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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
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/*
@test
@key headful
@bug 8206392
@requires (os.family == "mac")
@summary Cycle through frames using keyboard shortcut doesn't work on Mac
@compile CycleThroughFrameTest.java
@run main/manual CycleThroughFrameTest
*/
import java.awt.Frame;
import java.awt.Button;
import java.awt.TextArea;
import java.awt.FlowLayout;
import javax.swing.JFrame;
import javax.swing.SwingUtilities;
public class CycleThroughFrameTest {
public static final int maxFrames = 5;
private static JFrame[] frame;
private static Frame instructionFrame;
private static volatile boolean testContinueFlag = true;
private static final String TEST_INSTRUCTIONS =
" This is a manual test\n\n" +
" 1) Configure Keyboard shortcut if not done in your system:\n" +
" 2) Open System Preferences, go to -> Keyboard -> Shortcuts -> Keyboard\n" +
" 3) Enable 'Move focus to next window' if disabled\n" +
" 4) Enable 'Move focus to next window drawer' if disabled\n" +
" 5) Close System Preferences\n" +
" 5) Press COMMAND + ` keys to cycle through frames in forward order\n" +
" 6) Press FAIL if focus doesn't move to next frame\n" +
" 7) Press COMMAND + SHIFT + ` to cycle through frames in reverse order\n" +
" 8) Press FAIL if focus doesn't move to next frame in reverse order\n" +
" 9) Press PASS otherwise";
private static final String FAIL_MESSAGE = "Focus doesn't move to next frame";
public void showJFrame(int frameNumber) {
String title = "Frame " + frameNumber;
frame[frameNumber] = new JFrame(title);
frame[frameNumber].setSize(300, 200);
frame[frameNumber].setLocation(50+(frameNumber*20), 50+(frameNumber*20));
frame[frameNumber].setVisible(true);
}
private void createAndShowFrame() throws Exception {
SwingUtilities.invokeAndWait(new Runnable() {
public void run() {
frame = new JFrame[maxFrames];
for (int i = 0; i < maxFrames; i++) {
showJFrame(i);
}
}
});
}
public void createAndShowInstructionFrame() {
Button passButton = new Button("Pass");
passButton.setEnabled(true);
Button failButton = new Button("Fail");
failButton.setEnabled(true);
TextArea instructions = new TextArea(12, 70);
instructions.setText(TEST_INSTRUCTIONS);
instructionFrame = new Frame("Test Instructions");
instructionFrame.add(passButton);
instructionFrame.add(failButton);
instructionFrame.add(instructions);
instructionFrame.setSize(200,200);
instructionFrame.setLayout(new FlowLayout());
instructionFrame.pack();
instructionFrame.setVisible(true);
passButton.addActionListener(ae -> {
dispose();
testContinueFlag = false;
});
failButton.addActionListener(ae -> {
dispose();
testContinueFlag = false;
throw new RuntimeException(FAIL_MESSAGE);
});
}
private static void dispose() {
for (int i = 0; i < maxFrames; i++) {
frame[i].dispose();
}
instructionFrame.dispose();
}
public static void main(String[] args) throws Exception {
CycleThroughFrameTest testObj = new CycleThroughFrameTest();
testObj.createAndShowFrame();
testObj.createAndShowInstructionFrame();
final int sleepTime = 300000;
final int sleepLoopTime = 1000;
int remainingSleepTime = sleepTime;
while(remainingSleepTime > 0 && testContinueFlag) {
Thread.sleep(sleepLoopTime);
remainingSleepTime -= sleepLoopTime;
}
if (testContinueFlag) {
dispose();
throw new RuntimeException("Timed out after " +
(sleepTime - remainingSleepTime) / 1000 + " seconds");
}
}
}