| //===- DXContainerYAML.h - DXContainer YAMLIO implementation ----*- C++ -*-===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| /// |
| /// \file |
| /// This file declares classes for handling the YAML representation |
| /// of DXContainer. |
| /// |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_OBJECTYAML_DXCONTAINERYAML_H |
| #define LLVM_OBJECTYAML_DXCONTAINERYAML_H |
| |
| #include "llvm/ADT/StringRef.h" |
| #include "llvm/BinaryFormat/DXContainer.h" |
| #include "llvm/ObjectYAML/YAML.h" |
| #include "llvm/Support/YAMLTraits.h" |
| #include <cstdint> |
| #include <optional> |
| #include <string> |
| #include <vector> |
| |
| namespace llvm { |
| namespace DXContainerYAML { |
| |
| struct VersionTuple { |
| uint16_t Major; |
| uint16_t Minor; |
| }; |
| |
| // The optional header fields are required in the binary and will be populated |
| // when reading from binary, but can be omitted in the YAML text because the |
| // emitter can calculate them. |
| struct FileHeader { |
| std::vector<llvm::yaml::Hex8> Hash; |
| VersionTuple Version; |
| std::optional<uint32_t> FileSize; |
| uint32_t PartCount; |
| std::optional<std::vector<uint32_t>> PartOffsets; |
| }; |
| |
| struct DXILProgram { |
| uint8_t MajorVersion; |
| uint8_t MinorVersion; |
| uint16_t ShaderKind; |
| std::optional<uint32_t> Size; |
| uint16_t DXILMajorVersion; |
| uint16_t DXILMinorVersion; |
| std::optional<uint32_t> DXILOffset; |
| std::optional<uint32_t> DXILSize; |
| std::optional<std::vector<llvm::yaml::Hex8>> DXIL; |
| }; |
| |
| #define SHADER_FLAG(Num, Val, Str) bool Val = false; |
| struct ShaderFlags { |
| ShaderFlags() = default; |
| ShaderFlags(uint64_t FlagData); |
| uint64_t getEncodedFlags(); |
| #include "llvm/BinaryFormat/DXContainerConstants.def" |
| }; |
| |
| struct ShaderHash { |
| ShaderHash() = default; |
| ShaderHash(const dxbc::ShaderHash &Data); |
| |
| bool IncludesSource; |
| std::vector<llvm::yaml::Hex8> Digest; |
| }; |
| |
| using ResourceBindInfo = dxbc::PSV::v2::ResourceBindInfo; |
| |
| struct PSVInfo { |
| // The version field isn't actually encoded in the file, but it is inferred by |
| // the size of data regions. We include it in the yaml because it simplifies |
| // the format. |
| uint32_t Version; |
| |
| dxbc::PSV::v2::RuntimeInfo Info; |
| std::vector<ResourceBindInfo> Resources; |
| |
| void mapInfoForVersion(yaml::IO &IO); |
| |
| PSVInfo(); |
| PSVInfo(const dxbc::PSV::v0::RuntimeInfo *P, uint16_t Stage); |
| PSVInfo(const dxbc::PSV::v1::RuntimeInfo *P); |
| PSVInfo(const dxbc::PSV::v2::RuntimeInfo *P); |
| }; |
| |
| struct Part { |
| Part() = default; |
| Part(std::string N, uint32_t S) : Name(N), Size(S) {} |
| std::string Name; |
| uint32_t Size; |
| std::optional<DXILProgram> Program; |
| std::optional<ShaderFlags> Flags; |
| std::optional<ShaderHash> Hash; |
| std::optional<PSVInfo> Info; |
| }; |
| |
| struct Object { |
| FileHeader Header; |
| std::vector<Part> Parts; |
| }; |
| |
| } // namespace DXContainerYAML |
| } // namespace llvm |
| |
| LLVM_YAML_IS_SEQUENCE_VECTOR(llvm::DXContainerYAML::Part) |
| LLVM_YAML_IS_SEQUENCE_VECTOR(llvm::DXContainerYAML::ResourceBindInfo) |
| namespace llvm { |
| |
| class raw_ostream; |
| |
| namespace yaml { |
| |
| template <> struct MappingTraits<DXContainerYAML::VersionTuple> { |
| static void mapping(IO &IO, DXContainerYAML::VersionTuple &Version); |
| }; |
| |
| template <> struct MappingTraits<DXContainerYAML::FileHeader> { |
| static void mapping(IO &IO, DXContainerYAML::FileHeader &Header); |
| }; |
| |
| template <> struct MappingTraits<DXContainerYAML::DXILProgram> { |
| static void mapping(IO &IO, DXContainerYAML::DXILProgram &Program); |
| }; |
| |
| template <> struct MappingTraits<DXContainerYAML::ShaderFlags> { |
| static void mapping(IO &IO, DXContainerYAML::ShaderFlags &Flags); |
| }; |
| |
| template <> struct MappingTraits<DXContainerYAML::ShaderHash> { |
| static void mapping(IO &IO, DXContainerYAML::ShaderHash &Hash); |
| }; |
| |
| template <> struct MappingTraits<DXContainerYAML::PSVInfo> { |
| static void mapping(IO &IO, DXContainerYAML::PSVInfo &PSV); |
| }; |
| |
| template <> struct MappingTraits<DXContainerYAML::Part> { |
| static void mapping(IO &IO, DXContainerYAML::Part &Version); |
| }; |
| |
| template <> struct MappingTraits<DXContainerYAML::Object> { |
| static void mapping(IO &IO, DXContainerYAML::Object &Obj); |
| }; |
| |
| template <> struct MappingTraits<DXContainerYAML::ResourceBindInfo> { |
| static void mapping(IO &IO, DXContainerYAML::ResourceBindInfo &Res); |
| }; |
| |
| } // namespace yaml |
| |
| } // namespace llvm |
| |
| #endif // LLVM_OBJECTYAML_DXCONTAINERYAML_H |