blob: 9daf8153e85a3a75eaed1e4f7e046e5983185967 [file] [log] [blame]
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server.telecom;
import android.content.Context;
import android.media.AudioManager;
import android.telecom.AudioState;
import android.telecom.CallState;
import com.android.internal.util.IndentingPrintWriter;
import com.android.internal.util.Preconditions;
import java.util.Objects;
/**
* This class manages audio modes, streams and other properties.
*/
final class CallAudioManager extends CallsManagerListenerBase
implements WiredHeadsetManager.Listener {
private static final int STREAM_NONE = -1;
private final StatusBarNotifier mStatusBarNotifier;
private final AudioManager mAudioManager;
private final BluetoothManager mBluetoothManager;
private final WiredHeadsetManager mWiredHeadsetManager;
private AudioState mAudioState;
private int mAudioFocusStreamType;
private boolean mIsRinging;
private boolean mIsTonePlaying;
private boolean mWasSpeakerOn;
private int mMostRecentlyUsedMode = AudioManager.MODE_IN_CALL;
CallAudioManager(Context context, StatusBarNotifier statusBarNotifier,
WiredHeadsetManager wiredHeadsetManager) {
mStatusBarNotifier = statusBarNotifier;
mAudioManager = (AudioManager) context.getSystemService(Context.AUDIO_SERVICE);
mBluetoothManager = new BluetoothManager(context, this);
mWiredHeadsetManager = wiredHeadsetManager;
mWiredHeadsetManager.addListener(this);
saveAudioState(getInitialAudioState(null));
mAudioFocusStreamType = STREAM_NONE;
}
AudioState getAudioState() {
return mAudioState;
}
@Override
public void onCallAdded(Call call) {
onCallUpdated(call);
if (hasFocus() && getForegroundCall() == call) {
if (!call.isIncoming()) {
// Unmute new outgoing call.
setSystemAudioState(false, mAudioState.getRoute(),
mAudioState.getSupportedRouteMask());
}
}
}
@Override
public void onCallRemoved(Call call) {
// If we didn't already have focus, there's nothing to do.
if (hasFocus()) {
if (CallsManager.getInstance().getCalls().isEmpty()) {
Log.v(this, "all calls removed, reseting system audio to default state");
setInitialAudioState(null, false /* force */);
mWasSpeakerOn = false;
}
updateAudioStreamAndMode();
}
}
@Override
public void onCallStateChanged(Call call, int oldState, int newState) {
onCallUpdated(call);
}
@Override
public void onIncomingCallAnswered(Call call) {
int route = mAudioState.getRoute();
// We do two things:
// (1) If this is the first call, then we can to turn on bluetooth if available.
// (2) Unmute the audio for the new incoming call.
boolean isOnlyCall = CallsManager.getInstance().getCalls().size() == 1;
if (isOnlyCall && mBluetoothManager.isBluetoothAvailable()) {
mBluetoothManager.connectBluetoothAudio();
route = AudioState.ROUTE_BLUETOOTH;
}
setSystemAudioState(false /* isMute */, route, mAudioState.getSupportedRouteMask());
}
@Override
public void onForegroundCallChanged(Call oldForegroundCall, Call newForegroundCall) {
onCallUpdated(newForegroundCall);
// Ensure that the foreground call knows about the latest audio state.
updateAudioForForegroundCall();
}
@Override
public void onIsVoipAudioModeChanged(Call call) {
updateAudioStreamAndMode();
}
/**
* Updates the audio route when the headset plugged in state changes. For example, if audio is
* being routed over speakerphone and a headset is plugged in then switch to wired headset.
*/
@Override
public void onWiredHeadsetPluggedInChanged(boolean oldIsPluggedIn, boolean newIsPluggedIn) {
// This can happen even when there are no calls and we don't have focus.
if (!hasFocus()) {
return;
}
boolean isCurrentlyWiredHeadset = mAudioState.getRoute() == AudioState.ROUTE_WIRED_HEADSET;
int newRoute = mAudioState.getRoute(); // start out with existing route
if (newIsPluggedIn) {
newRoute = AudioState.ROUTE_WIRED_HEADSET;
} else if (isCurrentlyWiredHeadset) {
Call call = getForegroundCall();
boolean hasLiveCall = call != null && call.isAlive();
if (hasLiveCall) {
// In order of preference when a wireless headset is unplugged.
if (mWasSpeakerOn) {
newRoute = AudioState.ROUTE_SPEAKER;
} else {
newRoute = AudioState.ROUTE_EARPIECE;
}
// We don't automatically connect to bluetooth when user unplugs their wired headset
// and they were previously using the wired. Wired and earpiece are effectively the
// same choice in that they replace each other as an option when wired headsets
// are plugged in and out. This means that keeping it earpiece is a bit more
// consistent with the status quo. Bluetooth also has more danger associated with
// choosing it in the wrong curcumstance because bluetooth devices can be
// semi-public (like in a very-occupied car) where earpiece doesn't carry that risk.
}
}
// We need to call this every time even if we do not change the route because the supported
// routes changed either to include or not include WIRED_HEADSET.
setSystemAudioState(mAudioState.isMuted(), newRoute, calculateSupportedRoutes());
}
void toggleMute() {
mute(!mAudioState.isMuted());
}
void mute(boolean shouldMute) {
if (!hasFocus()) {
return;
}
Log.v(this, "mute, shouldMute: %b", shouldMute);
// Don't mute if there are any emergency calls.
if (CallsManager.getInstance().hasEmergencyCall()) {
shouldMute = false;
Log.v(this, "ignoring mute for emergency call");
}
if (mAudioState.isMuted() != shouldMute) {
setSystemAudioState(shouldMute, mAudioState.getRoute(),
mAudioState.getSupportedRouteMask());
}
}
/**
* Changed the audio route, for example from earpiece to speaker phone.
*
* @param route The new audio route to use. See {@link AudioState}.
*/
void setAudioRoute(int route) {
// This can happen even when there are no calls and we don't have focus.
if (!hasFocus()) {
return;
}
Log.v(this, "setAudioRoute, route: %s", AudioState.audioRouteToString(route));
// Change ROUTE_WIRED_OR_EARPIECE to a single entry.
int newRoute = selectWiredOrEarpiece(route, mAudioState.getSupportedRouteMask());
// If route is unsupported, do nothing.
if ((mAudioState.getSupportedRouteMask() | newRoute) == 0) {
Log.wtf(this, "Asking to set to a route that is unsupported: %d", newRoute);
return;
}
if (mAudioState.getRoute() != newRoute) {
// Remember the new speaker state so it can be restored when the user plugs and unplugs
// a headset.
mWasSpeakerOn = newRoute == AudioState.ROUTE_SPEAKER;
setSystemAudioState(mAudioState.isMuted(), newRoute,
mAudioState.getSupportedRouteMask());
}
}
void setIsRinging(boolean isRinging) {
if (mIsRinging != isRinging) {
Log.v(this, "setIsRinging %b -> %b", mIsRinging, isRinging);
mIsRinging = isRinging;
updateAudioStreamAndMode();
}
}
/**
* Sets the tone playing status. Some tones can play even when there are no live calls and this
* status indicates that we should keep audio focus even for tones that play beyond the life of
* calls.
*
* @param isPlayingNew The status to set.
*/
void setIsTonePlaying(boolean isPlayingNew) {
ThreadUtil.checkOnMainThread();
if (mIsTonePlaying != isPlayingNew) {
Log.v(this, "mIsTonePlaying %b -> %b.", mIsTonePlaying, isPlayingNew);
mIsTonePlaying = isPlayingNew;
updateAudioStreamAndMode();
}
}
/**
* Updates the audio routing according to the bluetooth state.
*/
void onBluetoothStateChange(BluetoothManager bluetoothManager) {
// This can happen even when there are no calls and we don't have focus.
if (!hasFocus()) {
return;
}
int supportedRoutes = calculateSupportedRoutes();
int newRoute = mAudioState.getRoute();
if (bluetoothManager.isBluetoothAudioConnectedOrPending()) {
newRoute = AudioState.ROUTE_BLUETOOTH;
} else if (mAudioState.getRoute() == AudioState.ROUTE_BLUETOOTH) {
newRoute = selectWiredOrEarpiece(AudioState.ROUTE_WIRED_OR_EARPIECE, supportedRoutes);
// Do not switch to speaker when bluetooth disconnects.
mWasSpeakerOn = false;
}
setSystemAudioState(mAudioState.isMuted(), newRoute, supportedRoutes);
}
boolean isBluetoothAudioOn() {
return mBluetoothManager.isBluetoothAudioConnected();
}
boolean isBluetoothDeviceAvailable() {
return mBluetoothManager.isBluetoothAvailable();
}
private void saveAudioState(AudioState audioState) {
mAudioState = audioState;
mStatusBarNotifier.notifyMute(mAudioState.isMuted());
mStatusBarNotifier.notifySpeakerphone(mAudioState.getRoute() == AudioState.ROUTE_SPEAKER);
}
private void onCallUpdated(Call call) {
boolean wasNotVoiceCall = mAudioFocusStreamType != AudioManager.STREAM_VOICE_CALL;
updateAudioStreamAndMode();
// If we transition from not voice call to voice call, we need to set an initial state.
if (wasNotVoiceCall && mAudioFocusStreamType == AudioManager.STREAM_VOICE_CALL) {
setInitialAudioState(call, true /* force */);
}
}
private void setSystemAudioState(boolean isMuted, int route, int supportedRouteMask) {
setSystemAudioState(false /* force */, isMuted, route, supportedRouteMask);
}
private void setSystemAudioState(
boolean force, boolean isMuted, int route, int supportedRouteMask) {
if (!hasFocus()) {
return;
}
AudioState oldAudioState = mAudioState;
saveAudioState(new AudioState(isMuted, route, supportedRouteMask));
if (!force && Objects.equals(oldAudioState, mAudioState)) {
return;
}
Log.i(this, "changing audio state from %s to %s", oldAudioState, mAudioState);
// Mute.
if (mAudioState.isMuted() != mAudioManager.isMicrophoneMute()) {
Log.i(this, "changing microphone mute state to: %b", mAudioState.isMuted());
mAudioManager.setMicrophoneMute(mAudioState.isMuted());
}
// Audio route.
if (mAudioState.getRoute() == AudioState.ROUTE_BLUETOOTH) {
turnOnSpeaker(false);
turnOnBluetooth(true);
} else if (mAudioState.getRoute() == AudioState.ROUTE_SPEAKER) {
turnOnBluetooth(false);
turnOnSpeaker(true);
} else if (mAudioState.getRoute() == AudioState.ROUTE_EARPIECE ||
mAudioState.getRoute() == AudioState.ROUTE_WIRED_HEADSET) {
turnOnBluetooth(false);
turnOnSpeaker(false);
}
if (!oldAudioState.equals(mAudioState)) {
CallsManager.getInstance().onAudioStateChanged(oldAudioState, mAudioState);
updateAudioForForegroundCall();
}
}
private void turnOnSpeaker(boolean on) {
// Wired headset and earpiece work the same way
if (mAudioManager.isSpeakerphoneOn() != on) {
Log.i(this, "turning speaker phone %s", on);
mAudioManager.setSpeakerphoneOn(on);
}
}
private void turnOnBluetooth(boolean on) {
if (mBluetoothManager.isBluetoothAvailable()) {
boolean isAlreadyOn = mBluetoothManager.isBluetoothAudioConnectedOrPending();
if (on != isAlreadyOn) {
Log.i(this, "connecting bluetooth %s", on);
if (on) {
mBluetoothManager.connectBluetoothAudio();
} else {
mBluetoothManager.disconnectBluetoothAudio();
}
}
}
}
private void updateAudioStreamAndMode() {
Log.i(this, "updateAudioStreamAndMode, mIsRinging: %b, mIsTonePlaying: %b", mIsRinging,
mIsTonePlaying);
if (mIsRinging) {
requestAudioFocusAndSetMode(AudioManager.STREAM_RING, AudioManager.MODE_RINGTONE);
} else {
Call foregroundCall = getForegroundCall();
Call waitingForAccountSelectionCall =
CallsManager.getInstance().getFirstCallWithState(CallState.PRE_DIAL_WAIT);
if (foregroundCall != null && waitingForAccountSelectionCall == null) {
// In the case where there is a call that is waiting for account selection,
// this will fall back to abandonAudioFocus() below, which temporarily exits
// the in-call audio mode. This is to allow TalkBack to speak the "Call with"
// dialog information at media volume as opposed to through the earpiece.
// Once exiting the "Call with" dialog, the audio focus will return to an in-call
// audio mode when this method (updateAudioStreamAndMode) is called again.
int mode = foregroundCall.getIsVoipAudioMode() ?
AudioManager.MODE_IN_COMMUNICATION : AudioManager.MODE_IN_CALL;
requestAudioFocusAndSetMode(AudioManager.STREAM_VOICE_CALL, mode);
} else if (mIsTonePlaying) {
// There is no call, however, we are still playing a tone, so keep focus.
// Since there is no call from which to determine the mode, use the most
// recently used mode instead.
requestAudioFocusAndSetMode(
AudioManager.STREAM_VOICE_CALL, mMostRecentlyUsedMode);
} else if (!hasRingingForegroundCall()) {
abandonAudioFocus();
} else {
// mIsRinging is false, but there is a foreground ringing call present. Don't
// abandon audio focus immediately to prevent audio focus from getting lost between
// the time it takes for the foreground call to transition from RINGING to ACTIVE/
// DISCONNECTED. When the call eventually transitions to the next state, audio
// focus will be correctly abandoned by the if clause above.
}
}
}
private void requestAudioFocusAndSetMode(int stream, int mode) {
Log.i(this, "requestAudioFocusAndSetMode, stream: %d -> %d, mode: %d",
mAudioFocusStreamType, stream, mode);
Preconditions.checkState(stream != STREAM_NONE);
// Even if we already have focus, if the stream is different we update audio manager to give
// it a hint about the purpose of our focus.
if (mAudioFocusStreamType != stream) {
Log.v(this, "requesting audio focus for stream: %d", stream);
mAudioManager.requestAudioFocusForCall(stream,
AudioManager.AUDIOFOCUS_GAIN_TRANSIENT);
}
mAudioFocusStreamType = stream;
setMode(mode);
}
private void abandonAudioFocus() {
if (hasFocus()) {
setMode(AudioManager.MODE_NORMAL);
Log.v(this, "abandoning audio focus");
mAudioManager.abandonAudioFocusForCall();
mAudioFocusStreamType = STREAM_NONE;
}
}
/**
* Sets the audio mode.
*
* @param newMode Mode constant from AudioManager.MODE_*.
*/
private void setMode(int newMode) {
Preconditions.checkState(hasFocus());
int oldMode = mAudioManager.getMode();
Log.v(this, "Request to change audio mode from %d to %d", oldMode, newMode);
if (oldMode != newMode) {
if (oldMode == AudioManager.MODE_IN_CALL && newMode == AudioManager.MODE_RINGTONE) {
Log.i(this, "Transition from IN_CALL -> RINGTONE. Resetting to NORMAL first.");
mAudioManager.setMode(AudioManager.MODE_NORMAL);
}
mAudioManager.setMode(newMode);
mMostRecentlyUsedMode = newMode;
}
}
private int selectWiredOrEarpiece(int route, int supportedRouteMask) {
// Since they are mutually exclusive and one is ALWAYS valid, we allow a special input of
// ROUTE_WIRED_OR_EARPIECE so that callers dont have to make a call to check which is
// supported before calling setAudioRoute.
if (route == AudioState.ROUTE_WIRED_OR_EARPIECE) {
route = AudioState.ROUTE_WIRED_OR_EARPIECE & supportedRouteMask;
if (route == 0) {
Log.wtf(this, "One of wired headset or earpiece should always be valid.");
// assume earpiece in this case.
route = AudioState.ROUTE_EARPIECE;
}
}
return route;
}
private int calculateSupportedRoutes() {
int routeMask = AudioState.ROUTE_SPEAKER;
if (mWiredHeadsetManager.isPluggedIn()) {
routeMask |= AudioState.ROUTE_WIRED_HEADSET;
} else {
routeMask |= AudioState.ROUTE_EARPIECE;
}
if (mBluetoothManager.isBluetoothAvailable()) {
routeMask |= AudioState.ROUTE_BLUETOOTH;
}
return routeMask;
}
private AudioState getInitialAudioState(Call call) {
int supportedRouteMask = calculateSupportedRoutes();
int route = selectWiredOrEarpiece(
AudioState.ROUTE_WIRED_OR_EARPIECE, supportedRouteMask);
// We want the UI to indicate that "bluetooth is in use" in two slightly different cases:
// (a) The obvious case: if a bluetooth headset is currently in use for an ongoing call.
// (b) The not-so-obvious case: if an incoming call is ringing, and we expect that audio
// *will* be routed to a bluetooth headset once the call is answered. In this case, just
// check if the headset is available. Note this only applies when we are dealing with
// the first call.
if (call != null && mBluetoothManager.isBluetoothAvailable()) {
switch(call.getState()) {
case CallState.ACTIVE:
case CallState.ON_HOLD:
case CallState.DIALING:
case CallState.CONNECTING:
case CallState.RINGING:
route = AudioState.ROUTE_BLUETOOTH;
break;
default:
break;
}
}
return new AudioState(false, route, supportedRouteMask);
}
private void setInitialAudioState(Call call, boolean force) {
AudioState audioState = getInitialAudioState(call);
Log.v(this, "setInitialAudioState %s, %s", audioState, call);
setSystemAudioState(
force, audioState.isMuted(), audioState.getRoute(),
audioState.getSupportedRouteMask());
}
private void updateAudioForForegroundCall() {
Call call = CallsManager.getInstance().getForegroundCall();
if (call != null && call.getConnectionService() != null) {
call.getConnectionService().onAudioStateChanged(call, mAudioState);
}
}
/**
* Returns the current foreground call in order to properly set the audio mode.
*/
private Call getForegroundCall() {
Call call = CallsManager.getInstance().getForegroundCall();
// We ignore any foreground call that is in the ringing state because we deal with ringing
// calls exclusively through the mIsRinging variable set by {@link Ringer}.
if (call != null && call.getState() == CallState.RINGING) {
return null;
}
return call;
}
private boolean hasRingingForegroundCall() {
Call call = CallsManager.getInstance().getForegroundCall();
return call != null && call.getState() == CallState.RINGING;
}
private boolean hasFocus() {
return mAudioFocusStreamType != STREAM_NONE;
}
/**
* Dumps the state of the {@link CallAudioManager}.
*
* @param pw The {@code IndentingPrintWriter} to write the state to.
*/
public void dump(IndentingPrintWriter pw) {
pw.println("mAudioState: " + mAudioState);
pw.println("mBluetoothManager:");
pw.increaseIndent();
mBluetoothManager.dump(pw);
pw.decreaseIndent();
if (mWiredHeadsetManager != null) {
pw.println("mWiredHeadsetManager:");
pw.increaseIndent();
mWiredHeadsetManager.dump(pw);
pw.decreaseIndent();
} else {
pw.println("mWiredHeadsetManager: null");
}
pw.println("mAudioFocusStreamType: " + mAudioFocusStreamType);
pw.println("mIsRinging: " + mIsRinging);
pw.println("mIsTonePlaying: " + mIsTonePlaying);
pw.println("mWasSpeakerOn: " + mWasSpeakerOn);
pw.println("mMostRecentlyUsedMode: " + mMostRecentlyUsedMode);
}
}