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//===-- ReproducerInstrumentation.h -----------------------------*- C++ -*-===//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLDB_UTILITY_REPRODUCERINSTRUMENTATION_H
#define LLDB_UTILITY_REPRODUCERINSTRUMENTATION_H
#include "lldb/Utility/FileSpec.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/Logging.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/ErrorHandling.h"
#include <map>
#include <thread>
#include <type_traits>
template <typename T,
typename std::enable_if<std::is_fundamental<T>::value, int>::type = 0>
inline void stringify_append(llvm::raw_string_ostream &ss, const T &t) {
ss << t;
}
template <typename T, typename std::enable_if<!std::is_fundamental<T>::value,
int>::type = 0>
inline void stringify_append(llvm::raw_string_ostream &ss, const T &t) {
ss << &t;
}
template <typename T>
inline void stringify_append(llvm::raw_string_ostream &ss, T *t) {
ss << reinterpret_cast<void *>(t);
}
template <typename T>
inline void stringify_append(llvm::raw_string_ostream &ss, const T *t) {
ss << reinterpret_cast<const void *>(t);
}
template <>
inline void stringify_append<char>(llvm::raw_string_ostream &ss,
const char *t) {
ss << '\"' << t << '\"';
}
template <>
inline void stringify_append<std::nullptr_t>(llvm::raw_string_ostream &ss,
const std::nullptr_t &t) {
ss << "\"nullptr\"";
}
template <typename Head>
inline void stringify_helper(llvm::raw_string_ostream &ss, const Head &head) {
stringify_append(ss, head);
}
template <typename Head, typename... Tail>
inline void stringify_helper(llvm::raw_string_ostream &ss, const Head &head,
const Tail &... tail) {
stringify_append(ss, head);
ss << ", ";
stringify_helper(ss, tail...);
}
template <typename... Ts> inline std::string stringify_args(const Ts &... ts) {
std::string buffer;
llvm::raw_string_ostream ss(buffer);
stringify_helper(ss, ts...);
return ss.str();
}
// Define LLDB_REPRO_INSTR_TRACE to trace to stderr instead of LLDB's log
// infrastructure. This is useful when you need to see traces before the logger
// is initialized or enabled.
// #define LLDB_REPRO_INSTR_TRACE
#ifdef LLDB_REPRO_INSTR_TRACE
inline llvm::raw_ostream &this_thread_id() {
size_t tid = std::hash<std::thread::id>{}(std::this_thread::get_id());
return llvm::errs().write_hex(tid) << " :: ";
}
#endif
#define LLDB_REGISTER_CONSTRUCTOR(Class, Signature) \
R.Register<Class * Signature>(&construct<Class Signature>::record, "", \
#Class, #Class, #Signature)
#define LLDB_REGISTER_METHOD(Result, Class, Method, Signature) \
R.Register( \
&invoke<Result(Class::*) Signature>::method<(&Class::Method)>::record, \
#Result, #Class, #Method, #Signature)
#define LLDB_REGISTER_METHOD_CONST(Result, Class, Method, Signature) \
R.Register(&invoke<Result(Class::*) \
Signature const>::method<(&Class::Method)>::record, \
#Result, #Class, #Method, #Signature)
#define LLDB_REGISTER_STATIC_METHOD(Result, Class, Method, Signature) \
R.Register(&invoke<Result(*) Signature>::method<(&Class::Method)>::record, \
#Result, #Class, #Method, #Signature)
#define LLDB_REGISTER_CHAR_PTR_METHOD_STATIC(Result, Class, Method) \
R.Register( \
&invoke<Result (*)(char *, size_t)>::method<(&Class::Method)>::record, \
&invoke_char_ptr<Result (*)(char *, \
size_t)>::method<(&Class::Method)>::record, \
#Result, #Class, #Method, "(char*, size_t");
#define LLDB_REGISTER_CHAR_PTR_METHOD(Result, Class, Method) \
R.Register(&invoke<Result (Class::*)(char *, size_t)>::method<( \
&Class::Method)>::record, \
&invoke_char_ptr<Result (Class::*)(char *, size_t)>::method<( \
&Class::Method)>::record, \
#Result, #Class, #Method, "(char*, size_t");
#define LLDB_REGISTER_CHAR_PTR_METHOD_CONST(Result, Class, Method) \
R.Register(&invoke<Result (Class::*)(char *, size_t) \
const>::method<(&Class::Method)>::record, \
&invoke_char_ptr<Result (Class::*)(char *, size_t) \
const>::method<(&Class::Method)>::record, \
#Result, #Class, #Method, "(char*, size_t");
#define LLDB_CONSTRUCT_(T, Class, ...) \
lldb_private::repro::Recorder _recorder(LLVM_PRETTY_FUNCTION); \
lldb_private::repro::construct<T>::handle(LLDB_GET_INSTRUMENTATION_DATA(), \
_recorder, Class, __VA_ARGS__);
#define LLDB_RECORD_CONSTRUCTOR(Class, Signature, ...) \
LLDB_CONSTRUCT_(Class Signature, this, __VA_ARGS__)
#define LLDB_RECORD_CONSTRUCTOR_NO_ARGS(Class) \
LLDB_CONSTRUCT_(Class(), this, lldb_private::repro::EmptyArg())
#define LLDB_RECORD_(T1, T2, ...) \
lldb_private::repro::Recorder _recorder(LLVM_PRETTY_FUNCTION, \
stringify_args(__VA_ARGS__)); \
if (lldb_private::repro::InstrumentationData _data = \
LLDB_GET_INSTRUMENTATION_DATA()) { \
if (lldb_private::repro::Serializer *_serializer = \
_data.GetSerializer()) { \
_recorder.Record(*_serializer, _data.GetRegistry(), \
&lldb_private::repro::invoke<T1>::method<T2>::record, \
__VA_ARGS__); \
} else if (lldb_private::repro::Deserializer *_deserializer = \
_data.GetDeserializer()) { \
if (_recorder.ShouldCapture()) { \
return lldb_private::repro::invoke<T1>::method<T2>::replay( \
_recorder, *_deserializer, _data.GetRegistry()); \
} \
} \
}
#define LLDB_RECORD_METHOD(Result, Class, Method, Signature, ...) \
LLDB_RECORD_(Result(Class::*) Signature, (&Class::Method), this, __VA_ARGS__)
#define LLDB_RECORD_METHOD_CONST(Result, Class, Method, Signature, ...) \
LLDB_RECORD_(Result(Class::*) Signature const, (&Class::Method), this, \
__VA_ARGS__)
#define LLDB_RECORD_METHOD_NO_ARGS(Result, Class, Method) \
LLDB_RECORD_(Result (Class::*)(), (&Class::Method), this)
#define LLDB_RECORD_METHOD_CONST_NO_ARGS(Result, Class, Method) \
LLDB_RECORD_(Result (Class::*)() const, (&Class::Method), this)
#define LLDB_RECORD_STATIC_METHOD(Result, Class, Method, Signature, ...) \
LLDB_RECORD_(Result(*) Signature, (&Class::Method), __VA_ARGS__)
#define LLDB_RECORD_STATIC_METHOD_NO_ARGS(Result, Class, Method) \
LLDB_RECORD_(Result (*)(), (&Class::Method), lldb_private::repro::EmptyArg())
#define LLDB_RECORD_CHAR_PTR_(T1, T2, StrOut, ...) \
lldb_private::repro::Recorder _recorder(LLVM_PRETTY_FUNCTION, \
stringify_args(__VA_ARGS__)); \
if (lldb_private::repro::InstrumentationData _data = \
LLDB_GET_INSTRUMENTATION_DATA()) { \
if (lldb_private::repro::Serializer *_serializer = \
_data.GetSerializer()) { \
_recorder.Record(*_serializer, _data.GetRegistry(), \
&lldb_private::repro::invoke<T1>::method<(T2)>::record, \
__VA_ARGS__); \
} else if (lldb_private::repro::Deserializer *_deserializer = \
_data.GetDeserializer()) { \
if (_recorder.ShouldCapture()) { \
return lldb_private::repro::invoke_char_ptr<T1>::method<T2>::replay( \
_recorder, *_deserializer, _data.GetRegistry(), StrOut); \
} \
} \
}
#define LLDB_RECORD_CHAR_PTR_METHOD(Result, Class, Method, Signature, StrOut, \
...) \
LLDB_RECORD_CHAR_PTR_(Result(Class::*) Signature, (&Class::Method), StrOut, \
this, __VA_ARGS__)
#define LLDB_RECORD_CHAR_PTR_METHOD_CONST(Result, Class, Method, Signature, \
StrOut, ...) \
LLDB_RECORD_CHAR_PTR_(Result(Class::*) Signature const, (&Class::Method), \
StrOut, this, __VA_ARGS__)
#define LLDB_RECORD_CHAR_PTR_STATIC_METHOD(Result, Class, Method, Signature, \
StrOut, ...) \
LLDB_RECORD_CHAR_PTR_(Result(*) Signature, (&Class::Method), StrOut, \
__VA_ARGS__)
#define LLDB_RECORD_RESULT(Result) _recorder.RecordResult(Result, true);
/// The LLDB_RECORD_DUMMY macro is special because it doesn't actually record
/// anything. It's used to track API boundaries when we cannot record for
/// technical reasons.
#define LLDB_RECORD_DUMMY(Result, Class, Method, Signature, ...) \
lldb_private::repro::Recorder _recorder;
#define LLDB_RECORD_DUMMY_NO_ARGS(Result, Class, Method) \
lldb_private::repro::Recorder _recorder;
namespace lldb_private {
namespace repro {
template <class T>
struct is_trivially_serializable
: std::integral_constant<bool, std::is_fundamental<T>::value ||
std::is_enum<T>::value> {};
/// Mapping between serialized indices and their corresponding objects.
///
/// This class is used during replay to map indices back to in-memory objects.
///
/// When objects are constructed, they are added to this mapping using
/// AddObjectForIndex.
///
/// When an object is passed to a function, its index is deserialized and
/// AddObjectForIndex returns the corresponding object. If there is no object
/// for the given index, a nullptr is returend. The latter is valid when custom
/// replay code is in place and the actual object is ignored.
class IndexToObject {
public:
/// Returns an object as a pointer for the given index or nullptr if not
/// present in the map.
template <typename T> T *GetObjectForIndex(unsigned idx) {
assert(idx != 0 && "Cannot get object for sentinel");
void *object = GetObjectForIndexImpl(idx);
return static_cast<T *>(object);
}
/// Adds a pointer to an object to the mapping for the given index.
template <typename T> T *AddObjectForIndex(unsigned idx, T *object) {
AddObjectForIndexImpl(
idx, static_cast<void *>(
const_cast<typename std::remove_const<T>::type *>(object)));
return object;
}
/// Adds a reference to an object to the mapping for the given index.
template <typename T> T &AddObjectForIndex(unsigned idx, T &object) {
AddObjectForIndexImpl(
idx, static_cast<void *>(
const_cast<typename std::remove_const<T>::type *>(&object)));
return object;
}
/// Get all objects sorted by their index.
std::vector<void *> GetAllObjects() const;
private:
/// Helper method that does the actual lookup. The void* result is later cast
/// by the caller.
void *GetObjectForIndexImpl(unsigned idx);
/// Helper method that does the actual insertion.
void AddObjectForIndexImpl(unsigned idx, void *object);
/// Keeps a mapping between indices and their corresponding object.
llvm::DenseMap<unsigned, void *> m_mapping;
};
/// We need to differentiate between pointers to fundamental and
/// non-fundamental types. See the corresponding Deserializer::Read method
/// for the reason why.
struct PointerTag {};
struct ReferenceTag {};
struct ValueTag {};
struct FundamentalPointerTag {};
struct FundamentalReferenceTag {};
/// Return the deserialization tag for the given type T.
template <class T> struct serializer_tag {
typedef typename std::conditional<std::is_trivially_copyable<T>::value,
ValueTag, ReferenceTag>::type type;
};
template <class T> struct serializer_tag<T *> {
typedef
typename std::conditional<std::is_fundamental<T>::value,
FundamentalPointerTag, PointerTag>::type type;
};
template <class T> struct serializer_tag<T &> {
typedef typename std::conditional<std::is_fundamental<T>::value,
FundamentalReferenceTag, ReferenceTag>::type
type;
};
/// Deserializes data from a buffer. It is used to deserialize function indices
/// to replay, their arguments and return values.
///
/// Fundamental types and strings are read by value. Objects are read by their
/// index, which get translated by the IndexToObject mapping maintained in
/// this class.
///
/// Additional bookkeeping with regards to the IndexToObject is required to
/// deserialize objects. When a constructor is run or an object is returned by
/// value, we need to capture the object and add it to the index together with
/// its index. This is the job of HandleReplayResult(Void).
class Deserializer {
public:
Deserializer(llvm::StringRef buffer) : m_buffer(buffer) {}
/// Returns true when the buffer has unread data.
bool HasData(unsigned size) { return size <= m_buffer.size(); }
/// Deserialize and interpret value as T.
template <typename T> T Deserialize() {
T t = Read<T>(typename serializer_tag<T>::type());
#ifdef LLDB_REPRO_INSTR_TRACE
llvm::errs() << "Deserializing with " << LLVM_PRETTY_FUNCTION << " -> "
<< stringify_args(t) << "\n";
#endif
return t;
}
template <typename T> const T &HandleReplayResult(const T &t) {
CheckSequence(Deserialize<unsigned>());
unsigned result = Deserialize<unsigned>();
if (is_trivially_serializable<T>::value)
return t;
// We need to make a copy as the original object might go out of scope.
return *m_index_to_object.AddObjectForIndex(result, new T(t));
}
/// Store the returned value in the index-to-object mapping.
template <typename T> T &HandleReplayResult(T &t) {
CheckSequence(Deserialize<unsigned>());
unsigned result = Deserialize<unsigned>();
if (is_trivially_serializable<T>::value)
return t;
// We need to make a copy as the original object might go out of scope.
return *m_index_to_object.AddObjectForIndex(result, new T(t));
}
/// Store the returned value in the index-to-object mapping.
template <typename T> T *HandleReplayResult(T *t) {
CheckSequence(Deserialize<unsigned>());
unsigned result = Deserialize<unsigned>();
if (is_trivially_serializable<T>::value)
return t;
return m_index_to_object.AddObjectForIndex(result, t);
}
/// All returned types are recorded, even when the function returns a void.
/// The latter requires special handling.
void HandleReplayResultVoid() {
CheckSequence(Deserialize<unsigned>());
unsigned result = Deserialize<unsigned>();
assert(result == 0);
(void)result;
}
std::vector<void *> GetAllObjects() const {
return m_index_to_object.GetAllObjects();
}
void SetExpectedSequence(unsigned sequence) {
m_expected_sequence = sequence;
}
private:
template <typename T> T Read(ValueTag) {
assert(HasData(sizeof(T)));
T t;
std::memcpy(reinterpret_cast<char *>(&t), m_buffer.data(), sizeof(T));
m_buffer = m_buffer.drop_front(sizeof(T));
return t;
}
template <typename T> T Read(PointerTag) {
typedef typename std::remove_pointer<T>::type UnderlyingT;
return m_index_to_object.template GetObjectForIndex<UnderlyingT>(
Deserialize<unsigned>());
}
template <typename T> T Read(ReferenceTag) {
typedef typename std::remove_reference<T>::type UnderlyingT;
// If this is a reference to a fundamental type we just read its value.
return *m_index_to_object.template GetObjectForIndex<UnderlyingT>(
Deserialize<unsigned>());
}
/// This method is used to parse references to fundamental types. Because
/// they're not recorded in the object table we have serialized their value.
/// We read its value, allocate a copy on the heap, and return a pointer to
/// the copy.
template <typename T> T Read(FundamentalPointerTag) {
typedef typename std::remove_pointer<T>::type UnderlyingT;
return new UnderlyingT(Deserialize<UnderlyingT>());
}
/// This method is used to parse references to fundamental types. Because
/// they're not recorded in the object table we have serialized their value.
/// We read its value, allocate a copy on the heap, and return a reference to
/// the copy.
template <typename T> T Read(FundamentalReferenceTag) {
// If this is a reference to a fundamental type we just read its value.
typedef typename std::remove_reference<T>::type UnderlyingT;
return *(new UnderlyingT(Deserialize<UnderlyingT>()));
}
/// Verify that the given sequence number matches what we expect.
void CheckSequence(unsigned sequence);
/// Mapping of indices to objects.
IndexToObject m_index_to_object;
/// Buffer containing the serialized data.
llvm::StringRef m_buffer;
/// The result's expected sequence number.
llvm::Optional<unsigned> m_expected_sequence;
};
/// Partial specialization for C-style strings. We read the string value
/// instead of treating it as pointer.
template <> const char *Deserializer::Deserialize<const char *>();
template <> const char **Deserializer::Deserialize<const char **>();
template <> const uint8_t *Deserializer::Deserialize<const uint8_t *>();
template <> const void *Deserializer::Deserialize<const void *>();
template <> char *Deserializer::Deserialize<char *>();
template <> void *Deserializer::Deserialize<void *>();
/// Helpers to auto-synthesize function replay code. It deserializes the replay
/// function's arguments one by one and finally calls the corresponding
/// function.
template <typename... Remaining> struct DeserializationHelper;
template <typename Head, typename... Tail>
struct DeserializationHelper<Head, Tail...> {
template <typename Result, typename... Deserialized> struct deserialized {
static Result doit(Deserializer &deserializer,
Result (*f)(Deserialized..., Head, Tail...),
Deserialized... d) {
return DeserializationHelper<Tail...>::
template deserialized<Result, Deserialized..., Head>::doit(
deserializer, f, d..., deserializer.Deserialize<Head>());
}
};
};
template <> struct DeserializationHelper<> {
template <typename Result, typename... Deserialized> struct deserialized {
static Result doit(Deserializer &deserializer, Result (*f)(Deserialized...),
Deserialized... d) {
return f(d...);
}
};
};
/// The replayer interface.
struct Replayer {
virtual ~Replayer() = default;
virtual void operator()(Deserializer &deserializer) const = 0;
};
/// The default replayer deserializes the arguments and calls the function.
template <typename Signature> struct DefaultReplayer;
template <typename Result, typename... Args>
struct DefaultReplayer<Result(Args...)> : public Replayer {
DefaultReplayer(Result (*f)(Args...)) : Replayer(), f(f) {}
void operator()(Deserializer &deserializer) const override {
Replay(deserializer);
}
Result Replay(Deserializer &deserializer) const {
return deserializer.HandleReplayResult(
DeserializationHelper<Args...>::template deserialized<Result>::doit(
deserializer, f));
}
Result (*f)(Args...);
};
/// Partial specialization for function returning a void type. It ignores the
/// (absent) return value.
template <typename... Args>
struct DefaultReplayer<void(Args...)> : public Replayer {
DefaultReplayer(void (*f)(Args...)) : Replayer(), f(f) {}
void operator()(Deserializer &deserializer) const override {
Replay(deserializer);
}
void Replay(Deserializer &deserializer) const {
DeserializationHelper<Args...>::template deserialized<void>::doit(
deserializer, f);
deserializer.HandleReplayResultVoid();
}
void (*f)(Args...);
};
/// The registry contains a unique mapping between functions and their ID. The
/// IDs can be serialized and deserialized to replay a function. Functions need
/// to be registered with the registry for this to work.
class Registry {
private:
struct SignatureStr {
SignatureStr(llvm::StringRef result = {}, llvm::StringRef scope = {},
llvm::StringRef name = {}, llvm::StringRef args = {})
: result(result), scope(scope), name(name), args(args) {}
std::string ToString() const;
llvm::StringRef result;
llvm::StringRef scope;
llvm::StringRef name;
llvm::StringRef args;
};
public:
Registry() = default;
virtual ~Registry() = default;
/// Register a default replayer for a function.
template <typename Signature>
void Register(Signature *f, llvm::StringRef result = {},
llvm::StringRef scope = {}, llvm::StringRef name = {},
llvm::StringRef args = {}) {
DoRegister(uintptr_t(f), std::make_unique<DefaultReplayer<Signature>>(f),
SignatureStr(result, scope, name, args));
}
/// Register a replayer that invokes a custom function with the same
/// signature as the replayed function.
template <typename Signature>
void Register(Signature *f, Signature *g, llvm::StringRef result = {},
llvm::StringRef scope = {}, llvm::StringRef name = {},
llvm::StringRef args = {}) {
DoRegister(uintptr_t(f), std::make_unique<DefaultReplayer<Signature>>(g),
SignatureStr(result, scope, name, args));
}
/// Replay functions from a file.
bool Replay(const FileSpec &file);
/// Replay functions from a buffer.
bool Replay(llvm::StringRef buffer);
/// Replay functions from a deserializer.
bool Replay(Deserializer &deserializer);
/// Returns the ID for a given function address.
unsigned GetID(uintptr_t addr);
/// Get the replayer matching the given ID.
Replayer *GetReplayer(unsigned id);
std::string GetSignature(unsigned id);
void CheckID(unsigned expected, unsigned actual);
protected:
/// Register the given replayer for a function (and the ID mapping).
void DoRegister(uintptr_t RunID, std::unique_ptr<Replayer> replayer,
SignatureStr signature);
private:
/// Mapping of function addresses to replayers and their ID.
std::map<uintptr_t, std::pair<std::unique_ptr<Replayer>, unsigned>>
m_replayers;
/// Mapping of IDs to replayer instances.
std::map<unsigned, std::pair<Replayer *, SignatureStr>> m_ids;
};
/// Maps an object to an index for serialization. Indices are unique and
/// incremented for every new object.
///
/// Indices start at 1 in order to differentiate with an invalid index (0) in
/// the serialized buffer.
class ObjectToIndex {
public:
template <typename T> unsigned GetIndexForObject(T *t) {
return GetIndexForObjectImpl(static_cast<const void *>(t));
}
private:
unsigned GetIndexForObjectImpl(const void *object);
llvm::DenseMap<const void *, unsigned> m_mapping;
};
/// Serializes functions, their arguments and their return type to a stream.
class Serializer {
public:
Serializer(llvm::raw_ostream &stream = llvm::outs()) : m_stream(stream) {}
/// Recursively serialize all the given arguments.
template <typename Head, typename... Tail>
void SerializeAll(const Head &head, const Tail &... tail) {
Serialize(head);
SerializeAll(tail...);
}
void SerializeAll() { m_stream.flush(); }
private:
/// Serialize pointers. We need to differentiate between pointers to
/// fundamental types (in which case we serialize its value) and pointer to
/// objects (in which case we serialize their index).
template <typename T> void Serialize(T *t) {
#ifdef LLDB_REPRO_INSTR_TRACE
this_thread_id() << "Serializing with " << LLVM_PRETTY_FUNCTION << " -> "
<< stringify_args(t) << "\n";
#endif
if (std::is_fundamental<T>::value) {
Serialize(*t);
} else {
unsigned idx = m_tracker.GetIndexForObject(t);
Serialize(idx);
}
}
/// Serialize references. We need to differentiate between references to
/// fundamental types (in which case we serialize its value) and references
/// to objects (in which case we serialize their index).
template <typename T> void Serialize(T &t) {
#ifdef LLDB_REPRO_INSTR_TRACE
this_thread_id() << "Serializing with " << LLVM_PRETTY_FUNCTION << " -> "
<< stringify_args(t) << "\n";
#endif
if (is_trivially_serializable<T>::value) {
m_stream.write(reinterpret_cast<const char *>(&t), sizeof(T));
} else {
unsigned idx = m_tracker.GetIndexForObject(&t);
Serialize(idx);
}
}
void Serialize(const void *v) {
// FIXME: Support void*
}
void Serialize(void *v) {
// FIXME: Support void*
}
void Serialize(const char *t) {
#ifdef LLDB_REPRO_INSTR_TRACE
this_thread_id() << "Serializing with " << LLVM_PRETTY_FUNCTION << " -> "
<< stringify_args(t) << "\n";
#endif
const size_t size = t ? strlen(t) : std::numeric_limits<size_t>::max();
Serialize(size);
if (t) {
m_stream << t;
m_stream.write(0x0);
}
}
void Serialize(const char **t) {
size_t size = 0;
if (!t) {
Serialize(size);
return;
}
// Compute the size of the array.
const char *const *temp = t;
while (*temp++)
size++;
Serialize(size);
// Serialize the content of the array.
while (*t)
Serialize(*t++);
}
/// Serialization stream.
llvm::raw_ostream &m_stream;
/// Mapping of objects to indices.
ObjectToIndex m_tracker;
}; // namespace repro
class InstrumentationData {
public:
Serializer *GetSerializer() { return m_serializer; }
Deserializer *GetDeserializer() { return m_deserializer; }
Registry &GetRegistry() { return *m_registry; }
operator bool() {
return (m_serializer != nullptr || m_deserializer != nullptr) &&
m_registry != nullptr;
}
static void Initialize(Serializer &serializer, Registry &registry);
static void Initialize(Deserializer &serializer, Registry &registry);
static InstrumentationData &Instance();
protected:
friend llvm::optional_detail::OptionalStorage<InstrumentationData, true>;
friend llvm::Optional<InstrumentationData>;
InstrumentationData() = default;
InstrumentationData(Serializer &serializer, Registry &registry)
: m_serializer(&serializer), m_deserializer(nullptr),
m_registry(&registry) {}
InstrumentationData(Deserializer &deserializer, Registry &registry)
: m_serializer(nullptr), m_deserializer(&deserializer),
m_registry(&registry) {}
private:
static llvm::Optional<InstrumentationData> &InstanceImpl();
Serializer *m_serializer = nullptr;
Deserializer *m_deserializer = nullptr;
Registry *m_registry = nullptr;
};
struct EmptyArg {};
/// RAII object that records function invocations and their return value.
///
/// API calls are only captured when the API boundary is crossed. Once we're in
/// the API layer, and another API function is called, it doesn't need to be
/// recorded.
///
/// When a call is recored, its result is always recorded as well, even if the
/// function returns a void. For functions that return by value, RecordResult
/// should be used. Otherwise a sentinel value (0) will be serialized.
///
/// Because of the functional overlap between logging and recording API calls,
/// this class is also used for logging.
class Recorder {
public:
Recorder();
Recorder(llvm::StringRef pretty_func, std::string &&pretty_args = {});
~Recorder();
/// Records a single function call.
template <typename Result, typename... FArgs, typename... RArgs>
void Record(Serializer &serializer, Registry &registry, Result (*f)(FArgs...),
const RArgs &... args) {
m_serializer = &serializer;
if (!ShouldCapture())
return;
std::lock_guard<std::mutex> lock(g_mutex);
unsigned sequence = GetSequenceNumber();
unsigned id = registry.GetID(uintptr_t(f));
#ifdef LLDB_REPRO_INSTR_TRACE
Log(id);
#endif
serializer.SerializeAll(sequence);
serializer.SerializeAll(id);
serializer.SerializeAll(args...);
if (std::is_class<typename std::remove_pointer<
typename std::remove_reference<Result>::type>::type>::value) {
m_result_recorded = false;
} else {
serializer.SerializeAll(sequence);
serializer.SerializeAll(0);
m_result_recorded = true;
}
}
/// Records a single function call.
template <typename... Args>
void Record(Serializer &serializer, Registry &registry, void (*f)(Args...),
const Args &... args) {
m_serializer = &serializer;
if (!ShouldCapture())
return;
std::lock_guard<std::mutex> lock(g_mutex);
unsigned sequence = GetSequenceNumber();
unsigned id = registry.GetID(uintptr_t(f));
#ifdef LLDB_REPRO_INSTR_TRACE
Log(id);
#endif
serializer.SerializeAll(sequence);
serializer.SerializeAll(id);
serializer.SerializeAll(args...);
// Record result.
serializer.SerializeAll(sequence);
serializer.SerializeAll(0);
m_result_recorded = true;
}
/// Specializations for the no-argument methods. These are passed an empty
/// dummy argument so the same variadic macro can be used. These methods
/// strip the arguments before forwarding them.
template <typename Result>
void Record(Serializer &serializer, Registry &registry, Result (*f)(),
const EmptyArg &arg) {
Record(serializer, registry, f);
}
/// Record the result of a function call.
template <typename Result>
Result RecordResult(Result &&r, bool update_boundary) {
// When recording the result from the LLDB_RECORD_RESULT macro, we need to
// update the boundary so we capture the copy constructor. However, when
// called to record the this pointer of the (copy) constructor, the
// boundary should not be toggled, because it is called from the
// LLDB_RECORD_CONSTRUCTOR macro, which might be followed by other API
// calls.
if (update_boundary)
UpdateBoundary();
if (m_serializer && ShouldCapture()) {
std::lock_guard<std::mutex> lock(g_mutex);
assert(!m_result_recorded);
m_serializer->SerializeAll(GetSequenceNumber());
m_serializer->SerializeAll(r);
m_result_recorded = true;
}
return std::forward<Result>(r);
}
template <typename Result, typename T>
Result Replay(Deserializer &deserializer, Registry &registry, uintptr_t addr,
bool update_boundary) {
deserializer.SetExpectedSequence(deserializer.Deserialize<unsigned>());
unsigned actual_id = registry.GetID(addr);
unsigned id = deserializer.Deserialize<unsigned>();
registry.CheckID(id, actual_id);
return ReplayResult<Result>(
static_cast<DefaultReplayer<T> *>(registry.GetReplayer(id))
->Replay(deserializer),
update_boundary);
}
void Replay(Deserializer &deserializer, Registry &registry, uintptr_t addr) {
deserializer.SetExpectedSequence(deserializer.Deserialize<unsigned>());
unsigned actual_id = registry.GetID(addr);
unsigned id = deserializer.Deserialize<unsigned>();
registry.CheckID(id, actual_id);
registry.GetReplayer(id)->operator()(deserializer);
}
template <typename Result>
Result ReplayResult(Result &&r, bool update_boundary) {
if (update_boundary)
UpdateBoundary();
return std::forward<Result>(r);
}
bool ShouldCapture() { return m_local_boundary; }
/// Mark the current thread as a private thread and pretend that everything
/// on this thread is behind happening behind the API boundary.
static void PrivateThread() { g_global_boundary = true; }
private:
static unsigned GetNextSequenceNumber() { return g_sequence++; }
unsigned GetSequenceNumber() const;
template <typename T> friend struct replay;
void UpdateBoundary() {
if (m_local_boundary)
g_global_boundary = false;
}
#ifdef LLDB_REPRO_INSTR_TRACE
void Log(unsigned id) {
this_thread_id() << "Recording " << id << ": " << m_pretty_func << " ("
<< m_pretty_args << ")\n";
}
#endif
Serializer *m_serializer = nullptr;
/// Pretty function for logging.
llvm::StringRef m_pretty_func;
std::string m_pretty_args;
/// Whether this function call was the one crossing the API boundary.
bool m_local_boundary = false;
/// Whether the return value was recorded explicitly.
bool m_result_recorded = true;
/// The sequence number for this pair of function and result.
unsigned m_sequence;
/// Whether we're currently across the API boundary.
static thread_local bool g_global_boundary;
/// Global mutex to protect concurrent access.
static std::mutex g_mutex;
/// Unique, monotonically increasing sequence number.
static std::atomic<unsigned> g_sequence;
};
/// To be used as the "Runtime ID" of a constructor. It also invokes the
/// constructor when called.
template <typename Signature> struct construct;
template <typename Class, typename... Args> struct construct<Class(Args...)> {
static Class *handle(lldb_private::repro::InstrumentationData data,
lldb_private::repro::Recorder &recorder, Class *c,
const EmptyArg &) {
return handle(data, recorder, c);
}
static Class *handle(lldb_private::repro::InstrumentationData data,
lldb_private::repro::Recorder &recorder, Class *c,
Args... args) {
if (!data)
return nullptr;
if (Serializer *serializer = data.GetSerializer()) {
recorder.Record(*serializer, data.GetRegistry(), &record, args...);
recorder.RecordResult(c, false);
} else if (Deserializer *deserializer = data.GetDeserializer()) {
if (recorder.ShouldCapture()) {
replay(recorder, *deserializer, data.GetRegistry());
}
}
return nullptr;
}
static Class *record(Args... args) { return new Class(args...); }
static Class *replay(Recorder &recorder, Deserializer &deserializer,
Registry &registry) {
return recorder.Replay<Class *, Class *(Args...)>(
deserializer, registry, uintptr_t(&record), false);
}
};
/// To be used as the "Runtime ID" of a member function. It also invokes the
/// member function when called.
template <typename Signature> struct invoke;
template <typename Result, typename Class, typename... Args>
struct invoke<Result (Class::*)(Args...)> {
template <Result (Class::*m)(Args...)> struct method {
static Result record(Class *c, Args... args) { return (c->*m)(args...); }
static Result replay(Recorder &recorder, Deserializer &deserializer,
Registry &registry) {
return recorder.Replay<Result, Result(Class *, Args...)>(
deserializer, registry, uintptr_t(&record), true);
}
};
};
template <typename Class, typename... Args>
struct invoke<void (Class::*)(Args...)> {
template <void (Class::*m)(Args...)> struct method {
static void record(Class *c, Args... args) { (c->*m)(args...); }
static void replay(Recorder &recorder, Deserializer &deserializer,
Registry &registry) {
recorder.Replay(deserializer, registry, uintptr_t(&record));
}
};
};
template <typename Result, typename Class, typename... Args>
struct invoke<Result (Class::*)(Args...) const> {
template <Result (Class::*m)(Args...) const> struct method {
static Result record(Class *c, Args... args) { return (c->*m)(args...); }
static Result replay(Recorder &recorder, Deserializer &deserializer,
Registry &registry) {
return recorder.Replay<Result, Result(Class *, Args...)>(
deserializer, registry, uintptr_t(&record), true);
}
};
};
template <typename Class, typename... Args>
struct invoke<void (Class::*)(Args...) const> {
template <void (Class::*m)(Args...) const> struct method {
static void record(Class *c, Args... args) { return (c->*m)(args...); }
static void replay(Recorder &recorder, Deserializer &deserializer,
Registry &registry) {
recorder.Replay(deserializer, registry, uintptr_t(&record));
}
};
};
template <typename Signature> struct replay;
template <typename Result, typename Class, typename... Args>
struct replay<Result (Class::*)(Args...)> {
template <Result (Class::*m)(Args...)> struct method {};
};
template <typename Result, typename... Args>
struct invoke<Result (*)(Args...)> {
template <Result (*m)(Args...)> struct method {
static Result record(Args... args) { return (*m)(args...); }
static Result replay(Recorder &recorder, Deserializer &deserializer,
Registry &registry) {
return recorder.Replay<Result, Result(Args...)>(deserializer, registry,
uintptr_t(&record), true);
}
};
};
template <typename... Args> struct invoke<void (*)(Args...)> {
template <void (*m)(Args...)> struct method {
static void record(Args... args) { return (*m)(args...); }
static void replay(Recorder &recorder, Deserializer &deserializer,
Registry &registry) {
recorder.Replay(deserializer, registry, uintptr_t(&record));
}
};
};
/// Special handling for functions returning strings as (char*, size_t).
/// {
/// For inline replay, we ignore the arguments and use the ones from the
/// serializer instead. This doesn't work for methods that use a char* and a
/// size to return a string. For one these functions have a custom replayer to
/// prevent override the input buffer. Furthermore, the template-generated
/// deserialization is not easy to hook into.
///
/// The specializations below hand-implement the serialization logic for the
/// inline replay. Instead of using the function from the registry, it uses the
/// one passed into the macro.
template <typename Signature> struct invoke_char_ptr;
template <typename Result, typename Class, typename... Args>
struct invoke_char_ptr<Result (Class::*)(Args...) const> {
template <Result (Class::*m)(Args...) const> struct method {
static Result record(Class *c, char *s, size_t l) {
char *buffer = reinterpret_cast<char *>(calloc(l, sizeof(char)));
return (c->*m)(buffer, l);
}
static Result replay(Recorder &recorder, Deserializer &deserializer,
Registry &registry, char *str) {
deserializer.SetExpectedSequence(deserializer.Deserialize<unsigned>());
deserializer.Deserialize<unsigned>();
Class *c = deserializer.Deserialize<Class *>();
deserializer.Deserialize<const char *>();
size_t l = deserializer.Deserialize<size_t>();
return recorder.ReplayResult(
std::move(deserializer.HandleReplayResult((c->*m)(str, l))), true);
}
};
};
template <typename Signature> struct invoke_char_ptr;
template <typename Result, typename Class, typename... Args>
struct invoke_char_ptr<Result (Class::*)(Args...)> {
template <Result (Class::*m)(Args...)> struct method {
static Result record(Class *c, char *s, size_t l) {
char *buffer = reinterpret_cast<char *>(calloc(l, sizeof(char)));
return (c->*m)(buffer, l);
}
static Result replay(Recorder &recorder, Deserializer &deserializer,
Registry &registry, char *str) {
deserializer.SetExpectedSequence(deserializer.Deserialize<unsigned>());
deserializer.Deserialize<unsigned>();
Class *c = deserializer.Deserialize<Class *>();
deserializer.Deserialize<const char *>();
size_t l = deserializer.Deserialize<size_t>();
return recorder.ReplayResult(
std::move(deserializer.HandleReplayResult((c->*m)(str, l))), true);
}
};
};
template <typename Result, typename... Args>
struct invoke_char_ptr<Result (*)(Args...)> {
template <Result (*m)(Args...)> struct method {
static Result record(char *s, size_t l) {
char *buffer = reinterpret_cast<char *>(calloc(l, sizeof(char)));
return (*m)(buffer, l);
}
static Result replay(Recorder &recorder, Deserializer &deserializer,
Registry &registry, char *str) {
deserializer.SetExpectedSequence(deserializer.Deserialize<unsigned>());
deserializer.Deserialize<unsigned>();
deserializer.Deserialize<const char *>();
size_t l = deserializer.Deserialize<size_t>();
return recorder.ReplayResult(
std::move(deserializer.HandleReplayResult((*m)(str, l))), true);
}
};
};
/// }
} // namespace repro
} // namespace lldb_private
#endif // LLDB_UTILITY_REPRODUCERINSTRUMENTATION_H