| //===-- llvm/CodeGen/Register.h ---------------------------------*- C++ -*-===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_CODEGEN_REGISTER_H |
| #define LLVM_CODEGEN_REGISTER_H |
| |
| #include "llvm/MC/MCRegister.h" |
| #include <cassert> |
| |
| namespace llvm { |
| |
| /// Wrapper class representing virtual and physical registers. Should be passed |
| /// by value. |
| class Register { |
| unsigned Reg; |
| |
| public: |
| Register(unsigned Val = 0): Reg(Val) {} |
| Register(MCRegister Val): Reg(Val) {} |
| |
| // Register numbers can represent physical registers, virtual registers, and |
| // sometimes stack slots. The unsigned values are divided into these ranges: |
| // |
| // 0 Not a register, can be used as a sentinel. |
| // [1;2^30) Physical registers assigned by TableGen. |
| // [2^30;2^31) Stack slots. (Rarely used.) |
| // [2^31;2^32) Virtual registers assigned by MachineRegisterInfo. |
| // |
| // Further sentinels can be allocated from the small negative integers. |
| // DenseMapInfo<unsigned> uses -1u and -2u. |
| |
| /// isStackSlot - Sometimes it is useful the be able to store a non-negative |
| /// frame index in a variable that normally holds a register. isStackSlot() |
| /// returns true if Reg is in the range used for stack slots. |
| /// |
| /// Note that isVirtualRegister() and isPhysicalRegister() cannot handle stack |
| /// slots, so if a variable may contains a stack slot, always check |
| /// isStackSlot() first. |
| /// |
| static bool isStackSlot(unsigned Reg) { |
| return MCRegister::isStackSlot(Reg); |
| } |
| |
| /// Compute the frame index from a register value representing a stack slot. |
| static int stackSlot2Index(unsigned Reg) { |
| assert(isStackSlot(Reg) && "Not a stack slot"); |
| return int(Reg - (1u << 30)); |
| } |
| |
| /// Convert a non-negative frame index to a stack slot register value. |
| static unsigned index2StackSlot(int FI) { |
| assert(FI >= 0 && "Cannot hold a negative frame index."); |
| return FI + (1u << 30); |
| } |
| |
| /// Return true if the specified register number is in |
| /// the physical register namespace. |
| static bool isPhysicalRegister(unsigned Reg) { |
| return MCRegister::isPhysicalRegister(Reg); |
| } |
| |
| /// Return true if the specified register number is in |
| /// the virtual register namespace. |
| static bool isVirtualRegister(unsigned Reg) { |
| assert(!isStackSlot(Reg) && "Not a register! Check isStackSlot() first."); |
| return int(Reg) < 0; |
| } |
| |
| /// Convert a virtual register number to a 0-based index. |
| /// The first virtual register in a function will get the index 0. |
| static unsigned virtReg2Index(unsigned Reg) { |
| assert(isVirtualRegister(Reg) && "Not a virtual register"); |
| return Reg & ~(1u << 31); |
| } |
| |
| /// Convert a 0-based index to a virtual register number. |
| /// This is the inverse operation of VirtReg2IndexFunctor below. |
| static unsigned index2VirtReg(unsigned Index) { |
| return Index | (1u << 31); |
| } |
| |
| /// Return true if the specified register number is in the virtual register |
| /// namespace. |
| bool isVirtual() const { |
| return isVirtualRegister(Reg); |
| } |
| |
| /// Return true if the specified register number is in the physical register |
| /// namespace. |
| bool isPhysical() const { |
| return isPhysicalRegister(Reg); |
| } |
| |
| /// Convert a virtual register number to a 0-based index. The first virtual |
| /// register in a function will get the index 0. |
| unsigned virtRegIndex() const { |
| return virtReg2Index(Reg); |
| } |
| |
| operator unsigned() const { |
| return Reg; |
| } |
| |
| unsigned id() const { return Reg; } |
| |
| operator MCRegister() const { |
| return MCRegister(Reg); |
| } |
| |
| bool isValid() const { |
| return Reg != 0; |
| } |
| |
| /// Comparisons between register objects |
| bool operator==(const Register &Other) const { return Reg == Other.Reg; } |
| bool operator!=(const Register &Other) const { return Reg != Other.Reg; } |
| bool operator==(const MCRegister &Other) const { return Reg == Other.id(); } |
| bool operator!=(const MCRegister &Other) const { return Reg != Other.id(); } |
| |
| /// Comparisons against register constants. E.g. |
| /// * R == AArch64::WZR |
| /// * R == 0 |
| /// * R == VirtRegMap::NO_PHYS_REG |
| bool operator==(unsigned Other) const { return Reg == Other; } |
| bool operator!=(unsigned Other) const { return Reg != Other; } |
| bool operator==(int Other) const { return Reg == unsigned(Other); } |
| bool operator!=(int Other) const { return Reg != unsigned(Other); } |
| // MSVC requires that we explicitly declare these two as well. |
| bool operator==(MCPhysReg Other) const { return Reg == unsigned(Other); } |
| bool operator!=(MCPhysReg Other) const { return Reg != unsigned(Other); } |
| }; |
| |
| // Provide DenseMapInfo for Register |
| template<> struct DenseMapInfo<Register> { |
| static inline unsigned getEmptyKey() { |
| return DenseMapInfo<unsigned>::getEmptyKey(); |
| } |
| static inline unsigned getTombstoneKey() { |
| return DenseMapInfo<unsigned>::getTombstoneKey(); |
| } |
| static unsigned getHashValue(const Register &Val) { |
| return DenseMapInfo<unsigned>::getHashValue(Val.id()); |
| } |
| static bool isEqual(const Register &LHS, const Register &RHS) { |
| return DenseMapInfo<unsigned>::isEqual(LHS.id(), RHS.id()); |
| } |
| }; |
| |
| } |
| |
| #endif // ifndef LLVM_CODEGEN_REGISTER_H |