commit | 981e50c1765f2cfcd9a62c6b6641ba42d03096da | [log] [tgz] |
---|---|---|
author | Lingfeng Yang <lfy@google.com> | Wed Dec 09 14:21:12 2015 -0800 |
committer | Lingfeng Yang <lfy@google.com> | Wed Dec 09 14:21:12 2015 -0800 |
tree | dcc74d495f4ba147da06f6b186f082432dcdbae4 | |
parent | 22f2f80834e2907aa08653227f8a2f9df97f4a19 [diff] |
(Fix win-x64) Change naming of SwiftShader libs. A problem was discovered on Windows x64 where there was a black screen on startup. It was determined that the incorrect libraries were being linked. Then, a feature was found in the emulator where it would look specifically for libEGL/libGLES_CM/libGLESv2. SwiftShader prebuilts will now use this feature. Note: These will all appropriately display the SwiftShader watermark. Change-Id: I62fdb25e0b7a0c3bfb965eb24535e4aef0355954