blob: 9eb60b452a791dfad24948aade8f67c15f496680 [file] [log] [blame]
/*
* Copyright (c) 2004, 2016, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
import javax.sound.sampled.AudioFormat;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.DataLine;
import javax.sound.sampled.SourceDataLine;
/**
* @test
* @bug 5001959
* @summary Short tick sound after finished playing with SourceDataLine
* @run main/manual TickAtEndOfPlay
*/
public class TickAtEndOfPlay {
static boolean WorkAround1 = false;
static boolean WorkAround2 = false;
public static void main(String[] args) throws Exception {
System.out.println("This test should only be run on Windows.");
System.out.println("Make sure that the speakers are connected and the volume is up.");
System.out.println("Close all other programs that may use the soundcard.");
System.out.println("You'll hear a 2-second tone. when the tone finishes,");
System.out.println(" there should be no noise. If you hear a short tick/noise,");
System.out.println(" the bug still applies.");
System.out.println("Press ENTER to continue.");
System.in.read();
for (int i = 0; i < args.length; i++) {
if (args[i].equals("1")) WorkAround1 = true;
if (args[i].equals("2")) WorkAround2 = true;
}
if (WorkAround1) System.out.println("Using work around1: appending silence");
if (WorkAround2) System.out.println("Using work around2: waiting before close");
int zerolen = 0; // how many 0-bytes will be appended to playback
if (WorkAround1) zerolen = 1000;
int seconds = 2;
int sampleRate = 8000;
double frequency = 1000.0;
double RAD = 2.0 * Math.PI;
AudioFormat af = new AudioFormat((float)sampleRate,8,1,true,true);
System.out.println("Format: "+af);
DataLine.Info info = new DataLine.Info(SourceDataLine.class,af);
SourceDataLine source = (SourceDataLine)AudioSystem.getLine(info);
System.out.println("Line: "+source);
if (source.toString().indexOf("MixerSourceLine")>=0) {
System.out.println("This test only applies to non-Java Sound Audio Engine!");
return;
}
System.out.println("Opening...");
source.open(af);
System.out.println("Starting...");
source.start();
int datalen = sampleRate * seconds;
byte[] buf = new byte[datalen+zerolen];
for (int i=0; i<datalen; i++) {
buf[i] = (byte)(Math.sin(RAD*frequency/sampleRate*i)*127.0);
}
System.out.println("Writing...");
source.write(buf,0,buf.length);
System.out.println("Draining...");
source.drain();
System.out.println("Stopping...");
source.stop();
if (WorkAround2) {
System.out.println("Waiting 200 millis...");
Thread.sleep(200);
}
System.out.println("Closing...");
source.close();
System.out.println("Done.");
}
}