Fix Gallery2 bug: when play video with USB mouse there is one opaque UI layer
on the video(DPU 2D blit will do alpha blending for this UI and 4K video,
then it can’t achieve 60fps)

Remove surface_view's attribute:
android:visibility="invisible" to make the view visible when use mouse.

Change-Id: I4ee16fe58d6486ddb650e9f59e3c52197960d5ab
Signed-off-by: Dandan Sun <dandan.sun@nxp.com>
1 file changed