# Distributed under the OSI-approved BSD 3-Clause License. See accompanying | |
# file Copyright.txt or https://cmake.org/licensing for details. | |
#.rst: | |
# Findosg | |
# ------- | |
# | |
# | |
# | |
# | |
# | |
# NOTE: It is highly recommended that you use the new | |
# FindOpenSceneGraph.cmake introduced in CMake 2.6.3 and not use this | |
# Find module directly. | |
# | |
# This is part of the Findosg* suite used to find OpenSceneGraph | |
# components. Each component is separate and you must opt in to each | |
# module. You must also opt into OpenGL and OpenThreads (and Producer | |
# if needed) as these modules won't do it for you. This is to allow you | |
# control over your own system piece by piece in case you need to opt | |
# out of certain components or change the Find behavior for a particular | |
# module (perhaps because the default FindOpenGL.cmake module doesn't | |
# work with your system as an example). If you want to use a more | |
# convenient module that includes everything, use the | |
# FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. | |
# | |
# Locate osg This module defines | |
# | |
# OSG_FOUND - Was the Osg found? OSG_INCLUDE_DIR - Where to find the | |
# headers OSG_LIBRARIES - The libraries to link against for the OSG (use | |
# this) | |
# | |
# OSG_LIBRARY - The OSG library OSG_LIBRARY_DEBUG - The OSG debug | |
# library | |
# | |
# $OSGDIR is an environment variable that would correspond to the | |
# ./configure --prefix=$OSGDIR used in building osg. | |
# | |
# Created by Eric Wing. | |
# Header files are presumed to be included like | |
# #include <osg/PositionAttitudeTransform> | |
# #include <osgUtil/SceneView> | |
include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake) | |
OSG_FIND_PATH (OSG osg/PositionAttitudeTransform) | |
OSG_FIND_LIBRARY(OSG osg) | |
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) | |
FIND_PACKAGE_HANDLE_STANDARD_ARGS(osg DEFAULT_MSG OSG_LIBRARY OSG_INCLUDE_DIR) |