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//===-- Watchpoint.h --------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLDB_BREAKPOINT_WATCHPOINT_H
#define LLDB_BREAKPOINT_WATCHPOINT_H
#include <memory>
#include <string>
#include "lldb/Breakpoint/StoppointSite.h"
#include "lldb/Breakpoint/WatchpointOptions.h"
#include "lldb/Symbol/CompilerType.h"
#include "lldb/Target/Target.h"
#include "lldb/Utility/UserID.h"
#include "lldb/lldb-private.h"
namespace lldb_private {
class Watchpoint : public std::enable_shared_from_this<Watchpoint>,
public StoppointSite {
public:
class WatchpointEventData : public EventData {
public:
WatchpointEventData(lldb::WatchpointEventType sub_type,
const lldb::WatchpointSP &new_watchpoint_sp);
~WatchpointEventData() override;
static ConstString GetFlavorString();
ConstString GetFlavor() const override;
lldb::WatchpointEventType GetWatchpointEventType() const;
lldb::WatchpointSP &GetWatchpoint();
void Dump(Stream *s) const override;
static lldb::WatchpointEventType
GetWatchpointEventTypeFromEvent(const lldb::EventSP &event_sp);
static lldb::WatchpointSP
GetWatchpointFromEvent(const lldb::EventSP &event_sp);
static const WatchpointEventData *
GetEventDataFromEvent(const Event *event_sp);
private:
lldb::WatchpointEventType m_watchpoint_event;
lldb::WatchpointSP m_new_watchpoint_sp;
WatchpointEventData(const WatchpointEventData &) = delete;
const WatchpointEventData &operator=(const WatchpointEventData &) = delete;
};
Watchpoint(Target &target, lldb::addr_t addr, uint32_t size,
const CompilerType *type, bool hardware = true);
~Watchpoint() override;
void IncrementFalseAlarmsAndReviseHitCount();
bool IsEnabled() const;
// This doesn't really enable/disable the watchpoint. It is currently just
// for use in the Process plugin's {Enable,Disable}Watchpoint, which should
// be used instead.
void SetEnabled(bool enabled, bool notify = true);
bool IsHardware() const override;
bool ShouldStop(StoppointCallbackContext *context) override;
bool WatchpointRead() const;
bool WatchpointWrite() const;
uint32_t GetIgnoreCount() const;
void SetIgnoreCount(uint32_t n);
void SetWatchpointType(uint32_t type, bool notify = true);
void SetDeclInfo(const std::string &str);
std::string GetWatchSpec();
void SetWatchSpec(const std::string &str);
// Snapshot management interface.
bool IsWatchVariable() const;
void SetWatchVariable(bool val);
bool CaptureWatchedValue(const ExecutionContext &exe_ctx);
void GetDescription(Stream *s, lldb::DescriptionLevel level);
void Dump(Stream *s) const override;
void DumpSnapshots(Stream *s, const char *prefix = nullptr) const;
void DumpWithLevel(Stream *s, lldb::DescriptionLevel description_level) const;
Target &GetTarget() { return m_target; }
const Status &GetError() { return m_error; }
/// Returns the WatchpointOptions structure set for this watchpoint.
///
/// \return
/// A pointer to this watchpoint's WatchpointOptions.
WatchpointOptions *GetOptions() { return &m_options; }
/// Set the callback action invoked when the watchpoint is hit.
///
/// \param[in] callback
/// The method that will get called when the watchpoint is hit.
/// \param[in] callback_baton
/// A void * pointer that will get passed back to the callback function.
/// \param[in] is_synchronous
/// If \b true the callback will be run on the private event thread
/// before the stop event gets reported. If false, the callback will get
/// handled on the public event thread after the stop has been posted.
void SetCallback(WatchpointHitCallback callback, void *callback_baton,
bool is_synchronous = false);
void SetCallback(WatchpointHitCallback callback,
const lldb::BatonSP &callback_baton_sp,
bool is_synchronous = false);
void ClearCallback();
/// Invoke the callback action when the watchpoint is hit.
///
/// \param[in] context
/// Described the watchpoint event.
///
/// \return
/// \b true if the target should stop at this watchpoint and \b false not.
bool InvokeCallback(StoppointCallbackContext *context);
// Condition
/// Set the watchpoint's condition.
///
/// \param[in] condition
/// The condition expression to evaluate when the watchpoint is hit.
/// Pass in nullptr to clear the condition.
void SetCondition(const char *condition);
/// Return a pointer to the text of the condition expression.
///
/// \return
/// A pointer to the condition expression text, or nullptr if no
// condition has been set.
const char *GetConditionText() const;
void TurnOnEphemeralMode();
void TurnOffEphemeralMode();
bool IsDisabledDuringEphemeralMode();
const CompilerType &GetCompilerType() { return m_type; }
private:
friend class Target;
friend class WatchpointList;
void ResetHistoricValues() {
m_old_value_sp.reset();
m_new_value_sp.reset();
}
Target &m_target;
bool m_enabled; // Is this watchpoint enabled
bool m_is_hardware; // Is this a hardware watchpoint
bool m_is_watch_variable; // True if set via 'watchpoint set variable'.
bool m_is_ephemeral; // True if the watchpoint is in the ephemeral mode,
// meaning that it is
// undergoing a pair of temporary disable/enable actions to avoid recursively
// triggering further watchpoint events.
uint32_t m_disabled_count; // Keep track of the count that the watchpoint is
// disabled while in ephemeral mode.
// At the end of the ephemeral mode when the watchpoint is to be enabled
// again, we check the count, if it is more than 1, it means the user-
// supplied actions actually want the watchpoint to be disabled!
uint32_t m_watch_read : 1, // 1 if we stop when the watched data is read from
m_watch_write : 1, // 1 if we stop when the watched data is written to
m_watch_was_read : 1, // Set to 1 when watchpoint is hit for a read access
m_watch_was_written : 1; // Set to 1 when watchpoint is hit for a write
// access
uint32_t m_ignore_count; // Number of times to ignore this watchpoint
uint32_t m_false_alarms; // Number of false alarms.
std::string m_decl_str; // Declaration information, if any.
std::string m_watch_spec_str; // Spec for the watchpoint.
lldb::ValueObjectSP m_old_value_sp;
lldb::ValueObjectSP m_new_value_sp;
CompilerType m_type;
Status m_error; // An error object describing errors associated with this
// watchpoint.
WatchpointOptions
m_options; // Settable watchpoint options, which is a delegate to handle
// the callback machinery.
bool m_being_created;
std::unique_ptr<UserExpression> m_condition_up; // The condition to test.
void SetID(lldb::watch_id_t id) { m_id = id; }
void SendWatchpointChangedEvent(lldb::WatchpointEventType eventKind);
void SendWatchpointChangedEvent(WatchpointEventData *data);
Watchpoint(const Watchpoint &) = delete;
const Watchpoint &operator=(const Watchpoint &) = delete;
};
} // namespace lldb_private
#endif // LLDB_BREAKPOINT_WATCHPOINT_H