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The Unithread Linear tests are pretty basic.
The main program allocates an array of objects and
the generates a linked list from them.
A->B->C->D
The list is then removed from the array
as more objects are allocated. The lists
should be garbage collected to make room for the new
obects.
Linear1 uses 5000 objects of 100 bytes (or so) apiece
in chains of 5 objects apiece in a singly-linked list.o
Linear2 uses 10000 objects of 1000 bytes (or so) apiece
in chains of 100 objects apiece.
Linear3 is the same as Linear1 but uses a local random number
generator to access the arrays in a non-linear way;
Linear4 is the same as Linear2 but uses a local random number
generator to access the arrays in a non-linear way;