commit | b7a22419659b11e28cddf43c60feeddf468ff295 | [log] [tgz] |
---|---|---|
author | Dan Sandler <dsandler@android.com> | Fri Nov 14 10:02:13 2014 -0500 |
committer | Dan Sandler <dsandler@android.com> | Fri Nov 14 13:11:39 2014 -0500 |
tree | cc622469613137ec625d8865e2b5b421646e925c | |
parent | 6e1f41253728e6870de800f88b5aa2cfde60ee8b [diff] |
Trim transparent pixels off camera preview bitmaps. Since SysUI holds these bitmaps in memory for jank-free drawing, these pixels are just wasted RAM. Since the transition code assumes uniform square bitmaps, these are all 64x64dp, which is still a teensy bit wasteful but much better than before (144x144dp). Bug: 18369196 Change-Id: Idf10b2048190ac44eff3e5da467149c460067347