blob: b8e2150158a7e2fe992ea8f9fc5f92da81cf1a8b [file] [log] [blame]
/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
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*/
import java.awt.Choice;
import java.awt.Frame;
import java.awt.Graphics;
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.TimeUnit;
/**
* @test
* @bug 4790927 4783342 4930678 8225126
* @key headful
* @summary Tests Choice doesn't flash
*/
public final class SetBoundsPaintTest {
public static void main(String[] args) throws Exception {
CountDownLatch go = new CountDownLatch(10);
Choice choice = new Choice();
choice.addItem("first");
choice.addItem("second");
Frame frame = new Frame() {
@Override
public void paint(Graphics g) {
g.fillRect(0, 0, 200, 200);
choice.setBounds(50, 50, 180, 30);
go.countDown();
}
};
try {
frame.setLayout(null);
frame.add(choice);
frame.setSize(300, 300);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
if (go.await(5, TimeUnit.SECONDS)) {
throw new RuntimeException("recursive setBounds paint");
}
} finally {
frame.dispose();
}
}
}