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//===-- Transform/Utils/CodeExtractor.h - Code extraction util --*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// A utility to support extracting code from one function into its own
// stand-alone function.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TRANSFORMS_UTILS_CODE_EXTRACTOR_H
#define LLVM_TRANSFORMS_UTILS_CODE_EXTRACTOR_H
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/SetVector.h"
namespace llvm {
class BasicBlock;
class DominatorTree;
class Function;
class Loop;
class Module;
class RegionNode;
class Type;
class Value;
/// \brief Utility class for extracting code into a new function.
///
/// This utility provides a simple interface for extracting some sequence of
/// code into its own function, replacing it with a call to that function. It
/// also provides various methods to query about the nature and result of
/// such a transformation.
///
/// The rough algorithm used is:
/// 1) Find both the inputs and outputs for the extracted region.
/// 2) Pass the inputs as arguments, remapping them within the extracted
/// function to arguments.
/// 3) Add allocas for any scalar outputs, adding all of the outputs' allocas
/// as arguments, and inserting stores to the arguments for any scalars.
class CodeExtractor {
typedef SetVector<Value *> ValueSet;
// Various bits of state computed on construction.
DominatorTree *const DT;
const bool AggregateArgs;
// Bits of intermediate state computed at various phases of extraction.
SetVector<BasicBlock *> Blocks;
unsigned NumExitBlocks;
Type *RetTy;
public:
/// \brief Create a code extractor for a single basic block.
///
/// In this formation, we don't require a dominator tree. The given basic
/// block is set up for extraction.
CodeExtractor(BasicBlock *BB, bool AggregateArgs = false);
/// \brief Create a code extractor for a sequence of blocks.
///
/// Given a sequence of basic blocks where the first block in the sequence
/// dominates the rest, prepare a code extractor object for pulling this
/// sequence out into its new function. When a DominatorTree is also given,
/// extra checking and transformations are enabled.
CodeExtractor(ArrayRef<BasicBlock *> BBs, DominatorTree *DT = nullptr,
bool AggregateArgs = false);
/// \brief Create a code extractor for a loop body.
///
/// Behaves just like the generic code sequence constructor, but uses the
/// block sequence of the loop.
CodeExtractor(DominatorTree &DT, Loop &L, bool AggregateArgs = false);
/// \brief Create a code extractor for a region node.
///
/// Behaves just like the generic code sequence constructor, but uses the
/// block sequence of the region node passed in.
CodeExtractor(DominatorTree &DT, const RegionNode &RN,
bool AggregateArgs = false);
/// \brief Perform the extraction, returning the new function.
///
/// Returns zero when called on a CodeExtractor instance where isEligible
/// returns false.
Function *extractCodeRegion();
/// \brief Test whether this code extractor is eligible.
///
/// Based on the blocks used when constructing the code extractor,
/// determine whether it is eligible for extraction.
bool isEligible() const { return !Blocks.empty(); }
/// \brief Compute the set of input values and output values for the code.
///
/// These can be used either when performing the extraction or to evaluate
/// the expected size of a call to the extracted function. Note that this
/// work cannot be cached between the two as once we decide to extract
/// a code sequence, that sequence is modified, including changing these
/// sets, before extraction occurs. These modifications won't have any
/// significant impact on the cost however.
void findInputsOutputs(ValueSet &Inputs, ValueSet &Outputs) const;
private:
void severSplitPHINodes(BasicBlock *&Header);
void splitReturnBlocks();
Function *constructFunction(const ValueSet &inputs,
const ValueSet &outputs,
BasicBlock *header,
BasicBlock *newRootNode, BasicBlock *newHeader,
Function *oldFunction, Module *M);
void moveCodeToFunction(Function *newFunction);
void emitCallAndSwitchStatement(Function *newFunction,
BasicBlock *newHeader,
ValueSet &inputs,
ValueSet &outputs);
};
}
#endif