_ZERO = 0,
RS_BLEND_DST_ONE = 1,
RS_BLEND_DST_SRC_COLOR = 2,
RS_BLEND_DST_ONE_MINUS_SRC_COLOR = 3,
RS_BLEND_DST_SRC_ALPHA = 4,
RS_BLEND_DST_ONE_MINUS_SRC_ALPHA = 5,
RS_BLEND_DST_DST_ALPHA = 6,
RS_BLEND_DST_ONE_MINUS_DST_ALPHA = 7,
RS_BLEND_DST_INVALID = 100,
} rs_blend_dst_func;
typedef enum {
RS_CULL_BACK = 0,
RS_CULL_FRONT = 1,
RS_CULL_NONE = 2,
RS_CULL_INVALID = 100,
} rs_cull_mode;
#endif //__LP64__
typedef enum {
RS_SAMPLER_NEAREST = 0,
RS_SAMPLER_LINEAR = 1,
RS_SAMPLER_LINEAR_MIP_LINEAR = 2,
RS_SAMPLER_WRAP = 3,
RS_SAMPLER_CLAMP = 4,
RS_SAMPLER_LINEAR_MIP_NEAREST = 5,
RS_SAMPLER_MIRRORED_REPEAT = 6,
RS_SAMPLER_INVALID = 100,
} rs_sampler_value;
#endif // (defined(RS_VERSION) && (RS_VERSION >= 16))
#endif // __RS_TYPES_RSH__