| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #ifndef VIDEOTEX_H |
| #define VIDEOTEX_H |
| |
| #include <EGL/egl.h> |
| #include <EGL/eglext.h> |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| #include <GLES3/gl3.h> |
| #include <GLES3/gl3ext.h> |
| |
| #include <android/hardware/automotive/evs/1.0/IEvsEnumerator.h> |
| |
| #include "BaseRenderCallback.h" |
| #include "StreamHandler.h" |
| #include "TexWrapper.h" |
| |
| namespace android { |
| namespace automotive { |
| namespace evs { |
| namespace support { |
| |
| using namespace ::android::hardware::automotive::evs::V1_0; |
| |
| |
| class VideoTex: public TexWrapper { |
| public: |
| VideoTex() = delete; |
| VideoTex(EGLDisplay glDisplay); |
| virtual ~VideoTex(); |
| |
| // returns true if the texture contents were updated |
| bool refresh(const BufferDesc& imageBuffer); |
| |
| private: |
| EGLDisplay mDisplay; |
| EGLImageKHR mKHRimage = EGL_NO_IMAGE_KHR; |
| }; |
| } // namespace support |
| } // namespace evs |
| } // namespace automotive |
| } // namespace android |
| |
| #endif // VIDEOTEX_H |