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* version 2 for more details (a copy is included in the LICENSE file that
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/*
* @test
* @key headful
* @bug 8176795
* @summary Test verifies that we get proper color when we draw translucent
* color over an opaque color using X Render extension in Linux.
* @requires (os.family == "linux")
* @run main XRenderTranslucentColorDrawTest -Dsun.java2d.xrender=true
*/
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.GraphicsConfiguration;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.image.BufferedImage;
import java.awt.image.VolatileImage;
public class XRenderTranslucentColorDrawTest {
public static void main(String[] args) throws Exception {
GraphicsEnvironment env = GraphicsEnvironment.
getLocalGraphicsEnvironment();
GraphicsConfiguration translucentGC = null;
SCREENS: for (GraphicsDevice screen : env.getScreenDevices()) {
for (GraphicsConfiguration gc : screen.getConfigurations()) {
if (gc.isTranslucencyCapable()) {
translucentGC = gc;
break SCREENS;
}
}
}
if (translucentGC == null) {
throw new RuntimeException("No suitable gc found.");
}
int width = 10;
int height = 10;
VolatileImage image = translucentGC.
createCompatibleVolatileImage(width, height);
Graphics2D g = image.createGraphics();
// draw opaque black color
g.setColor(new Color(0xff000000, true));
g.fillRect(0, 0, width, height);
// draw translucent white color over opaque black color
g.setColor(new Color(0x80ffffff, true));
g.fillRect(0, 0, width, height);
g.dispose();
// Get snapshot of VolatileImage to pick color and verify the same
BufferedImage snapshot = image.getSnapshot();
int argb = snapshot.getRGB(width / 2, height / 2);
// we expect the resultant rgb hex value to be ff808080
if (!(Integer.toHexString(argb).equals("ff808080"))) {
throw new RuntimeException("Using X Render extension for drawing"
+ " translucent color is not giving expected results.");
}
}
}