| /* |
| * Copyright (C) 2013 Unknown |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma version(1) |
| #pragma rs java_package_name(com.android.gallery3d.filtershow.filters) |
| |
| uint32_t inputWidth; |
| uint32_t inputHeight; |
| float centerx; |
| float centery; |
| float radiusx; |
| float radiusy; |
| float strength; |
| float finalBright; |
| float finalSaturation; |
| float finalContrast; |
| float finalSubtract; |
| rs_matrix3x3 colorMatrix; |
| float scalex; |
| float scaley; |
| float offset; |
| static const float Rf = 0.2999f; |
| static const float Gf = 0.587f; |
| static const float Bf = 0.114f; |
| |
| |
| void setupVignetteParams() { |
| scalex = 1.f / radiusx; |
| scaley = 1.f / radiusy; |
| |
| float S = 1 + finalSaturation / 100.f; |
| float MS = 1 - S; |
| float Rt = Rf * MS; |
| float Gt = Gf * MS; |
| float Bt = Bf * MS; |
| |
| float b = 1 + finalBright / 100.f; |
| float c = 1 + finalContrast / 100.f; |
| b *= c; |
| offset = .5f - c / 2.f - finalSubtract / 100.f; |
| rsMatrixSet(&colorMatrix, 0, 0, b * (Rt + S)); |
| rsMatrixSet(&colorMatrix, 1, 0, b * Gt); |
| rsMatrixSet(&colorMatrix, 2, 0, b * Bt); |
| rsMatrixSet(&colorMatrix, 0, 1, b * Rt); |
| rsMatrixSet(&colorMatrix, 1, 1, b * (Gt + S)); |
| rsMatrixSet(&colorMatrix, 2, 1, b * Bt); |
| rsMatrixSet(&colorMatrix, 0, 2, b * Rt); |
| rsMatrixSet(&colorMatrix, 1, 2, b * Gt); |
| rsMatrixSet(&colorMatrix, 2, 2, b * (Bt + S)); |
| } |
| |
| uchar4 __attribute__((kernel)) vignette(const uchar4 in, uint32_t x, uint32_t y) { |
| float4 pixel = rsUnpackColor8888(in); |
| float radx = (x - centerx) * scalex; |
| float rady = (y - centery) * scaley; |
| float dist = strength * (sqrt(radx * radx + rady * rady) - 1.f); |
| float t = (1.f + dist / sqrt(1.f + dist* dist)) * .5f; |
| float4 wsum = pixel; |
| wsum.xyz = wsum.xyz * (1 - t) + t * (rsMatrixMultiply(&colorMatrix, wsum.xyz) + offset); |
| wsum.a = 1.0f; |
| uchar4 out = rsPackColorTo8888(clamp(wsum, 0.f, 1.0f)); |
| return out; |
| } |